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Kenu

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Posts posted by Kenu

  1. ECL_8_Elite_logo_350x350.png ECL Elite

    Format: 1 Group - 16 Teams

    Team license required: Yes

    Player license required: Yes

    Prize Pool: 11 000€

    Gamedays: Mon, Wed & Thu

    • Regular season starts: 15.4.
    • Transfer deadline: 2.5. 23:59 CET ⚠️
    • Regular season ends: 16.5
    • Playoffs (BO7)
      • Quarterfinals
        • Sunday 19.5 - 20:00 CET | 4vs5 & 1vs8 | Games 1-2
        • Monday 20.5 - 19:30 CET | 1vs8 | Games 3-7 
        • Wednesday 22.5 - 18:30 CET | 4vs5 | Games 3-7
        • Monday 27.5 - 20:00 CET | 3vs6 & 2vs7 | Games 1-2 
        • Wednesday 29.5 - 19:30 CET | 2vs7 | Games 3-7
        •  Thursday 30.5 - 19:30 CET | 3vs6 |Games 3-7
      • Semifinals
        •  Sunday 2.6 - 20:00 CET | 2vs3 & 1vs4 | Games 1-2
        •  Monday 3.6 - 19:30 CET | 1vs4 | Games 3-7
        •  Wednesday 5.6 - 18:30 CET | 2vs7 | Games 3-7
      • Finals
        • Friday 14.- Saturday 15.6 - TBC
    • Relegation:
      • Monday 24.6
      • Wednesday 26.6
      • Thursday 27.6
      • Note: Relegation days are flexible.
         

    ECL_24_Winter_Elite_Prize_Pool.jpg

     

    ECL_8_Pro_logo_350x350.png ECL Pro

    Format: 2 Groups - 32 Teams

    Team license required: Yes

    Player license required: Yes

    Prize Pool: 5 500€

    Gamedays: Mon, Tue & Thu

    • Regular season starts: 15.4.
    • Transfer deadline: 2.5. 23:59 CET ⚠️
    • Regular season ends: 16.5
    • Playoffs (BO7)
      • Round of 16:
        • Monday 27.5
        • Tuesday 28.5
        • Thursday 30.5
      • Quarterfinals: 
        • Monday 3.6
        • Tuesday 4.6
        • Thursday 6.6
      • Semifinals: 
        • Monday 10.6
        • Tuesday 11.6
        • Wednesday 13.6
      • Finals:
        • 17.-18.6.*
    • Promotion & Relegation games are to be played shortly after the season, however dates are flexible.

    * Dates are subject to change as broadcast productions are confirmed.

     

    ECL_24_Winter_Pro_Prize_Pool.jpg

     

    ECL_8_Lite_logo_350x350.png ECL Lite

    Format: 4 Groups - 57 Teams

    Team license required: Yes

    Player license required: Yes

    Prize Pool: 3 620€

    Gamedays: Tue, Wed & Sun

    • Regular season starts: 14.4.
    • Transfer deadline: 2.5. 23:59 CET ⚠️
    • Regular season ends: 16.5
    • Playoffs (BO7)
      • Round of 32: 
        • Sunday 19.5
        • Tuesday 21.5
        • Wednesday 22.5
      • Round of 16: 
        • Tuesday 28.5
        • Wednesday 29.5
        • Sunday 2.6
      • Quarterfinals: 
        • Tuesday 4.6
        • Wednesday 5.6
        • Sunday 9.6
      • Semifinals:
        • Tuesday 11.6
        • Wednesday 12.6
        • Sunday 16.6
      • Finals:
        • 24.-25.6.*

    * Dates are subject to change as broadcast productions are confirmed.

    ECL_24_Winter_Lite_Prize_Pool.jpg

     

    ECL_Core_logo_350x350.png ECL Core

    Format: 4 Groups - 46 Teams

    Team license required: Yes

    Player license required: Yes

    Prize Pool: 2 700€

    Gamedays: Tue, Thu & Sun

    • Regular season starts: 14.4.
    • Transfer deadline: 2.5. 23:59 CET ⚠️
    • Regular season ends: 16.5
    • Playoffs (BO7)
      • Round of 32:
        • note: big IIHF games this week - communicate early about rescheduling with your opponent 
        • Tuesday 21.5
        • Thursday 23.5
        • Sunday 26.5
      • Round of 16: 
        • Tuesday 28.5
        • Thursday 30.5
        • Sunday 2.6
      • Quarterfinals: 
        • Tuesday 4.6
        • Thursday 6.6
        • Sunday 9.6
      • Semifinals:
        • Tuesday 11.6
        • Thursday 13.6
        • Sunday 16.6
      • Finals:
        • 26.-27.6. *

    * Dates are subject to change as broadcast productions are confirmed.

    ECL_24_Winter_Core_Prize_Pool.jpg

     

    ECL_Neo_logo_350x350.png ECL Neo

    Format: 5 Groups - 51 Teams

    Team license required: No

    Player license required: No

    Prize Pool: No

    Gamedays: Wed & Sun

    • Regular season starts: 14.4.
    • Transfer deadline: 2.5. 23:59 CET ⚠️
    • Regular season ends: 16.5
    • Playoffs (BO5)
      • Round of 32: 
        • Wednesday 29.5
        • Sunday 2.6
      • Round of 16: 
        • Wednesday 5.6
        • Sunday 9.6
      • Quarterfinals: 
        • Wednesday 12.6
        • Sunday 16.6
      • Semifinals: 
        • Wednesday 19.6
        • Sunday 23.6 (we realize this is close to midsummer, so rescheduling as needed is recommended)
      • Finals:
        • 26.-30.6
  2. On 4/14/2024 at 9:25 PM, l-Furyan-l said:

    I guess a loud minority really can make a difference. Inspiring.

    Furthermore, where's the transparency from management on this matter? What was the process like before you arrived at this decision? Why is this being announced literally minutes before teams start playing their games (in some cases even after puck drop)?

    This is absolute bush-league for a professional organization with paying customers and I think everyone, regardless of where they stand on this particular matter, expect better than this. 

    Thanks for writing this feedback @l-Furyan-l - we realize this was not handled to the standard we want to hold ourselves up to. We will be reaching out to Pro and Elite teams to confirm the opinion of each team.

  3. After receiving a lot of feedback on the negative impacts regarding the traits called Truculance, Big Tipper and Unstoppable Force, the League Administration has decided the following:

    ECL '24: Spring -  ECL_8_Elite_logo_350x350.png Elite & ECL_8_Pro_logo_350x350.png Pro Bans the following traits (Gold and Silver): 

    •  Truculance
    •  Big Tipper
    •  Unstoppable Force
       

    ECL '24: Spring -  ECL_8_Lite_logo_350x350.png Lite & ECL_Core_logo_350x350.png Core:

    • The first week will have no bans, however
      • A one-week poll has been opened to vote on whether or not to ban the three traits mentioned above or not. You can vote in this thread that you're reading.
      • If the community agrees, the ban of the traits will be active in week 2.
         

    ECL '24: Spring - ECL_Neo_logo_350x350.pngNeo:

    • There are no bans on traits.

     

    This will be reflected in the rulebook and a news story later tonight.

    • Like 13
    • Thanks 7
    • Sad 2
  4. Apologies for the lack of replies on this subject. 

    ECL '24: Spring -  ECL_8_Elite_logo_350x350.png Elite & ECL_8_Pro_logo_350x350.png Pro Bans the following traits (Gold and Silver): 

    •  Truculance
    •  Big Tipper
    •  Unstoppable Force
       

    ECL '24: Spring -  ECL_8_Lite_logo_350x350.png Lite & ECL_Core_logo_350x350.png Core:

    • The first week will have no bans, however
      • A one-week poll has be opened to vote on whether or not to ban the three traits mentioned above or not.
      • If the community agrees, the ban of the traits will be active in week 2.
         

    ECL '24: Spring - ECL_Neo_logo_350x350.pngNeo:

    • There are no bans on traits.

     

    This will be reflected in the rulebook and a news story later tonight.

    • Like 4
    • Thanks 3
    • Love it! 6
    • Sad 1
  5. On 2/27/2024 at 7:55 PM, DukeNukem Team said:

    How do we register my new team to pla next cup?

    Hi, so sorry to have missed your message. Did you figure it out yet?
    Basically, when the sign-up is open for a league or tournament, you can create the team while registering for said league or tournament.

  6. Hi @zSnYp7z - for some reason your community profile had been removed - perhaps your email wasn't verified within 30 days and it was auto-pruned. Nevertheless, this left your player card unlinked and that's why you were having this issue. I have re-linked your account with your player card and everything should be ok now. 👋

  7. SportsGamers,

    Our ECL Elite Player Awards vote is making a return and all of you will have the opportunity to impact who will receive the individual awards at the end of the season. We have six categories in total with five nominees in each category. Based on community feedback, this season all nominees have been selected through a vote between the Elite division captains. 

    Voting will open effective immediately and we're asking you to cast your votes by Friday, February 23rd at 18:00 CET. The awards will be presented in the ECL '24: Winter Finals broadcasts on Friday, February 23rd starting at 20:00 CET. Make sure to cast your vote to support your favorite player!

    ECL_24_Winter_Season_Awards.jpg


    Below you'll find a list of nominees in each category:

    Forward of The Season

    ECL24-Winter-Awards-Forward_of_the_Seaso

    The Top Forward award is awarded to a player who has excelled above the competition in their forward position.

    Arttu @Laiitinen Laitinen, Tunnel Vision
    Erik @Eki Tammenpää, Straikers
    Joonas @Patzlaf Paatiala, Straikers
    Perttu @Beniittto Kemppainen, hREDS
    Valtteri @Vattuyy Virtanen, Tunnel Vision
     

    Defender of The Season

    ECL24-Winter-Awards-Defender_of_the_Seas

    The Top Defender award is awarded to a player who has excelled above the competition in their defenseman position.

    Aapeli @Lxndstrom Landström, JYP Jyväskylä
    Teemu @Teemuyy Polttila, hREDS
    Tomi @tomboo- Laitinen, Tunnel Vision
    Aaro @xDoumi Ruuhinen, hREDS
    Veeti @wengerii Paloneva, Tunnel Vision


    Goalie of The Season

    ECL24-Winter-Awards-Goalie_of_the_Season

    The Top Goalie award is awarded to a player who has excelled above the competition in their goaltender position.

    Niklas @uhNikke Nieminen, Straikers
    Kasper @Kaz_zu Ramstedt, JYP Jyväskylä
    Ben @benu Rinnet, Tunnel Vision
    Petri @pelkonen- Pelkonen, Radical
    Sebastian @FINSeRe Remes, hREDS 


    Rookie of The Season

    ECL24-Winter-Awards-Rookie_of_the_Season

    The Rookie Of The Season award is awarded to a player in their rookie ECL Elite season, who has excelled above the competition regardless of position.

    Oliver @Pappen Papmehl, Vesa Pompa
    Leevi @xLeikku Kauppila, Unwanted
    Samu @keisari Ahonen, Unwanted
    Simeon @Simbanho Vorselman, The Black Jacks
    Santeri @kkostiiii Kostiainen, Vesa Pompa


    Transfer of The Season

    ECL24-Winter-Awards-Transfer_of_the_Seas

    The Transfer Of The Season award is awarded to a player who after a transfer is deemed to have been the most impactful player for their new team.

    Kristian @kriketski17 Veijola, Tunnel Vision
    Sebastian @FINSeRe Remes, hREDS
    Niklas @uhNikke Nieminen, Straikers
    Ben @benuh_ Rinnet, Tunnel Vision
    V-V @cTunkeilija Lampela, JYP Jyväskylä

     

    Comeback Player of The Season

    ECL24-Winter-Awards-Comeback_Player_of_t

    The Comeback Player Of The Season award is awarded to a player who after one or more seasons away from ECL Elite competition, makes an impactful comeback to the highest level.

    Joona @jm98II Muona,Polski Boys
    Petri @pelkonen- Pelkonen, Radical
    Santeri @kungenkirwaSyrjamäki, Polski Boys
    Linus @Limu95 Christiansson, Roots Gaming
    Elie @eliekamel87 Kamel, Falun Coal Miners

     

    Watch the ECL '24: Winter - Elite Finals

    ECL_24_Winter_Elite_Finals_broadcast.jpg

    Tune into the finals at https://www.twitch.tv/sportsgamergg tomorrow, Friday, February 23rd at 19:00 CET for the full Finals series between hREDS and Tunnel Vision! Commentary provided by @Tougie24 & @Cyn and who knows, maybe we will see some Kouvolan Lakritsi giveaways!?

    • Like 2
  8. On 12/21/2023 at 9:29 AM, JakePlay77 said:

    There is registration open for this: https://sportsgamer.gg/leijonat

    In that description of the tournament it says it is for both platforms PS5 and Xbox Series S/X but in registration there is only for PS5. So is that only for PS5? And in rules there is only PS5 mentioned.

    So is Xbox Series S/X on that tournament? And I am meaning for 1vs1. There is crossplay in 4vs4 so there is Xbox possible but in terms of 1vs1 in online versus if Xbox is on there should be two separate tournaments. As far as I know there is no crossplay in online versus - only HUT 1vs1. 

    Edit: My mistake, it says there in description that 1vs1 is only for PS5 and 4vs4 is for both. So all clear now.

    Yep, you answered your own question, but yep, 1v1 is PS5 only and 4v4 supports both Xbox Series S/X and PS5. The reason being the lack of crossplay support on the Online Versus side.

    • Thanks 1
  9. 18 hours ago, Buffetpond4509 said:

     For some reason it won't pull his Xbox account so we can do stats I get that error message I had use the manual tool too get his stats

    Screenshot_2023-11-18-13-02-40-282.jpg

    I can't say for sure but I assume this is the 6HL, which is an Xbox league, so the site will be looking for a Gamertag. 

    https://sportsgamer.gg/players/15368

    The gamertag on this player card is GetterDunne, so it's missing the 10 at the end. If the user edits in the 10 into the gamertag, I believe it will work as intended.

  10. On 11/2/2023 at 12:01 PM, rize1988 said:

    Generally I would prefer 3-point system because there is a higher reward winning during regular time.

    But due to a very unbalanced league where there is very good teams and very bad teams in every bracket/division the 3-point system will make it even more unbalanced and hard for the softcore teams to reach playoffs. The league lacks teams who are good enough to make the series tight.

    And tbh I think the league will die soon if Sportsgamer keep making changes where softcore players will stop participate.

    Can you elaborate on what you mean the issue is - do you mean it's psychologically tougher to be behind by 6 points after two losses versus being down by 4 points? That's the way I used to look at it. When comparing after the season what the outcomes would have been with both systems the difference is really small, but how a team experiences the situation where they need to get 9 points to get back into the playoff race in the 3p system, versus needing 6 points in the 2p system, is something that is debatable.

    I also like the 3-point system and it giving value for pushing for a last-minute winning goal rather than cruising into OT, but I've always wondered about the psychological side of the system.

  11. 4 hours ago, rize1988 said:

    Is this what I pay for? 

    Update info please...

    • Registration period: 18.3.-20.4.2023
    • Regular Season: 25.4.- 24.5.
    • RO16: 30.5.-4.6.
    • Quarterfinals: 6.-11.6.
    • Semifinals: 13.-18.6.
    • Finals: 20.-25.6. *

    Hi, this is the ECL '23 Spring thread - are we linking here from something ECL '24 related? Edit: I see now that we had accidentally linked the 'Info' button to this thread, thanks for letting us know about this discrepancy. 

    All the info should be available in this news story: 

     

    Is there something specific that you would like more info on?

  12. Hey everyone,

    As we gear up for the upcoming NHL 24 season, it's time to revisit the topic of player ability bans that we implemented for NHL 23. In the previous season, we took action based on community feedback and decided to ban several player abilities that were considered overpowered.

    However, as we transition into NHL 24, we find ourselves in a different scenario. The game dynamics and balance have evolved, and we don't yet have a clear understanding of how these player abilities will impact gameplay. Given this uncertainty, our initial thought is to refrain from imposing any ability bans for the first season of NHL 24.

    We believe it's crucial to gauge the new game's balance and understand how these abilities function in the current context before making any decisions. Therefore, the idea is that the upcoming season will serve as a testing ground. We'll closely monitor gameplay, gather feedback from all of you, and assess whether any Abilities are causing issues or significantly skewing the competitive landscape.

    This forum thread is the perfect place to share your thoughts, observations, and experiences from the ECL '23: Winter (and eHSM, SCL, GCL etc.) season, during which we played without these banned traits. Did you notice any significant changes in gameplay? Did the absence of these abilities make the game more balanced and enjoyable for you? We value your input and encourage you to contribute to this discussion.

    Ultimately, we want to make informed decisions that enhance the competitive experience while preserving the integrity of the game. So, let's have an open and constructive dialogue about our approach for the first season of NHL 24. Your feedback will play a vital role in shaping our league's future.

    Looking forward to hearing your thoughts!

     

     

    PS: If you want a true deep-dive, check out this amazing thread by @rapitzin:

     

    • Like 2
    • Thanks 1
  13. Hey Gamers,

    I hope you're all gearing up for an exciting season ahead! As we prepare for another year of thrilling action on the eHockey ice, there's a question keeps popping up from time to time: should the ECL stick with the traditional 2-point system, or should we consider switching to the 3-point system that has gained popularity in recent years? Technically it's also possible to define this at a divisional level, but I'm not convinced that wouldn't cause a whole lot of confusion.

    This topic has not only sparked heated debates among hockey fans worldwide, but also here on the forums (exhibit 1, exhibit 2), and it would be good for us as a community, to weigh in on the matter. While some examples have been presented and I personally also believe the point system won't make that big of a difference in the outcome of a season, the point distribution system can still make impact on the dynamics of our league, the perceived competitiveness of teams, and the overall fan experience.

    If you're completely unaware of the details, here's a recap:

    In the 2-point system, a win earns a team two points, a tie (or overtime/shootout loss) grants one point, and a loss results in zero points. It's straightforward and has been the standard for a long time. On the other hand, the 3-point system introduces an extra point for teams that win in regulation, while still awarding one point for ties and losses in overtime or shootouts. Proponents argue that this system promotes more aggressive play and reduces the frequency of games going to shootouts, making the outcomes more decisive.

    But which system do you think suits our league best? Are there benefits to one over the other that we might be overlooking? Let's dive into this discussion, share our insights, and ultimately decide which point system we believe will enhance our league's competitiveness and excitement.

    I'm eager to hear your thoughts and engage in a constructive conversation about this matter. A poll may take place later on, but let's start with a good ol' discussion.

     

    So, what's your take? The puck is in your zone – let's discuss!

  14. On 8/12/2023 at 12:45 PM, FoxGoalie said:

    Hello everyone,

    for a couple of weeks now I get a Gateway time-out when I want to open the All Time Stats page. Is it just me?

    Thanks for bringing this up @FoxGoalie - it is indeed a problem that we need to look into. Simply put, there is so much data nowadays that the old method of calculating it has proved to be inefficient and it ends up timing out instead of providing you with what you want.
    We will look into it, thank you.

    • Like 6
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