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Showing content with the highest reputation since 04/27/24 in Posts

  1. Free f for upcoming tournaments ->psn/dc/here dm : tkantola https://sportsgamer.gg/players/2227
    49 points
  2. @SportsGamer How hard can it be? Start a poll for Elite and Pro. React with a 🏆 if you want to bann Truc, UF and Tipper. (Or other abilities) React with a 👍🏻if you want to play ECL with all abilities available. Only for players that played in ECL Elite and ECL PRO in ECL Spring Democracy is a good thing
    48 points
  3. Last Dance (prev. Voittamaton) IN: @NikkeDangles @Lxndstrom @Puantso OUT: @Patzlaf @FlyerKungen @temppanen
    47 points
  4. Free C/RD/RW for all upcoming tournaments, contacts preferably via Discord
    47 points
  5. 47 points
  6. Free contact in twitter or discord; .doumi
    46 points
  7. Free G for upcoming tournaments psn: Ricco21-- Discord: ricco21_
    45 points
  8. Free RD (LD) for upcoming tournaments msg here or discord
    44 points
  9. Free f for upcoming tournaments Mainly looking for elite
    42 points
  10. Free rw looking for team (backup role), can play sometimes but ready be humble and work for team success ❤️
    42 points
  11. Free Rw/Rd for upcoming ecl Pro/Elite contact here or Psn easychasniper2
    40 points
  12. Kymmeneltä Baariin Looking for starting RW/LW, LD, Starter G/ 2x 50/50 G’s Our goal is to make pro qualis! Contact us via discord: hopeakypara99, aaro47 or sirlateksi
    40 points
  13. Parasite IN: @xAaro89x OUT: @NikkeDangles Welcome Aaro🔥🤝
    39 points
  14. I've been reading this conversation—if you can call it that—for a while and have been thinking about writing, so now's the time. There have been some good arguments for both sides and some really uneducated ones that I want to comment on. If you're only going to read the TL;DR and get mad, please also read the paragraph about it before losing your marbles. TL;DR: BS goals close to the net happen with or without close quarters, and defenses should be punished for allowing someone to shoot from that close. It is easy to defend one-tees if you're playing actively and not just standing in front of the net. Goalies will make saves they shouldn’t, with or without traits on the shooter or the goalie. The game auto-aims poke checks ridiculously well, with or without stick 'em up, though stick 'em up does improve aim slightly especially from awkward positions. Truculence makes the "rhino" playstyle too effective, and you can't counter hit after making a play. Banning everything would make passive defending more effective than aggressive defending. -> Let's just stand in front of the net and counter attack, yay free points. A large portion of goals already come from counter attacks, and it's much harder to score in 5v5 offensive zone situations than it is to defend them. Banning traits would only enforce this more. Golden one-tee and golden close quarters don't cause goals against well-structured defenses—they just punish defensive mistakes. Poor communication on SportsGamer's behalf is a major issue in this situation as well. A lot of people have claimed that close quarters (CC) causes BS goals. It's true that you can score BS goals close to the net with or without CC, and it probably happens slightly more often with it. However, it's also a fact that goalies can absolutely rob you, even when sliding away from the shot and exposing an open net—something that, in my experience, happens more often than CC goals. Since CC only activates at close range, I don’t see how it’s unfair for those shots to sometimes go through the goalie. If you allow someone to take a shot from that close, they should have a higher chance of scoring. It's even realistic that shots from close range occasionally trickle through the goalie, and in my opinion, it's a good thing for the game that these shots are rewarded. For the one-tee (1T) trait, I have similar thoughts. As a defender, it's incredibly easy to position yourself in the passing lane and prevent your man from getting 1T shot off. The 1T trait only makes a difference if you're standing right next to the attacker—then golden 1T might allow a shot that otherwise wouldn’t happen. More importantly, it's fun and rewarding to play active defense rather than just standing in front of the net, especially when there’s a risk-reward balance in benefit of playing aggressively. Yes, golden 1T allows for some unrealistic shots, but without the 1T threat, defenses tend to clog the middle of the zone, making offensive play more dull and predictable. When scoring becomes too difficult, defenders have no reason to spread out and/or take risks, leading to a game based more on luck than skill, for example, when forcing the puck towards the goal with passes or outside shots. There's also been a lot of discussion about stick 'em up (SEU). I think poke checks in this game are already unrealistically good, even without SEU. For example, if you press R1 while an opponent is mid-deke, the game automatically aims at the puck, regardless of whether you have SEU equipped. With SEU, poke checks can connect slightly better espcially from worse positions, even behind your back, and the manual poke moves a bit faster. I’ve played with both elite and casual players, and I’ve heard complaints about SEU from both—often from players who skated straight into a poke check. That’s why I think SEU is too often used as a scapegoat for own mistakes. Personally, I don’t care whether it’s banned or not, since it doesn’t drastically alter gameplay like banning 1T would. Some people have said they’ve seen even elite defenders struggle without SEU, but if you’ve used a trait for nearly six months, it makes sense that it would take time to adjust even if the change is small. Another hot topic this year has been truculence. Personally, I’ve always preferred gameplay without it. Without trucu, you can still land hits when it's realistic—and even when it's not realistic. But with trucu, you can too often hit someone just by making contact, even if they’re skating at full speed past you or you're trailing behind them at the same speed. I don’t think it’s overpowered or game breaking, but it does make the rhino playstyle too effective. As for counter hitting, sometimes it works against trucu, and sometimes it doesn’t—but in many situations, counter hitting isn’t the best move anyway. Often it's smarter to take a hit to make a play rather than trying to counter hit. Also you get penalised too rarely from boarding, charging or interferences after touching the puck so running aroung hitting people with trucu is not my preference of gameplay. I think the biggest issue in all of this is the skill gap, which affects how gameplay feels across different leagues. I’m speaking from an elite perspective (I'm not above anyone. I'm not the best, nor am I even close, just a nerd about this stuff), where defensive mistakes—like allowing a wide-open 1T shot or letting someone walk in front of the net—should be rare. When these mistakes do happen, they should be punished. I don't really know how the gameplay is in lite or core division so I can't really speak on that but for me defensive mistakes should always be punished. The challenge is that elite and pro divisions need to have the same rules, and ideally, every division should follow the same ruleset. One reason elite players are "whining" about this situation is the unbelievably poor communication surrounding these bans. When the first national leagues started, it was easy to predict that traits would also be banned in FCL, and it was likely decided early on—but why wasn't there an announcement as soon as the decision was made? And if the decision was made at the last second, why wait that long? This could have been decided right after the elite finals, giving players at least two and a half weeks of notice. Communication has always been a huge problem here and I don't understand how it still is after many many years. Banning everything would make passive defending more effective than aggressive defending, leading to fewer quality scoring chances and more skating and passing around the corners. Large part of goals already come from counter-attacks, and it's much harder to score in a structured 5v5 offensive situation than it is to defend one. If scoring becomes even harder, it will lead to more goals from lucky bounces. BS goals will always happen, with or without traits, so banning everything for that reason alone is shortsighted. The one exception in scoring traits, in my opinion, is tipper. Golden tipper can create a meta where players just fire pucks on net from anywhere, making it the most effective strategy. I don’t see why we should ban all golden traits just for the sake of gameplay balance. Doing so would shift the game toward a more passive playstyle, as silver 1T is significantly worse than its golden counterpart. Even with banning golden traits, traits would still be used as scapegoats, and people would still complain and gameplay would swift towards a more passive one—so no one would actually be happy. That’s how compromises work, though, so I understand it. That said, golden 1T and golden CC aren’t causing goals against well-structured defenses—they’re just punishing defensive mistakes.
    39 points
  15. Free Lw if something interesting comes up PRO/ELITE I have a 10-game ban, but after that, I'm cleared to play Dm only on discord!
    38 points
  16. 🦇 Gotham Knights 🦇 IN: @LucePro @Jemmuuu @TheSpeedo @jyrki456 @Kussan82 Welcome our new bats!🔥 Our team is now ready! 🦇🦇🦇
    38 points
  17. Free LD (RD) for upcoming tournaments Can try as F too Top Pro/Elite Contact me here or dc: xSnaipperi
    38 points
  18. I have to ask why it will never happen? Every X-Factor is kinda silly in their own way, some being more stupid than others obviously. Anyway, now when EA "removed" Elite Edges, this should be the perfect spot to just ban them all from competitive gameplay, and end this f*cking stupid shitshow circle happening again year after year. No? If I would need to choose, I would go with "ban all" or "don't ban nothing" at this point. I have to agree with message above 100%. I take Kenus side with the decision they've made. He clearly informed 5-6 weeks ago they will probably go with "no-bans" if enough people doesn't stand out. Players saying it was "off-season" is just poor take for me. I understand that, but it's just not enough. Should SG have reminded us about this article? Yes sure, but it's still impossible to blame SG about it or attack towards them. Current situation is our fault and some self-reflection could be made here and there. What makes me the most tired are the toxic messages with zero value on this topic. Don't overreact, sit down, deep breath, analyze the shit and write your thoughts as respectfully as possible and the most important thing, justify your sayings. I rarely take part in conversations in this scene nowadays, and that's mostly because of the quality of the conversation and "cheap shots". Maybe I'm getting too old. And for SG, I also suggest to not make things harder what they really are. And with that I mean, if majority wants fe.; Big Tipper to be banned and no-one is against it, SG should have some balls to make quick LA decisions inside week or two. It's not that hard after all. We don't need 2 or 3 months long "testing ground" season to see if the shit is brown when we clearly know the answer already.
    37 points
  19. Purification (elite) in: @Snus97_ Welcome to puri!🤝🐐
    35 points
  20. Straikers looking for starting LD for potential future 6v6 tournaments in NHL 25. Contact me, Eki or FlyerKungen @ here or socials.
    35 points
  21. GOONS ( elite ) looking STARTER RD + STARTER LD for upcoming ECL & tournaments! Send me msg if you are interest of these spots. Requirements: You are defenseman, not attacker. We need guy who can handle good defende skills and have motivation to doing that. I will check EVERY messages and need to guys who have huge motivation to step up and show the skills. PSN/DC/sportsgamergg: tkantola
    34 points
  22. Ban truculence, big tipper, uf, no contest. Then we have the most competitive game we can have. Gameplay without traits aint it
    34 points
  23. Free G for upcoming tounaments https://sportsgamer.gg/index.php/players/1711
    34 points
  24. Parasite in: @Vattuyy @tomboo- @uhNikke welcome🔥
    34 points
  25. I invite players to the Progress team for all positions. After all, there are many free agents. Let's try to unite and create a team! Contact here, discord: kashtan_v or psn: kashtan_v
    33 points
  26. Free LD/RD for next ECL contact dc: sisu33_
    33 points
  27. Free RD for upcoming tournaments! Stats 🎮 Edit: Team Found
    33 points
  28. Time to try one more time to compete at the highest level so Free LW/C/RW for upcoming FCL and ECL Spring Elite teams only👀 dm here or discord wpaananen
    33 points
  29. After giving it some thought and reading others' takes on this... I'm also team BanThemAll. And here's the reasoning why: The whole X-Factor ability shenanigans were added to the game in order to highlight superstar players with their superstar abilities. I totally understand that concept from an offline mode or online versus point of view, it's a great addition and does what it's supposed to do: recognize greatness. But in WOC game modes, we don't need that at all - everybody can already spend their XP however they see fit under the ruleset of preset builds and be the superstar they want (even though I'd love to see the return of the old custom build system). In WOC the X-Factors don't make anyone a superstar in the way they were intended in the first place if evvvveryone on the ice has them. What the X-Factors bring in 6s especially is instead lower skill gap RNG to a vast variety of in-game scenarios an even stronger meta for each wingers, centers, defencedudes & goalies where everyone exploits weaknesses in the game Therefore a competitive setting with no superpower abilities would balance not only the meta but also the dreadful RNG. EA made the decision on our behalf to remove EE from WOC, which, if you think about it for a second, is actually is a huge step towards the direction I'm suggesting here. And absolutely nobody is complaining about it. Now it's all about finishing what EA started this year and play without the honestly quite unnecessary X-Factor abilities in 6s.
    33 points
  30. Mby looking for some tryouts🤞.. Free RW https://sportsgamer.gg/players/1901
    33 points
  31. Free G for next ECL Elite maybe pro🫣 Ready to grind very much🫡 Contact me here or psn kaz_zu
    33 points
  32. Free G for FCL starter or backup contact psn or discord jubeex0r
    32 points
  33. Free LW/C for Elite / Pro MartindalexC - Player profile - SportsGamer
    32 points
  34. 32 points
  35. Free LW/C & LD for ECL. Division doesn't matter and I can be backup also. Contact me here or discord: ikarkkii
    31 points
  36. Free C Rw rd for upcoming tournaments. contact me here psn playmeikkeri discord playmeikkeri
    31 points
  37. Voittamaton need players for FCL (any pos), but especially at RD.
    31 points
  38. Heimo In: @KingOfApes_ ⬅️ NOVA @Mozjayh ⬅️ EXEN Welcome to Heimo! Westend might feel a little different from Kivistö😄 Out from starting roster: @Sakkem @xHatsi
    31 points
  39. Free D Pro/Elite https://sportsgamer.gg/players/600
    31 points
  40. After further deliberation and seeing the unanimous motion for the ban of the Big Tipper ability, the League Administration has decided to ban Big Tipper (both Gold and Silver) from the ECL ’25: Winter season. The change will take effect in the Warmup Season from Sunday, October 27th and will also apply to the ECL Qualifiers. It’s been great to see how the discussion around different abilities has really taken off. We’re getting a lot of different perspectives, many of them well-reasoned. We’ve also seen some interesting concepts for limiting how different builds and abilities can be used on a team basis, with the goal of changing the approach to classes and abilities, and potentially making broadcasts more engaging. I’d love to hear more thoughts on this idea and how people feel about it. My biggest concern is that, while many experienced players think it’s a brilliant concept, it might raise the barrier to entry for new teams and players who are already trying to grasp the rules and restrictions. And while one might suggest to only implement it at a higher level, this would probably create issues when teams move to a higher level and are not used to these restrictions. Let’s keep the conversation going!
    30 points
  41. NOSTREETSPORTS (Pro) Is looking for starting RD or LD Pro experience is not must, but a plus. So if you think that you can compete in Pro feel free to message me on PSN or Discord.
    30 points
  42. Mythix (former Bjorkloven Esport) In: @zMikkeez @x-_-BoBi-_-x @WeDuX_ @Valee__ @xAaro89x @Ricco @TeikDaun @Thewix93
    30 points
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