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Showing content with the highest reputation since 11/07/25 in News Records

  1. In an effort to boost our editorial coverage outside the realm of division-specific ECL content, we've enlisted NHL.com/sv writer, and long-time ECL player, Hampus Duvefelt (l-Furyan-l) to provide a series of special columns for SportsGamer.GG throughout the NHL 26 cycle. This is the first edition. KEEPING A TEAM TOGETHER If there is one thing I’ve learned during all my years in the NHL community, it is that keeping a team together for any duration of time is hard work. Whether it be due to arguments, fading chemistry, personal reasons or just a need for a fresh voice in the party, teams rarely look the same at the end of a game cycle as they did at the beginning of it. In some ways, change is the one constant in the unpredictable world of NHL gaming. In fact, one could argue an “NHL Year” is not entirely unlike a dog year, where in one game cycle, it can feel like you’ve lived through multiple years’ worth of transfers, roster changes and teams disbanding. Having been a captain or assistant captain for the majority of my soon-to-be decade on this platform, I’ve seen my fair share of exists – good and bad. I’ve been caught blindsided by players leaving at the worst possible times, I’ve had to tell unsuspecting players they were being let go (for various reasons) and I’ve had heartfelt interactions with players where we both agreed it was time for a change. I’ve also had a hand in closing down teams entirely, same as I’ve been a part of starting new projects. I’ve had players “poached” from me, with them agreeing to join other teams when they were still on my roster – sometimes even mid-tournament. And, in the interest of full disclosure as to not try and portray myself as some type of saint; I’ve agreed to join teams – or made plans for new projects – while I was still part of another team. The NHL scene has historically flirted with professional organizations and guaranteed contracts but as it stands that is the exception and not the norm. So, in a business that is... not really a business, but more like a (semi-professional) hobby where a contract is signed through a virtual handshake over Discord and a transfer is never more than a well-timed DM pitch away, how do you go about keeping a team together? Here’s what I’ve learned The main thing is to create an environment where players feel comfortable, enjoy “coming to the rink” and feel like their expectations are being met. Whether those expectations are on-ice success, a high level of activity or just a positive gaming experience, it is important to tailor your approach to the players you have. Are you with a group of IRL friends with no previous EASHL experience who are just starting out together? Perhaps don’t yell at them on a daily basis to get their shit together and to up their playing level (sorry, FCM teammates of ECL 1-3)... Are you with a group of hungry, talented 18-year-olds who want to win a championship and are willing to put in the time to do so? Make sure you keep both activity levels and accountability high. And if you’re with a group of (slightly) older players, with jobs, families and other responsibilities that take up their time, make sure to listen to their feedback and try to tailor your gaming sessions to their availability. But the main thing I wanted to share, and really the reason why I decided to write this whole thing, is some advice I received a few years ago from one of the greatest leaders I ever played with. Advice that I listened to at the time, but didn’t fully understand until more recently. And I’m paraphrasing here because it has been a while. He told me to always try and create a team environment where players want to be. Where they feel like they are achieving something just by being a part of the roster. A team that others scramble to play for. A team whose reputation – at least as spread by the players on it, past and present – is undeniably great. There will always be haters on the outside, but if you can create a team environment where starters, backups and loan players alike all feel like they are having the time of their lives, you’ve set yourself up for success. But his most important lesson was this; learn to accept that players are going to want to move on – and cheer them on when they do. Even in the best team environment humanly possible, you are going to have players move on. And here’s the kicker, it doesn’t matter what their reasons for wanting to leave are. It doesn’t matter if it’s wanting more success, wanting a less ‘tryhard’ environment, wanting to play with IRL friends or just wanting a fresh start. In a world without guaranteed contracts, you can never keep a player from leaving, so don’t get frustrated or judge them for it when they do. Learn to let go Of course, it is never a bad thing to ask a departing player why they are leaving or to ask for their feedback if there is something you or the team could have done differently. Listen, and learn from it. But if they’ve decided to leave, that’s that. And that’s okay. Sure, there are both good and bad ways to exit a team, and no one is immune to having an emotional reaction to a player transfer. I certainly am not. But in the end, if you know in your heart of hearts you’ve done the absolute best you can in trying to create a team environment that people want to be a part of, then there is no point in dwelling on it. Or... you could just, you know, win title after title after title. After title. I hear that’s a neat trick too!
    38 points
  2. ECL 26’: Winter - Pro l Season Preview Another ECL Winter, another Pro division full of storylines. This year brings a mix of familiar faces and new challengers, each with their own ambitions — promotion, redemption, or simply proving they belong. As always, we’ve gone through the groups, looked at the returning cores, offseason moves, and early-season form to get a sense of who might surprise us and who has the potential to go all the way.   Group 1  Greatest A new team with a few Pro division greats on their roster, former Elite Rookie of the year @xLeikku and his partner in crime @localhefe team up once again in the Pro division looking to wreak havoc on opponents, it’ll be seen who plays what position as they have been active in the offseason. Big expectations always come served with big pressure. Some of the guys on the roster are known to not play great under pressure, we'll see how it goes for them as the games get tough, they'll be a lock for playoffs, but how far can they go?   Player To Watch: @Wpaanane Season Prediction: Title Contenders   Unique Last season for Unique wasn’t the best. Now they’re looking to bounce back to their own level, with a few departures, they shuffle things up, and long-time Elite player @LE1PAKONE (Nordzman) signs for Unique. It remains to be seen where he plays and how he fits in Unique's plans. They have high hopes for this season, no doubt, but putting pen to paper might not be that simple. Unique needs to start gathering points early; if they can’t string together wins, it will be a long season.   Player To Watch: @Jakeexh Season Prediction: No-man’s land    Brynäs IF Esport Brynäs makes a returnto the Pro scene this year, adopting some key players of former Herlev Eagles, with @Vibholm_10 & @el_tacobag leading the offense as usual, with a few additions to round out the squad. Having finished 12th in the group last season, the squad played their way back through the Pro Qualifiers. With a playoff spot just out of Herlev Eagles' reach last season, they’re looking to make it this season, which would require the big boys to show up and get those wins against tough opponents.   Player To Watch: @Henka0009 Season Prediction: 1st round of playoffs    Puck Over Glass In a similar situation last season as Herlev Eagles: a few more wins, and they clinch the playoffs, with a few more tweaks, that should be the case this season for Puck Over Glass. With the start of the season, all eyes will be on their star forward @Hydeee_24, with a magnificent pre-season behind him, his team is now looking to him to carry them to the playoffs. Big boots to fill for Hyde, can he do it?   Player To Watch: @Hydeee_24 Season Prediction: No-man’s land   MoDo Hockey After a great season in Lite, where MoDo managed to dominate all aspects of the game, and grab the title, they now enter the Pro division. MoDo will be facing teams with greater skill, tougher defense, and better goalies. One name to remember is their long-time scorer, @Mathiasgamer_07, who has been with MoDo since the beginning and has been top of the pont-scoring leaderboard every year. Look out for him to be their go-to guy on the power play. Player To Watch: @Mathiasgamer_07 Season Prediction: No-man’s land    Reiviluola Reiviluola enters the Pro division as one of the favourites to go the whole nine yards, considering more than half the team played in Elite last season, it’s not far off. But we’ll see how the new guys mesh with the guys who have played on the same team for years. One name to keep an eye out for is former goalie and now center, @Tope0090(mestari_tikku). He has all the ability in the world to succeed, and has the talent surrounding him to succeed. We’ll see how that goes as we’re going to keep a close eye on Reiviluola this season. Player To Watch: @ItzPoro Season Prediction: Title Contenders    Otukset Otukset just can't seem to break that Elite curse they've been having for a while now. They came close this year as well with Elite qualifiers, but totally slumped and couldn't get their game together in time. They finished last (5/5) in the Elite Qualifiers and claim a spot in Pro. Now they try to turn the ship around, and hopefully captain @Miguli36 has revamped his playbook for the season. The same players, but a different story? With all the talent in the world and a defensive pair that can move the puck well, @juhkis96 tops the defensemen's points leaderboards year after year and hopefully next season in Elite. Player To Watch: @Pursuitti Season Prediction: 2nd round of playoffs    SSK Prospects   After a decent season in Pro where they finished in No-man's land, SSK Prospects head to their second season and aim for the playoffs, this could be only a dream for a team that struggled against teams higher up in the standings last season and will fight for every single point this season, if they can shape up defensively they could see the playoffs in the spring.  They can be seen as a development project by their Elite counterpart, and hope to see some start to develop, but it's highly unlikely as this team is destined for the No-man's land or relegation. Player To Watch: @I-Sjogren-I Season Prediction: Relegation   Group 2    F0CUS FOCUS is a squad packed with big names from @jm98II to. This team has all the tools in its belt to take home the Pro division trophy, one of the favourites ahead of the season, as they dominated the qualifiers and advanced with ease. With a star-studded squad always come big expectations, and their captain @jm98II has high expectations for their team and doesn’t shy away from that. In a small interview, he mentioned that he expects their tight-knit group to win the Pro division this year, and that they had originally planned to play in the Neo division; the rest couldn’t be posted in this article. Player To Watch: @Anhel_Kuru Season Prediction: Title Contenders    Deadly Phantoms The Germans were just a few wins away from glory last season in the Lite division finals; they couldn’t quite beat the Swedish team MoDo, who emerged as victors. A team with lots of history will try and make their mark in the Pro division this season, still some great players on their roster, and they will surely have a bone to pick with MoDo from last season. With their quick-tempo play, they will look to catch teams on the break, as their explosive wingers try and make magic happen. If they can get a goal or two ahead, their lockdown defense will handle the rest. Player To Watch: @RPH_31 Season Prediction: No-man’s land   Aspyre Aspyre has now made the playoffs for two seasons in a row, and both times crashed out in the 1st round. They’ve made some changes and hope to break the curse and advance to the second round, their additions @Jondeezz & @koleslaav_ will surely boost their offense, but the big question will be their goalies this season with @priima-namu(feikkinambo) as their starter.   Player To Watch: @koleslaav_ Season Prediction: - (Writer plays for Aspyre)   Including Me Including me has been playing in the Lite division since ECL 22, where they advanced from their inaugural season in Core the year before, and now their time has come to show that their dues have been paid and that they belong in the Pro division. That being said, remaining in the Pro division is no easy task, as the bottom two teams get relegated, Including Me captain @toomanyville needs to get creative with how they approach the season. One long slump and their playoff hopes are over.   Player To Watch: @Jusa Season Prediction: No-man’s land    NOSTREETSPORTS It wasn’t many seasons ago that Nostreetsports took the Pro regular season by storm and shocked everyone with their offensive ability, scoring 142 goals in the regular season. Their fairytale season came to an abrupt end in the first round, falling to eventual finalist SSK. Now they face the expectations from that season, and look to get back to their ways, spearheading that comeback is @Bot_hene, who has always been a thorn in the opposing sides on the ice, he knows what it takes to string wins together, and what it means to win, it’ll remain to be seen how this team will stack up in a tough group. Player To Watch: @1mmu9 Season Prediciton: 1st round of playoffs    vNexs ll The Swedes pair up with their Elite counterpart and take on an “AHL” type of deal, where good performances could potentially lead to a call up next season. By no means is this team an underdog this season, with high-end Pro players and veterans, mixed in with young, exciting talent. With a few additions from Sunne IK, this team immediately throws in their hat for a playoff spot this season. @Putteekiing and @benjamint737 bring experience and a set of cool heads, while youngster @Maaacki brings explosive offensive power and a knack for scoring highlight reel goals. Player To Watch: @Maaacki Season Prediction: 2nd round of playoffs  Nova The former Elite team found themselves in the Elite Qualifiers, losing to Vizio, who advanced to the Elite division after a hard-fought battle. Now Nova is back in the Pro division and eager to prove to everyone and themselves that this is their season. The Russian side has the talent to go far, but they need to sort out their roster and find chemistry before it's too late. With their new roster and new players, a connection to look out for is @xDekko-_- & @vlxddyy, they can form an uncanny duo this season, but if they can't click with the rest of the group, it'll be tough to make the playoffs. Player To Watch: @Baranizer Season Prediction: 1st round of playoffs    Finnish Roosters This Finnish Rosters have been around for a long time (ECL 2), played between Pro and Lite for the most part, and now back again in Pro after a short hiatus. Their game plan has always been soli,d and their roster too. Now they aim to be a threat for the playoffs and without a doubt will be firing on all cylinders for this season. With a new season upon us, eyes will turn to ECL icon @J0HTAJA who has a game or two under his belt. He managed to put up 21 points (11+10) in stage 1 of the Pro qualifiers as he led his team to a Pro division spot. Player To Watch: @Ernottii Season Prediction: 1st round of playoffs  
    17 points
  3. The ECL is constantly evolving, and each season brings new rosters, returning veterans, and shifting team dynamics. To help us seed divisions as accurately as possible, we’re opening applications for Community Scouts. What Is a Community Scout? A Community Scout is a knowledgeable, experienced member of the NHL community who helps us assess the relative strength of teams within a division. Scouts are not judges, officials, or league staff — instead, they provide valuable insight to support our internal seeding process. It's worth noting, that the Community Scout does not need to know all divisions - even being knowledgeable within just one division is helpful. This allows us to combine: administrative data past season results roster changes and community expertise …to create the most competitive, balanced, and enjoyable ECL experience possible. Who Are We Looking For? We’re inviting players, captains, staff, content creators — or any long-time followers of the scene — who feel they have a solid understanding of: the relative skill levels of teams in a division roster strengths and weaknesses past performances and trends the “real” level of teams beyond just their results You do not need to be a current or former Elite/Pro player. What matters most is knowledge, fairness, and familiarity with the community and the level of play that you are providing your feedback on. What Will Community Scouts Do? Ahead of the group draw, Community Scouts will be asked to: Review the list of teams in a specific division Share their opinion on how strong each team is Provide optional short comments explaining their reasoning Your input will be used as one of several data points in our seeding process. The goal is simple: Better information → Better groups → Better games. How Much Time Does It Take? Very little — usually just a few minutes per division you follow, however, we will need you to be able to submit the feedback within a few hours of getting the list, as we wish to get the groups and schedules communicated as early as possible. Sign-ups close on Thursday night, but we might reach out earlier to get things started ahead of time. This is a completely voluntary, community-driven role. How to Apply If you’re interested in contributing to the competitive integrity of the ECL and helping shape the upcoming season, fill out the short form below: 👉 Apply here: https://forms.gle/zvYpop1XzVsqhFXK8
    6 points
  4. It's time to kick off the ECL '26: Winter - Elite & Pro Qualifiers, and in this article, we'll cover everything you need to know about the structure and schedules for the qualifiers of these two highest levels of play in the European Championship League. The ECL Elite Qualifier consists of five (5) teams competing for two (2) open ECL Elite spots. The five teams meet in a group stage where every team plays each other twice - meaning each team will play 8 games. The TOP 4 teams go into a final round where #1 of the group stage plays #4 and #2 plays #3. The winners of these two matchups will win the promotion to Elite. The losers of the final round, along with the bottom team of the group stage will play in ECL Pro for the ECL '26: Winter season. ECL Elite Qualifier Schedule Group Stage: 11-20.11.2025 Finals (BO7): 23.-26.11.2025 #1 vs #4 & #2 vs #3 Click here to find the standings and schedule Stage 1: Twelve promotions The ECL Pro Qualifier consists of twenty-four (24) teams competing for seventeen (17) open ECL Pro spots. The group stage consists of four (4) groups of six (6) teams where every team plays each other twice - meaning each team will play ten (10) games.Teams have been snake-seeded into Stage 1 groups based on previous ECL ranking. Wild card team seeds have been randomized. The top 3 of the group stage in each group is directly promoted to ECL Pro. The rest of the teams move into Stage 2. Please note that every game matters in Stage 1. If you're outside of the TOP 3 in Stage 1, you will take with you all the points you were able to win against the other teams you played that are going into Stage 2. Group 1 Group 2 Group 3 Group 4 Team 1 Team 2 Team 3 Team 4 Team 8 Team 7 Team 6 Team 5 Team 9 Team 10 Team 11 Team 12 Team 16 Team 15 Team 14 Team 13 Team 17 Team 18 Team 19 Team 20 Team 24 Team 23 Team 22 Team 21 Stage 2: Four promotions Groups 1 and 2 will merge into one group (A), and Groups 3 and 4 will merge into a second group (B). The points earned among the teams who already met in Stage 1 will be added to the standings and the teams will only play the three (3) teams they haven't met before. Once the games have been played and the standings have been tallied up, the top two (2) teams of both groups A & B will be promoted to ECL Pro. The two (2) teams finishing third in the groups will compete in a BO7 series for the final Pro spot. Teams finishing 4-6 in both groups will play in ECL Lite for the ECL '26: Winter season. Group A: 1+2 Group B: 3+4 Team 16 Team 14 Team 15 Team 13 Team 17 Team 19 Team 18 Team 20 Team 24 Team 22 Team 23 Team 21 Stage 3: One promotion The two (2) teams finishing 3rd in groups A and B of Stage 2 meet in one final best-of-7 matchup and the winner of the matchup will be promoted to ECL Pro. Group A #3 vs Group B #3 The loser of the final round will play in ECL Lite for the ECL '25: Winter season. ECL Pro Qualifier Schedule Pro Qualifiers | Stage 1: 12-19.11.2022 (All teams) Pro Qualifiers | Stage 2: 20-24.11.2025 (12 teams) Pro Final Round (BO7): 25.11.2025 (2 teams) Click here to find the standings and schedule If teams are tied in points at the end of the group stage, the following tie-breakers* will be applied in the order that they are listed: Group placement Points per game (PPG) Wins (including OT-wins) Head-to-head record (points in mutual games) Goal difference (across all games played) Scored goals (across all games played) *In the event of the tie-breakers being applied to teams from differing group sizes, ‘wins’ will be represented as a percentage, head-to-head will naturally be disregarded, goal-difference will be made into an ‘average per game’ amount, goals scored will (like goal difference before it) be converted into an ‘average per game’, then finally, if all else fails to break the tie between two teams, a coin flip will decide. Good luck to all teams!
    3 points
  5. Hello everyone, We’ve received a number of questions about the private game passwords that have been used in recent years for organizing competitive training games within the community. As we head into the upcoming tournaments, we’d like to share a quick reminder of the current passwords to use when applying for daily competitive training games: ECLPro – for Elite / Pro and Pro / Elite Qualifying teams ECLLite – for Lite / Core teams ECLNeo – for Neo teams While we understand the desire to challenge yourself and want to play tougher teams, please respect the divisions as mentioned above for use with each password. The whole point of the password system is diminished if, for example, Core teams use the Pro password, and so on. Please also remember to use only the currently permitted abilities and builds when playing these training games. This helps ensure fair and consistent gameplay across all divisions. Thank you for your cooperation — and have fun out there!
    2 points
  6. Welcome to ECL Essentials! Here you’ll find a concise guide on how the European Championship League (ECL) operates. This includes important information on scheduling and reporting games, transfer rules, and communication best practices. Whether you’re a new team or a seasoned player, these guidelines will help ensure smooth participation in the league. Dive in and get familiar with the essentials! Game Scheduling & Reporting Guidelines Scheduling Games Contacting Opponents: Mandatory: Reach out to your opponents 12-24 hours before the default scheduled game time. Use the SportsGamer.gg Private Message system or, if necessary, other platforms like Discord. Default Schedule: The default schedule is set by the league. DO NOT schedule games on top of your default opponent without prior agreement with said opponent to move the games. Rescheduling: After agreement, use the rescheduling tool on SportsGamer to update the schedule. Only one postponement is allowed per matchup. If you need to move a matchup a second time, please contact support with an explanation and a suggested date immediately. Deadline for Postponements: Notify the opponent by 12:00 CET on the game day if rescheduling is required. Reporting Games Winning Team’s Responsibility: Use the API Reporting Tool for normal games. For disconnected games, use the manual reporting tool for accurate stats submission. Submission Deadline: Reports must be submitted immediately after the games due to EA’s limited game history available online (5 most recent games). Accurate Stats: Maintain screenshots of all stats (overview, events, and individual stats) for the entire tournament for verification. Contacting Opponents Essential Communication: Do not assume opponents will show up without prior communication - always reach out well ahead of the scheduled games, at the very latest before 12 CET of the scheduled gameday Always confirm the game time and servers in advance. Missed Communication: If opponents are unresponsive, notify League Administration (LA). For advice on how to write Support, please read this article. Transfer Rules Transfer Deadline: The deadline for all player transfers is January 4th at the end of the day. Licenses Basic Requirements: Every team must have 6 licenses to be eligible. Teams are allowed to hold up to 3 backup licenses. A backup license can be used for up to 10 games total across ECL 25 Winter and Spring — including Qualification, Regular Season, and Playoffs combined. Do not play a game if a player has a ❌ next to their name on the roster page. Are you still missing your license? A valid license is required before stepping on the ice. Purchase your license here. Need help with your license? Please contact Support. SportsGamer Placeholder Team If you're wondering what the Placeholder team in the standings are at the start of the season: This is a temporary extra team added to the group as a failsafe. This is not a real team and with an 80% probability will not become a real team, so if you're scheduled to play against this team, please ignore it unless told otherwise by the administration. Placeholder teams are removed during the first few days of the season. Season start & Information When will divisions, groups, and schedules be available? The staff is hard at work analyzing the teams and rosters to make sure the teams have signed up for the appropriate division. We aim to have the groups and schedules up as soon as possible, but at the latest, on the evening of Saturday November 29th. Once the schedule is out, please contact your opponent as soon as possible to agree on the first games or reschedule, as instructed above. When does the season start? The season for ECL Lite, Core and Neo starts on Sunday, November 30th. The season for ECL Elite and Pro starts on Monday, December 1st. For more specifics on the dates of the ECL '26: Winter season, see this post. Did we miss something? Please see our Frequently Asked Questions. Still need help? Please contact Support.
    1 point
  7. Remember to sign up your team by the end of the day to secure your spot in the ECL '26: Winter season! The new ECL ’26: Winter season is approaching, and registrations are open for teams and players across Europe for one final evening. The ECL is the leading European competition played in the EA SPORTS™ NHL franchise, featuring structured divisions for all skill levels. Since 2015, the European Championship League (ECL) has been the main stage for competitive eHockey in Europe, bringing together players in a 6v6 format where every position on the ice is player-controlled. With divisions suited for all levels—from newcomers to top-tier teams—the ECL continues to offer a structured and competitive environment for everyone looking to test their skills. This winter marks the start of another competitive chapter in European eHockey. As teams prepare their rosters and strategies, anticipation builds for what’s to come. With registration now open, the new season offers every team a chance to prove themselves on the ice.   The European Championship League (ECL) is Europe’s premier competitive league for organized 6v6 eHockey, played in the EA SPORTS™ NHL franchise. Featuring multiple divisions from Elite to Neo, as well as a 1v1 competition, the ECL offers players of all skill levels a structured and competitive environment. Every skater and goaltender is fully human-controlled, with all games played in EASHL mode on PlayStation and Xbox. Established in 2015, the ECL now enters its 21st season with a thriving community of players. The league also features ECL 1v1, introduced in the ECL ’23 Winter season, where Europe’s best solo players compete for the championship.   Basic information/requirements of ECL: Regional restrictions: ECL is a European tournament format, however, we do not necessarily exclude players located in North America or Asia. A European server will always be used. We reserve the right to exclude teams or players in case of severe connection issues.   Individual requirements: Each player needs to have an account at SportsGamer.GG and create their personal player card.   ECL licenses: Teams in ECL Elite & ECL Pro, ECL Lite, and ECL Core will require their respective ECL ‘26: Winter team licenses in order to play. In addition, every player in the above-mentioned divisions needs to have a valid ECL ‘26: Player License or ECL ‘26: Winter Player License before taking the ice. Players in ECL Neo require only an ECL '26: Winter Neo Player License. You will find more information about the licenses lower in this article. Teams may also register up to three backup players, who can be used as substitutes during the season. Each backup may appear in a maximum of 10 games combined across both the Winter and Spring seasons, including qualifiers, regular season, and playoffs. All backups must be listed on the team’s official roster before participating in any game. The ECL '26 Pre-Season tournament does not require the license   Rules: ECL '26: Winter - Official Rules.     The sign-ups close on the following dates: ECL Elite: 9.11.2025 ECL Pro: 9.11.2025 ECL Lite: 9.11.2025 ECL Core: 27.11.2025 ECL Neo: 27.11.2025 Signups will close at 23:59 CET on the day mentioned unless otherwise specified. League Administration reserves the right to place a signed up team at a higher level than signed up, if deemed necessary for competitive integrity.   Schedule This section briefly describes the key dates for the ECL '26: Winter season. For a more detailed breakdown, see the ECL '26: Winter - Information & Key Dates Regular Season duration: 30.11 - 15.1 Playoffs duration: 18.1 - 28.2* * The exact details for the playoffs and division finals will be communicated once the final number of teams per division is known.       Free Agents & Teams Looking for Players Don't have a team yet? Team looking for additions to your roster? If you are a free agent looking to be picked up, please head over here. If you are representing a team looking for players, please head over here. Need more help? Check out the "How to Find a Team or Players for Your Team" article!   Player and Team Licenses If you're a team looking to use your previous winnings toward a license, please contact support for assistance. ECL '26 LICENSES ARE AVAILABLE USING THIS LINK The ECL Neo division does not require a team license; however, ECL Neo players are required to have an active Player license at a cost of 10 EUR per season. Please refer to this ECL Ranking in order to understand which teams are eligible to sign up for each division.     The ECL prize pool will be determined directly by community participation. Each season, a share of the collected license-fee income is distributed back to players as prize money across all divisions. How it works For the ECL ’26: Winter season, at least 35% of net license-fee income (after VAT and transaction fees) will be paid out as prize money. The initial prize pool estimate will be published at the start of the season, based on confirmed team and player registrations at that time. If additional licenses are purchased during the season, the final prize pool will be adjusted accordingly and disclosed once all registrations are complete. Full-year license fees are evenly divided between the Winter and Spring seasons. Why this structure? Prize pool shares reflect each division’s competitive level and progression within the ECL structure — ensuring that advancement through the divisions is both meaningful and rewarding. The distribution between divisions remains consistent with previous ECL seasons. For more specific information about the division-specific prize pool distribution, please see the ECL '26: Winter - Official Rules or this forum post.     Rule Changes The updated ECL '26: Winter Official Rules are now available. All team captains are expected to familiarize themselves with the rulebook before the season begins. Here's a snapshot of some of the major adjustments/additions compared to ECL ‘25: Spring: 9.2.3.: Players taking the face-off are strictly forbidden from reverse hitting directly following the face-off (though this has been patched and should not be possible anymore) 11.7.: Banned Player Abilities, Builds & Positional Builds section has been significantly updated (newest update October 29th) Necessary links and Prize Pool Distribution information have been updated. Banned Player Abilities, Builds & Positional Builds You can  read about and discuss player abilities and bans here . Are there some rule-related changes we’ve missed? Now is your chance to discuss and suggest what type of changes you would like to see in the rulebook.   PLEASE NOTE: ECL '26: WINTER 1v1 SIGNUPS WILL LAUNCH LATER THIS YEAR.   The ECL ’26: Winter season marks the next step in our ongoing commitment to structured, high-quality European eHockey competition. Whether you’re joining for the first time or returning to defend your title, we look forward to seeing you on the ice this winter. 🔗 Sign up now and be part of the action!
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  8. Hey Gamers, After community feedback, and internal testing, we have decided to add Warrior to the list of banned traits. This decision is based on the idea that using Warrior leads to situations where players are unfairly given an advantage, for example where a player is hit and recovers faster than the player who made the hit. Additionally, there is the possible meta interaction to consider where banning Truculence, but leaving Warrior available could, and from observation of recent games has, lead to a large increase in Warrior use due to it not having a natural 'counter' available to players – tilting the scales in favour of forwards vs. defenders. As stated previously, we have been monitoring the community discussion and while there is an active ongoing discussion about the banning of other traits, especially Sponge, at this time we have only received concrete evidence of Warrior exhibiting game-altering behaviour, and as such we have elected to not include any additional traits in this latest ban update. Our intention by implementing this change before the start of the ECL pre-season is to provide teams with as stable a base as possible in their ongoing preparations for the upcoming ECL ’26: Winter season. As far as other traits go, we will of course continue to examine community feedback, as well as gameplay balance, and revisit if need be, but at present the evidence in front of us leads us to believe that no other remaining unbanned traits are in the game altering position that Warriors holds. ECL ’26: Winter Restrictions After extensive discussion and testing, the League Administration has decided to continue restricting several player Abilities and Builds that were found to have a disproportionate impact on gameplay. The following restrictions apply across all ECL divisions for the ECL ’26: Winter season. 🛑 Banned Abilities All tiers (Gold, Blue, and Red) of the following abilities are banned: Big Rig Big Tipper Elite Edges Hipster No Contest Pressure+ Spark Plug Truculence Unstoppable Warrior Wheels These abilities have shown to create unbalanced or unintended gameplay advantages, reducing the importance of player skill and positioning. Specifically, as a category, we have wanted to slow down the gameplay by prohibiting abilities that add significant speed boosts. The bans help ensure that all players compete on an even playing field, where awareness and execution matter most. ⚔️ Position-Based Build Restrictions To further preserve role balance and gameplay authenticity: Forwards cannot use defensive classes: Defensive Defender, Enforcer Defender, Offensive Defender, Two-Way Defender, Puck Moving Defender Defenders cannot use forward classes: Dangler, Enforcer, Grinder, Playmaker, Power Forward, Sniper, Two-Way Forward Additionally, skaters and goalies cannot use special characters or custom character builds. 🧾 Enforcement Violations of the above bans will be handled as follows: 1st Infraction – Team captain warning + player suspended for 2 games + potential WO loss* 2nd Infraction – Second captain warning + full lineup warning + player suspended for 4 games + potential WO loss* 3rd Infraction – Captain suspended for 2 games + player suspended for 4 games + 2-point deduction + potential WO loss* *A Walkover (WO) loss will only apply if the offending team was clearly informed and continued to use banned Abilities or Builds afterward. Clear video evidence is required when reporting violations. You can view the full ECL '26: Winter - Official Rules here. Looking Forward While the overall ability structure remains similar to previous seasons, the addition of position-based build restrictions represents another step toward a stronger global standard. As always, we’ll continue to monitor gameplay trends and community feedback throughout the Winter season and forward your feedback directly to EA SPORTS. Thank you once again for your ongoing passion and input — it’s what continues to drive the ECL forward. Best regards, League Administration
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  9. ECL ’26: Winter Sign-Ups Open – Time for a New Season of European eHockey The new ECL ’26: Winter season is approaching, and registration is now open for teams and players across Europe. The ECL is the leading European competition played in the EA SPORTS™ NHL franchise, featuring structured divisions for all skill levels. Since 2015, the European Championship League (ECL) has been the main stage for competitive eHockey in Europe, bringing together players in a 6v6 format where every position on the ice is player-controlled. With divisions suited for all levels—from newcomers to top-tier teams—the ECL continues to offer a structured and competitive environment for everyone looking to test their skills. This winter marks the start of another competitive chapter in European eHockey. As teams prepare their rosters and strategies, anticipation builds for what’s to come. With registration now open, the new season offers every team a chance to prove themselves on the ice. The European Championship League (ECL) is Europe’s premier competitive league for organized 6v6 eHockey, played in the EA SPORTS™ NHL franchise. Featuring multiple divisions from Elite to Neo, as well as a 1v1 competition, the ECL offers players of all skill levels a structured and competitive environment. Every skater and goaltender is fully human-controlled, with all games played in EASHL mode on PlayStation and Xbox. Established in 2015, the ECL now enters its 21st season with a thriving community of players. The league also features ECL 1v1, introduced in the ECL ’23 Winter season, where Europe’s best solo players compete for the championship. Basic information/requirements of ECL: Regional restrictions: ECL is a European tournament format, however, we do not necessarily exclude players located in North America or Asia. A European server will always be used. We reserve the right to exclude teams or players in case of severe connection issues. Individual requirements: Each player needs to have an account at SportsGamer.GG and create their personal player card. ECL licenses: Teams in ECL Elite & ECL Pro, ECL Lite, and ECL Core will require their respective ECL ‘26: Winter team licenses in order to play. In addition, every player in the above-mentioned divisions needs to have a valid ECL ‘26: Player License or ECL ‘26: Winter Player License before taking the ice. Players in ECL Neo require only an ECL '26: Winter Neo Player License. You will find more information about the licenses lower in this article. Teams may also register up to three backup players, who can be used as substitutes during the season. Each backup may appear in a maximum of 10 games combined across both the Winter and Spring seasons, including qualifiers, regular season, and playoffs. All backups must be listed on the team’s official roster before participating in any game. The ECL '26 Pre-Season tournament does not require the license Rules: ECL '26: Winter - Official Rules. The sign-ups close on the below-mentioned dates: ECL '26 Pre-Season: 28.10.2025 ( ℹ️ Click to read more) Pro Wildcard Battle: 3.11.2025 ECL Pro Qualifier: 9.11.2025 ECL Elite: 9.11.2025 ECL Pro: 9.11.2025 ECL Lite: 9.11.2025 ECL Core: 27.11.2025 ECL Neo: 27.11.2025 * Signups will close at 23:59 CET on the day mentioned unless otherwise specified. Schedule This section briefly describes the key dates for the ECL '26: Winter season. For a more detailed breakdown, see the ECL '26: Winter - Information & Key Dates Qualifiers: The schedule for the qualifiers will be tight - as usual, to allow the maximum time for sign-ups - so please prepare to play quite intensely during the qualifiers stage. Pro Wildcard Battle: 5.11 - 6.11 (if necessary) Pro Qualifier starts 11.11 Elite Qualifier starts: 11.11 (if necessary) The exact details will be shared once the number of teams participating is known. Regular Season duration: 30.11 - 15.1 Playoffs duration: 18.1 - 28.2* * The exact details for the playoffs and division finals will be communicated once the final number of teams per division is known. Free Agents & Teams Looking for Players Don't have a team yet? Team looking for additions to your roster? If you are a free agent looking to be picked up, please head over here. If you are representing a team looking for players, please head over here. Need more help? Check out the "How to Find a Team or Players for Your Team" article! Get a feel for the action before the official ECL ’26: Winter season begins! Our free pre-season tournament lets both new and returning teams test their chemistry, practice under competitive settings, and finalize their rosters ahead of sign-ups. Participation is open to all — no license required. It’s the perfect opportunity to warm up before the ECL ’26: Winter regular season begins! 📅 Pre-Season Tournament Sign-ups are open until 12:00 CET, October 28th ℹ️ Read more and sign-up for the Pre-Season Tournament Early Bird Offer on Player and Team Licenses Below you’ll find the upcoming pricing of the team and player licenses for ECL ‘26, available from November 16th. For the first few days, you will be able to pick up the ECL ‘26: Winter Team license and the ECL ‘26: Player License (Winter + Spring) for the Super Early Bird pricing listed below. After that, we will offer a slightly elevated Early Bird Price from November 20th and finally regular pricing from November 25th onward. If you're a team looking to use your previous winnings toward a license, please contact support for assistance. ECL '26 LICENSES WILL BE AVAILABLE FROM NOVEMBER 16, USING THIS LINK The ECL Neo division does not require a team license; however, ECL Neo players are required to have an active Player license at a cost of 10 EUR per season. Please refer to this ECL Ranking in order to understand which teams are eligible to sign up for each division. The ECL prize pool will be determined directly by community participation. Each season, a share of the collected license-fee income is distributed back to players as prize money across all divisions. How it works For the ECL ’26: Winter season, at least 35% of net license-fee income (after VAT and transaction fees) will be paid out as prize money. The initial prize pool estimate will be published before the start of the season, based on confirmed team and player registrations at that time. If additional licenses are purchased during the season, the final prize pool will be adjusted accordingly and disclosed once all registrations are complete. Full-year license fees are evenly divided between the Winter and Spring seasons. Why this structure? Prize pool shares reflect each division’s competitive level and progression within the ECL structure — ensuring that advancement through the divisions is both meaningful and rewarding. The distribution between divisions remains consistent with previous ECL seasons. For more specific information about the division-specific prize pool distribution, please see the ECL '26: Winter - Official Rules or this forum post. Rule Changes The updated ECL '26: Winter Official Rules are now available. All team captains are expected to familiarize themselves with the rulebook before the season begins. Here's a snapshot of some of the major adjustments/additions compared to ECL ‘25: Spring: 9.2.3.: Players taking the face-off are strictly forbidden from reverse hitting directly following the face-off 11.7.: Banned Player Abilities, Builds & Positional Builds section has been significantly updated Some final details, as a closer approximation of the prize pool, will be updated to the rules closer to the start of the season. Banned Player Abilities, Builds & Positional Builds You can read about and discuss player abilities and bans here. Are there some rule-related changes we’ve missed? Now is your chance to discuss and suggest what type of changes you would like to see in the rulebook. PLEASE NOTE: ECL '26: WINTER 1v1 SIGNUPS WILL LAUNCH LATER THIS YEAR. The ECL ’26: Winter season marks the next step in our ongoing commitment to structured, high-quality European eHockey competition. Whether you’re joining for the first time or returning to defend your title, we look forward to seeing you on the ice this winter. 🔗 Sign up now and be part of the action!
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