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Popular Content
Showing content with the highest reputation on 10/24/23 in all areas
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Mayhems : in: koleslaav_ ( @xColeslaww ) Matilaiska_ ( @Tukexi ) Welcome guys 🔥25 points
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@Saviinainen Considering Truculence I agree that it does not give you a bigger advantage for the hits itself this year. But as a player getting hit you lose way too much stamina and energy in my opinion. If getting hit you have enough disadvantages without Truculence.5 points
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5 points
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Imo there is no need to ban any gold or silver traits from upcoming tournaments. Even golden truculence is clearly not that good than last year and it doesnt give you that much edge. Same thing about big tipper, this year you just cant stand in front of the net all the time because finally players are able to bump opponents like in irl hockey, i love that as a D (still that bumping needs little fix/nerfing because sometimes game looks like wrestling in front of the net :D), you need to go there with well timed movement. I think this year every traits are much more balanced than ever. Only things which should be banned are those "special builds" like Moonlight, Bones, etc.4 points
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Heipsun! Elikkäs keskushyökkääjä olisi vailla seuraa. C roolia tullut pelattua koko uran mitä eshl pelejä pelannut, joten se tontti luonnistuu! Coressa meni viimekausi ja on sitä useampi kausia tullut Litessäkin hakattua. Yhteydenotot täällä viestin välityksellä mikäli juuri sinun joukkueesi Centteriä kaipaa! Psn: TenkaRolle https://sportsgamer.gg/players/4556 Rauhaa ja Rakautta! In English: Free C Contact: Send me message here4 points
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4 points
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NOSTREETSPORTS IN: @Tumuttaja (xxHise) @Jokke (JokkeRNG) @Gaabrieli @aaksu17 @KarzaFIN @EPIZOR (Meemi_) OUT: @Randomjanne @sambleri @Joiteris @Margoes (maqruusi) @maatti64 The rebuild is complete! I want to thank the old players, especially Sambleri and Janne for their leadership. now it's time for me to take the reins🏄🏼♂️4 points
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I feel like Gold Truculence is the only Ability that should not be allowed since Hitting is too overpowered anyways. Apart from that - and especially since Close Quarters has been nerfed - I totally agree with @Rimpe3 points
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I feel like there are no reason to ban anything right now, except maybe the pre-made builds (Bones, Moonlight etc).3 points
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Free lw/rw for ECL looking for top lite or pro Contact me here or discord2 points
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Free lw/c for future tournaments. Can play other positions too if needed. contact here or psn jmaisema https://sportsgamer.gg/players/82272 points
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Free Ld/Rd/C and maybe G for a team, prefere lite+ contact me here or discord (Zwelitz)1 point
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Free Lw Rw or C for upcoming tournaments. contact me here or psn easychasniper21 point
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Lw etsii Suomi joukkuetta neo, core ja lite joukkueista. Dm psn: LoCo_JoNe11 point
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Free LW Ideally looking for a backup position since I have also other things to do besides gaming. Virtual hockey should be fun so I'm looking for a team with a chill and fun atmosphere! Contact me here or on PSN ROUHEEE ROUHEEE - Player profile - SportsGamer1 point
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DEG eSports (Lite and GCL1) searching Winger (LW or/and RW), who also knows to play defensively The official eSports Team of the Düsseldorfer EG is searching a powerful offensive addition. We will have some benefits out of the professional team in the german hockey league (DEL). You should bring minimum solid Lite-Experience. It is possible for us to talk in english. Please contact me for more details or a tryout. Kind regards Daniel1 point
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1 point
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After a year hiatus, im ready to jump back in, looking for tryouts in neo and Core 👍 (d)1 point
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still searching if interested to try me out, backups not interested unless in high lite or pro team or pro qualy team.1 point
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1 point
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Free LD/RD Looking for team contact me in Psn: I_KITSUN_I or Discord : i_kitsun_i1 point
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1 point
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Bis Einer Weint is looking for players for upcoming ECL and GCL 1 Forward 2 Defenders 1 Goalie you should have experienced at least from core but it’s not necessary and you should speak English for more info contact me here or psn i_Lykke_i or discord i_lykke_i#17181 point
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…sooooo I did some stats! At first I was just interested who was right on what’s gonna happen if some X-Factors are to be banned – the comment section was on fire before ECL Spring Probably the easiest way to check it was to compare the ECL 23 Winter & Spring stats in the Elite Division. I chose to analyze these equal sample sizes by average aggregates from both leagues: Regular season games only Forwards: TOP50 skaters in Points total (manually deleted defenders from that list) Defensemen: TOP30 in Games played Goalies: >14 games played Let’s go through the banned abilities one by one and see what the numbers look like. All Data © SportsGamer “If you ban Close Quarters, you need to ban goalie abilities too” If the goalie abilities remain the same, less shots go in when CQ is removed? Well… kinda, yeah! Forwards certainly had less point production and a lower shot percentage while goalies had better stats across the board after the ability bans. Especially breakaways SV% increased significantly, though goalies face far less than one breakaway per game on average. But does it mean that the goalie abilities are too OP? A 0,7 %-unit increase in SV% might not be it. Some goalies made the argument that “banning CQ removes the shit goals” and that seems to be the case by the numbers. Some personal observations: at the time of the ban polls and heated conversation, nobody was using the Shnipe or Make It Snappy traits and probably didn’t realize that those would, to some degree, balance out the end result. Goalies have used the same builds all the time. “Banning truculence makes the game more enjoyable” This one is a tough one to solve in numbers - how do you measure enjoyability? Some said that you lose the puck constantly on small bumps and the energy loss is devastating. So, let’s look at it this way: did defensemen have less hits and takeaways? Did the forwards have less giveaways and more time with the puck? LOL the decrease in hits for defenders! Man I wish there was a record for pokes… Or if someone actually knows what the “interceptions” stat for skaters is, please let me know if it also counts for pokes and not just intercepted passes. Defenders’ takeaways remained the same, only a 0.05 increase per game and could be the result of the meta change, I don’t really know. Also, the TwP/G is up by 13 in-game seconds – more control breakouts? Less forecheck? Let’s keep in mind that not only defenders were using Truculence, quite a few forwards had it equipped as well. Forwards had the puck for 5 in-game seconds more and gave away the puck slightly less per game. Those average aggregates aren’t much but proving a point: the game is more enjoyable for forwards after the ban. “Big Tipper” No-one was against banning the Big Tipper ability. After all, deflections aren’t done manually and banning the even more superior deflection abilities seemed like a good idea. Unfortunately, there isn’t a stat for deflection goals, only the deflections per player. A deflection usually comes from a defender’s shot attempt resulting in an assist for the defender – is there a decrease in assists for defensemen? Let’s take a look…. Interesting to say the least! Defenders shot the puck far less per game but their shooting % went up by 2 % and scored nearly equal amount of goals per game - did the meta change to defenders joining the rush more? Or did they shoot from the blue line as usual but more of the shots weren’t tipped and went in straight? I prefer the latter. This one I find even more interesting: the amount of deflections per game for centers across different leagues. Even without Big Tipper, centers were making far more deflections in Spring vs Winter; tips are very good even without the extra ability and Elite teams know it. The meta change is even more evident when you look at the historical change from NHL22 to NHL23. League-wide stats Δ% means the % difference from the row above When comparing NHL22 to NHL23, I think you can see the “more fun” aspect here. The penalty minutes were down by a massive margin, causing more up-and-down even strength hockey to be played. Shot attempt totals show how the deflections had a huge buff and the gameplay changes buffed offense. The huge increase in hits shows how dominant Truculence before it was banned, resulting in total hits being lower in 23 Spring than 22 Spring. Conclusion of the ability bans Banning the Close Quarters ability had the biggest direct impact of all the bans. It buffed goalie stats and nerfed forwards’ shooting percentage, but it was also the easiest to calculate without a huge margin for error. The previous meta was replaced by a slightly more balanced meta, one could argue. Without Truculence defenders had far less hits, which however didn’t result in any less takeaways. Forwards had the puck for longer and didn’t give away the puck as often. The ban definitely took away the "crazy hits and bumps that make you lose the puck" but hitting is still a big part of hockey. Deflections are somewhat OP even without Big Tipper ability and the stats confirm it. Bonus stats for shits and giggles: “NA vs EU” 🔥 These stats won’t tell you who is better, NA or EU, but they are here to showcase the different playstyles of NA and EU. In NACL 23 Winter the skill difference between teams was quite massive, which means that the top teams in NA scored far more against the bottom teams than in ECL Elite. I think it would be better to merge ECL Elite & Pro (maybe even Lite and Core) team stats together to represent EU as a whole and then do the comparison - maybe even decide who’s better - but I didn’t have the time to do it. Maybe next time!1 point