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    MuKiMaisteri

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Popular Content

Showing content with the highest reputation on 08/02/18 in all areas

  1. KUHAn ei tarvis kokoaja hakee pelii uudestaan ku jäätyy ni bueno, Game on, lets go, rairai🤑
    6 points
  2. Kokemusta parista höntsä versuksesta ja kerhopeleistä 3vs3/6vs6. Tässä vähän risuja.. - L2 kikkailu ja pyörähtely viety taas uudelle tasolle. Ei mitään tekemistä jääkiekon kanssa, joten voisi heikentää rankalla kädellä. Pienikokoisilla danglereillä ja playmakerilla sulavuutta saa toki olla, mutta rajansa kaikella. - Poke tehty liian vaikeaksi imo. Suoraan edestä ja sivusta osuu kiekon sijasta jaloille, vaikka 9/10 pitäisi osua kiekkoon. Parempi tämä on kuin NHL18 pokespäm, mutta hiomista on. - Wrapeista puhuttu vuosia, mutta mitään ei tapahdu. "Insta-wrapit" ja muut viritykset pois. Muutenkin animaatiota voisi hidastaa varsinkin kun sen tekee rystyllä. Kämmenellä tehtyä voisi jopa parantaa. - Maalivahtien päälle oksennetaan taas. Samat animaatiot ja ripuloinnit jatkuu. Liikkumista hieman parannettu, mutta koko työskentely voitaisiin uusia. Ehkä ensi änärissä? - Kaatumiset ym yhteysongelmat korjataan toivottavasti koko versioon. - Pikakämmenet(sori luukkonen) ja muut epärealistiset movet pois. Tosin aina tulee uusia kun vanhat poistuu.. Muuten gameplay tuntuu todella hyvältä. Ukkojen muokkaukset ja treitti hömpötykset mukava uudistus. Enemmänkin olisi positiivista, mutta en jaksa niistä kirjottaa..
    5 points
  3. Tää ni sais sen maalin tehtyy, tolppaa lähemmäks ei ecl oo päästy vielä!
    4 points
  4. Maalivahtina pelaaminen tehty liian helpoksi, kerkee liikkumaan liian helposti lähes jokaiseen vetoon. Toisaalta nyt menee entistä helpommin ripulimaalit, josta miinusta.
    3 points
  5. Kyseessähän on vasta beta oletitko että olis toiminu heti täydellisesti :DD kyllä ne korjaa noi yhteys ongelmat kokoversioon sitten
    3 points
  6. https://forums.ea.com/en/nhl/discussion/224716/thanks-for-all-the-participation-and-feedback/p1?new=1 Tuolla oli avattu tuon nykyisen poken ideaa ja kyllä tuossa annetaan ymmärtää, että on siihen pientä säätöä vielä tulossa. Mitä muuta tohon peliin tulee, en lähtis muuttamaan mitään, tämä on loistava näin!
    3 points
  7. 3 points
  8. Overall I love the game, haven't been this excited over any game in while. Poke check is great and as a guy who mainly plays d in eashl and HUT while playing with my friends this is such a welcomed addition. To casual players in may be harder to learn to actually aim your pokes and choose the right timing but not only does it improve the overal experience in the game it also makes it more competable, where you'll have to learn to defend instead of spamming the poke check. Physical play is great. Also I like that you don't get really good shots when your player is in a akward position and it has an effects on the quality of the shot. I like that d-men need to give good opening passes or first passes and it's a little harder to do than in previous nhl games. Itercepting passes works pretty good and using that poke to correctly aim at the passing lanes, it makes a big difference. In Chel the traits a nice addition, I like that you can have a little customization to the build of your player, the weight and height and have a small boost in certain areas as well. It's all good. I actually went berserk and bought the most expensive edition of nhl which I haven't done ever and really looking forward playing the HUT mode and also be able to see how well does the skill zone playing work for those who use it. Hopefully the new system will force those players to actually play for themselves instead of always relying on their cpu to do the job. Just to sum this up, last NHL was too arcade style for me to enjoy the game, I love when there are multiple ways of scoring and playing instead of trying to always exceed in a certain way or doing the same goal over and over and over again. I love watching hockey and this is the most realistic hockey game thus far. I hope you guys do not listen too much for the crying about the poke check, I haven't noticed getting undeserved penalties and I've played the BETA a lot! Lack of self criticism is all I can say to the ones who are "getting too much penalties" or saying that "I extend my stick and the opponents dangles himself to the stick to cause penalties", if you've ever watched hockey it doesn't take much for a guy to get tripped. You have to take care of your stick, it's a basic rule in hockey.
    2 points
  9. Ihan samalainen kuin 18 tulee ainoastaan jäähyi helpomin aivan liikaa ja kaikki vakio maalit tässäki ja hutissa toivoisin ainakin et otetaisiin kortin arvot vähän paremin huomioon et ei nyt sentään 89 korti jyrää esim 99 kortii eli jos luistelee niin kyl 89 kortin pitäis hävitä luistelu nopeudessa . oli kyl vähän pettymys
    2 points
  10. Ohjauksia vois huonontaa kun veskat niihin ei vielläkään voi reagoida.. Ja onko vaan mun pään sisällä vai onko NHL 18 tyyliset "pomput" lisääntyny parin ekan päivän jälkeen? Tuntuu että taas kiekko pomppii tosi paljon verrattuna alkuun. Mutta yleisesti hyviä uudistuksia👍
    1 point
  11. Thank you for all the thoughts and efforts to write the stuff above! Keep it coming! Please note that the beta has been extended by 24 hours and there has been some tuning to the poke check. Would love to get some feedback on that. https://forums.ea.com/en/nhl/discussion/224716/thanks-for-all-the-participation-and-feedback/p1
    1 point
  12. Itellä ongelmana että heittelee lähes kokoajan pelistä ulos, ja sanoo et verkkoyhteys ongelma. Hienoo ostaa peli jos tämä jatkuu kokoversiossakin. 😀
    1 point
  13. Keep the gameplay as it is in beta. No tweaks that makes it closer to previous version. Not again. It's closer to perfection now that it has ever been.
    1 point
  14. I'm probably going to play every mode this game has, but prefer club 6vs6 and hut/versus. I hope this has some effect because I used too much of my freetime to answer :D. 1. NHL Ones - Favors big hitting players too much. Even though It's not a problem if you always pick a big guy :P. Maybe nerf tackling in this gamemode or give more balance to everyone.I was also thinking about the possibility of raising the rink's walls so you can bind to the wall and avoid check from behind? 2. NHL THREES Drop-In (Arcade Threes) - I think it's ok because its arcade. Won't play it tho cos I don't like it. 3. EASHL Drop-Ins (Please specify if it is in 3s/6s/both) - 6vs6: I find it really hard to recognize who's in my team because of the custom clothing. Especially when player leaves and AI players has not sign on his head. All of the home clothing should be dark as possible and away white as possible. Ban grey plz. - 3vs3: Clothing is ok because of less players. Even though It should always be easy to recognize your own teammates. - Both: Fix the connecting problems (also in club games) 4. EASHL Club 3s - It's fun as it was in NHL 18 5 EASHL Club 6s - Nerfing pokecheck and boosting skating has made better players even better. I like it (tho im not that good myself so won't benefit me hehehehe :'[ ). The scale between bad and good teams is going to be even larger, but it forces everyone to focus on teamplay in both directions which is good. Just like in real hockey. - Why is there timelimits in the menu after the match? Where is the summary of the players like takeaways/giveaways, shot% etc.? - There should be challenge club room (of course?) - No input lag is a big +, I hope it stays that way in the full version aswell. - I would love to see who carries C and A in the teams. - There should be possibilty to change your team shirt away/home/third to avoid same colours as your opponent. 6. AI skaters in World of Chel (specify mode + how many AI) - AI defenders always have problems when the puck is behind the own goal and they decide to take it up. They skate near the post and puck goes under the keeper, sometimes it bounces inside the goal. This was the problem in NHL 18 aswell. - Sometimes AI won't pass in beta. I understand this when the line isn't open and pass would be a suicide, but this happens in clear lines aswell. This worked fine in the NHL 18. 7. AI goalies in World of Chel (specify mode) - Boost Ones keeper a bit. Not too much. Their should be able to catch the pucks when the shot are taken from far (sometimes from backwall). 8. AI goalies in EASHL (specify if in 3s/6s) - I like that AI keeper takes sweet saves from onetimers sometimes now. Imo AI keeper has always been good enough. Some of the glitch goals that are still working are annoying but I believe its really hard to erase them without making goalies too good? 9. Customization: Player Classes + Traits/Specializations - Traits are cool, not too overpowered and same for everyone. Don't make them like perks in Call of Duty, because it ruined the whole franchise. 10. Customization: Gear (Casual + Pro gear + Gear Bags) - Wish the head customization would be like in Fifa. Would be cool to have option to choose the stiffnes of your stick and the curve of your blade that would affect your stats a bit. I think this was in some older version? - Otherwise I think its OK 11. Other World of Chel related feedback - Please make a practise mode where you can go play alone, with AI or your EASHL teammates. 12.13.and14. Online Vs. - No huge changes needed. Just try to fix the known glitches. 15. Skating - Very good. As I said earlier, good players will dominate with their skills. Defenders need to focus on cutting skating and passing lanes. Somehow the energy isn't gathering when sliding backwards? - Imo enforcers should have worse skating ratings, because most of the real life enforcers can't even get to the NHL because they're so useless. 16. Hitting (Collision Physics) - It has some assistance now, but you can still avoid it. I think it's wise to tackle now because you can collapse opponents energy levels which can give your team benefits. In the NHL 18 it just felt good to hit someone. - Sometimes when you hit a player, he flies to his teammate and hit him. It's an interference penalty to original tackler. Shouldn't be? Right? 17. Pokechecking - I love the end of the pokechecking era. Please don't buff it, let it be like it is. But tune down its change to trip the player, most of the pokes should just miss everything. Poke from behind or straight to the legs from odd angle should always be a penalty. 18. Offensive Play (i.e. how did it feel to play defense? How easy was it? Was there a skill gap? Were there limitations?) - It's easier to attack. Penalties that the pokecheck is giving is making the defending team to play more passive. 19. Defensive Play (i.e. how did it feel to play defense? How easy was it? Was there a skill gap? Were there limitations?) - It's harder to defend. But with the right positioning it's easy to cut passing lanes and block shots. 20. Other (anything not covered here) - I wish the deekes you added to NHL 18 could be made in the EASHL aswell. Imo every spec should have the ability to make deekes. In beta I realised you can't make datsyuk deek in penalty shot because its ''illegal'' according to referees. I played as a playmaker. Most of the deeks fail because of the poor deeking ability? Not cool, because I believe even John Scott can make between the legs deek if he wants. - Why is the old timer animation so fast? I also hate the glitch behind the goal where you fakeshot and make oldtimer right after. It makes the oldtimer animation to go double speed and looks fake as hell. Edgy human goalie doens't have the speed to react even if he understand its going to happen. 21. Human Goalies in EASHL - I haven't played goalie, but It's clear to see that they're still too edgy to handle and move slowly from post to post. Especially in the penalty shot or breakaway it's like taking a penalty in FIFA. If the game is heading to be legit eSports this is definitely something to be focused on. Peace.
    1 point
  15. Dont care anything else than 6vs6 games n in this mode EA make good job, first if all developers never get anything else than shit in their Neck so i want say BIG THAnK U for those changes what they make on this version: - now it feels u can move like jagger not any cargo ship like before, it makes it fun to play - do not change poke check or l1 now u can use UR skill stick n handle the puck with stick - also different player builds with possible to peak them little bit how u like is BIG plus, so player feels he/she can make players attribute going with playstyle I realize its called nhl19beta for a reason but feels more like its nhl19alpha but anyway developers are going to right direction on gameplay n this feels much more compative than previous version, but servers are totally shitty no they are deep in hole Where sun never shines...well u get the point, if servers n connection problems can be solved this version will be best evööö... Your’s one n only true JOHTAJA
    1 point
  16. 1. Human Goalies in EASHL - Dont change anything pls! 🙂 6v6 is going right way now, u need teamplay to succes, no more puskutraktor.
    1 point
  17. Hi! Goalie looking club. (it will be better if it's a Finnish club.)
    1 point
  18. Ld looking for elite/pro team. Contact me here or ps4 (entii112)
    1 point
  19. Poke pitää korjata buildit jolla ei voi taklata (esim playmaker) on vähän alakynnessä tällä hetkellä kun poke ei toimi, myös se bugi kun voi kampittaa vastustajan kun sen tekemä harhautus on jo loppunut pitäisi korjata 🙈 Ja sitten omasta mielestä voisi vähän nostaa nhl 18 suuntaan että voi yksin dominoida edes jotenkin, Nykynen beta on lähinnä syöttely simulaattori, kyllähän oikeassakin lätkässä jotkut voi "dominoida" 1v1 tilanteissa ja laittaa montaakin pelaajaa nippuun.
    0 points
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