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Everything posted by tbnantti
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IMPORTANT UPDATE: ECL ’26: Winter - No New Ability & build Bans
tbnantti commented on MartindalexC's record in ECL
I do agree that everything locked behind a paywall should be banned, whether it’s S1 or S2 items. I was under the impression S1 items were granted to everyone after the season ended. Items locked behind a paywall are pay-to-win in the very definition of the term. If someone starts the game now, they must pay to get access to the items. Anything other than cosmetic items should never be locked behind a paywall, progression or battle passes. I also agree with Anton that if the same system is in place in NHL 27, all tournaments should be ran with no abilities. -
IMPORTANT UPDATE: ECL ’26: Winter - No New Ability & build Bans
tbnantti commented on MartindalexC's record in ECL
Pay-to-win doesn’t mean you must pay. Amongst other things, it means you can skip the grind if you pay. I think it would be a good idea to let teams play with the abilities they want to if both teams agree to it. -
IMPORTANT UPDATE: ECL ’26: Winter - No New Ability & build Bans
tbnantti commented on MartindalexC's record in ECL
Weren’t the previous season’s XFs granted to everyone after the season? And it’s not me, I don’t care either way. I’m just confused about the community response as I would have assumed everyone would have been against pay to win. But I guess HUT has fried our brains in that aspect. 😅 -
IMPORTANT UPDATE: ECL ’26: Winter - No New Ability & build Bans
tbnantti commented on MartindalexC's record in ECL
Must have missed it. 10€ per ability is even more insane. Sure, everyone had time to unlock the abilities but that means they have had to not play password games and play the game enough to do so. Why would people need to be punished for not doing so? In what world does it competitively make sense you have to spend money to become better in the game? I think it would be better to ban them all at this point as well (which is the case for next season if I’m reading the post correctly). -
IMPORTANT UPDATE: ECL ’26: Winter - No New Ability & build Bans
tbnantti commented on MartindalexC's record in ECL
It was ~40€ last I checked. Of course you’re not forced to buy anything or even add attribute points to your player but if superior abilities are locked behind a paywall the game becomes pay to win. -
IMPORTANT UPDATE: ECL ’26: Winter - No New Ability & build Bans
tbnantti commented on MartindalexC's record in ECL
I’m confused about the community response. Having to pay 40€ for abilities is insane. -
Enforcing this would be an overreach and teams will still use the most widely used password if they can’t find a game. So while it’s a nice idea, the community will carry on doing what they’re doing.
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I don’t know anything about playing goalie but every time a goalie saves a shot (usually a onetimer) on a wide open net that ”should” be going in, red sponge activates.
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Hey hey hey no need to cook me i just wanted to talk about things i’m passionate about
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I didn’t read this thoroughly but something about eating ass? I’m partial. 🤝
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Wheels I think should be an easy ban since it’ll be used by ~everyone if it’s not, and used by no one if it is banned so either way it’s the same outcome but banning it provides more versatility to the builds. Truculence is way too powerful and I would prefer seeing it banned. It slows the game down and hitting works well enough without it. Unstoppable force is a broken mechanic with the ability and should be banned. If not, it will be ran by a bunch of teams. Those are the three abilities I would like to see banned at least. The others I’m fine with (at least for now).
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
tbnantti replied to Robsom's topic in EASHL Teams
Setelikerho looking for starting C for the upcoming ECL Pro season. Msg us on PSN/Discord/here.- 5075 replies
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The decision as a whole is ”fine” for me, but I do agree with the points Pena made about the arguments not really working. In any democratic process only the people who actually vote are taken into consideration. Everyone has the chance to, and if you don’t, you obviously don’t care about the matter or the outcome enough to cast your vote. That means the people who don’t vote are fine with any decision. Like I said, the decision is fine, but you could have just said this is what we wanted to do and own it instead of this irrational argument about not possibly reaching everyone.
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
tbnantti replied to Robsom's topic in EASHL Teams
Respect the blueline looking for G for FCL- 5075 replies
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I don’t know how many polls we need to arrange to come to the conclusion that the majority (of the top two leagues at least) are in favor of keeping things as they are with only Big Tipper being banned. Or are we voting until we come to a conclusion that satisfies SG by banning them all? That’s what it feels like. I’m in favor of keeping things untouched from the previous ECL, for reasons mentioned in my previous post. The gameplay is more open with X-Factors.
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I have played the game since the first iteration of EASHL in NHL 09, and I can honestly say the EASHL side of things, gameplay wise, is the best it has been in a long time. I would even go as far as saying it's the best it has been in the PS4/PS5 era. We have finally moved away from the god awful pakota vaan (force) meta, and can score from plays farther out from the net. When someone scores a golden one-tee goal against us, I feel like we have made a mistake in our coverage, as opposed to a forced pass getting through in front of the net, which can go through even if it's "covered". I think teams should be punished for breakdowns in coverage and the game feels rewarding both offensively and defensively that way. Obviously I have dropped down divisions this year, moved to the wing and use golden 1T, so my opinion might be a bit biased, but I've played with and against Elite teams enough in this version as well to confidently say the meta is way better than it used to be. I am 100% in favor of leaving things as they are with only Big Tipper being banned. I fear an XF ban would move the meta back towards forcing, net scrambles and broken plays in front of the net, which is both boring to play and boring to watch. Even with sniper builds on wings. EDIT: Another thing to note is having to cover the 1T/CQ makes the defence more active and opens up space in other areas of the ice, as teams can't just collapse to the slot and play passively on defence.
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If Leksand deserves the spot in Elite, they'll win the qualifiers, surely.
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After banning CQ, something must be done about goalie abilities. Sure, you can say you can run a sniper build or dump points in shots, but the fact is you NEED those points for speed and acceleration because that's what the meta is. You need chances first to even attempt to score goals. The same logic could be applied to goalies if their abilities were banned: if you want to save snipes, put points in glove/blocker high. They don't have to make such a decision now. Goalies are already terribly OP on straight snipes from the slot. I don't necessarily think the difference will be as major as people are making it out to be, but if we're going to start banning abilities we should do it the right way.
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I don't really care what happens, but do not, under any circumstances, ban elite edges.
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First of all, there are 16 teams in Elite, not 8. And yes, like I said in my message I do think it's fine because it's the only way to ensure the integrity of the competition. That, or expand the divisions. If we go down that road of logic, it's "unfair" that Lite has a prize pool at all considering we're talking about the 49th best team in Europe with the Lite winner. In what other esport is that possible? Elite has to remain the crown jewel that teams aspire to reach.
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Surely people realize that if the prize pool in the lower divisions was higher, the top teams would just drop down in divisions? The player fees go into a general pool anyway to accommodate everything that SG is doing and are not marked to a specific division. At least that's how I see it. Would it be fine if we merged the Elite and Pro divisions to "justify" the prize pool in the highest league? The only way it would change things is (probably) that the Elite teams would still populate the finishing places with a prize pool. Before anyone chimes in saying I play in Elite and that somehow makes my points moot: we're not exactly favorites to touch the money at the moment. All in all I think it's a good thing to monetize what SG is doing to ensure the future of this operation that we've enjoyed for free for far too long. Sorry if someone quotes me and I don't reply, as I've tried to keep my mouth shut about this as debates devolve into playground insults in this community far too often. Mea culpa for that partially as well. Edit: I do understand the frustration for players in the lower divisions who play for fun, but the fees don't take that away from you. You can still play EASHL if you think the fee is too high. And I mean that in the nicest way possible. These (higher) fees have been mandatory for players in the higher divisions for some time.
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I might be a bit biased here considering I'm a forward, but these are Grade A scoring chances that should be going in some of the time even if the goalie is positioned correctly. 🤐
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