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Everything posted by Kenu
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Big thanks to @FlyerKungen for his well written feedback and to everyone who's chimed in! I agree that there is room for fine-tuning especially in the brief Finnish 6vs6 rules that we made specifically for this purpose. We wanted to make them shorter and easier to read than for example the ECL rulebook, but the downside is that we lost some of the detail that makes the ECL rulebook so good (arguable! 😄). I would also like to see the FCL (& eSM) be more of a league (hence the name) with more time and a season feel to it and that is the goal for it next year. Regarding the BO3 vs BO5 vs BO7 - I would love for everything to be BO7 or at least BO5, but due to the time restrictions everyone is playing these games with we felt BO3 is the only format we can be sure that teams can finish during one night. As for the live portion of things, in order to be able to have 4 teams battling it out during one day, at least the semis have to be BO3 (and bronze battle BO1). The problem arises from potential OT's (which we love!) and schedules stretching out. Aside from player, commentator and studio personnel stamina, we have to remember that the audience might not want to watch for 9 hours straight either (Summer Cup 2 Draft ftw 😅). Of course as the NHL esport continues to grow and we can have more events/days it's easier to build a concept that gives a bit more freedom while not making the broadcasts intolerably long. And I will say, to avoid misunderstandings about what I said just above, that I'm very grateful for the confidence our partners have in us and that they let us make our own decisions how we best see fit. Especially with live events there's often a need to compromise so the event makes sense to more than the absolute HC fans. Keep the feedback coming - thank you!
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Hi NHLGamers! We want to start by thanking all teams and players for making the hectic group stage as efficient and problem free as it has been! We've seen some great battles within each of the groups and it really was a nail-biter all the way to the last round! As the FCL was wrapped up tonight, a situation has arisen in which tiebreakers will have to be applied. The situation in question is as follows: Butterfly Effect (+43), Dynasty (+25), GHETTO FIREBIRDS (+22), Rusty Blades (+23), Symphony (+41) and TIKI TALK (+15) all finished the season with 12 games played, 9 wins, & 19 points. The numbers in the brackets denote the goal differential for each team. Per the rulebook, in the event of such a tie occurring the following tiebreaks shall be used: Unfortunately, we failed to spot that having ‘head-to-head results’ would lead to some pretty major complications due to the multi-group setup that we are running with the FCL. While it works excellently within the groups or solely involving teams that played each other, it can not be implemented in this case. As such, we have decided that as this tiebreaker is only relevant to some of the teams (GHETTO FIREBIRDS vs Symphony and TIKI TALK vs Butterfly Effect), we will have to disregard it from the tie-breaking process and move straight to goal differential instead. Once again, this error is on us for not spotting the possible discrepancy in the rules, as the tie-break procedure was drawn up to be applied in a tournament setting where there is only one group, such as ECL: Elite, or at the very least a tournament with an even number of groups and cross-seeding in the first round. Ergo, as no teams are tied regarding ‘goal differential’, Butterfly Effect will take #7, followed by #8 Symphony, #9 Dynasty, then Rusty Blades, and finally bringing up the rear of the group we have GHETTO FIREBIRDS at #11 and TIKI TALK at #12.With this out of the way then, we can now give everyone a full rundown of the seeding for the playoffs, which will be shown below. As always, we would like to extend a thanks to everyone for competing thus far, as well as wishing good luck to all of the remaining teams! The first round of playoffs is to be completed and reported by end-of-day Sunday July 21st. Playoffs are played best-of-3 - meaning two wins takes you to the next round. Dynasty (#9) vsSymphony (#8) Rusty Blades (#10) vs Butterfly Effect (#7) GHETTO FIREBIRD (#11) vsRaccoon Rampage (#6) TIKI TALK (#12) vs Almost Famous (#5) POGGERS (#13) vsHAVU Gaming (#4) HC Wildcard (#14) vs Northern Ascendancy (#3) Mockba (#15) vs SOPPAJENGI (#2) Invictus (#16) vs FILADELPHIA (#1) For future leagues/tournaments involving more groups, we believe that defining the head-to-head result being applied only within the group and adding a tie-breaker using the placement within the group (i.e. Dynasty #1 in group 4) as the third tie-breaker would help value the group standings better. Please share your opinion with us in the comments. Good luck to all the teams in the playoffs - we can't wait to see what happens next!
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Can't confirm specifics at this point, but yeah, the next ECL will be in NHL 20.
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Good feedback. Roster has been added to our news story.
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We still see a big interest from the community for the Summer Cup, but we didn't want to start signups before we were able to communicate about FCL as we know some players will prefer to focus on that and that would have potentially lead to a lot of drop-outs. While our resources are definitely being tested with the SL and FCL running simultaneously, in addition to preparing for everything NHL 20, we hope to be able to discuss the Summer Cup next.
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NHLGamers, It's with great pleasure we're able to announce that we have teamed up with Gigantti in order to bring you the Finnish Championship League! The FCL has the official Finnish Championship license (eSM 2019) from the Finnish Esports Federation (SEUL) and it will be played in both the 6vs6 and 1vs1 game modes. The FCL will be hosted over the next upcoming weeks and will culminate at Assembly Summer 2019 in Helsinki on Friday the 2nd (1vs1) and Saturday 3rd of August (6vs6) 2019. The game used to decide the new Finnish champions in ehockey will be NHL 19. The combined prize pool is 10 000 EUR, with both 6vs6 and 1vs1 getting a 5 000 EUR split (see below for a more detailed look)! This time around also non-Finnish citizens will be able to participate in the 6vs6 portion! The upcoming tournament will feature a foreign player quota, which entails that a majority (51%) of the teams roster (and line-up) must be Finnish. In addition, all captains must be Finnish citizens. All players require an eSM 2019 license in order to participate in FCL 6vs6 and/or FCL 1vs1. The cost of the license is 5 EUR and it can be obtained at esm.gg/pelaajalisenssi/ (click here for instructions in English). The one-time purchase of the license allows you to take part in all eSM 2019 leagues and tournaments (for 1vs1 you must be a Finnish citizen). "Why now, it's the Summer!?", someone might ask. To get to play for the Finnish championship at Summer Assembly powered by Gigantti is simply a great opportunity that fits together with our vision of providing high quality leagues and tournaments for our gamers all year long. We have been looking to give the teams and players an opportunity to prepare a bit longer for the Finnish championships than they have in the past and this enables us to do so also in the future. Signups are open effective immediately and will be open until Friday, 5th of July at 23:59 CEST. Please find a preliminary schedule for FCL 6vs6 below: Sign-ups: 28.6.-5.7. Group stage: 8.-17.7. Playoffs Round 1: 19.-21.7. (BO3) Quarter Finals 22.-24.7. (BO3) Semi-Finals (BO3), Bronze game (BO1) and Finals (BO3) @ Assembly Summer 3.8. SIGN UP YOUR TEAM FOR FCL 6vs6 HERE Please find a preliminary schedule for FCL 1vs1 below: Sign-ups: 28.6.-5.7. Group stage: 7.-17.7. Round of 112 19.-20.7. (BO3) Round of 56 21.-22.7. (BO3) Round of 28 23.-24.7. (BO3) TOP 16 Finals @ Assembly Summer 2.8. SIGN UP FOR FCL 1vs1 HERE (Finnish citizen only) NHLGamer reserves the right to adjust the schedule and structure based on the number of teams and players signed up to the FCL. The qualification stage for FCL 1vs1 is open to users on both Playstation 4 and Xbox One. The total amount of finalists from either console is yet to be determined but will be confirmed once the sign-up period has ended. The final tournament is played on the Playstation 4 console. FCL 6vs6 is played only on the Playstation 4 platform. Invitations FCL 6vs6: Reigning Finnish champion FILADELPHIA will be invited to round 1 of the playoff stage as the #1 seed as per eSM 2019 rules (restrictions apply). FCL 1vs1: Reigning Finnish champion Erik @Eki Tammenpää will be invited to the final tournament as the #1 seed as per eSM 2019 rules. Eki also finished #4 in the NHL GWC 2019. Eki represents Team Sampi. Hannes @Hansulinho Kettunen, who finished 6th in the NHL GWC 2019 will be invited to the final tournament as the #2 seed. Hansulinho represents HAVU Gaming. About us Since its inception, NHLGamer has continuously strived to offer the best possible experience for any and all gamers who have come to enjoy the competitiveness of playing the EA Sports series of NHL games. We made our biggest stride forward yet when we in late 2015 introduced the first ever European Championship League (ECL) - a league where all the best European NHL gamers create teams and compete against each other in the game mode EASHL (6vs6) for the title of Best EASHL Team in Europe. While proud of our achievements and the success we've had in creating and maintaining such a great community of talented gamers, we are not done yet. Our long-term goals include growing the community, hosting larger leagues with prize pools and working together with organizations at the cutting edge of gaming and esports. About our partners Gigantti is the largest consumer electronics retailer in Finland, with 41 stores and 1200 employees. In 2017, Gigantti started its own esports organization Team Gigantti. Team Gigantti's top achievements include among others Overwatch Contenders European and Finnish Championships in 2017, 2018 and 2019. Assembly is a bi-annual computer festival, esports event, demoscene and lan party in Helsinki, Finland. Assembly Organizing is a community of over 200 volunteers who passionately arrange the unique Assembly events in Finland since 1992. Their roots trace back to the early 90's when demo groups and individuals from the demoscene organized the first Assembly events. Assembly has been a catalyst to the Finnish game industry. They have been part of the birth of Rovio, Supercell, Remedy, Housemarque and many more gaming companies from the talents of the Finnish demoscene. Today they are backed by the Finnish non-profit company "Assembly Organizing". The Finnish Esports Federation (SEUL) works as the umbrella organization for Finnish competitive electronic gaming. Our mission is to improve and promote electronic sports and the activities of our members. The federation was established in December 2010 to respond to the growing need for an organization to promote esports as a hobby and as a respectable sport. The activities performed by SEUL are divided into the development of esports, protection of player’s interests and communicational work. The development of esports is done partly by utilizing workgroups, which are based on the work of our volunteers. The board is responsible for the day to day operations in co-operation with employees. The federation co-operates with many national organizations such as VERKE, EHYT ry and KAVI, promoting a positive image of gamers and gaming in general. The federation’s participation in international field is strong, since we represent Finland in the International Esports Federation (IESF). SEUL is also on the receiving end of the yearly grants given out by the Finnish Ministry of Education and Culture for youth programs. What are you waiting for? Sign up now for the chance of winning the Finnish Championship and some great cash prizes! We sincerely hope to see as many of you there as possible! Also, since the sign-up period is rather short, we'd appreciate it if you spread the word to everyone! On behalf of NHLGamer.com,
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Commentary lines that you're most sick of hearing
Kenu replied to PlaymakerSJ's topic in Open Discussion
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Hi @Niklas bäcker, Info will be sent out tomorrow. Kind regards, Kenneth
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NHLGamers, We are nearing the end of SCL regular season! So far things have been running along fine. Below though is a list of situations were SCL Staff had to be involved. Korpens Finest - Style In the game between Style and Korpens Finest, the goalie leaves the goal crease near the end of the game which results in a goal for Style in an empty net. Korpens Finest claims that this is due to a bug showing a delayed penalty for their goalie, but this claim has not been proven. Thus, the match result stands. Hidden Gemz - Cannonieris Walkover wins are handed to Cannonieris in their matchup against Hidden Gemz. This is because Hidden Gemz rescheduled their game and yet failed to show up to play against Cannonieris. Bydemar, tobbe_persson and Drunken_Swede (Svea Kronor) Svea Kronor has been disqualified from SCL because they are not planning to play their remaining matches. Svea Kronor captains (Bydemar, tobbe_persson and Drunken_Swede) are banned from any captain role in leagues/tournaments on NHLGamer during 2019. robbieaik, Legenden1985 and Carlbrandt-79 (Socialdemokraterna) Socialdemokraterna has been disqualified from SCL because they are not planning to play their remaining matches. Socialdemokraterna captains are banned from any captain role in leagues/tournaments on NHLGamer during 2019. lbjonol (AIK Hockey) AIK Hockey had a player that was not properly registered to the team who participated in SCL matches. This player was present in AIK Hockey registration post and has played in AIK Hockey in previous seasons. This is therefore seen as a minor offence. SCL Staff is handing out a ban of 2 matches for lbjonol that applies in the next two scheduled matches. We are looking forward to an ending of the regular season with good communications between participating teams and SCL Staff!
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NHLGamers, Vi börjar närma oss slutet av grundserien i SCL! Det har hittills inte varit några större problem, men här nedan följer några situationer som administrationen varit tvungna att hantera. Korpens Finest - Style I matchen mellan Style och Korpens Finest lämnar målvakten målområdet i slutet av matchen vilket resulterar i att Style gör mål i öppen målbur. Korpens Finest hävdar att detta beror på en bugg som visade avvaktande utvisning hos målvakten, men detta har dock inte kunnat bevisas. Matchresultatet kvarstår. Hidden Gemz - Cannonieris Seger utan tävling ges till Cannonieris i mötet mot Hidden Gemz. Detta eftersom att Hidden Gemz först bokat om matchen till en ny dag men sedan inte kommit på plats för att spela dessa matcher. Bydemar, tobbe_persson och Drunken_Swede (Svea Kronor) Svea Kronor har diskvalificerats från SCL då man inte avser att spela resterande matcher. Svea Kronors kaptener (Bydemar, tobbe_persson och Drunken_Swede) bestraffas med ett förbud att agera som kapten i ligor/turneringar på NHLGamer under 2019. robbieaik, Legenden1985 och Carlbrandt-79 (Socialdemokraterna) Socialdemokraterna har diskvalificerats från SCL då man inte avser att spela resterande matcher. Socialdemokraternas kaptener (robbieaik, Legenden1985 och Carlbrandt-79) bestraffas med ett förbud att agera kapten i ligor/turneringar på NHLGamer under 2019. lbjonol (AIK Hockey) AIK Hockey har haft en spelare som spelat matcher i SCL men som inte varit korrekt registrerad i laget. Då denna spelare varit med i tråden för registrering till SCL och har spelat i AIK Hockey tidigare säsonger så bedöms detta fel vara av lindrig karaktär. AIK Hockeys kapten lbjonol döms till avstängning i nästa schemalagda matchpar (2st matcher). Vi ser fram emot en avslutning på grundserien av SCL med fortsatt bra kommunikation mellan deltagande lag och SCL Staff!
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Versus, so not HUT.
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Hi, this particular league is for EU only, but of course we love to hear what our NA gamers want to play as well, so keep the feedback coming!
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Hey Everyone, This is a bit short notice, but I'm currently visiting EA Vancouver as a member of the Game Changer programme and I have a chance to talk to the developers in person. I would like to give you the chance to get your voices heard through me, so please feel free to send your constructive feedback about what things you would like changed in the game and how. Some categories that you could think about: World of Chel HUT VS Franchise mode Gameplay Menus/User experience Other Don't feel like you have to write an essay about every category - it might be best if you focus on the things that you feel most passionate about changing/fixing/adding. What would make your experience better?
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Players are allowed to take part in multiple leagues/tournaments with the same account. It's just important that every player keeps their captain informed of their availability so there are no unpleasant surprises.
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There is no prize pool planned for this one, but if many teams feel like having an optional buy-in where the ones participating in the buy-in have a chance to compete for the prize pool, we can look into it.
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NHLGamers, It's been a while since the ECL action came to an end and we've all surely been itching for some competitive hockey for quite a while now! The SCL is now underway and the first week of competition has shown a lot of promise - with that being said, we know that the SCL doesn't cater to the needs of all of our community and that's why we're bringing you the Spring League. The NHLGamer Spring League is a free-to-play tournament meant to cater to the competitive gamers in our community. This tournament is a great opportunity for teams to keep up their skill level while some teams will have the chance to face off and test their quality against some of the very top teams - something that wouldn't happen with the ECL format. The Spring League will not feature a divisions framework. The start date for the league is set at Monday, the 6th of May, 2019. Signups start immediately, please head over to the registrations thread in order to sign your team up. The deadline for signing up is Friday 3rd of May 23:59 CEST. Background vector created by freepik - www.freepik.com Further details about the league will be communicated once we have an approximate evaluation of how many teams will sign up, but expect the league to run with a similar ruleset to the ECL, without the divisions framework however. For those wondering, the Spring League and Summer Cup 4 will very likely be running simultaneously for part of the summer. This in no way means that you can't participate in both, but will force players to prioritise a bit for that time period. We look forward to seeing you all on the ice!
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Never happened... 😏(Thanks - fixed!)
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Yes, you may! I'm not sure how the laws are in Sweden, but I assume you're allowed to stay at a hotel with your parents permission (if you come to the final event). 😅
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16,67% of players could be Finnish and this ruins it for you? eSM 2019 will allow 33% of the team to be foreign. While we want to be equal where we can, we decided limiting the number to just one instead of two for the SCL in order to make sure the Swedish players have the best opportunity to show and grow. There is a bunch of pre-existing teams that have a mixed roster and by allowing a small quota of foreigners we want to prevent breaking up teams due to unnecessarily strict rules, as some teams would be restricted from playing in most leagues and tournaments in that case. Allowing a small quota of foreign players is nothing new in hockey and in the context of eHockey it will make SCL and eSM even more internationally interesting. Creating a tournament/league and throwing in a prize pool and event doesn't automatically generate success and future events - we need people to play, attend, view it online and find it interesting in order to guarantee success. I didn't like that we were unable to allow foreign players for eSM 2018 despite our best efforts and I got a bunch of angry and disappointed messages from some people that were unable to participate. Now we've been able to fix that with eSM 2019 and the SCL, but sadly it's impossible to please everyone.
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Yes.
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NHLGamers, The SCL is here! As you might have suspected based on the teaser video we launched a couple weeks back, we’re now pleased to be able to bring you the Swedish Championship League! It’s been a long time coming, as the GCL and RCL have been running nicely for a couple of seasons already and the Finns have got to enjoy the eSM and IS Cup organised by us. The 6vs6 portion of SCL is targeted at ambitious Swedish teams looking to enter the competitive 6vs6-scene in their home country and play for the Swedish Championship in eHockey. The 6vs6 league is played on Playstation. As we all know, the Swedish 6’s community is highly developed and therefore we’re aiming to generate a highly competitive experience right off the bat. In order to ensure this extraordinary competitive experience, we’re partnering with Birdie, Esport United and SESF to organise a live finals event to the tournament. The prize pool for the Swedish Championships in 6vs6 will be 50 000 SEK. On top of launching the 6vs6 SCL, we would also like to announce that we are hosting a the Swedish Championships in 1vs1 as well! The 1vs1 will be played in the Versus mode. This event will include an online qualifier out of which the top 16 will make their way to the finals! Both Playstation 4 and Xbox One players will be welcome to participate. The prize pool for the Swedish Championships in 1vs1 will be 15 000 SEK. More info on the schedule and signups for 1vs1 will be released soon. The live finals will take place between the 30th of May and the 1st of June at Birdie LAN in Uppsala, Sweden and will consist of semifinals and the grand final. The action will be live broadcasted over at our Twitch channel as usual, but we highly recommend for all of you to attend the event and wish to meet you there! Eligibility All Swedish citizens are eligible to participate in the SCL. On top of this, all teams are allowed to contain a maximum of three foreign players, out of which one at a time is allowed to be on the playing line-up. However, Norwegian and Danish players are granted exceptional status and will only count towards the foreign player limit as halves - meaning two Norwegian/Danish players can participate on the same team. (Specifications will be published in the rulebook coming next week, see image below for demonstration). Only Swedish citizens are eligible for team captaincy. Swedish and Finnish players are required to have player licenses of their respective countries (valid in all SESF/SEUL tournaments for 2019), we also recommend participants of other nationalities to acquire a player license from their country. Swedish license (free): https://www.sesf.se/licenser Finnish license (5 EUR): http://www.esm.gg/pelaajalisenssi/ SIGN UP FOR SCL SEASON 1 NOW! The first season of the SCL (6vs6) will be kicking off on Tuesday, 16th of April and signups are now open. Click here to sign your team up! Signups will close on Saturday, the 13th of April at 23:59 CEST. A more accurate schedule for the live finals will be released soon, but keep your eyes open for announcements at our site and our social media channels. More information for participating players will also be communicated as the registration deadline closes in on us. About us Since its inception, NHLGamer has continuously strived to offer the best possible experience for any and all gamers who have come to enjoy the competitiveness of playing the EA Sports series of NHL games. We made our biggest stride forward yet when we in late 2015 introduced the first ever European Championship League (ECL) - a league where all the best European NHL gamers create teams and compete against each other in the game mode EASHL (6vs6) for the title of Best EASHL Team in Europe. While proud of our achievements and the success we've had in creating and maintaining such a great community of talented gamers, we are not done yet. Our long-term goals include growing the community, hosting larger leagues with prize pools and working together with organizations at the cutting edge of gaming and esports. About our partners Birdie is the oldest LAN in Sweden, as it’s been organised in Uppsala, just outside Stockholm ever since 1993. In 2019, Birdie is being organised for the 29th time between may 30th and June 1st. Esport United was founded somewhere around 2005 with the objective of developing the esports scene and gathering esports talent all at one place. ESU also drives hard to develop female esports. SESF stands for Svenska E-sportföreningen and they are the governing body of esports competition in Sweden at the moment. The objective of the organisation is to develop the Swedish esports scene and shows a constant presence in organising tournaments and events. Currently, SESF provides training for esports referees and licenses for both referees and players. In Swedish esports competition, a SESF license is a quality guarantee. What are you waiting for? Sign up now and enjoy the biggest and best NHL 6vs6 experience in Sweden with the chance of winning some great cash prizes! We sincerely hope to see as many of you there as possible!
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Hey Maurice, it's the same card. They did it like this exceptionally as a compensation as there was some confusion for a moment when they were switching from Hull to Messier.
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I gotta give DNA credit as they're really giving this their best efforts right now. According to the customer support thread they went and bought a console and game now to work on it on their end. I mean sure it's frustrating and slow, but what can you expect them to do? I'm personally trying to help them the best I can and I know many others in this community are doing valuable work too. 👏🏼 (No, it's not supposed to happen - but you gotta make the best out of a bad situation.)
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Good point. 🙇🏼♂️Added at the point of 150 votes on poll.
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Hi Everyone, There's been a lot of talk about issues with the Dressing Rooms and getting errors where at least one of the 12 players drops out of the game before it starts. The issue has been there since the launch of the game, but was improved significantly since. However, after the latest PS4 update, the number of Dressing Room Errors seem to have skyrocketed. There has been a lot of speculation that players using the Finnish ISP DNA would be suffering from this the most and through this poll, I hope to get some factual data about what the issue looks like today, in order to provide it to the different parties. Please vote truthfully, as only the facts will help us get to the bottom of the issue. Edit: Made the poll alternatives a bit simpler
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