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iSvamp last won the day on September 13
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iSvamp
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vNexs - ECL PRO IN: @LukasGudinge (LD) With the final piece now in place, our roster is set for the upcoming ECL season. Goaltenders Benjamint737 SeboLHD Defensemen S-S-vamp Gudinge Forwards Artusjo Veronneau Dippen04 EDHOLMINHO ------------------------ Alongside our ECL PRO team, vNexs will also be represented by two squads in ECL Core: vNexs Faxes vNexs Wisemen Those rosters are also shaping up nicely with exciting new players joining the teams. See you on the ice - and may anyone running TRUC forever be cursed with sour milk at dinner, soft gifts at Christmas, and rain on every single vacation day in the summer of 2026
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95% of this community won’t even read this. But 9 out of 10 teams we faced tonight had players running Truc – even in PRO and below. Let’s be clear: that ability is garbage. It ruins every single game from the moment the puck drops. It doesn’t matter if it’s Friday, Thursday, or a random night in the middle of the week – stop ruining the gameplay for everyone else. Spread this within your teams. A gentleman’s agreement, so to speak.
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Honestly, it’s quite simple if the upcoming season is meant to be played primarily on player and team skill. The logical approach would be to only allow Elite Edges, regardless of tier, and perhaps Endurance. A lot of people here are reacting to X-Factors that provide speed boosts, and I agree with Jani on this: the META is something we inevitably force into existence. If forwards use abilities like Wheels, then defensemen are essentially forced to counter with the same, which ultimately leads to everyone running identical builds when ECL begins. This can be avoided by simply removing Wheels and any other X-Factors that create unnatural speed boosts, because there will always be ways to exploit them, as shown in the clips shared earlier. Elite Edges, on the other hand, provides a natural improvement to movement. Allowing the most mechanically skilled players to use it doesn’t give them free offense, it simply rewards skill in terms of what each player can execute. That’s fair, because it’s available to everyone. Different players have different ceilings, and that’s how it should be. In the end, championships are won by the best team play (Last Dance), not by one individual dominating like in the lower divisions. The criticism of Truculence is also completely valid. It’s broken in this game and frustrating to face, whether you’re a forward or a defenseman. Even body checking in general feels overtuned, no matter the attribute. But that has always been the case since NHL 09: with speed and timing, hits land. At the same time, there’s this strange culture where everyone insists on using 72.5 kg builds while expecting to be physically unbreakable. That contradiction is part of the problem. Players choose to sacrifice weight for speed, yet still expect to be rock-solid in physical battles. What strikes me most is that very few forwards in this discussion even consider banning anything other than speed boosts or physical dominance. What about Quick Release or other shooting-boosting abilities? Do we really need them? Season after season, we’ve shown that scoring rates don’t actually drop when we remove those perks. I analyzed last season to see which teams lost offensive production after losing their gold abilities in NHL 25. Only one Elite team saw a noticeable decline, and it was significant. Every other team performed better, likely because they played a different type of hockey that leaned more on team play. If the goal is to create hockey that resembles the real game and rewards teamwork, then the best model is what we had in NHL 21 and 22: let the meta be Elite Edges, not a collection of boosts to speed or shooting. I understand this will cause a reaction. Scoring goals is fun, and some players probably feel they’ve become better scorers in this version of the game thanks to Quick Release. But if forwards are allowed such handicaps in front of the net, then perhaps we should allow Truculence for defensemen—and for defensemen only. The defensive side of the game is being overlooked too. Poke checks are weak, and NHL 26 enables extremely fast passing tempos. Yet we accept that forwards can run abilities that literally reduce a goalie’s save percentage. Shouldn’t that be just as important to discuss? Too often, these debates focus only on offense, when they should be about the whole game. In a tournament played for money, at the highest level of eHockey, we should aim for as few handicaps as possible. Games should be decided by team play and individual skill, not by artificial advantages baked into the game. I genuinely don’t understand why a top player would need a shooting boost in the first place. Using Quick Release is the equivalent of running an aimbot in CS, and Truculence is like wearing reactive body armor. We should strip it back and run tournaments where the only X-Factors allowed are Elite Edges for natural movement and Endurance to maintain tempo. Everything else should be removed. That would allow players to once again use any length or weight they want without being locked into a narrow meta. It would force people to think deeply about their builds, and success would come down to skill and hockey IQ, exactly as it should.
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
iSvamp replied to Robsom's topic in EASHL Teams
vNexs (ECL PRO) is searching for the final piece of the puzzle ahead of the upcoming season. We are actively looking for a starting Left Defenseman to complete our roster. Current lineup: Dippen04 (C) Veronneau (RW) Artusjo (LW) S-S-vamp (RD) Benjamint737 (G) SeboLHD (G) Edholminho (All Pos) If you have previous experience in ECL PRO or higher, or have delivered a strong season in ECL Lite, don’t hesitate to reach out via DM. We currently have players on tryout, but we want to scan the market one last time before finalizing our team.- 4865 replies
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
iSvamp replied to Robsom's topic in EASHL Teams
Up (vNexs ECL PRO) - https://chelhead.com/view-club/common-gen5/109820 We are still looking for: Center (Starter) LD (Starter) G (Starter) Currently, we have: RW RD LW 1 Backup G and 1 backup for all skater positions are also in place.- 4865 replies
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
iSvamp replied to Robsom's topic in EASHL Teams
vNexs (ECL PRO) is recruiting for NHL 26 We’re currently looking for players to join our ECL PRO roster ahead of the NHL 26 season. vNexs is an established organization with multiple teams under its umbrella. All of our teams share the same Discord server, where we hang out, run mix-team scrims when main rosters are short, and just enjoy the game together. At the moment, we’re about 50 players on the server, with around 16 of them being part of one of our official ECL rosters. Last season, we operated three teams: Elite, PRO, and Core. For the upcoming season, we’re expecting to run two teams (Maybe three): One in ECL PRO One in ECL Core (One in ECL NEO - TBA) Our Elite team spot will be taken over by Inception, and vNexs will continue in ECL PRO, filling the slot previously held by vNexs Academy. The mission of the PRO team is clear: To be a stepping stone for young and promising players aiming to break into the Elite Division. If a player gets the opportunity to move on to a stronger team — we’ve done our job. If a player uses us as a bridge between lower division teams and the top Swedish ECL teams — that’s exactly what we want to provide. We are currently looking to strengthen the PRO roster with the following positions: Center Left Defense (LD) Nationality is not a limiting factor. While we primarily scout the Swedish market, we are absolutely open to skilled players from Finland, Germany, Latvia, or anywhere else. Ideal candidate profile: Aged between 15–25 Preferably with experience from at least LITE+ Players from higher divisions are also more than welcome to reach out! If you’re interested or want to know more, don’t hesitate to contact us! ------------ If there’s any Swedish team in ECL NEO interested in becoming part of our organization, feel free to reach out to me here or on Discord.- 4865 replies
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SSK got 2 points against us. Not 1.
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Great article! But a correction regarding the text about us. "They're 5-5-0 in their last 10 games, and they've only earned maximum points in one series all season" I think we won both games against HEIMO as well. (6-0, 4-1) This stuff is incredibly fun to read about!