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Showing content with the highest reputation on 09/04/21 in all areas

  1. Free Ld for next Ecl and other tournaments. Contact me here or psn: kongi-
    18 points
  2. So here is a review of the technical test from a very average and casual player of the game. I wish there were more comments in this article from different kinds of players because I like to read them very much. I was able to try out both versions (PS4 & PS5) of the technical test. I tested pretty much everything from Pro-AM to 6vs6 club games. I have to say that imo the difference between these two versions isn’t that massive. PS5 does everything a bit better and smoother but gameplay seems to be the same, even the bugs are pretty similar in both consoles. Some FPS drops seem to happen quite often with PS4 (4K Monitor). I don’t think it will be a problem to play next tournaments on the PS4 version. I already sent my (long)list of bugs that I faced during the week with both consoles to EA so I will comment on the game in general here. Frostbite game engine didn’t bring massive upgrades to visuals or mechanics in technical test. Everyone who played NHL21 can see and feel the similarity of the basic mechanics and animations compared to NHL21. I have to be honest, I was a bit disappointed with this, but I can live with it. Especially AI seems to be the same old, at least for now. WoC Interface is better/faster now and especially the main menu looks really good imo. Pros: Stick physics in general are my favourites. Although I think poke checking should be fully manual using R1+right stick. clicking R1 will always aim automatically towards the puck (same old). Cutting the passing lanes makes some sense now. Players are rewarded for positioning correctly between the passing lanes. Puck won’t anymore randomly go through three players. This is horrible in NHL21. Passing feels more manual now. Passing power makes sense. You can’t just fully load a pass and smash it to your buddy’s blade standing 0,5 meters away from you. Receiving player won’t most likely receive it even if he/she had the right perks for it. If you want to serve your teammate a onetimer, you have to adjust the passing power to the distance, like irl. Passing power and direction is really automatic in NHL21. Shot blocking is rewarding. The new L1 kneeling animation is way better than before and ‘’the carbet’’ animation (R1+L1) feels less edgy now. Puck bounces are a bit closer to the laws of physics which is good. Also goalkeepers can’t glue every 180km/h shot and the puck will be bouncing more in front of the net. Loadouts are really fun to edit and test out. Game tempo is slower so even the bulkier players can keep up. I saw our community’s top players favouring a certain sniper/playmaker/puck moving d build (185cm 88kg) already, but I hope the variety will be large and people aren’t forced to use the same builds anymore to be competitive. Goalie interference penalty is a good addition. However, not sure how well it works and if goalkeepers will be able to use this to ‘’fishing’’ penalties. Cons: There are already too many bondage-centers existing that are tying up every goddamn faceoff and it will be even worse if they let people take away faceoff ability points to boost their deeking. Please remove faceoffs from editable abilities or give some new tools to centers to work with. Puck pickups have some new animations and as said above pass power and direction affects if the player will catch it or not. Most of them are OK, but sometimes it felt that players were missing easy passes so this might need a little boost. Smaller/weaker builds can still ‘’pump’’ stronger/bigger builds out of balance and steal the puck which needs some tuning. However I don’t like pumping in general so it should be changed in some way. Pumping was actually even worse in the PS4 version. People were taking penalties but no-one knows why because there are no replays? Nothing new for the goalie-players? Five hole looked really vulnerable in loose pucks and crashing the net with the puck. AI goalie had serious problems coverin the near posts. I hope the server selection will become available in public games as well so the northern and southern part of the European community will become more connected. Especially now when the game is split in different consoles. Where the heck is the spectator mode? I bet the commentary voice in the WoC menu gets pretty annoying after a couple of days so I hope there will be an option to mute it. Sometimes it’s really hard to see where the puck is when it's crowded, but not sure if this is actually made on purpose. I think especially defenders will like this version of the game. I really enjoyed the technical test and it feels bad to return for FCL games in NHL21. In general the NHL22 technical test felt less arcade than NHL21 and I’m pretty sure I could enjoy it way more than NHL21. Rating solid 7/10. Let's see what the future holds. Sorry for the long post.
    8 points
  3. Free RW for upcoming tournaments. Ready for try outs. Msg me here or on psn: JusaSoLow
    2 points
  4. Yesterday, we saw the release of the NHL 22 Technical test, focused around the World of Chel. This is an exciting time for our community and we're sure everyone who have got their hands on some codes have already got to testing out the new game. As always, these tests are early versions of the game and don't show the full finalized product, but are here for the community to get a taste of what's to come and voice their opinions. As one of the biggest NHL gaming sites in the world - not to mention the amazing talent and passion of our community members - we want to help out with this. That is why we're reaching out to you in order to hear what you think. Any concerns and opinions are welcome, both the good and bad. Please let us know in the comments section about anything you run into during your time with the game and expand on the topic as much as possible. If you enjoy something in particular e.g. the passing in the Technical Test, be sure to bring that out also to make sure it doesn't change. Screenshots and short video clips are also welcome, so don't hesitate to add those to your messages as they provide valuable added info. Please note that the official EA Answers HQ forum is also live and taking feedback and that is the official way of providing feedback of the beta. You can find it by clicking this text. We hope all of you have a good time with the Technical Test and please remember to let us know what you think!
    1 point
  5. I've now tried both the ps4 and ps5 beta. I feel that the gameplay is like night and day when it comes to responsiveness and response time. Unfortunately it feels like it's a lot of input dealy and you feel really clumsy on PS4. On the other hand it's good to see the positive effects of the new gen consoles, cause it feels like your players movements av zero response time and it's really smooth on PS5. To sum it up, if the real game is gonna be simular. It's such a big difference I think it's gonna be hard to play on both versions if we play ECL on ps4 version. It's gonna be such a negative effect going from PS5 version to PS4 its not gonna be worth playing HUT or other game modes on PS5. In other words, I think we are gonna be locked to PS4 version even outside 6s and ECL, which in my opinion is something that really gonna take a way a little bit of fun from the NHL experience. I would love if you considered to find a creative way to play ECL on both versions of the game or go with the PS5 version. I understand that there still is a problem for everyone to get a PS5, but my feeling is that it's getting a alot easier. All players in my team has one. Hypothetical, if there just was a question of choice to get a PS5 (instead amount of available). To still give everyone a possibility to play ECL. Would it be considerable to have a specific league (like neo) just for PS4 players and play ECL on PS5?
    1 point
  6. Finding team to next ecl(13) - RW/LW (can play all-around) https://nhlgamer.com/players/2227 Contact me on psn tkantola Free to tryouts!
    1 point
  7. Free backup Goalie (back from vacation) for SCL, WECL or FCL. Im from France. https://nhlgamer.com/players/686 Contact me to : psn : Trollstivegen28 or here...
    1 point
  8. Tohtorit are looking for players for the whole ECL 13 season. Starting with PRO Qualifiers. LD/RD, RW 50/50 or backup G What do we expect from you: LITE/PRO experience needed! Finnish language Contact me @Ojala16 or @Ristimaki12 here. Or at psn Ojala16 and Ristimaki12
    1 point
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