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gendlik

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Posts posted by gendlik

  1. On Friday, February 10, 2017 at 8:40 AM, biister said:

    Be honest, win the trust of your teammates and people might stay loyal. But the most important thing is to stay honest to yourself.

    Too much MUKI?

    • Like 1
  2. On Wed Oct 21 2015 10:38:42 GMT+0300, tokFan said:

    I don't like the idea of divisions. To much administration to get it to work in my opinion.

    My suggestion for a first tournament would be like this.

    • 24+ TEAMS
      • 2 groups with 12 in each, or more
      • 16 teams to playoff and the other 8-12 to a loser playoff
      • Always best of seven
    • 32+ TEAMS
      • 4 groups with 8 in each, or more
      • 16 teams to playoff and the other 8-16 teams to a loser playoff
      • Always best of seven

    After the first tournament you should be able to seed teams that participate in the next tournament.

    This is the format that i think would be the best solution. The best way to seed the teams would be simply looking at the 6vs6 ranks on the leaderbords ( i do not like the idea of admins or anybody else just seeding teams by they're "feeling" or "knowledge" because it would cause unneccessary drama) The best teams are there at the top, trust me ;)

    The teams that are not in neither of the playoffs are automatically in the division 2 for the next season. Teams that are playing in the loser playoffs are playing for a spot in the division 1 (thinking maybe something like 20 or 24 teams in the division 1 for next season)

    This format gives motivation to those that do not get to the playoffs, and even to those who can fight for a spot to the loser playoffs, which means more meaningful, tight and fun games for everyone :)

     

    • Like 1
  3. Have you discussed this problem among the staff? We all EASHL players know that this problem still exists. I know that this tournament is only in its early stages but me and probably many others are interested in your approach to this problem.

    I myself would like to suggest that you take this matter serious, because the lag is a game killer and it affects tremendously the teams performance who has the input lag.

    Just want to hear your thoughts and ideas!

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