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Hi everyone, just wanted to make a quick post because I’ve been thinking about this for a few months now. I thought it’d be good to get a sort of consensus if you like about the UK player base and which console they use. I’ve been on this sight for a while and I’ve really struggled to find UK based teams for the PS4. Not only that but I joined a Facebook group for British players of the game and that was a bust too. The reason for that though was because everyone in that group plays the game on Xbox. Any time I see a league I’d like to join… Xbox 😞 Its gotten to the point where I’m wondering if I should get an Xbox just to play NHL but then is Xbox similar to PlayStation where you have to pay a subscription to be able to play online games? I’d appreciate any thoughts on this. Is the PlayStation UK player base not as small as I’m thinking it is? Thanks 🇬🇧
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Has the time come for the NHL franchise to implement cross platform gameplay between Playstation and Xbox? Just to increase the player numbers and improve the experience. What do you think? Post your thoughts below.
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Hello NHLGamers, For this season of NACL Pro (XB1) we are rolling out a recurring segment that has been a feature of our ECL Elite coverage for the past two seasons. To put it simply, this weekly article looks to detail the ‘hottest’, ‘coldest’ and… ‘mildest’? teams in Pro over the past week. Each article in this series will be released on Mondays and will thusly be based on the days in between each power ranking iteration. In addition to this it should be noted that each ranking will invariably be in some way biased as it is, at the end of the day, a subjective list. Note: Each article will be based off of results starting from the Monday, all the way up to (& including) Friday. Ergo, any games played over the weekend will generally end up being a week 'late' so to speak. The logic behind the ranking is admittedly a sort of internal subjective ranking that weighs up results, opposition 'strength' as well as thoughts on the general play during some games. As such a ranking is not 100% quantifiable in nature there will be some bias that creeps in. One thing I would like to make abundantly clear however is that points are not the be all and end all within these rankings; for instance, just because 3 teams have the same record does not mean they won't be ranked wildly differently, as the context behind said results are of great importance and simply cannot be understated. Previous rankings: Season preview Week 1 Week 2 Week 3 - 1. Code of Conduct (6-0-0) [+2] 2. Heroes (6-0-0) [-1] 3. Epicenter (3-2-0) [+3] 4. Quality Control (4-2-1) [-2] 5. Problematic Esports (3-1-0) [-1] 6. Complex (1-1-2) [+1] 7. GT R (1-3-1) [-2] 8. True North (0-0-4) [+5] 9. Fox Squad (0-0-0) [+1] 10. Kangaroo Court (0-0-6) [-2] Standings timeline That's our power rankings after the third week of action in Xbox NACL Pro! We're looking forward to see which teams can keep their form running and who might be crashing. As always, if you want to see yourself at the top - keep working hard, win some games and check out the standings again next Monday! Until next time, @MartindalexC
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Hello NHLGamers, For this season of NACL Pro (XB1) we are rolling out a recurring segment that has been a feature of our ECL Elite coverage for the past two seasons. To put it simply, this weekly article looks to detail the ‘hottest’, ‘coldest’ and… ‘mildest’? teams in Pro over the past week. Each article in this series will be released on Mondays and will thusly be based on the days in between each power ranking iteration. In addition to this it should be noted that each ranking will invariably be in some way biased as it is, at the end of the day, a subjective list. Note: Each article will be based off of results starting from the Monday, all the way up to (& including) Friday. Ergo, any games played over the weekend will generally end up being a week 'late' so to speak. The logic behind the ranking is admittedly a sort of internal subjective ranking that weighs up results, opposition 'strength' as well as thoughts on the general play during some games. As such a ranking is not 100% quantifiable in nature there will be some bias that creeps in. One thing I would like to make abundantly clear however is that points are not the be all and end all within these rankings; for instance, just because 3 teams have the same record does not mean they won't be ranked wildly differently, as the context behind said results are of great importance and simply cannot be understated. Previous rankings: Season preview Week 1 Week 2 - 1. Heroes (6-0-0) [+2] 2. Quality Control (2-0-0) [+8] 3. Code of Conduct (3-1-0) [-2] 4. Problematic Esports (2-2-1) [+4] 5. GT R (3-2-0) [+1] 6. Epicenter (3-1-0) [-4] 7. Complex (2-1-1) [-3] 8. Kangaroo Court (0-2-0) [-1] 9. Chicago Mafia (0-1-0) [+3] 10. Fox Squad (1-6-0) [+4] 11. PREDATOR (0-4-0) [-6] 12. Chaos Esports (0-0-0) [-3] 13. True North (0-0-0) [-2] Standings timeline* Due to a bunch of games being deleted and re-uploaded due to stat errors the timeline of the standings will be postponed until next week's article. Until next time! @MartindalexC
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Hello NHLGamers, For this season of NACL Pro (XB1) we are rolling out a recurring segment that has been a feature of our ECL Elite coverage for the past two seasons. To put it simply, this weekly article looks to detail the ‘hottest’, ‘coldest’ and… ‘mildest’? teams in Pro over the past week. Each article in this series will be released on Mondays and will thusly be based on the days in between each power ranking iteration. In addition to this it should be noted that each ranking will invariably be in some way biased as it is, at the end of the day, a subjective list. Note: Each article will be based off of results starting from the Monday, all the way up to (& including) Friday. Ergo, any games played over the weekend will generally end up being a week 'late' so to speak. The logic behind the ranking is admittedly a sort of internal subjective ranking that weighs up results, opposition 'strength' as well as thoughts on the general play during some games. As such a ranking is not 100% quantifiable in nature there will be some bias that creeps in. One thing I would like to make abundantly clear however is that points are not the be all and end all within these rankings; for instance, just because 3 teams have the same record does not mean they won't be ranked wildly differently, as the context behind said results are of great importance and simply cannot be understated. Previous rankings: Season preview Week 1 - 1. Code of Conduct (5-0-1) [+2] 2. Epicenter (5-1-0) [-1] 3. Heroes (4-2-0) [+2] 4. Complex (6-2-0) [+2] 5. PREDATOR (3-0-1) [+5] 6. GT R (4-1-1) [+1] 7. Kangaroo Court (2-3-1) [+1] 8. Problematic Esports (4-1-2) [-6] 9. Chaos Esports (2-2-1) [+2] 10. Quality Control (2-3-1) [-6] 11. True North (2-4-2) [-2] 12. Chicago Mafia (2-0-0) [=] 13. NACL 2nd Battalion HC (0-6-0) [=] 14. Fox Squad (0-6-0) [=] Standings timeline That's our power rankings after the first week of action in Xbox NACL Pro! We're looking forward to see which teams can keep their form running and who might be crashing. As always, if you want to see yourself at the top - keep working hard, win some games and check out the standings again next Monday! Until next time, @MartindalexC
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Hello all, I own a club called the Brutal Barons and have owned this team since NHL2013. My club has always been in the top 150 in the world since then. I am writing this message to try to recruit some new players. My hopes is to get a team formed up for the next season of NACL. The guys i normally play with are not able to play as much anymore, hence the reason i am interested in trying out some players to play often. If you are interested in playing for a very competitive club, then please PM me. Our club has always played a very aggressive style of play with a heavy emphasis on attacking/quick counters/and working the offensive zone with creative passing and taking advantage of chances to shoot as well. Again, i hope to get a team formed up for NEXT season. i'd like to build some chemistry and get to know some new guys to play with. HMU if interested. Thanks, BaBy FaCe McGe3 gamertag
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NHLGamers, It's been almost a month since we announced the NACL, and finally we have arrived at the doorstep of the inaugural season of what we hope will be as successful of a ride we've had with the ECL in Europe. The signup phase is over and after a short break in order to get everything set up the time has come to play. For NACL Pro on Xbox, we have a total of 14 teams participating. Due to all of the teams being new on our site and a majority of NHLGamer staff being EU based, we have very limited knowledge about participating teams so far. For that reason, we reached out to the players and asked each team to submit a prediction of the final standings for NACL Pro. Based on all of these predictions, we've generated a prediction ranking: 1. Epicenter 2. Problematic eSports 3. Code of Conduct 4. Quality Control 5. Heroes 6. Complex 7. GT R 8. Kangaroo Court 9. True North 10. PREDATOR 11. Chaos Esports 12. Chicago Mafia 13. NACL 2nd Battalion HC 14. Fox Squad As we've seen over and over. Predictions don't always mean much when it's all said and done, but we hope that this ranking will give you guys a snapshot into what we can expect from these teams. We're very excited to have so many teams participating in the Pro division and look forward to delivering the high quality league experience NHLGamer is associated with. As it is now, our knowledge of these teams is limited, but as the action takes off and we get to see some games, we'll be able to provide better and more detailed reports and previews about the ups and downs this upcoming season. Let's get the hockey underway! Your NHLGamer Editor, @jahajaha93
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Good day NHLGamers, Hope you enjoyed our ECL 5 trailer - it has been in the works for quite some time. Be sure to share it and spread the word if you liked it. We can tell you that a lot of effort went into making it and while a great many people have been involved in its execution from start to finish (including of course our featured talent @Bjono, @pnordetun, @cHIIMEERa, @Hansulinho & @Dominointi who couldn't have been more professional during the shoots), no one more so than @LastMandalorian. From developing the concept months ago, to setting up the film shoots, to traveling around Sweden and Finland to actually film it - all the way through editing the material and picking the right music. Hats off to you, sir - a job well done. Hockey returns 133. That is the exact amount of days since the European Championship League was last in action. 133 days (or more than 3000+ hours) of waiting for this next shot at virtual ice hockey glory. It is true that while this years Summer Cup did satiate some of the community need for competitive gaming, there is nothing quite like ECL hockey. The fourth ECL season was a season of change for many reasons. A new system featuring divisions was implemented. Instead of one lone winner, three champions were to be crowned. As a result more teams than ever before chose to sign up; a trend we hope (and expect) to continue as the ECL continues to expand its reach. When the dust settled and the smoke had cleared after ECL 4, the NHLGamer "Hall of Champions" that already featured Nordic Blizzard (ECL 1), MUKIMIEHET (ECL 2) and X Factor (ECL 3) had been expanded to include Laser HT, Carlsberg HC and J P T J who managed to bring home the titles for Elite, Pro and Lite respectively. Furthermore, we got to see the first ever Xbox ECL with OHO SORI winning the title in 5 games against The Black Jacks. We think it was a good start and would like to support this community initiative of bringing more competitive tournaments to the NHL landscape on Microsoft's console. That is why we will also give you the opportunity to sign up for Xbox ECL 2! ECL 5 - PS4 While ECL 5 will be bigger and hopefully more competitive than ECL 4 it will not feature the same amount of change to our structure, something we hope will offer a welcome sense of continuity with regards to how much things changed last season. In short, this means the rulebook, the divisions and most of the things that worked really well in ECL 4 will continue to be implemented in ECL 5 as well. This also means that, while we did find the ongoing discussion and community vote concerning the ECL point system - mostly a debate between the merits of employing a 3-point system versus a 2-point system - interesting and balanced, we will not change from the current 2-point format at this time. We welcome continuous discussion on this topic as the ECL continues to evolve. Furthermore, we are sure that one of the biggest questions for some teams and members at this stage is "where will we play this season?" as the poll concerning if you should be able to apply for Pro or not turned out to be quite divisive. This has perhaps been the biggest question faced by the staff ahead of this season. The baseline we are working from is this: if you earned your place in either the Pro or Elite divisions last season, you still have the right to it. We will not be employing any type of forced demotion in either of these two divisions. In a vacuum, this means we already have our 16 Elite teams and 32 Pro teams ready to go. Outside of this "vacuum", the truth is that many of these Elite and Pro teams have experienced significant changes during the off-season between ECL 4 and 5. Therefore, if you are either a Pro or Elite team (based on how ECL 4 ended) - you need to confirm your participation in the division you ended up in last season. If you do not confirm your spot before the last sign-up date, that spot will need to be filled by the Staff. Read on to find out how to sign up for ECL 5 and how to apply for these open spots. Framework Regional restrictions: ECL is a European tournament format, however we do not necessarily exclude North American or Russian players. North American players are not allowed to host matches / be captain in the lineup, which means all games need to take place on European servers. This also applies to Russian players - please evaluate your previous connection experience against some of the teams participating in the ECL, especially if you live in eastern parts of your country (which likely connects you to US West servers). In case of severe connection issues, we reserve the right to exclude teams or players. 6 vs. 6 tournament: ECL is played 6 vs. 6 only, using the EASHL challenge game mode in NHL 18. Individual requirements: Each player needs to create an account at NHLGamer.com and create his personal player card. Roster requirements: Teams need to have at least 8 players to sign up. The roster cap is 14 players. Sign-up period: Teams can register until October 13, 23:59 CEST. ECL 5 Kick-off: ECL 5 is set to start on October 16. Rules: TBA Sign-up procedures There will be different ways of signing up to ECL 5 this time - the procedures are explained in detail in the section below. Generally speaking: New teams that did not participate in ECL 4 at all or teams that were relegated from ECL 4 Pro: Please read the "ECL Lite" paragraph below. Teams that were able to stay in ECL Pro, were relegated from ECL Elite or were promoted from ECL Lite during ECL 4: Please read the "ECL Pro" paragraph below. Teams that were able to stay in ECL Elite or were promoted from ECL Pro during ECL 4: Please read the "ECL Elite" paragraph below. ECL Lite ECL Lite welcomes any and all teams that did not participate in ECL 4 as well as the teams that were relegated from ECL Pro during ECL 4. As last season, there will be no limit to the amount of registrations! We will flexibly adjust group sizes to accomodate all teams that are looking to participate. To sign up your team for ECL Lite, we ask the main captain (C) only to go to the ECL Lite registration thread: ECL 5 Lite Registration You will find in-depth instructions on the procedure, including all the necessary details you need to provide - such as team name, abbreviation, EA SPORTS team page and possible name changes. Due to the fact that only 31 teams are ECL Pro qualified at this time - and other teams may be folding - we also offer teams the opportunity to apply for ECL Pro during the sign up process. However, ECL Lite quarter-finalists from ECL 4 will take first priority when filling up spots in the Pro division, which means only a few or no spots at all might be available for completely new teams. When looking at Pro applications, we will choose applicants depending on their player strength and other factors such as in-game 6 vs. 6 leaderboard results. Below is the list of prioritized teams: ECL Pro ECL Pro is our 2nd division and will consist of all the teams that were able to stay in ECL Pro, were relegated from ECL Elite or were promoted from ECL Lite during ECL 4. ECL Pro has a fixed size of 32 teams, divided into two groups. All the qualified teams are listed below: To sign up your team for ECL Pro, we ask the team's ECL 4 main captain (C) only to go to the ECL Pro registration thread: ECL 5 Pro Registration You will find in-depth instructions on the procedure, including all the necessary details you need to provide - such as team name, abbreviation, EA SPORTS team page and possible name changes. In case ECL Elite teams are folding, we will automatically ask the best ECL Pro qualifiers from ECL 4 to fill these spots, according to their playoffs progress (criteria #1) and regular season PPG average (criteria #2). You are not required to apply for these spots. However, you are required to confirm your attendance for ECL Pro to be considered for selection. ECL Elite ECL Elite is our 1st division, housing the very best 16 European teams in a single group. It will consist of all the teams that were able to stay in ECL Elite or were promoted from ECL Pro during ECL 4. All the qualified teams are listed below: To sign up your team for ECL Elite, we ask the team's ECL 4 main captain (C) only to go to the ECL Elite registration thread: ECL 5 Elite Registration You will find in-depth instructions on the procedure, including all the necessary details you need to provide - such as team name, abbreviation, EA SPORTS team page and possible name changes. Xbox ECL 2 To help in building a larger competitive Xbox community, we will host the second edition of Xbox ECL. The first season was based on a community initiative that started off with few individuals asking for a NHLGamer branded tournament taking place on Xbox One. Thanks to these members who contacted other teams on their platform of choice to spread the word, interest was starting to pick up, and the first season ended with a total of 5 teams. While this is undoubtedly a small number compared to the amount of teams on PS4, we know that plenty of players joined NHLGamer during recent months. And thanks to the dedicated players that were doing their best to set up the first season, we expect participation to grow in the long run. Xbox ECL 2 won't be based on the divisions format that is taking place on PS4, and instead will instead offer a league format used in Xbox ECL and ECL 1-3 on PS4 - however, our long term goal is having divisions on Xbox One as well. Framework Regional restrictions: ECL is a European tournament format, however we do not necessarily exclude North American or Russian players. North American players are not allowed to host matches / be captain in the lineup, which means all games need to take place on European servers. This also applies to Russian players - please evaluate your previous connection experience against some of the teams participating in the ECL, especially if you live in eastern parts of your country (which likely connects you to US West servers). In case of severe connection issues, we reserve the right to exclude teams or players. 6 vs. 6 tournament: ECL is played 6 vs. 6 only, using the EASHL challenge game mode in NHL 18. Individual requirements: Each player needs to create an account at NHLGamer.com and create his personal player card. Roster requirements: Teams need to have at least 8 players to sign up. The roster cap is 14 players. Sign-up period: Registrations will be open indefinitely until 8 teams have agreed to participate. Afterwards, sign-ups will be open for another two weeks to make for a larger competition. Rules: TBA Sign-up procedure To sign up your team for Xbox ECL 2, we ask the main captain (C) only to go to the Xbox ECL 2 registration thread: XBOX ECL 2 Registration You will find in-depth instructions on the procedure, including all the necessary details you need to provide - such as team name, abbreviation, EA SPORTS team page and possible name changes. Final notes ECL and its divisions format is in a process of continuous evolvement. When NHLGamer.com first announced the switch to setting up three skill-based divisions, our main goal was to transform the diverse EASHL landscape to encourage the development of true franchises. Thanks to all the dedicated players out there, this is already bearing fruit: Established teams are building a core roster while also paying attention to the plenty of ambitious newcomers in the NHL community. We see social media channels popping up on a weekly, if not daily basis. We see lots of new streamers on Twitch and other platforms, showing off ECL to all the NHL fans out there. We see allies supporting our project more frequently than ever before. We see how the community is evolving and shaping up to be a professional and organized force in the gaming landscape. This is something we will continue to support in the future. We believe that, even though we might see a few teams folding this or even next season, which potentially requires us to restructure some of the divisions, in the long run we will see a healthy and fluid framework for the greatest 6 vs. 6 experience that's out there. It's not our achievement. It's your achievement. We welcome everyone to continue this road of success. We welcome everyone to play with the best. @The_Alpha_Furyan & @gzell60 for NHLGamer.com Facebook (NHLGamer)Twitter (NHLGamerCOM)YouTube (NHLGamer Official) Instagram (NHLGamerOfficial) Twitch (NHLGamerTwitch)
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Hey NHLGamers! Our first ever Xbox ECL season has come to an end and the champion has been crowned! The first ever Xbox ECL title goes to OHO SORI! The finals were played between regular season #1 The Black Jacks and #3 OHO SORI. OHO SORI won the series 4-1. Below you can see the individual game results: Game 1: OHO SORI - The Black Jacks 6-3 Game 2: The Black Jacks - OHO SORI 2-5 Game 3: Oho Sori - The Black Jacks 5-9 Game 4: OHO SORI - The Black Jacks 7-3 Game 5: The Black Jacks - OHO SORI 3-4 Let's give the word to OHO SORI captain ReDMisTi: OHO SORI's Championship roster: Goalies #7 KiNGNUNEN - K. KiNGNUNEN #30 miiixu96 - K. Tillanen Defensemen #1 Priest 0f eviL - P. OnLive #7 Turakalainen - H. Tallinder #41 Lurkins - S. Seila #41 MGrandalffi64 - M. Heiskanen #49 Hammaroid - J. Petke Forwards #5 KenuFHR - K. Lehtinen #9 Sampti - P. Kariya #15 ReDMisTi - A. Dats #22 Puteli88 - S. Milano #40 BCS Toboy - K. ra #48 petz0ni - p. drunkard On behalf of NHLGamer, congratulations to OHO SORI for the champinship and to The Black Jacks for a well fought season and 2nd place! I'd like to thank all of the teams and players for this first ever Xbox ECL and I'm looking forward to seeing you and new teams on the ice for the next one!
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Hello! Thanks for being part of this community and being interested in the NHL 18 Beta. Please follow this simple template to request a code for the ä NHL18 Beta: Reminder: Codes for Playstation 4 will only work for EU PSN accounts.
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Hello NHL Gamers! Thanks to EA SPORTS and @gzell60 we've managed to secure a hefty amount of codes for the NHL18 Beta on PS4 and XB1. Codes for Playstation 4 are available only for European PSN accounts, codes for Xbox have no restricitions. Before going further, first we'd like to take care of our community members. In order to recieve a code, please visit this thread and use the provided template to complete your request: A quick reminder - we're streaming the NHL18 Beta almost every evening on our Twitch channel - https://www.twitch.tv/nhlgamertwitch OxtreeLAT // NHLGamer.com
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Hi Soo we are now 3 days away from the announced startdate for the Xbox tournament. When will we get informations such as game schedule and how to use the game stats api? //Vildmanden93//