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Everything posted by PSchibra
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"NaCl" love the appropriate name for a North American league 😂
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Old: 29-31 New: 61 Rip
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We have a winner!
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Real names do look more professional, but I think esports titles should leave that to real sports and try to be more casual and viewer friendly because there's a limit to how professional you can make a game look when you have players crouching down and spinning around (L1), chopping their stick every time the puck is dumped in, diving on ice in frustration etc. Also, no offence to anybody, but for anyone who's not from northern Europe or a part of this community, something short and sweet like "Eki" is easier to learn/recognize than "Tammenpaa". (I don't know if i spelled that correctly sorry)
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(Regular season) 1.FILA 2.SYM 3.SKY 4.AIK 5.DYN 6.FLY 7.TF 8.RB 9.UB 10.NOS 11.SYN 12.RES 13.DPH 14.aF 15.BUC 16.WILD Championship: FILA Potential dark horse: RES Potential underperformer: NOS
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Number of games in Lite
PSchibra replied to ahonaattorii's topic in SportsGamer Feedback & Questions
It's not a terrible idea, but I think that if there were 4 divisions, it would suck if you were a really good team and had to start in the ''wood'' division, but then you would have to wait until the next NHL game if you want to get to Pro division. + I'm not an expert, but, from what I've seen, the number of teams that "don't want to be promoted to pro" is really little. ECL should always be competitive and a 4th division would be kinda pointless imo. If people want to play competitive and casual at the same time, there should be a different tournament taking place parallel to ECL (like the Magic cup). Also, this level of competitiveness and equality among teams, I think, is almost impossible to achieve for Lite, because every season you get a few teams in Lite that don't know how to skate/shoot/pass and some that could even play with the big boys up in Elite. Right now ECL Lite is kind of in the middle between being a lower-level, yet competitive or just a plain, casual league. I think the tournament organizers should decide which one they want it to be and fully go for that. I'm all for lowering the number of teams that make the playoffs to 32, because, as everyone has asked for, that gives the teams more meaning to their games and also one less playoff round (6 was a bit too much). And yeah, I get that there will be more teams that quit mid-way during the season, but if a team has the mentality of quitting, then that team isn't what this league needed anyway. -
TnG in 5
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
PSchibra replied to Robsom's topic in EASHL Teams
30 players in one team??? -
In this situation, is it possible that KingOfApes_ could have released everybody from Radical except himself within a 24 hour period and been the only one to face punishment?
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- league administration
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Good luck to ECL writers team
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- week 1
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SKY?
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NHL 19 Patch 1.2.0 released - Welcome Challenge Room!
PSchibra commented on Kenu's record in EA Sports NHL
Has anyone found out why they can add "epic" features like auto fill in HUT, but searching for a player on the market by his name (which is in literally every other ultimate team mode) has never been in the game? -
NHL 19 Competitive Review: 'The NHL series has grown up'
PSchibra commented on gzell60's record in SportsGamer
Maybe an unpopular opinion, but I think EASHL and HUT are in opposite situations right now - EASHL is a mess when it comes to menus, lobbies, but really great when you actually play, whereas HUT offers lots to do off the ice, but the games (at least at the highest level) are already getting boring because all you do is skate around looking for a one-timer on offence and stay as close to the net as possible on defence 🙃 -
NHL 19: In-depth interview with Sean "Rammer" Ramjagsingh
PSchibra commented on Kenu's record in EA Sports NHL
Good answers from Rammer imo. While most of them had a similar structure and a restricted "game developer" kind of feel to them, he did really well to get across the point that while we as serious NHL players want to see things like the goalie controlling the 6th man and practice mode, most of the actual player base of the NHL series will feel indifferent about those changes -> not worth it for them to spend a lot of time and resources on that. "Brand new World of Chel" is simply a better marketing tool than "Captains and assistant captains in EASHL". Hopefully, some of the features do actually come post-launch- 10 comments
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- sean ramjagsingh
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Seems strange to give more incentive to let the CPU play defence. Thought they were completely opposed to that this year
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Does this mean that in HUT and Versus only the human-controlled player can take penalties?
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Most of these questions will get the same old, boring, generic answers somewhat like these: -"Why hasn't the NHL series switched to the Frostbite engine yet?" -"You know, we always want to improve the game for our fans in any way possible, including upgrading to a newer engine. However, we want to make sure everything runs smoothly before we make such a drastic change to the series. We will certainly discuss this with the team in the future" -"When can we import our own logos?" -"We've heard a lot of fans saying they want an import feature in the game. While we agree with them and the feature would make for a better experience, this particular item wasn't at the top of our priorities. That being said, the team is always looking to add new and exciting things but unfortunately, it's not in this year's game." One genuine question I would like to hear the producers answer is: In NHL 18 we had our first major tournament, being the NHL GWC, which was played in a 1v1 format. However, most people agree that a 6v6 format would make for a more entertaining and authentic viewing and playing experience. Which route would the EA Sports NHL team prefer to see the esports side of NHL go? (And which will they push/endorse with competitions, tournaments etc.)