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Showing content with the highest reputation on 10/12/18 in News Record Comments
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There is a lot of talking about game being broken, skating not the same and no tools to defend. I'm sorry for being mr. positive here but I haven't noticed anything being broken. Poking and stick lifting are very logical in my eyes. Every single penalty I've got have been from my personal error and I've known it every time. Skating is fluent and sharp in my hands, loving that I can be very precise with my movement. What I've seen though is following. Seems like that people are with larger players than in beta. I'll give you simple physics lesson: more mass means more momentum to overcome in changing direction. I use pretty small builds and I feel what I should feel. Crisp agility but physically behind. I just have to adjust my playstyle for it. This doesn't mean that I can't defend with my body, I simply time and position my tackles more accurately. Other that is changed a lot from beta, is peoples skill level. I see that players have gotten better in this game so there is smaller room for error and the tempo is faster. I can talk only my point of view, but I always first look at things I do before crying out that game is broken. I can't teach you how to stick check properly, but I can tell that for me everything is in line. Best NHL so far and miles ahead compared to 18.7 points
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Are we overreacting? Personally it isn't a question to have a clear answer for it. IMO it's a no for that the game is unplayable or completely unjoyable. Do we have a less more effective poke check? Yes. Therefore we had a spamming stick lift festival which seemed to be a little bit fixed yesterday but still there are some situations where you could basically watch two guys smashing the x button for quite a while without any penalty. There are still out of nowhere pokes and stick lifts where you are wondering how you could loose the puck. Was this better in beta? At least the poke check was way better as you had to realy think if you use it instead of "let's poke, good things will happen". I don't get it why you change it if nearly most of your gamechangers and therefore visible "advertisement" are very excited and satisfied and you release a "how to poke video" before bring the good old times back a day later. Make it variable for the different divisions as a softer tuner for lower divisions and harder tuner for higher tiers. Personally the skating feels a little bit weaker than at launch but way better than in nhl 18. But there are definitely a few pick up scenes where you only can scratch your head off. A little example? If you do a saucer pass along the boards the receiving player will do a little cut inside and looses his speed and position. Very frustrating if you do exactly the right play but the game and not an opposing player "defends" your actions. For me it's the little things which realy leaving me sometimes with total disbelief. Every player on the ice get displayed as a center in the cut scenes - basically what the fuck? It should be the same code as for years now. It occurred during the beta and is still not fixed two months after that? I know this has nothing to do with gameplay and the realy important things to adjust but that's how you make people motivate to screw your game. Or the fact that your player takes a seat during the penalty kill on two different places - sometimes on the players bench, sometimes inside the penalty box. And this kind of bug realy effects gameplay and tactics. Let this scenario come inside your head: ecl playoffs, matchup for the title/promotion/relegation, overtime. Your team has a powerplay and don't score, produces a turnover and There are 2 seconds left on the penalty. You are in total stress and make the move to the side of the penalty box to prevent a breakaway chance - and the player spawns exact on the other side of the ice, gives a middlefinger to your positioning, scores a goal and you are done. That would also be a nice way to sell some new tv's, monitors, controllers.. And don't forget the major point of all critics - the dressing room error. One of our backup guys can play every other game with a very low ping with a nice internet connection, but he can't play nhl because of reasons. Basically he spent 70 euros to try it sometimes and have fun for 20 minutes in our party chat and than rages and go to another game because he can't play any single game with us. That's not acceptable. In the rest of our team we don't realy have that much problems with error codes or get kicked out of the sessions, but you spend nearly half an hour or more in the dressing room everyday because some guy drops out of the game and you have to restart it. And you don't go back to the dressing room, no, this would be the easy solution so no way to do it like that. Go to the main menu and click through 5 different menus to get back to the dressing room. Brilliant! Otherwise the game physics are kind of random sometimes - on that play your player is totally in the wrong position and still takes the puck, sometimes you stand perfect in the passing lane and he is more interested in the young girl from shawinigan in the stands as picking up the puck. You do a great saucer pass to score a cross crease goal? Don't trust it, because the defender could do a random stick lift to stop it and sometimes your pass gets through 3 players. It's basically inconsistent for a lot of games. I guess that most people don't want to complain the whole game, but currently these little flaws are way to present and pisses everyone that off that they will see way more negative things than positive. It's human to rage and hate the game if you spend 2 hours in the dressing room without finding a matchup that works without any drops and than receive a cheesy goal. So far I'm satisfied with the general settings and it feels that you need more skill to win games. But I can totally understand people who hates the game already because off all these flaws and maybe the only big change in the game physics (skating) got cut and it seems that frostbite or other new game mechanics are far away to get included. Ps: please note that I'm nearly only playing eashl and not versus or HUT.5 points
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Apparently the latest feature is to turn off people's vibration and pass assist entirely even though they didn't even leave the dressing room in between games. Why is this not mentioned in the changelog? Also, players being spawned as Joe NHL and countless resets throughout games. It's not just the fact that the gameplay has changed for the worse, they also break countless other things along the way. And it's starting to get annoying to a point that I actively question myself if I wanna turn on the console at all.5 points
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3 points
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Vegas: The only player I could imagine in that role is Karlsson but he just signed short bridge-deal & has only one season behind in leading role. Pretty sure Fleury would be their C if goalie was an option. Other options are new guys Statsny & Pacioretty so not natural choices, plus Pacioretty probably didn't enjoy his C-time in Montreal. If they decide to keep Karlsson & sign him for 7-8 years, think he'll end up being the guy with C on his chest. Vancouver: Being a captain in canadian team is perhaps not the easiest job in the league especially after Sedins being the leaders out there. They will probably want to wait and see how everything goes with Pettersson but I'd say Bo Horvat would be the best option for them. Edler is one good candidate as well but not sure that do they want to make 32 year old their captain when there's younger guys leading their ship already. Well timed article as the October is perhaps the best time to remind every C and A out there that what their jobs are in the ECL. Good stuff! My two cents for captains: remember to share your duties with your alternates. Doesn't matter what it is, it'll help you a lot when there's reliable guys working with you for your team.3 points
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We are absolutely shocked what they do this year with game. NHL19 comes with a lot buggs this year and every Tuner Update it will be more and more bad. They kidding us all...we pay every year a lot of money for that and we get more and more shit!!! I play NHL since 1994 and never saw this big and wrong work ever. The last years they make some new things in the game but twice as much wrong !!! How can we start the ECL 7 on Monday when the game is so broken?!? best regards Rising Phantoms HC3 points
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Very good post and I find it easy to agree on most points. I just wanted to comment on this part as I feel like there's a certain fundamental mechanic that is overlooked by most. If anyone feels like I'm wrong please correct me, but I have always thought the passing attribute of the player who makes the pass affects how well the target player picks up or shoots the puck (in combination with the target's hand-eye). The game mentions things like passing accuracy and passing power, and passing accuracy is what I refer to. I don't see much of a difference in "accuracy" otherwise; all player builds feel similar when aiming the pass and seeing where it goes, and this is true no matter what pass assist % is in use.1 point
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I haven't played the game post patch. If the match making works now(?) it would be easier to play a few games and see how it feels. The biggest nuisance I've felt is the same in 18 as in 19. The engines incapability of rewarding players who read the play. The puck seems to pass through flesh and bones sometimes and I have to admit that frustrates me quite a bit.1 point
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"Before that me, Poliskontroll, Juizki and Tacklecontrol played mostly 4s in NHL 12 under a different team name" Little did we know, this group would end up playing on the level it currently plays on. 😎 Also, I think we all know foppa is like wine; he just gets better with time.1 point
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Im loving this new patch! 😍 Eashl fun again! "#Skill hockey" 💸 Looking forward to see some pusku now!1 point
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Haveto agree with MovaaN, atleast on the stick lifts - Sat more often in the sin-bin yesterday, than before the updates. But It was always my own fault, as I did not adjust my game from the earlier (x) spamming mentality. Still managed to do some "game saving" poke chekcks with out penalties, so it is more or less usable, not spammaple in my opinion. Still would like pokes just to miss with out opponents to fall so often.1 point
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Of course I've already gotten used to it but I'd still want skating to be reverted back to the state it was in before the patch. Afaik EA heavily used RPM in marketing, but afer the patch skating has felt pretty identical to NHL 18... (if skating straight is taken out of consideration)1 point
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I have tried a couple of online HUT games with the new tuner. I did see a couple of slashing penalties that probably wouldn't had happened pre-tuner. Though, you can still spam it as long as you don't have horrible positioning. Overall, the game is still boring to play (HUT). I had more fun playing HUT in NHL 18.1 point
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I feel like the same thing happens every single year. People think the game was at its best out of the box, and the tuner updates are claimed to take the game closer to the previous one. Sometimes people blame the tuner on things the tuner didn't even touch. Play the game and form your own, unbiased opinion.1 point