Pretty long answer, but there is so much to change, fix and develop that it could be much much longer.
Chel:
- Hockey bags should unlock everything by the time that player gets to 3.50 level. Nobody should have to play ones to achieve that.
- Currently traits give benefit on other categories and punish on some others. Traits should only give a little extra and take nothing away
- In example snipers height shouldn’t be limited so tightly to 1,83 cm. If there needs to be different height and weight limitations between builds, let every build grow atleast 1,88 or something.
- Adding weight to a player at the moment doesn’t seem to really give any benefits in my opinion. It just makes the player slower. I just make my player in every build as long and light as possible, because hitting and balance doesn’t seem to suffer noticeably from lack of weight.
- practice mode
- give goalie control of the sixth man
Hut
- giving players as rewards for certain accomplishments like 10000 shots and the monthly players did create lot more interest for me to play hut. Still it if that system stays it needs to be improved
- reward players should become more support level players. In this version almost every time I have had a free reward player it has become immediately one of my best players, when I think it should be immediately more like 2nd/3rd line kind of player. I don’t want my best players to be automatically given players, I want to choose my best players.
- Reward players shouldn’t be just one same player for everybody. Create like 5 options for every reward and then everyone won’t have the same lineups which is so boring.
- Make an alltime leaderboard based on hutchamps. Who cares anyway about ”leaderboard” that I could propably top by playing 10 000 games with record 1500-8000-500 or something. Also current alltime leadeboard doesn’t show the relevant stats like goals, shots, hits, powerplays and so on. Yet it shows how many times I have won the bottom divisions.
- Player stats from the players in your own team currently counts games against totw bots. That can ruin the player stats completely for a player. Instead it could count friendly games. Also if you can boost stats that give you reward players by playing against rookie bots then maybe friendly games should be counted as well even though some people would use it as a boosting method. Wouldn’t really differ from rookie challenges though.
- Injuries and contracts are pointless.
- Stop releasing player cards for single great performances, whatever those cards are called in english.
Gameplay/menus/other
- menus need to be better and faster. Currently there is just an unnecessary amount of clicking.
- versus on hut is way too fast. Too often just coasttocoasttocoast because of that.
- Normal versus is like the opposite. Things happen too slow, it feels like skating on a swamp. I’m pretty used to the hutspeed atleast but if I sometimes choose to play versus instead it gives me antimotion sickness.
- Goalies in hut atleast are pretty useless if opponent knows how to score
-I should of course learn how to control goalie myself but still the bots should be less effective in defending if opponent takes control of their own goalie. Currently some people take control of their goalies because bots defend better than they can instead to actually use the goalie.
- NHL18 was like virtual pingpong sometimes and NHL19 is like virtual swordfighting. I bought it to play virtual hockey though. Sticklifting is too good sometimes and I shouldn’t be able to take the puck from my opponents by just skating close to them.
- Remove randomness like injuries, kick-in goal replays, random hitting penalties.
-Remove ”initiating” fight with a big hit.