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Everything posted by MartindalexC
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Lul wtf? When is bugimir meant to be back?
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The rule is there for a reason. If you have a really good player in your roster but he can only play once in a blue moon then is he really that 'good'? Since more often than not he can't play. Your job as a captain is to field the best possible lineup, not the best, as it has to be achievable. If you decide to take a chance and bring in 6 'main' players with 2 'fillers' then that's fine, but you absolutely cannot turn around to the admin team and ask for an extension because one guy was 'off'. The player minimum is there for a reason and if you end up being forced to play a playoff game because one of your main guys can't play, well then that's completely your fault for not acquiring good enough backup players. Ideally do WOs have a place in playoffs? No. Alas we don't live in a perfect idyllic world now do we? So such a thing will inevitably occur once in a while. Edit: Wait hold up, this doesn't feel right... I'm defending the admins? Who spiked my drink?
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rip sverige
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Y'all got anymore, or was the "six-part series" a ruse?
- 30 comments
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Ye, move to Ireland / gb, ez 12 ping.
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
MartindalexC replied to Robsom's topic in EASHL Teams
Pass the splif brah -
Slapshot magazine's take on e-hockey and the ECL
MartindalexC commented on gzell60's record in SportsGamer
That's because EA obviously doesn't see much money to be made from doing so. If you guys want a LAN or something similiar you're gonna have to pick up the tabs yourselves because EA won't fund shit unless it's a 'slamdunk' for them if you catch my drift. -
@The_Alpha_Furyan Is it that unfair? Per this clip (the immediate ~5s, not the whole video) the spokeswoman (?) states that Valve had only employed around 12 people in total to run the development of CSGO. Since Valve as a company is pretty tight-knit with this kind of stuff it's hard to find a definitive number but in all liklihood it is probably still around the same number to this day. Csgo can also be bought for 5 bucks so the point about "paying a substantial amount" of money is kinda moot, especially as people within the cs community use that figure as a means to discredit someone's criticism of how valve handles updates, citing 'you didn't pay that much anyway for the game so stop complaining'. Large scale they make bank of course, no debate there. That's the thing though, I couldn't give a fuck about making this place 'enjoyable', I wouldn't even care if people were randomly throwing shit around and calling eachother cunts , I just want the underlying site and infrastructure to be as good as possible. My main gripe is with the priorities you guys seem to take (if anything this is directed at @Kenu more so than anyone else) as you, and by extension anyone part of the 'content crew', have stated you don't have the access or abilities to change the code so you do your best in the only way you can, by making 'content' and fairplay to you for that, I can't say anything wrong about that, nor will I. You are right however, what you do is content creation, however the point I was trying to make in a very roundabout way was that that kind of stuff is nice and useful to bringing in new players I guess. Unfortunately it does not really advance the quality of the system it is trying to sell. The best way I can put is if you made a product and wanted to sell it, surely you would use most (if not all) of the revenue from the initial sales on advancing the product and making better, as opposed to not investing in R&D and instead just putting all the money into PR. My goal also was to contrast how people are told to "be patient", and the only thing we're given (not being hostile here, it's purely an observation) is posts and news articles, to those 'people' that isn't content since that's not what they were looking for, instead they were looking for API improvements, standings stat enhancements et cetera et cetera. If you were in a restaurant and ordered a dish of fried calamari, but were instead given a plate of Haggis and told to eat up because it's what you were waiting for, you would rightfully be annoyed right? Well in this scenario I would be happy because I like Haggis so to me it's fine. Both dishes are still 'content' , but each person had completely different impressions of what they would receive if you understand me. This is where being public about what is happening in the pipeline would help immensely. If I for instance knew that the 'content' coming was just news and general 'reports' I wouldn't even be annoyed because I can see what is gonna happen and not get my hopes up about infrastructure fixes. I would love to help, honestly I'm being sincere here. That said I can't code and the only foray I have in web development was a year of a school when I was 13 and pretty much exclusively used abobe fireworks. So with that in mind I genuinely can't really see what I could do outside of 'holding your feet to the fire' so to speak. You saw a flaw / lack thereof in "journalistic content" and had the ability to change that by being that 'journalistic' influence. I see a flaw in the way the league is structured and stats are handled, I don't have the abilities to go in and change it myself, all I can do is recognise the issue. If you have an idea in mind of how I can help that doesn't involve me bitching here then I'm all ears. Fairenough. The RCL as an actual addition to the site was good, increases the player base and all that jazz. Should it have been here from the very beginning due to consolehockey's close ties to the Russian community when we first moved to here? Most likely, alas it is better late than never I'll give you that. As for the summer cup though I can't help but feel you guys are trying to run before you can walk. Getting a sponsorship is great, added pr and gives an incentive to users if a prize is given out for the winner. I will say though that giving out a prize for the summer cup was really ridiculous considering it's meant to be a fun tourny and making it give out a prize kinda ruins that. Nevertheless it seems you're obviously trying to increase the scope of ECL and NHLGamer, but these issues that I've talked about have been brought up multiple times over the entire lifespan of this site. Just allow me a moment and cast your mind back to ECL 1, then bring it forward to the current ECL 5. What differences are there in the site in regards to the actual tournament? If I'm being honest it's one change, EA API, that's it, one. It's a good one alright but there's so much more that could've been added that would increase the overall quality of the tournament. Being real though, the main reason I brought up the 'creative' contingent of the site was to showcase the complete lack of growth and publicity the infrastructure department has seen. I'm sorry if I caused offense by calling what you do, not 'content', but you must understand I was doing it for a very particular reason, not because I don't value what you do or what others do, just there needs to be some sort of channel where we're atleast told "'x'" to with the site is being fixed", "'Y' is coming soon", "'Z'" is in the works but may be a bit just yet" for instance. At the moment as I've stated multiple times, content and 'content' () are refered to as the same things here, when in reality they are completely different things. I hope I have cleared up my argument (although reading back now I feel I've made it more obtuse), and I'll say sure to the skype call if you use discord instead because hot damn is skype bad
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Community section runs fine. https://nhlgamer.com though visibly takes longer to load based on this coming through whenever you click on something that changes the page to a new one, like literally everything, if I'm in the elite area and click standings the load symbol pops up. Why not to save the time and preload all pages associated with each respective league based on the previous choice you made? Sure it'll take a bit longer to begin with but it saves time when you're actually in, as opposed to wasting .5 / 1 second each click you do. Also another bug I've just found, if you click on elite, then teams, then try to go to the schedule it appears blank as it loses this part of the link: regular&platformID=1 in between gametype= / &show=schedule (https://nhlgamer.com/league.php?leagueID=23&gameType=&show=schedule). From what I can see it seems as though the graphical element is bottlenecking how fast the page can physically load, ergo the page can only be shown once the element has finished doing it's transition. All of this is kinda leading to my main point now though that, while I acknowledge that currently (and most likely historically) I've been this site's biggest critic probably, there just seems to be absolutely zero real improvements coming. I get that you guys are all secretive and don't want to release anything until it's perfect, a mentality that companies irl try to acheive (e.g.: Valve), however the companies that do that tend to have a history of delivering good product (e.g.: Valve again and the plethora of games they have made). It basically comes down to the idea that you need to show people that you can do it, otherwise you can't really blame them for not being "patient" months down the line when nothing of note arrives. I realise I'm going full on here and it could be construed as a vitriolic act, but realise I'm only doing this because I want this site to be better, not because I get off on shitting on things although that is usually fun I'll admit. So let's get into it, there will be two distinct sections, one where I talk about what I elluded to previously, and one where I talk about general stuff that, imo, is still missing. Content? You guys (mod and admins) toe the line "be patient" whenever people get riled and directly ask why "X" isn't in yet, or why "Y" isn't talked about. Which is fine, I understand not wanting to share everything in case something invariably gets put behind schedule and subsequently shelved in favour of newer more useful things. I get that. It means you don't get peoples' hope up only to dash them based on working timelines. Whatever. The problem is, what actual content have you submitted that makes playing in the leagues (as a player and gm) more comfortable? EA API is absolutely one but unless I'm missing something, that is it. And shit that was back in March (8 months ago) what tangible feature has been added since that point that actively makes our lives easier? For comparison sake Valve is shat on when they take over 6months to do a reskin of a map in csgo / add in a new operation. The difference being in this comparison is that you kinda know what valve is doing and that they're just incredibly slow at it, additionally you also know at the very least the resulting product will be decent enough. This Is Not Content Don't get me wrong it's nice to have, I'm not debating that. I am however debating the reasoning behind making a push to make the site all nice looking complete with swooshy elements and plenty of articles that will indubitably look good to outsiders, however what real use do we the players of the tournament have for it? You even had that writers group thing go up and we've actually lost content compared to previous tournaments, despite having more 'writers' than ever. Previous ecls had a "who's hot and who's not" for example. I'm not saying making a push for having a creative contingent of the site is wrong, I am saying though that you have stated multiple times that the real bottleneck of upgrading the site is you and Lurkins' availability, so why not make a public push to recruit web developers? Atleast on the same level as the push to get more writers. Otherwise what's the point in crying wolf all this time if you seemingly are not even trying to fix the problem. (Not saying you aren't, but I don't think you can fault me on coming to this conclusion). What is missing? Standings scoreboard - PK % on the standings No last ten games snapshot (e.g.: 9-0-1) No pp chances / goals counter If you're tracking shots, why not just place s/g instead, much more palatable imo G/g ga/g differential perhaps toa (time on attack) OT wins These vary in necessity, PK really should be there whilst the g/g ga/g differential is something that makes it easier to compare. But we shouldn't sacrifice looks for functionality, aesthetics are fine and all but we (the players) actually have to use this stuff for reasons outside of "oh look at that, that animation is nice". So maybe add two standings (one 'default' that is nice and pretty and simple and shit, with the second being called "enhanced" where it shows all the extra stuff that is clearly there, but would make the first standings page look crowded. NHL.com does this, for instance their standings page is nice and clean and gets the general job done, then if you're not satisfied with the info from it and want to get a better look at each team you can go to their stats page to see, well, more stats. Match input - I've said this time and time again, but having the usernames as well as the names of the players when adding in stats would be pretty helpful... you guys know this, I've said it like 50 times even going back to the testing of the first stats page way back when Score Ticker - Ability to sort based on elite / pro / lite, at the very least the games should be colour coded so ease of viewing, multiple others have suggested this These are just a few things off the top of my head that I can remember right now, I'm sure others have stated additional changes / additions that they would like to see added. Overall though @Kenu I hope you don't take this as an attack and more as a harsh critique of the site and the way (from an outside perspective) it seems to conduct itself. Plus it should be noted that in places I am intentionally being extremely nitpicky. I should also not need to clarify that this is just my opinion and that it could just be that I'm irrationally annoyed with all this and everyone else is cool with how the site is coming along, but if I'm being completely frank I think there is still a ways to go before people should become complacent. Afterall, I know atleast one other website is looking to start their own 6s league so let's not end up sitting on our laurels and end up getting potentially supplanted because of it.
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Yo, welcome to the next installment of me whining. Today's topic is game matrix/matrices, can we please get one? It makes reading games not a ball busting chore, plus it is much faster based on the fact that you won't have to deal with the crippling load time of the website (seriously guys what gives? It isn't the mid 2000s cache that shit already). No idea what a game matrix is? No problem famalam, feast your eyes on this... Basically it gives you a quick visual overview of how each team is doing, showing individual head to heads. Simple, intuitive, quick and well made. How do we do that now? NHLgamer -> leagues -> elite -> Wait a few seconds -> Schedule drop down box, select team -> Wait for swooshing random stuff that doesn't add anything of note -> yay, you're in one team's schedule, but that's it. You can search theirs to see matchups but you can't see other head to heads without wasting a further 10-15s on, quite honestly, pointless waiting. Solution? MATRICES! Boi, in my midnight stupor of cs rage and procrastination from my dissertation (seriously, who doesn't love talking about semantic memory lateralisation / localisation within the pre-frontal cortex / parietal lobes while factoring in semantic relatedness? This fucker thats who) I decided to take on the 'daunting task'. Truth be told I just wanted to make it for NOR and teams around, but when I realised how simple it would be I decided to batten down the hatches and go full hog, momma didn't raise no bitch I tell you. Instructions: Read from left to right, starting on the team (Y axis) you want to compare against others. Follow the row of the team across the bottom (X axis) to see their result(s) against 'x' opponent. E.g.: If I want to see how Carlsberg did against Sjukstugan, I start at either CAR or 112 on the left hand axis, then follow the row across until I meet the column of either 112 or CAR respectively. Sounds simple? That's because it is. Red = Double loss Blue = Win and loss Green = Double win ---------------------------- **Disclaimers: It's 4am right now, momma did raise a sleepy fuck. So bare in mind this is a 1st draft of the idea, take it as a proof of concept if you will. Some results are straight up missing (looking at you NN and SSG / TIK). Thirdly, I discovered a bug in the system (?) that when a game is still needing stats or press conferences it doesn't show up as an OT game in the schedule, even if it was. Just an observation, don't crucify me but that really shouldn't be there. Soooo some 'OT's may be missing from some matchups. ----------------------------------------------------------------------------------------------------------------------------------------- Hopefully people can see the usefulness in something like this going forward for future ecls. For instance you can see that the elite division has engaged in some sort of 4D underwater low gravity rock paper dildo where NL > KAT > MUK > WRT , therefore NL > WRT naturally. All in all this matrix took me roughly two hours to compile, that's with manual retrieval of stats, something that would be fixed if this was to be a feature on the site somewhere as it would be automatic once games are submitted. In addition to this the code used to make this for elite could ofc be ported across so that pro / lite divisions can have their teams substituted in. Either way, let's go and make stats great again! MSGA
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'finally'
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It doesn't have to be so secretive though does it? You guys are running a decently sized tournament (in comparison to wider games, not just nhl), not a AAA dev crew. I understand you guys only want to show stuff when it's complete and shit but what use does that actually serve us if we complain about stuff that, if I'm being brutally honest, should have been in use from the get go of the site, only then to be greeted by a comment telling us to just be "patient"?
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Yea while we're at... FUCKING Usernames in the star selection, please god damn, the excuse I was given before was that you guys (devs, aka Lurkins & Kenu) weren't sure how to display all the info, that's fine and all but I've been asking about this since the beta of the stats input sheet and it's such a basic thing that simply should be there by default.
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
MartindalexC replied to Robsom's topic in EASHL Teams
Boy got straight up Vokoun'd -
The battle of the 'North-' (Nor vs. Nos) MartindalexC - Anrh17 - Foppatokfan Gzell60 - Svamp Popo @21cet (https://go.twitch.tv/martindalexc)
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See that's the beauty of it, I personally identify with BST (Bangladesh Standard time), which can make scheduling a little tricky. My secret trick tho is to -6 (Since it's 6 time zones ahead of shitty old Uk time) and then +1 to get cesrzzrt and +2 to get budget soviet time. My advice tho is to just identify with apache attack helicopters, much simpler than timezones imo.
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rip
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You didn't read anything did you? Otherwise you'd realise you just have to -1 from Finnish time to get Swedish time
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Alright motherfuckers, if this goes on any longer I'm gonna pop an aneurysm or something. TL:DR, stop being pedantic. Not summer time: CET (Central European Time, used by countries such as Sweden, Germany et cetera) = 18:00 EET (Eastern European Time, used by Finland amongst others) = 19:00 (CET + 1, see that fuckin' plus?) Summer time... lord help me: CEST (Central European Summer Time, swedes use this currently) = 19:00 EEST (Eastern European Summer Time, finns use this currently) = 20:00 ... you see a pattern here bitches? +1 plus one whatever Sweden is. All of this means that finland is just +1 from your lovely neighbours, so for all intents and purposes cet = cest and eet = eest unless you're the most pedantic fuck alive and you swill around some port in your mansion while reading some random ass broadsheet. Hell, if you even look up "Finland timezone" on google, guess what you get? https://www.google.co.uk/search?q=finland+timezone&rlz=1C1ASRW_enGB737GB737&oq=finland+timezone&aqs=chrome.0.0l6.2418j0j7&sourceid=chrome&ie=UTF-8 Fucking Eastern European Timezone. Cut the shit, cut the S, in practice it means a same thing unless you have to use a calculator to subtract 1 hour from a clock face because mathematics is too damn difficult, in which case, what the fuck. - Signed, The Professor of basic shitstain numeracy Edit: Ffs in summer we (UK) go to BST instead of GMT, guess what though? We still call it GMT since EVERY COUNTRY IN EUROPE SYNCS UP WITH THE CLOCKS GOING FORWARDS AND BACKWARDS
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The clergy expands! NOR announces the signing of the head of the church, Jesus Christ himself! Please leave sums of money in the collection
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Northern Ascendancy Vs. Rusty Blades @20:15cet. First games, first losses MartindalexC - Anrh17 - Foppatofflan Lainzndr - Fungus Poliskontroll Stream: https://www.twitch.tv/isv_ (720p) / https://go.twitch.tv/martindalexc (1080p)
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Nothing personnel kid
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@jumalpeku Have you asked any of the admins/moderators about this? Because if I remember correctly my conversation with one of them trended towards discussion in regards to the cost (which isn't really that high, let's be real for a second) and shit, knowing full well how 'wanted' the idea of a lan environment is / was; plus complaints that ea doesn't want to support it
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
MartindalexC replied to Robsom's topic in EASHL Teams
🎵Got to keep searching and searching... 🎵