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Afternoon Gamers, In the last few months NHLGamer.com has seen an incredible growth. Not only when it comes to our membership totals on the webpage (about to hit 2500 at the time of writing this) but also when it comes to the ways in which you, our members, choose to interact with us. Our social media channels has grown exponentially and the level of overall commentary and discussion across all platforms is the highest its ever been. As we stand on the verge of new and exciting projects that could potentially propel the NHLGamer brand even higher, it is important to remember where we came from. That, coupled with our desire to introduce our many new members to what it is we actually do around here, led to the creation of an article titled: What is the ECL? Well, the ECL (or European Championship League) is, quite simply, the biggest and most competitive EASHL championship on the European continent. It has long been the "flagship" project for NHLGamer.com and continues to be one of its highest priorities as the project moves forward. All games in the ECL are always played 6v6 (= 6 human-controlled skaters on both sides, including the goaltender) in the EASHL game mode on EA SPORTS' latest iteration of the NHL franchise. When the ECL first saw the light of day almost two years ago (2015) it did so with a healthy amount of hype. The European EASHL community, having previously been divided between Xbox and Playstation, had all decided to come together on one platform (it ended up being the PS4) in anticipation of the championship. Thus it came to be that the ECL, right from the very start, hosted the most competitive enviroment anyone had ever seen... and from there it grew. While the number of teams who competed in ECL's 1, 2 & 3 stayed relatively even, around 50, and the summer tournament hosted on NHLGamer (Summer Cup; previously a part of the ECL but now edited to be its own franchise) was a success - we still felt like there were more European teams and players out there who either hadn't discovered us yet or hadn't gotten around to signing up. With a game-changing innovation introduced ahead of ECL 4, we were about to be proven right... Divisions The idea behind creating separate, skill-based divisions had been rattling around the NHLGamer community ever since before the first ECL, but it wasn't until after ECL 3 that a formal concept was announced. The community was then given a chance to present their feedback and suggestions for improvements before the Staff announced the final version. When faced with the opportunity to play an entire season against teams of an even skill level, the number of sign-ups soared. The ECL went from having about 60 sign-ups with 45-50 teams finishing the season, to having 80 sign-ups with 78 finishing the season - a 97.5% completion rate. We attribute this success partly to the divisions evening out the competition amongst teams, but also to the enhanced structure a system like this offers. ECL Elite always houses 16 teams, meaning the regular season is always 30 games long. ECL Pro always houses 32 teams, meaning two "conferences" of 16 teams and a regular season 30 games long. ECL Lite is flexible so that we can always accommodate however many new teams choose to sign up. ECL 5 Our next ECL season starts in the middle of October while sign-ups will start as early as September. We expect to once again beat our sign-up records to host the biggest championship yet. Can you afford to miss out on the experience? Keep an eye out for more information, news and hype concerning ECL 5 (including when sign-ups open) in our social media channels; Facebook (NHLGamer) Twitter (NHLGamerCOM) YouTube (NHLGamer Official) Instagram (NHLGamerOfficial) Twitch (NHLGamerTwitch) See you on the ice! @The_Alpha_Furyan for NHLGamer.com
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