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tbnantti

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Posts posted by tbnantti

  1. I don’t think it’s as clear cut as merely taking a look at what others use would make it out to be, for example SJK successfully utilizes other player classes amongst their forwards. I think people use PWF now because they have always done so + if your opponent uses PWF’s, at least you’re not ”giving your opponent any leash” by using a possibly inferior build. Everyone should use whatever feels most natural. I switched from playmaker to PWF in NHL 17, and while at first it definitely felt very clunky, I feel like it is the best build at the moment. Jumbo isn’t bad either, though. 

    • Like 4
  2. 2 minuuttia sitten, Lainzndr kirjoitti:

    Well, they did also announce the games as such (not in discussion with our GM, but in this thread): "Lite Playoffs Semi-Finals games 4 & 5(?)". Not "game 4". That leads a few people to believe that they "covered their backs" if the first games outcome didnt suit em. If someone reads that as "Oh, perhaps they feel a bit tired after the first game", especially since the always wants to play late games, good for them I guess.

    Again, I'm not outraged over the ruling. I'm surprised, however, that people don't seem to have any problem with that. But I guess they think that it's fine as long as it dosnt happen to yourself....? Kewl

    I would understand 5(?) to mean a fifth game is to be played if both teams agree to it. They didn’t.

    I guess we’ll just have to agree to disagree on the matter. 

    • Like 1
  3. 2 minuuttia sitten, MartindalexC kirjoitti:

    The thing is though playing two games is essentially implied, sure you can argue that it was never discussed but at some point you have to take into account the fact that the two game minimum is pretty heavily assumed by all players I'd wager. Ergo the onus to say that there's gonna be more / less games resides completely with AF. 

    For regular season, yes, I would agree.

  4. 3 tuntia sitten, Lainzndr kirjoitti:

    Well, I agree that they didnt break any official rules since appearantly there arn't any rules in place at this time to hinder this. However, you and I have been in this scene for the same amount of time, I think, so tell me; have you ever played just one game when setting a date up with another team, especially when it seems like a lost cause to set another date the upcoming week? They're complaining that the clock ran away and it was too late to play a second game, yet all of their last 8 games were played around the same time, plus that they now want to play three games tonight, starting at 21:00 CET.

    I find this hilarious and pretty obvious.

    Good luck tonight, AF!  Lets put this behind us and play some NHL instead.

    I have never played just one game, but I still don't think it's outrageous, especially considering it's the playoffs. I have been part of gamedays where the games have been completely rescheduled at the last minute, though, which is somewhat comparable. 

    Like miiso said, it's a bit odd but nothing to get outraged over. 9_9

    • Like 4
  5. I don’t see a problem with playing just one game if nothing was agreed up front. I don’t know why one would categorize it as a ”loophole”. The wording in the rule should state that captains must agree to x amount of games when setting them up. If no agreement is made, one game would be the minimum. 

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  6. I don't see a point in placing obviously stacked in lite only to destroy the teams, as it goes completely against the idea of the divisions in the first place. I know the staff underlined the desire for a certain type of longevity with teams, but I see that as merely limiting the competitiveness of the game. However, in order for this type of system to be possible, there has to be a specific way to rate teams and their level. There are various different ways to do that, but the simplest way would be to assign personal ratings to players and when a certain threshold is reached when the player ratings are added up, the team is granted access to Pro if there is room.

    Say, playing x games in elite the previous season grants a player y rating. On top of that, if he's a forward and finishes in the, say, top-20 in points, he gets z points on top of that. Have rules like this for every position, where the player ratings are in black and white, something tangible to judge a team's ability objectively. This is obviously just a rough example to give you an idea of how a team rating could be achieved through personal performance. 

    I do understand that some players in lite would actually relish the challenge of facing excellent teams in the lowest tier, so their voices should obviously be heard as well. 

    • Like 12
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  7. I've only played the game for three days, EASHL mainly, but I do like the changes they have made. It feels like the "bubble" is gone when you're stickhandling. Last year, if you got behind the defender with the puck, there was no way he could come back from it as you could just protect the puck away from him at a slower speed than the defender was going.

     

    The stickhandling is a lot slower, and could maybe be a bit faster, but I don't think it's that bad of a thing if it stays this way. Way less one-man show puck protection non-sense to find an open passing lane. 

    Practice mode will definitely come in handy once the full game comes out to memorize the new dekes. 

    The way the game plays currently promotes a teamplay oriented approach to the game, especially with the chop being nerfed. You can actually use saucer passes more, especially in the neutral zone, which is good and allows for a more creative approach.

    L1 is ridiculous and something has to be done to remedy that. I wonder if it's used by the NA teams, or if it's a EU thing.

    • Like 8
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