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  1. txmbo999

    txmbo999

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    FlyerKungen

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    Brainrovsky

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Showing content with the highest reputation on 11/10/25 in News Record Comments

  1. Can u @Brainrovsky @saaggssy send some clips when ur playing next time about those bs goals with quick release? Havent seen those happen in my games and nobody else dont see quick release an issue.
    7 points
  2. I sometimes play a goalie. I don't care about abilities, you can ban them all.
    1 point
  3. Hi guys, just want to put my 2 pence in this conversation, I think the current bans that have been set out are good I don’t agree with banning goalie perks the game has enough bullshit against goalies without taking away the only thing that counters some of the bullshit! I personally don’t use dialed in and if goalie was so easy there would be top goalies everywhere and we know that isn’t the case. Quick release is crazy and can counter every single ability the goalie has.. if goalie abilities were broken most games would be low scoring tight games (im not saying they’re not good abilities) but they’re needed especially against stupid shit like beauty backhand the main broken abilities have been banned and the season ahead will be a tester to see what needs tweaking!
    1 point
  4. Can someone give me at least one good reason why you still allow X-factors at this point, when you’ve already banned eleven (?) of them and restricted builds by position? These days I don’t really care what SG does, I just play, but I’m genuinely wondering. Back in the day, I voted to either ban all of them, ban none or ban only a couple of the most overpowered ones. But this current approach of banning around 75% of them and letting the rest stay just doesn’t make sense. Yes, some of them are more useful than others, but the main idea behind all of these traits is the same: they’re basically stupid superpowers breaking the game mechanics. If you ban traits like hit boost, better balance and ones that generate extra pressure from spamming shots, then why on earth do you allow auto-saucers, speed boosts on pass reception, 2x endurance and whatever else is left? Yes, you can probably answer that by saying the community hasn’t complained enough about those perks being overpowered, but now we’ve reached that point and this is exactly what we knew would happen once you started banning traits one by one. You’re basically leaving breadcrumbs on the table. No hate, it just feels like there’s no logic behind it anymore.
    1 point
  5. Ban all abilities 6s aint designed to be played with abilities, only hut is
    1 point
  6. Ban them all. The most competetive and fun way to play the game.
    1 point
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