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MartindalexC

ECL Staff
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Posts posted by MartindalexC

  1. 1 hour ago, ahonaattori said:

    Hoy buttwipes! See why we need  contracts that bind u for life or so? Omg what a puch of tools there is in this community.

     

     

     

    W.....what?

    I shouldn't have to say this but having binding contracts would just mean these guys wouldn't play together and the team would give out forfeit wins, atleast like this the team dissolves and another takes their place. 

    • Like 6
    • Thanks 4
  2. Team name: Northern Ascendancy

    Team abbreviation: NOR

    Team captains (PSN IDs): MartindalexC (C), Poliskontroll (A), Foppatofflan (A)

    Team roster (PSN IDs):

    • anrh17
    • Foppatofflan (A)
    • Haldeem
    • Mukimaisteri
    • MartindalexC (C)
    • Poliskontroll (A)
    • eyebiz
    • x27ScottieN27x
    • More to be added soon perhaps...

    EA SPORTS club overview: https://www.easports.com/nhl/clubs/ps4/Northern Ascendancy

    Team Logo: 

    1280px-Quebec_Nordiques_Logo.svg.png

     

    • Like 30
  3. 11 minutes ago, Jesus said:

    Or they could just have removed the grinding ...

    tbh the current builds are pretty boring and takes away a lot of personality from the game.

    You mean you don't love 'big dude that can hit and shit, as well as being effectively god' vs 'small shit that can do nothing except pass I guess'?

    The builds are so woefully balanced atm it's amazing. I suppose the angle ea was intending to go for was that all builds have a role in the game, which is an admirable wish to be fair. The execution of it has been absolutely horrible though and has led to the pwf being akin to if Zeus strolled down from Mt Olympus to shit on some lowly mortals (rip my sweet baby playmaker).

    If ea was to say, I don't know, make it so that the pwf had absolutely abysmal speed / acceleration / agility but had stupendous balance and strength (you know, like pwfs such as Lucic) then maybe there would be a greater spread in terms of what builds are used. Until then however, rip. 

     

  4. Northern Ascendancy (Elite)

    blah blah blah

    Looking for a defender willing to play as a backup whenever me or Haldeem can't play in ecl

    If you are interested please message me here or on psn, whatever is easiest for you :)

    As a note however, please understand that we want d-men that can move the puck quickly and efficiently, if your style of playing d involves slow ass outlet passes and lots of east-west passes then NOR is not the team for you. 

     

    • Like 5
    • Thanks 1
  5. Changes galore motherfuckers

     

    -Svamp

    -Sniska

    -Babbfillson

    +Reto <3

    +Mukimaisteri

     

    Lineups and shiz:

    Foppa, Anton, Muki

    Reto, Moi, Scottie 

    Polis

     

     

    • Like 11
    • Thanks 1
  6. 3 hours ago, FreddeSwede said:

    Yes that’s good. But you can’t expect people outside of ECL to play as a team when they aren’t as good as you guys are.  

    You don't have to be 'good' / skilled to play with the team and pass. 

  7. 1 hour ago, ahonaattori said:

    That`s why i usually don`t play drops. I don`t have patience to finish sucky games or spend hours of searching for good drop game. People should really try to finish drops they start. Quitters are big reason of why many good players avoid drops.

    + it being shit and boring as fuck to play with players who can barely skate straight. Playing with people like that straight up is not fun, unless you're just looking to club some seals which isn't fun for me personally. 

    I played a drop in for the first time in over 2 yrs last night and sweet baby Jesus of Nazareth what a team I got... a C that couldn't take a draw and blue lined, a rw that didn't know that the r2 trigger is a thing and a ld that took so long to pass you'd think he was in a retirement home.

    • Like 1
  8. 4 minutes ago, FreddeSwede said:

    Listen dude. This is not a debate. Simply because I don’t have or want to.

    Just ask EA on what premises they built their game engine on. I find it pretty amusing that you and others hate bots, but have nothing negative to say about them in a 1v1 game? I find that hilarious. And why is that, do you think? 

    ???????????

    Don't state opinion as fact then? And where is this stuff about me hating bots? Ask rusty, we love them here at nor :ph34r:

     

    • Thanks 1
  9. 5 hours ago, FreddeSwede said:

    Good post! There’s a few reasons to why the game is scripted, pre-programmed based on positioning, and uses the same game engine in all game modes. 

    1. Hockey is a team sport. There’s either bots or other players on the ice. 

    2. How are the bots supposed to behave, as in ”be programmed”, in an unscripted 1v1 game? Random movement? 

    3. In an FPS games theres no bots. In a FPS theres no rules.

    If you compare FIFA to NHL, in this game mode, they have almost the same ”issues”. Exept the playing field is much bigger. But you see the same wierd player speed changes, wierd penalties, strange tackles, insanely stupid passes and wierd goals.

    It’s because the engine is based only on positioning. There’s no RNG in this game. Even the puck is affected more by timing and player positioning, than of actual physics or player attributes. And lets not forget about Internet delay and consistency. 

    1. "There are either bots or other players on the ice", this applies to csgo as a comp game type means 5v5 (players & bots). 

    2. Bots in csgo are programmed to be FUCKING RETARDED and that's not an understatement, third party hosts such as faceit change the bots so they're not so detrimental to the team. Not sure what point this is making though in regards to justifying why the game is "scripted" (don't think you know what this means).

    3. Rip. And there are some rules, granted they're mostly based around managing an economy. 

     

    Thing is I don't know what argument you are trying to make, if you were to say that in 'competitive' fps / nhl there are no bots then you are correct, but you can't then justify stuff being "scripted" because "how are bots supposed to behave". 

    59 minutes ago, Frilander said:

    this is true, games definitely not about RNG (in common word luck)

     

    I don't think you guys grasp what RNG actually means either honestly.

     

    NHL is RNG reliant as fuckkkkkkkkkkkkkkkkkkk. Take a shot? Well that's rng as it takes your input, skating direction, stick direction probably, and last but not least your players inherent shooting accuracy and power. 

    Puck reception? Lol, again how is this not rng? You can't get better at receiving passes to the point where you will pick it up 100 times out of 100 because the game straight up doesn't allow you to.

    Picking up loose pucks, especially near the boards / near other players? Yea, again how is this not rng? You are completely reliant on your guy sticking out his dick and picking that shit up. You can't trigger the animation, you can't change the speed of it, you can't control shit. In cs if you use an awp you can control your (in)accuracy based off of your movement, if you have bad movement you can't be as mobile and will have to rely on a small, but albeit significant, amount of rng for your shots to hit (e.g.: if you can't counterstrafe quickly don't even try entrying with an awp). 

    Goalie saves? Hands up if you're a goalie and you've been in perfect positioning (and I mean, perfect, no previous movement, stationary, no screen et cetera) and the puck went straight through your pad.

    I get where you're coming from with the positioning argument but you're mis-intrepretting having good positioning and being lucky, that's not to say that being in good position is not a skill, because it absolutely is, just not in the ways you guys are thinking about. 

    • Love it! 1
  10. 12 hours ago, tbnantti said:

    I don’t see a problem with playing just one game if nothing was agreed up front. I don’t why one would categorize it as a ”loophole”. The wording in the rule should state that captains must agree to x amount of games when setting them up. If no agreement is made, one game would be the minimum. 

    The thing is though playing two games is essentially implied, sure you can argue that it was never discussed but at some point you have to take into account the fact that the two game minimum is pretty heavily assumed by all players I'd wager. Ergo the onus to say that there's gonna be more / less games resides completely with AF. 

    • Like 1
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