Jump to content

Leaderboard

  1. vSilenttio

    vSilenttio

    Members


    • Points

      9

    • Posts

      214


  2. Kenu

    Kenu

    Administrators


    • Points

      4

    • Posts

      2416


  3. imosi

    imosi

    Members


    • Points

      4

    • Posts

      146


  4. MartindalexC

    MartindalexC

    ECL Staff


    • Points

      2

    • Posts

      513


Popular Content

Showing content with the highest reputation on 11/30/16 in all areas

  1. Here are my personal thoughts and wishes on the future of NHLGamer and ECL. It's more like bunch of notes than wall of text, but anyways here it is. ECL Wishlist 1. Get comments back to game reports. I know it's not that big deal but I'd say that our community would like to have it back. 2. Using whole time period of NHL-game, like the other competetive sites do with their leagues and games. Yeah, it might sound too much now but after all it would be best for the community to play this game a lot, and hey, after all there would be only two leagues per year, with two shorter Cups. --> 2x Elite ECL leagues per year (+ divisions) --> 1x Euro Cup, big tournament with every team who wants to play > as much as possible groups, about 6 teams per group which would keep the Cup short. Just like Football and Hockey has their short tournaments before/during/after their real seasons. --> 1x Summer Cup in July-August, snake draft teams etc. 3. Bigger Staff. To make this whole thing really work, NHLGamer needs to have strong and active Staff. I'm not saying there should be over 20 guys deciding what to do or anything but more people, with different tasks and responsibilities would definitely be better than handful of guys. And after this, create new topic or site where is every Staff member, their introductions, what their main tasks are and how to contact them. Community needs to know about our Staff. --> site-admins: big bosses, all-arounders --> moderators: league maintenance, news, articles, interviews --> country captains: this is something new I've had in my mind for some weeks now and the meaning of this would be basically to have certain guys representing their countries team captains. For an example, one finnish, one swedish, one russian and one "european" person, and their only task would be to keep things clear between our captains and Staff. If this sounds stupid, then get bigger group of moderators who have their own responsibilites (certain guys taking care of certain groups/countries). -->team captains: I guess everybody knows what this means. But I just wanna say if someone really wants to be captain of their team, and gets his team to the ECL for example: respect the rules, staff and your opponents. 4. Profile-info in the forum, which people would see when we write here. Just a little subtile add to forum, not much. Example: vSilenttio Advanced Member +148 Team: SIKA PSN ID: vSilenttio Gamertag: Silenttio Twitch: vSilenttio Posts: 58 5. Bring us wild cards! For an example, if there's 30 teams in ECL, 15 per group, lets have wild card spots. Six best teams go straight to the playoffs, 7th-10th teams battle for remaining two playoff-spots. Teams that dont make playoffs (11-15th placed teams in both groups), would battle in elimination round for their next seasons ECL ticket. Five losers from these five pairs get eliminated. Hope here's something what you guys could even consider to do in the future of NHLGamer.
    9 points
  2. Hey NHL Gamers, It’s once again time to take a look at some of the discliplinary actions and requests that have been sitting on the staff’s table for a while. Apologies to the parties that have had to wait for a ruling for a while – we aim to streamline this process to be more efficient in the future. In fact, we are looking for more staff members that are able to contribute to our website. If you feel you have what it takes to bring some value to our website – feel free to send me a PM and tell me what you bring to the table. This installment of NHL Gamer Staff rulings covers the following topics: Teams that have left the league Trades a. Trade deadline b. The requests for captains to be allowed to be traded c. Trading of players that have already been on two teams this season Walkover requests a. Mpire - Silver Sword Griffins b. Murohoki - Terrific Tigers Amount of games played a. Too many games played b. Too few games played 1. Teams that have left the league Sadly, we have to add to the list of teams that have decided to leave the league. At least four new teams have decided to leave and that brings our total up to seven. It is important to remember, that in order to keep the league active and all teams active despite their success, we need to discipline the teams that decide to leave. That being said, we’re always interested in hearing why a team choses to leave, so we can – if within our power – do something to prevent this from happening in the future. The below team have decided to leave ECL Season 3: Ganja Bonanzas (Group 1) We’ve been unable to get a confirmation from the captains, but this seems to be the case. We will edit and take action once we get the confirmation. Rising Phantoms (Group 1) Among other issues, the team has been suffering from connection problems, making the gaming experience far from enjoyable and this is why the team has decided to leave. BraZZers (Group 2) We’ve just received news that the ”team broke and cannot play anymore”. HC Solhem (Group 2) The short explanation that we’ve received is that players have left and the team can’t continue in the league. VC Hockey (Group 2) This is a team that has had its issues throughout the season, but the captains worked hard to keep things going and it was looking like they would pull through. The final blow was, though, when an unknown team (outside the ECL, apparently) recruited two of the VC Hockey players, leaving the team below an active roster of eight players. 2. Trades a. Trade deadline The trade deadline is Wednesday the 7th of December and we will allow trades to be done until 23:59 GMT on the 7th. Please remember that the standard rules for trades apply (including the ones discussed below). The trade deadline is also the deadline for aquiring free agents – in other words, no player movement is allowed after the deadline. b. The requests for captains to be allowed to be traded There has been a handful of questions and requests about being allowed to being traded as a captain (this includes assistant captains as well). The rules are very clear about this, but as always, we took the time to look at the raised question together with the staff, as there were some valid points brought up by the players in question that escalated the issue. The reasoning behind this rule is to make sure the players that take the captain role of a team are committed enough to finish the season with the team, as the captains are often the driving force of a functioning team and making everything click. Even an active group of people can struggle, if you remove the person in charge of organizing the schedules. The NHL Gamer staff stands behind this rule and its core idea, which is why we have decided to make no exception to it. One of the issues brought up is the ability to make a team member a captain or assistant captain on the website without this being accepted by the user. While we strongly believe that every user should be informed about the rules and therefore aware of the captains’ responsibilities, we see this as an opportunity to improve our website and you can look forward to users being prompted to accept the captain position in the coming seasons. c. Trading of players that have already been on two teams during season This is a very rare issue, but we’ve had a case where an active player has changed teams at an early stage during the ECL 3 season and wishes to be traded again. As the above discussed case, this is also something that is clearly defined in the rules. While we symphathize with the player in question, the rule is in place to prevent team hopping during a season. We do not suggest that there is anything fishy with the players request, but we want to underline that we wish for players not to switch teams lightly and this is why we are sticking with the rulebook on this. 3. Walkover requests This is an area where we want to thank the majority of teams for excellent communication – both when communicating their possible issues with agreeing on scheduled games and with negotiating with the fellow captains. There has been some true sportsmanship there – thank you! However, there will always be some cases that don’t go as smoothly for one reason or another. I’m happy to say that one of the problems that was supposed to be listed below was actually solved by the teams on their own and the games have now been played. a. Mpire - Silver Sword Griffins In this matchup, it’s Mpire who have requested the walkover wins. The reason is that SSG has asked to reschedule the default date and then rescheduled that date as well. SSG offered a good explanation for why the rescheduled date didn’t end up working. SSG has also been very active at offering new dates and based on their explanation, Mpire has been slow to reply to these and eventually came to request WO’s instead of agreeing on a new date. SSG has in fact offered to play the games against Mpire on any date they wish to play. We think this is more than a reasonable offer and ask for the teams to finish the battle on the ice. b. Murohoki - Terrific Tigers Terrific Tigers were unable to get their goalie online and had other games (in another league) scheduled for later. They offered the WO’s themselves, so in this case the staff has chosen not to interfere, while we of course prefer to see the games played. 4. Amount of games played a. Too many games played In order to keep the league as even and interesting as possible, we have added restrictions to the re-scheduling of games in the rulebook. We have noticed that not all teams have followed this rule as strictly as others and in the process has slightly more played games than other teams. As a benchmark, we used 36-38 games at this stage. That being said, the total amount of played games for each team that is over is still reasonably even – with game amounts that can be expected to be played within a week. At this stage, we will not punish teams that have played some extra games, as the outcome at this stage is within the parameters that we designed the rule for in the first place. While it’s of course important to follow the rules under all circumstances, the staff would prefer too many games played opposed to too few. However, we ask teams to still respect this rule and the below listed mentality: o Prioritize the default scheduled games first. o Don’t race to finish the regular season just because you have nothing better to do. If half of your team is unavailable for the upcoming week – that is a better excuse. o When playing games earlier than your default schedule, always target the nearest opponents – we want the majority of teams to finish the regular season on the same date. b. Too few games played On the other side of the spectrum, are teams that are behind on their schedule. We want to give the teams a chance to redeem themselves and catch up, as I’m sure we can all agree we don’t want any more teams dropping out. We kindly ask that the below listed teams contact the NHL Gamer Staff with an update on their situation; are there any problems? Do you need help? Are you committed to finishing the season? Please send a PM here on the community forums to @Kenu, @Lurkins, @The_Alpha_Furyan, @gzell60 and @Ranksu. Thank you. Bone Breakers – Group 2 – 25 games played Free From Rodents – Group 2 – 29 games played ICE BROS – Group 2 – 28 games played EN HUND – Group 2 – 28 games played (The teams leaving and thus having their games nullified might be the reason for the low amount of games played, and if that is the case, that is a valid excuse,) So there you have it! A whole lot of things have been on the staff desk and honestly, the above is just the tip of the ice berg. We’d like to reiterate that we’re very happy about the initiative that many teams have taken in the past few weeks to handle issues on their own. This is much appreciated and the way we want the community to develop. Thank you for taking the time to read this. Hopefully we can make it shorter next time. On behalf of the NHL Gamer staff,
    4 points
  3. Also maybe the awards should also be added. A fun little add on. Brings a bit more motivation for young guns. And I totally agree with silenttio with his good post. The match comments was so fun to read.
    3 points
  4. Seen as I was complaining about stuff in the chatbox, I may as well say one thing here. If there's one thing that makes zero sense to me is the ruling pertaining to what should happen should a player drop from a game. So, we're a 6v6 league, why should we even entertain the prospect of playing an entire period with an ai on the ice? If a player drops, the game should be dead (mostly). I will digress that if the game ends if someone drops, then there will always be someone scummy enough to try and abuse it, so it would make sense then to say that the next stoppage would end the game. Still though, isn't it better to try and work through these problems instead of just straight up copping out and defeating the purpose of a 6s league? As it stands the onus to decide whether or not the period should continue is left to the opposing team for some reason. Why is that so? I can't possibly think of a single reason why this more reasonable than letting the team that dropped a player decide, especially since they're (typically) in direct contact with the dude that dropped. I'm sure there are other rules that strike me as odd, but this just straight up perplexes me and as such I would welcome some clarification on the thought process behind it.
    2 points
  5. Ye you only heard about people who scores 😎
    1 point
  6. Using the push up goal celebration gives you extra endurance I've heard...
    1 point
  7. Forward is looking for a club! If your club is looking for an opportunity to strengthen their offense to the ECL Playoffs I'm pretty much the man you need. I haven't played actively in NHL 17 but now I will start to play more regularly, In NHL 17 I have played mostly in well-known teams like Northern Stars, Written In The Stars and Synergy. In NHL 16 I played in HC Circus and The United Knights. As a player I'm very dangerous player in the offensive zone and I'm also able to step up in tight games. My weakness is that my hands aren't anymore so soft as they used to be back in the days but I'm pretty positive that they will get softer when I start to play more regularly. My main position is LW but I can also play as a RW or Center. Feel free to contact me on PSN. My EHL and ECL stats: http://consolehockey.com/profile/Filariou/teamplay/hockey/xbox/ http://nhlgamer.com/player.php?playerID=195
    1 point
  8. Be Finnish, sober and under 16. U shouldnt even know what Sega or Super Nintendo is.
    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy