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    JoonaIceman

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    JanneK.

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    MartindalexC

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Popular Content

Showing content with the highest reputation on 07/20/19 in all areas

  1. Free Dman. Used to play LD but can play RD too. Moved from Xbox earlier. Played for Saucer hockey last ECL... This was a drunk post after I got kicked from our whatsapp group..
    2 points
  2. NHL20 is coming and I'm still looking for a club where I can help to reach the goals, but als learn and develop as a player. I'm a team minded Defender, who can also play forward, if needed. Unfortunately I'm a english/german speaking player, but I'm willing to learn specific commandos in another language if needed. I'm looking for a settled club and a "long term-contract" in lite or pro.
    1 point
  3. Hi NHLGamers! Earlier today EA released a gameplay trailer for NHL 20. Among the 'innovations' shown were: RPM tech 2.0, Signature shots, Contextual shots, Explosive transitions, & finally Goalie intelligence. Of the five innovations, around 2.5 have been already been loosely shown off by EA previously in the reveal a few weeks ago, namely the new signature / contextual shots, as well as some improvements made to the RPM tech which debuted last year. Anyway, the trailer in question is available just below so let's get straight into that... Per EA, here is the rundown for the RPM Tech Speed & Shooting as shown in the trailer: In addition to the RPM tech, they also released a "deep-dive" regarding Goalie Intelligence. Once again, this is per EA. NHLGamer SHORT TAKE The puck pickups have been one of the most debated subjects in recent years, although almost annually promised to have been improved, very little has actually happened on that front. RPM tech was an exciting and positive overhaul of the skating in NHL 19 and can be expected to greatly increase the flow and speed of the game now that it's being implemented in shooting and puck pickups too. Goaltenders will also receive some new tools to combat rebounds and crease bounces too - a much welcomed addition. In the end, it comes down to how well these animations respond to surprising in-game events. We'd expect nothing less than for our community to work out these kinks and provide some valuable feedback in order to fine-tune the end product eventually. Finally, we'd like to provide you guys an opportunity to ask some gameplay related questions. Eight of the EA Game Changers had an opportunity for a hands-on experience with the game in the development phase at the EA HQ in Vancouver. @Kenu as our inside man made the trip in late April and might have some insight to your questions. Shoot your thoughts and questions in the comments section below!
    1 point
  4. Free G looking for a pro/elite level team for next ECL and other future tournaments. My playercard: https://nhlgamer.com/player.php?playerID=35 PSN: JANURI98
    1 point
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