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Showing content with the highest reputation on 03/22/23 in News Record Comments

  1. I'm not sure if I'm a fan of this or not... I think it's great that we at least try to see how the game feels without these abilities. ______________________________________________________________________________________________________________________________________________ I love to see Truculence banned tbh because it will (probably) make the gameplay experience much more enjoyable for the skaters. Big Tipper is just a mess and you can still score on deflections so that's fine for me. Close Quarters - I don't think that it should be banned after NHL 23 because when you are close to the net I think it should be tougher as a goalie to stop pucks - Just as in real life. But I voted for it to be banned to see what the game would look like without it. (Sorry) Unstoppable Force - It was good to ban it to create a balance with banning Truculence. Ban goalie abilities? I don't mind. I still use the same stance/abilities and I'm not even sure if it helps me or not. ______________________________________________________________________________________________________________________________________________ Moving forward - I understand that a poll is an easy thing to begin with taking a step to ban abilities but I would suggest to the release of NHL 24 that SportsGamer create a group for Elite/Pro (also a group with the Lite and lower divisions) representives from each team to evaluate eHSM/SCL/ECL. To create a fair view of how it feels as a player and work together to be onboard with directions of where we are heading into the future. With that being said - Good luck to everyone participating in eHSM, SCL and ECL!
    16 points
  2. The good players in NHL 16 - NHL 21 didn't need Close Quarters to score goals.Players like Flyerkungen, Puantso, Dominointi, Patzlaf, Pleemaker, Eki, Tbnannti, Indi, Benitto, Bugemir, Adetikki destroyed worse team with worse players, no matter what. So, why do you need this today? And back then could the goalie just stand still in the net to take pretty much every puck that they faced. But we still saw a lot of goals when a better team faced a worse team. I can't really see that the goalies are better today than a goalie (like Cappe) were "then" in NHL 19. (I honestly thought that you finally became a good player in the last ECL. Still obv a potato as a person, but still a good player. Or was it all about the abilities? 😉) So I honestly don't understand why the good players whining about that the Close Quarters are gone. I do understand that it's nice to have something that helps. But hey, this is also a thing that helps the bad teams out there, this will most likely create a bigger skillgap again. Which is positive. Isn't it? No one used the Close quarters 16 months ago. People started to use it in the middle of the first ECL in NHL 22. Isn't it just about that people just are pretty useless in general to find good builds by themselves? And it's just easier to grab a build from Nikkedangles via a screenshot? Like, have u ever tested to add some points to "wrist-shot power"? Trust me, something happens with your wristshot when you adding some points to that category and you reaching a level above 78. Even I started to shoot trough goalies at the end of my career after a "little tweak" on that category. And hey: the michigan trait, with puckcontrol over 91.. ❤️ 😵😵 And the No contest trait in front of the opponents net. Rip dmans at rebounds. 🙏 All alone - underrated shit!
    7 points
  3. Purley my opinion and no offence to anyone: If this is attempt to balance the game, then all abilities should be banned. Otherwise this looks like adjusting the game in favour of one part of the community. Banning all abilities would give the most competitive and balanced game in my opinion... While I do agree most of the abilities are OP, but that's why preparing for games involved a little more thought to it to decide how you should play against different opponents. It also kept everyone 'on the edge' facing gold BigTipper or Truculence and teams had to adjust their defensive/offensive strategy. That made teams leave their 'comfort zone' and actually sweat playing weaker side. Example: If my team, as an underdog, facing a lot stronger side decide to play defensive game clearly knowing our only chances to grab a point or win are using counterattacks and a lucky big tipper in front of the net then we would use this strategy. Now with new restrictions this option is eliminated. Example 2: If my team, as stronger side, facing an underdog with mentioned abilities we had to rethink how we will play and quite often these were close games where we had to adjust our gameplay which always brings more excitement to the game. Anyway, good luck in the new ECL season!
    2 points
  4. Rip anything that isn't meta I guess, the poor PWF gets nuked into the ground. What is peoples obsession with just stealing NAs list without even questioning it? Nobody in pro/elite, besides maybe muki, puantso and plee, plays like them or frankly wants to play like them so it seems pretty pointless. Before literally anyone ran truculence, unstoppable force was used by like 1 person and is now banned for... reasons? But elite edges, the most overpowered trait by a mile and the only one that is straight up required and forces people to use the pmd over literally anything else is fine? Not banning elite edges if fine but wtf Is the point of banning unstoppable force.
    2 points
  5. You can't expect to score using the same builds that were only able to score based on a busted xfactor, so yes using a 72 / 82kg pmd now will be harder to score with - but that doesn't mean goals will necessarily be harder to come by. Want a harder shot? Make your guy heavier and sacrifice speed / acc / agility, or just dump more points into the shooting attributes. Alternatively, use a sniper so you have a harder shot by default. This is not a hard conundrum to solve imo Other player types exist.
    2 points
  6. THANK YOU, would love option 2 personally, whats the point of banning Close Quarters and showing green light for the One Tee? Need to do something for goalie abilities for sure if CQ is banned. Who makes these decisions hello? We have a tournament in progress where only elite edges are used, these decisions were made quite quickly, i think me and many more elite players aswell would liked finish the tournament first and hear opinions after that.. People will most likely use now make it snappy as secondary ability, same effect than CQ, i dont really get this CQ ban.
    2 points
  7. Honestly - can't agree more. The game is the game. Period. If you can't win one way - experiment with another. Or if you want to keep it completely fair - ban all abilities. Do LA consider themselves better developers than EA? Better at balancing? I guess time will tell. Annoying that the lobby who pushed this through seem to have a monopoly on "how the game is supposed to be played" - and anything that differs is a threat to be eliminated. Whats next? Do you want to ban "Snipers" as well after the NA-(almost)sweep in the finals? It's bullshit.
    1 point
  8. CQ is uniquely oppressive to goalies so glad to see it banned, it's so demotivating letting in goals that you're correctly positioned for and should be easy saves but somehow go in anyway, sometimes even through your equipment etc. now I've also seen the flipside with the ridiculous mr fantastic saves and I agree that sucks but if you start banning goalie abilities you're just hamstringing the already horrible goaltending that's been in this game since last nhl even further. I think the best solution if you want to ban goalie abilities is to ban all shooting abilities as well, from the few EEO sauna games I've played I actually find it to be the best experience from a goalies perspective as it removes most of the bs goals created by x-factors and provides relatively consistent gameplay so would prefer that option OR just don't ban CQ so pretty much this: also big fax
    1 point
  9. If the folks over at EA are not capable of rebalancing the broken boosts mechanic, nobody is. Next ECL we will again see identical builds as something else becomes the new meta. Just leave it and accept the shit gameplay, or dump boosts entirely.
    1 point
  10. WHAT I FEEL ABOUT BANNING ABILITIES First of all i have to say that my opinions comes fully from goalie perspective. Ok lets start with the easy question , did all/some abilities need to be banned? My opinion to that question is yes. CQ , Tru , BT , and UF are way too OP in this game. As a goalie , specially BT is absolutely unfair towards goalie , and also CQ is unfair in my opinion. Banning these abilities hopefully take away some of the "meta" builds , and forces teams to make builds suitable to their own playstyle. So what about goalie abilities , should they be banned also? When i think about it , i think only banned ability should be the tipper. Goalies are really underrated as making different builds already , only 3 starting builds , and to be honest , maybe only 4-5 abilities what we use. Nobody uses any kind of skating abilities or stamina boost abilities ,or if someone do , they are in like 10% out of 90. If they ban Goalie abilities , it takes big slice out from the goalie builds. So what about the effect of banning abilities? My opinion is that banning these abilities will change the game positively. If you want to tackle or bumb you need to put points in to the strength and tackles , with cost of something else , if you want to snipe , you need to put the points to accuracy and shooting strength... Are goalies going to be OP without the BT and CQ? I think not. Actually i hope they are going to be much more balanced now. If you are below average goalkeeper against good puck moving team , i think it wont make difference if u have abilities on or not , they will find the way to score. Two good teams against eachother ---> games will be much more interesting to watch when you actually see that it wont be so easy to score with CQ , or BT. There will be allways bounces , but i think this well decrease those bouncybounce goals. Hopefully this will raise some conversation , without any hate or etc. Put some thoughts , but dont judge without playing with these rules !
    1 point
  11. After banning CQ, something must be done about goalie abilities. Sure, you can say you can run a sniper build or dump points in shots, but the fact is you NEED those points for speed and acceleration because that's what the meta is. You need chances first to even attempt to score goals. The same logic could be applied to goalies if their abilities were banned: if you want to save snipes, put points in glove/blocker high. They don't have to make such a decision now. Goalies are already terribly OP on straight snipes from the slot. I don't necessarily think the difference will be as major as people are making it out to be, but if we're going to start banning abilities we should do it the right way.
    1 point
  12. Might be the right time to open eyes, goalies are good af atm with their abilitys and they make desperation saves everygame even tho that shot should be in net. And now Close quarters are banned which was our only help to score goals in front of the net, (Yeah i know we still have onetee etc) Goalies abilitys poll needs to be done also. Not fair to players, cause 95% of goalies voted to ban Close Quarters.
    1 point
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