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Showing content with the highest reputation on 11/18/22 in all areas
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Hey Gamers, It's been great to see the active discussion around the ECL, and that really goes to show that our community is passionate about this matter. We're thankful for all the feedback we've gotten through comments and private messages, and your feedback is truly appreciated. We have been running the ECL since December 2015. I’ve personally been involved with the NHL community since I was 12 years old, creating (popular & free) mods for the PC version of the game 2000-2009 and later moving on to creating leagues and tournaments. In other words, I’ve been heavily involved with the NHL series for 25 years now. As my wife would tell me “all I want in life from you is to pay as much attention to me as you do your community”. That perhaps says something about my devotion to the game and what we do (and that I should schedule more date nights). It’s understandable that players and teams have gotten used to a certain standard during the past few years and it is easy to take something for granted that you’ve “always” had access to. For years we’ve - together as a community - pushed through some of the naysayers regarding what can be achieved with the competitive scene in this game. “Nobody wants to play on a lower level” was said before the introduction of divisions in the ECL. “Nobody will ever make money playing this game” has been thrown around for as long as I can remember. Sure - not many can fully support themselves playing NHL, but our goal has always been to support that dream, as well as develop a friendly environment where players of all skill levels can join to hone their skills. Some will play just for fun and others will make it their goal to reach the highest trophies and rewards. We’ve come a long way to enable both professionals and amateurs to reach their goals. This remains our mission. As we've stated before, monetizing SportsGamer operations has been a long time coming already. With the increased workload and growing ambitions, running an operation with the only source of income being outside investment is not sustainable. Furthermore, while we would very much like for SportsGamer to be a profitable operation, the truth is that we have been losing money for a long while now. For many years we have compensated what the ECL loses by working on other projects - while sometimes criticized for not only focusing on the ECL - to generate enough money to cover the losses, while not pocketing any of the cash ourselves. As the league and our ambitions grow (not to mention our skillsets and families), so does the risk involved with taking on these projects. How many are prepared to risk 50k on a free tournament? As for some of the calculations surrounding the ECL ’23 Winter season that have been going around, they fail to take into account a few key factors. Firstly, we are expecting a lower team amount for ECL '23 Winter, mainly due to migration to next-generation consoles. Secondly, none of the costs related to website upkeep and development, admin work, writing, broadcasting or hosting live events have been included in the calculations. This makes the bottom line look drastically different from what we are seeing at the end of the ECL year. We want to be transparent with our plans to grow and develop the ECL both on the ultra-competitive side, and the hobbyist side. We are committed to using 100% of the license fees into the ECL, including but not limited to prize pools, operations, broadcasts, live productions and promoting the league. Out of respect for the privacy of our creators, and because of several business reasons, I won’t be sharing the numbers for each category, but I have listed some of the main categories of costs of running the ECL. There are many other costs in running a business, but below I’ve focused purely on the direct costs of the ECL. Website and data hosting Equipment Software licenses Broadcasts Art Social media & YouTube Administrative work Prize Pool Trophies Live finals Web development Taxes Advertising Based on your feedback, we have decided to take the following measures: Each team can name up to 3 backup players (outside of the primary 6) that can help the team out and play up to 10 games without having to own the player license. The ECL ‘23 Player License can be purchased during the season if a backup wants to play more games than expected. ECL Neo will remain free to play, with no player license required to compete, however To uphold the integrity of ECL Neo as the beginner level, we reserve the right to deny teams to participate in cases where they are clearly above the amateur level, as it could significantly impact the experience of what ECL Neo is intended for. The ECL ‘23 Player License can be purchased by an ECL Neo player if they want to participate in ECL 1v1, benefit from the additional advantages that come with the license (more on this later), or simply as a form of supporting the league. An additional tier of prizing has been added to the ECL Core division to extend the number of prize winning teams from 8 to 16. Wishes to add better content for the ECL Lite and Core divisions will be addressed by improving the quality of articles and coverage. We will be following all licensed divisions closely in our channels and sharing coverage on our social media. If you would like to contribute to creating content for these divisions, please contact @jahajaha93. We have heard your concerns regarding the response time and efficiency regarding support and League Administrative (LA) cases. Therefore we are committing to the following for all paid levels of ECL: 24 hour response time for general support items and added coverage during gamedays between 17-22 CET to help address quick questions in a more efficient way. LA cases are handled within 2 business days. The suspension and verdict policy has been reworked to make quick decisions and in the case of suspensions, we will be handing out shorter suspensions quicker and longer suspensions are reserved to repeat offenders, which also can be handled quickly through this new policy. Finally, a brief comment on any outstanding prize payments that were mentioned in the discussion: We’ve previously reached out to all recipients of price payments per email from [email protected], and anyone who has taken the actions requested in this email has been paid. Please check your spam folder if you haven’t seen our email. If you can’t find the email and there is still something unresolved, please reach out to me by private message here on the forums, or Discord (Kenu#0001). On behalf of SportsGamer, Kenneth “Kenu” Lehtinen47 points
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MEMENTO IN: @Jonetzky @Janzuh @ItzPoro @Duracellii @Toivonen_ @Hullued @Xx_Zetterberg40 ( Zetteri- ) Welcome to team boys 💯14 points
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Surely people realize that if the prize pool in the lower divisions was higher, the top teams would just drop down in divisions? The player fees go into a general pool anyway to accommodate everything that SG is doing and are not marked to a specific division. At least that's how I see it. Would it be fine if we merged the Elite and Pro divisions to "justify" the prize pool in the highest league? The only way it would change things is (probably) that the Elite teams would still populate the finishing places with a prize pool. Before anyone chimes in saying I play in Elite and that somehow makes my points moot: we're not exactly favorites to touch the money at the moment. All in all I think it's a good thing to monetize what SG is doing to ensure the future of this operation that we've enjoyed for free for far too long. Sorry if someone quotes me and I don't reply, as I've tried to keep my mouth shut about this as debates devolve into playground insults in this community far too often. Mea culpa for that partially as well. Edit: I do understand the frustration for players in the lower divisions who play for fun, but the fees don't take that away from you. You can still play EASHL if you think the fee is too high. And I mean that in the nicest way possible. These (higher) fees have been mandatory for players in the higher divisions for some time.11 points
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For example, Lite has 64 teams and licences cost 12 800 € total and Lite still has only prize pool of 3 620 €. I also think that the prize pool don't even matter at this level for the most of the players (below pro). Elite teams pay 8 000€ and their prize pool is 13 000€. Sounds a little bit wrong, as Lite don't even have scheduled regular season games broadcasted as Elite has? What do we get more with this amount of money, as it surely ain't in the prize pool or directly serving our division. This frustration can be seen in many replies in this section and yet, this is your response and don't seem to get it, sportsgamer. I sure have started negotiating with RoKi about the payments but I still think that you got wrong strategy here, even if I wouldn't need to pay anything from my own pocket. It's understandable that there should be some payments for running the whole thing and that should be the player based license or team licenses are equal to the amount we are getting back. Some have stated that you can't have any hobby for free (hockey, football etc.) In those cases, you are paying directly to the factors that keep your hobby running. Referees get their payments, rents are fulfilled for the organizers and etc. But we do it even though there's no any prize pool as we know what we are getting and happy with that. We surely aren't paying with amateur leagues payments the costs of the Liiga or Mestis 🤭11 points
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I think the major factor here (atleast from my point of view) is: This information comes 15Nov22 - relatively late taking into consideration sign-ups to atleast quals opened day before, 14Nov22 - late also thinking about the start date of lite/pro quals If you know the topic is going ”bomb-drop”, drop the bomb wayyyyy earlier. Like I said before, I really understand you Kenu. But in hindsight, if you drop the bomb same week you have sign-ups, it’s late, big time. Personally, I really don`t care about the money factor, it doesn`t play any role for me. I say again, few beers cost. Especially when you opened up things and said lower divs fees doesn`t go to Elite`s prize pool. But in real life in this community, there are many players from different backrounds. Eg teen young guns with no income, raised by single parent without a job. Totally different story. For him/her 45€ can be impossible to collect with this time-line, for real. Had SportGamer put this info on August or September, there would have been debates and discussions also, but people had adapted, atleast I think so. And admins would had time to make possible changes in good time before sign-ups etc. When information comes waaaay late, explanation cannot be ”we were on hurry”. You didn`t say that, but the time-line shows you were.9 points
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Project X IN: @tkantola @TuomoP83 @JesseL2002(A) @Jugi9 @Ruissi1 Out: @Sakickin_ @Sportage14 @Nagneigel @Tzon93 @NikooqG9 points
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5 points
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But why are core&lite total fees so high compared to pro&elite? Why we have to pay for their prizes, broadcasting etc. when core&lite players have the stats on website and maybe few broadcasted games from finals? I also understand the are other costs doing this butare costs in core&lite over 50k in total? Should ’t you get the money from where you get most views and where sponsorship teams are? Not from casual players who plays their games on monday 22:00 forwards. Dont get me wrong I understand you need money so this league can keep running and I am happy to pay something. But if I pay the fee example 20€ and you inform the teams about the prize pool, it cant go like it did last season in core. You cant just let it be for 4 months and after that you pay back the season fee because there was not enough of participants. How do you make sure that this doesnt happen again and is there a possibility to withdraw and get team and personal license fees back before the season starts if there are not enough teams?5 points
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In my opinion Elite, Pro, or even most Lite teams don't belong in Neo crushing teams, skewing the standings, stats and most importantly, ruining the experience of players who we want to give a pleasant entry into the ECL ecosystem. To clarify on the choice of the word try previously, it was indeed a vague choice of words. The try wording was used because previously we've made efforts to broadcast all finals and some of the teams haven't been able to adhere to the schedule that we were able to offer. What we can do better - if teams are dedicated to broadcasting - is to lock in and communicate the exact finals dates and requirements earlier.5 points
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5 points
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Free D Both handed def looking for a team. Top Neo/mid Core/shitty Lite - everything goes. Backup role also fine. Can play also other positions as a backup, even G. Speak English and Finnish. Nerves of steel. Psn: mike_v_754 points
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OTUKSET eSports ✨ (Pro) Went to Sulkava nyrkit pystyssä and inherited Sudet Pro and possible Elite quali spot. Now we are looking to add a LW & D to finalize our line-up! G for CapsGaming would also be nice. What we expect from you: - Availability to prac 3+ times a week - Experience from Pro/Elite - Com skills in FIN/ENG What we offer: - Love & companionship - Possibility to play with massive talents such as Juhkis96, Jamoyy, Jamechkin, Oxtotti & Empuuz_24 - Twitter fame If you're interested, hit me up on Discord @ Goodtobeatonttu #8970 or PSN3 points
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This is about lower divisions: First comes product, after that you can charge what that product is worth. Currently the only product for Neo/Core/Lite is platform where schedule games and play some sort of competition - no more, no less. Should you charge for it - yes, why not? There will be demand. Should you charge 40eur per player (team and player license) - absolutely not. No surprise most of the community reacted this way as everyone is prepared to pay what they think it's worth for any product or service. The right route imho would be charging only fixed Team Participation Fee so then captain's can charge less or don't charge at all so called backup players. Everything else about "community dream" regarding world finals etc is only a wet dream for Pro-Gamers, but not roughly 80% of us who play this game for fun.3 points
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3 points
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3 points
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That was not the point. The point was you didnt make any changes based on the feedback. You made neo free and restricted the division. Just stated the facts. The facts are also that core and lite benefits little to none of these changes but still has pretty "high" fees for entry. So in that case you basically pays for someone elses entertainment.2 points
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Free RD/C/RW. Played in lite in the last tourneys. Psn: Diizzylicious2 points
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2 points
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2 points
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Free winger. Can play both hands on either wing. Preferably a central team but northern server is ok too. Top 3 lite goal scorer last season. See player card below. https://sportsgamer.gg/players/8685#nhl Thanks2 points
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Free LW/C free for ecl. Can play 2-3 times a week. Backup role is totally fine. I would like to play pro. If any team with a pro qualifier spot is interested I’m sure I could be of help as well. Of course if the right team comes around i’m always interested. Hit me up wherever you prefer2 points
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Maybe Kenu can open little bit that situation about lower divisions ? Is it there coming something more to lite and core also, streams, better previews and other stuff? Why sportsgamer dont take more money from elite? Elite teams have lots of bigger prize pools and they have sponsors also. So maybe elite team and player licenses should to pay double or even more what is right now. Like someone said earlier in this conversation, in real life lower divisions not pay higher divisions salary. Its right if sportgamer start to take money from their expenses, but now payer is from wrong series.2 points
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To be fair Elite Teams do not really profit from it. Only the Top 3-4 Teams who are really capable of winning or at least reaching the finals profit from the higher prize money. All other Elite Teams, including even those reaching the quarterfinals, go out with -500€ Team license per season + the player licenses2 points
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Man. As a fellow old-timer, I'm glad to have you around to this day. In fact, I consider you a kind of scene legend. I mean, you were trolling these conversations literally before some of the players today were even born. At the same time, I can't help but wonder. Over all these years, I don't remember seeing you make one comment where you didn't try to get a rise out of people. You've made a lot of comments and I'm sure some of your more constructive messages are just slipping my mind right now, but that's only because they're drowned out by the overwhelming barrage of confrontational posts. It's just strange to me that you would bother keeping that up year in, year out. I am aware that unlike me, you actually have a life, which just makes it all the more baffling.2 points
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Lots of news are here along with the new ECL season, as always - bigger and better than ever before. This season we will also be able to realize a long-time community dream by organizing the first ever 6v6 World Finals! The ECL is back, and this time we’re in for a wild ride, leading up to the World Finals! Yes, you read that right - this season, we’ll have our ECL ‘23 Winter Champion go head-to-head with the NACL Champion in a World Finals event live at Assembly Winter 2023 in Helsinki. The event hosted in Messukeskus of the Finnish capital is the same venue where so many legendary moments have taken place. FILADELPHIA hoisted the trophy to cap off the unbelievable IS Cup 3 Finals, whereas HAVU Gaming celebrated their FCL 2019 victory at the very same spot. Who will be the next team to hoist the trophy in Helsinki and are you ready to ramp things up to the next level? The ECL has established itself as the superior European NHL esports league and the objective is to continue solidifying that position with even bigger and better things in the future without forgetting our trademark quality. The new season ramps up the heat in several ways and we're extremely happy to announce a new record high prize pool of up to 28 000€ for only the Winter Season spread out across the divisions. Let’s also take a look at some of the other news our next season brings. Introducing ECL 1v1 The first and most visible change will be the introduction of the all new 1v1 European Championship League. This is the new 1v1 league to rule them all in the European market, with the ultimate prize being the 1v1 European Championship. The format is designed to follow the true and tested format of our national 1v1 competitions, and as this falls under the ECL umbrella, you can also expect big production and a hefty prize pool to go along with it. Changes to licenses The ECL has been on a steady growth trajectory over the past few years and we’re keen on continuing that trend. In order to help with that ambition, we will be introducing player licenses, and increasing team license fees for the upcoming ECL. The new ECL Player License will cost 20€ and allow for participation in both the ECL 6v6 and 1v1 leagues for the full ECL ‘23 year including both the ECL '23 Winter and Spring seasons. This license will grant you access to compete in the most prestigious and biggest competitive NHL esports league in Europe. An ECL season spans over the course of two to three months and guarantees a minimum of roughly 20 games of competition on the 6v6 side*, whereas the 1v1 league adds - at the very least - the opportunity to participate in four single-elimination qualifier events that are used to qualify the top 128 players that move forward to the group stage. Starting this ECL Winter season, ECL Neo will continue being available at no license fee for teams wishing to get a taste of competitive virtual hockey, whereas all other divisions are subject to a team license fee. The license is exponentially higher at higher levels of competition, given the increased spotlight and additional content around the divisions in question. Each team can name up to 3 backup players (outside of the primary 6) that can help the team out and play up to 10 games without having to own the player license. The ECL ‘23 Player License can be purchased during the season if a backup wants to play more games than expected. ECL Neo will remain free to play, with no player license required to compete, however To uphold the integrity of ECL Neo as the beginner level, we reserve the right to deny teams to participate in cases where they are clearly above the amateur level, as it could significantly impact the experience of what ECL Neo is intended for. The ECL ‘23 Player License can be purchased by an ECL Neo player if they want to participate in ECL 1v1, benefit from the additional advantages that come with the license (more on this later), or simply as a form of supporting the league. License fees will be allocated to fund prize pools and developing operations, such as our broadcasts, live productions and promoting the league. *Based on the minimum amount of games played in a starting role in the ECL '22 Spring: Core regular season. ECL Legacy for PlayStation 4 As the ECL is moving over to new generation consoles, we realize that a number of teams have still chosen to continue playing on the previous generation. In order to satisfy their need for competitive action, we will be hosting an ECL Legacy league that will be based on our ECL ruleset. ECL Legacy will be open for all PlayStation 4 teams, only requiring a player license. Taking the next steps for the ECL into a more professional direction has been a long time coming already, and it has been an inevitable step to take in our journey to developing the league and platform as a whole. The league has been active since 2015 and ran without profit every season. Since the start, we’ve grown from a 50 team single division into a five division league with around 300 active teams, which has led to the requirements of the team increasing. These changes allow us to focus on core operations and develop even further, with the first step being the all new ECL 1v1. The ECL is the pinnacle of European NHL esports - a league where all the best European NHL gamers compete against each other in both EASHL (6v6) and Online Versus (1v1) for the European Championship title. ECL 6v6 currently features five divisions, so action is guaranteed for everyone regardless of skill level and experience! Basic information/requirements of ECL: Regional restrictions: ECL is a European tournament format, however, we do not necessarily exclude players located in North America or Asia. A European server will always be used. In case of severe connection issues, we reserve the right to exclude teams or players. Individual requirements: Each player needs to have an account at SportsGamer.GG and create their personal player card. ECL licenses: Teams in ECL Elite & ECL Pro, ECL Lite and ECL Core will require their respective ECL ‘23 Winter team licenses in order to play. In addition, every player needs to have a valid ECL ‘23 Winter Player License before taking the ice. Rules: The ECL ‘23 Winter ruleset will follow the same foundation as the previous season. The updated rulebook will be available before the season. The divisions framework for the ECL ‘23 season will follow the same logic as for previous seasons. We will have a total of five divisions with the following team allocation: Elite 16 teams, Pro 32 teams, Lite 64 teams, Core 128 teams and Neo 32+ teams. Please refer to this ECL Ranking in order to understand which teams are eligible to sign up for each division. Wildcard teams: 14.-19.11.2022 ⚠️ ECL Lite Qualifier: 14.-22.11.2022 ⚠️ ECL Pro Qualifier: 14.-22.11.2022 ⚠️ ECL Neo: 14.11.-8.12.2022 ECL Core: 14.11.-8.12.2022 ECL Lite: 14.-30.11.2022 ECL Pro: 14.-30.11.2022 ECL Elite: 14.-30.11.2022 *Signups will close at 23:59 CET on the last day mentioned unless otherwise specified. Schedule Qualifiers: 24.11-7.12.2022 ⚠️ Season duration: 11.12.2022-1.3.2023 Signups are open right now, so now is time to brace for that final push in building your teams! Get your team together and sign up for the biggest event of the year! For our North American members who are eagerly waiting for the NACL announcement, we can reveal that it is in the works and will be dropping within the coming days. Read more about specific division schedules, prize pools and more: ECL '23 Winter Wildcard ECL '23 Winter Lite & Pro Qualifiers ECL '23 Winter Neo ECL '23 Winter Core ECL '23 Winter Lite ECL '23 Winter Pro ECL '23 Winter Elite ECL '23 Winter 1v1 Purchase Licenses Don't have a team yet? Team looking for additions to your roster? If you are a free agent looking to be picked up, please head over here. If you are representing a team looking for players, please head over here. Did your team sign with an organization that is represented in the game and needs in-game unlocks? Fill in this form. (Only if your organization has unlockables available in NHL 23)1 point
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Free LW for upcoming tournaments. Backup is also fine in some situations. Contact me here or psn: LapsiPaahdin1 point
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Hi Kenu Dont know how does it works in finland but at the moment you are pitching for money and the players are the investors. You cant not name the exact numbers due to privacy or other reasons.... remember we, the players, are the investors we wanna know where exactly our money goes. but for sure u dont wanna tell it otherwise we would see that most of the money is going to the live event where only 12people will benefit of it. further as long as the prize pool of each league wont be shared 80/20 (80% teams and 20% for SG as a commission/fee for your work) your system wont be healthy for this community. So I hope you and your team will overthink the next steps and change the direction. Best Marc1 point
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1 point
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Free player for coming ecl season. Mostly played G but prefer D. Played this shit since 94. Age 36 Known as Puu Kapusta as ring Msg me @ playstation. Got ps51 point
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Free Backup Goalie For next ECL . I'm just looking for a backup place because I don't have enough time to play a lot, so I'm only available when needed https://sportsgamer.gg/players/7195#nhl1 point
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Valco (Pro) Etsitään VP/ we are looking for LD Valco etsii avauskokoonpanoon rightin-kätistä kiekollista vasenta puolustajaa, jolla kokemusta vähintään Lite-sarjasta. Yhteydenotto psn: itspardytime tai Tykylevits Team Valco is searching for a right-handed LD for opening roster. Minimum Lite experience required. Contact psn: itspardytime or Tykylevits1 point
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1 point
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I can tell you that I respect svamp 100 procent. Yes i have been fucking mad at him also but he always says and write what he thinks thats the best type of people i think. Not talking shit behind back and stuff and he is not trying to kiss other peolpe back just for likes. He has my respect 100 procent and in this he speaks just the truth.1 point
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Also the timing for these increased fees could have been better. First of all everyone had to buy PS5's, then of course the game and now the increased team licenses plus the player licenses. That's a lot of money. I really understand the frustration of the lower divisions especially compared to the price pool. This also affects us who play Pro. Now "only" the top 8 get something back. For most I don't think it's about that players can't afford to pay the fees, but it's a matter of principles. Maybe sportsgamer could consider to be more open to the comminity about where the money will be used for? We all do understand there are expenses, but the lack of information causes the amount of negativity atm.. "Se oli tonnin seteli".. Tonni1 point
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Your reply is kind of all over the place so I'll disregard the parts that don't seem relevant. I read all of your messages in the thread before posting my first response to you. It's true that you gave your opinion. You always give your opinion, so that's definitely not in question. My gripe is with the way you go about it. Going on a decade and a half now I've seen you serve your opinions as a condiment to go with the main dish of trolling the conversation. That tends to leave a bad taste in some people's mouths. To be fair, maybe you really do care about the community. The way it comes across though is that you care much more about provoking people into arguing with you so that you can reply with more of the same. As for my take on the actual topic, I'm kind of conflicted but leaning more toward thinking the implementation is unfair. I applaud SportsGamer for taking steps to build up the brand with increased visibility via prominent advertising, increased prize pools, celebrity guests on streams, etc. I see all that as part of the same overarching strategy where the Elite and FCL game broadcasts got more polished and professional, and I see these increased license fees as perhaps a necessary move that plays into all that. At the same time, the deal just got a whole lot worse for anyone below the Elite level, and it gets worse the lower you go in the divisions. I can well understand the confusion and frustration especially of a Core or Lite player who has to pay more for participation without feeling like they're getting more in return.1 point
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Cry me a river. How constructive is it to facepalm 42 messages without writing your own opinion? You can see my opinion in the beginning of this thread. My other opinion got deleted last night by some swedish admins at the swedish server where I showed the community some facts. And that cancel culture is not on me. --- Okey, but here we are. And you can get my second opinion about this. (Cuz you asked about it) There is NO players from Elite in this thread that is complaining about this decision. Cuz this benefits them all. They get the money. And they know it. There is no players AT ALL from elite in this thread that is even showing some understanding for the teams in the lower divisions and what it means for them. Im not a player that is playing in Elite nowadays, but still, this will not affect me at all cuz I have an organization that is supporting our team with things like this. Pretty much the same situation as it is for the teams in Elite. But still -I'm here showing my opinion about this crap. Cuz I do understand that this will affect a lot of teams from the lower divisions, teams that now considering moving themselves to the NEO-division cuz they don't have the money or the motivation to spons the higher divisions. Yes, I havs been here for a very long time as you mentioned. And with that I also know how this scene works. I also know that a cancel culture is a pretty bad thing. I also know that there is people sitting at discord pep-talking me to say the things im actually saying cuz they are to scrared to say them by themselves. I also know that some players from the higher divisions also only care about the money and not the community. Which we have seen a several of times lately (with teams not showing up for tournaments cuz there is no prizepools etc) And thats actually the difference between them and me. What about you? Which side have you choosed? And whats your opinion about this situation? - can you write something constructive about it now when you tried to write something constructive about me?1 point
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The day Sportsgamer takes a fee from all players. Is the day when everybody in the community can demand that Sportsgamer also starts acting like a professional organization/company. Asking for 40€ á player is alot of money even tho most of us or all of us can afford it. Its absolutely madness that most of the money goes to the higher tier. When most of the money comes from lower Ts. An example of not acting like a professional organization is to drop this kind of info a week before signup ends. Also there should be other benefits like staff should add played games or build a better api. If you pay for a product it should work better. Support/LA cases should be investigsted and solved in a few hours not in days/weeks. Core, Lite, Pro and Elite should all have broadcasts and all what comes around when a team and all the players in the team pay to play. Just some examples.....1 point
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As Captain of Inter Iceland (Former Geekz Energy eSports) we will play this upcoming ECL PRO, but it would be fine, if our earnig from last ECL Spring /Playoffs Round 1 ~ 210 € are here! I payed last year all from my side, and this year myb aswell, i don't the money so much, i have a good Private Life, but its not professionell to wait a half year for our earnig! And now i have to pay 560€, but still wait for my 210 €? Don't get me wrong, we like to play ECL, especially its the only Chance as a Team from Mittle Europe to play against the north, but if u have a prizepool, dont let the guys wait for their cashout! Kind regards josh1 point
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Free agent Goalie Searching lite teams If this sounds interesting write to me om discord karlsson_adam11 #1126🤩💪🇸🇪1 point
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Free D (C,RW) Pro/Elite Contact here or PSN: Tumpp1A1 point
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"ECL Neo will remain free to play, with no player license required to compete, however To uphold the integrity of ECL Neo as the beginner level, we reserve the right to deny teams to participate in cases where they are clearly above the amateur level" So you make neo free, rest the same but now you restrict who can play there. Keep 8 as prize winning in core and lower the team fee instead or better yet remove it. Everything about broadcasts and live events are basically elite and maybe occasionally pro related. Lite core and neo wont get any of it, oh wait sry you are gonna try to broadcast finals. Im so pumped to pay for the elite teams 🥰0 points