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tbnantti

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tbnantti last won the day on October 19 2025

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  1. I do agree that everything locked behind a paywall should be banned, whether it’s S1 or S2 items. I was under the impression S1 items were granted to everyone after the season ended. Items locked behind a paywall are pay-to-win in the very definition of the term. If someone starts the game now, they must pay to get access to the items. Anything other than cosmetic items should never be locked behind a paywall, progression or battle passes. I also agree with Anton that if the same system is in place in NHL 27, all tournaments should be ran with no abilities.
  2. Pay-to-win doesn’t mean you must pay. Amongst other things, it means you can skip the grind if you pay. I think it would be a good idea to let teams play with the abilities they want to if both teams agree to it.
  3. Weren’t the previous season’s XFs granted to everyone after the season? And it’s not me, I don’t care either way. I’m just confused about the community response as I would have assumed everyone would have been against pay to win. But I guess HUT has fried our brains in that aspect. 😅
  4. Must have missed it. 10€ per ability is even more insane. Sure, everyone had time to unlock the abilities but that means they have had to not play password games and play the game enough to do so. Why would people need to be punished for not doing so? In what world does it competitively make sense you have to spend money to become better in the game? I think it would be better to ban them all at this point as well (which is the case for next season if I’m reading the post correctly).
  5. It was ~40€ last I checked. Of course you’re not forced to buy anything or even add attribute points to your player but if superior abilities are locked behind a paywall the game becomes pay to win.
  6. I’m confused about the community response. Having to pay 40€ for abilities is insane.
  7. Enforcing this would be an overreach and teams will still use the most widely used password if they can’t find a game. So while it’s a nice idea, the community will carry on doing what they’re doing.
  8. I don’t know anything about playing goalie but every time a goalie saves a shot (usually a onetimer) on a wide open net that ”should” be going in, red sponge activates.
  9. Hey hey hey no need to cook me i just wanted to talk about things i’m passionate about
  10. I didn’t read this thoroughly but something about eating ass? I’m partial. 🤝
  11. Wheels I think should be an easy ban since it’ll be used by ~everyone if it’s not, and used by no one if it is banned so either way it’s the same outcome but banning it provides more versatility to the builds. Truculence is way too powerful and I would prefer seeing it banned. It slows the game down and hitting works well enough without it. Unstoppable force is a broken mechanic with the ability and should be banned. If not, it will be ran by a bunch of teams. Those are the three abilities I would like to see banned at least. The others I’m fine with (at least for now).
  12. Setelikerho looking for starting C for the upcoming ECL Pro season. Msg us on PSN/Discord/here.
  13. The decision as a whole is ”fine” for me, but I do agree with the points Pena made about the arguments not really working. In any democratic process only the people who actually vote are taken into consideration. Everyone has the chance to, and if you don’t, you obviously don’t care about the matter or the outcome enough to cast your vote. That means the people who don’t vote are fine with any decision. Like I said, the decision is fine, but you could have just said this is what we wanted to do and own it instead of this irrational argument about not possibly reaching everyone.
  14. Respect the blueline looking for G for FCL
  15. What? Gameplay mechanics like this in other titles is exactly what the X-Factors were modeled after. Ultis, different abilities in different player classes etc. As for the other part of the msg, the best will still be the best irregardless of XF. This debate is about the gameplay experience.
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