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    NHL Gamer welcomes you to the Draft ECL (Summer Cup) '16

    NHLGamer welcomes you to the Draft ECL (Summer Cup) '16!

    Hey NHL Gamers,

    ECL Season 2 on PS4 is history, and thanks to your discussion about a Summer Cup we decided to start one last tournament for NHL 16. This time it is not part of our regular ECL series, as we want to refocus on two aspects: Open schedules and a chance to get together.

    The Summer Cup is based on the draft idea which was brought up by @vSilenttio and @Billy44205 during the discussion. Let's go into the details:

    ecl_draft.jpg

    League details:

    • Last day to sign up is Wednesday, June 29th.
    • This time, PLAYERS instead of TEAMS sign up for the tournament.
    • All signed up players will be seeded into teams with a size of 8 players (if it adds up).
    • Out of all registrations, NHL Gamer Staff will elect an according number of team captains (if 160 players sign up, 20 teams and 20 captains are needed).
    • Team captains will be taking part in a live draft event (between July 9th and 10th), picking their roster until all players are seeded.
    • All games are played 6vs6 using private drop-in games - no exceptions!
    • There will be default game weeks instead of default game days -> more freedom
    • The leagues are set to start on the week of July 11th and aimed to be finished in mid-August.
    • Full rules will be released after registration is over.

     

    How to join?

    • Register to the forums.
    • Read this post entirely before registering.
    • Follow the link to the ECL for your preferred platform: 
    • In the above thread, create a post and use the following format in the post itself:
      • PSN/XBL Name: xxx
      • Tell us about you: Here you can tell us about your NHL career and mention any accomplishments or specific reasons why you should be considered as a team captain. These comments will also be added to the draft sheet, which will be handed out to all team captains once they were chosen, so they are able to get an impression about your person.

     

    We look forward to seeing you on the ice!

    On behalf of the NHLGamer staff,

    kenu.png




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    Hi. The rules haven't been published yet but I already have a couple questions.

    1 ) Can you explain the reasoning behind the rule "All signed up players will be seeded into teams with a size of 8 players" ? Like, why did you choose to have the smallest size of team possible in a tournament where players might not be very available? Also, doesn't the smaller team size contradict the goal of playing with various players ? Or was that not one of the goals of this tournament ?

    2 ) Can you explain how the rule "There will be default game weeks instead of default game days -> more freedom" will actually give more freedom? From my understanding the default game day/time was just the deadline to Schedule the game, and you had a 2 week window to play it. It just seems to me like you turned "default game day" into "last day of the default game week". I don't see the point, so can you explain why this leads to more freedom?

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    2 hours ago, Billy44205 said:

    1 ) Can you explain the reasoning behind the rule "All signed up players will be seeded into teams with a size of 8 players" ? Like, why did you choose to have the smallest size of team possible in a tournament where players might not be very available? Also, doesn't the smaller team size contradict the goal of playing with various players ? Or was that not one of the goals of this tournament ?

    There will be some sort of mechanic to ensure that all players of a roster play a certain amount of games (because we want to get newcomers 'into the game'), and by keeping the roster size low we want to increase the importance of the draft:

    - Does it make sense to pick the overall best players in the beginning as there will be a chance you end up with unknown / less experienced players in your roster (which are required to play)?

    - Does it make sense to pick average players from the beginning which will result in a roster without stars / newcomers, but instead a solid base?

    These are the questions that team captains will have to answer for themselves :) Of course it is possible we will adjust the roster size according to the number of registrations, but this is what we aim for now.

    2 hours ago, Billy44205 said:

    2 ) Can you explain how the rule "There will be default game weeks instead of default game days -> more freedom" will actually give more freedom? From my understanding the default game day/time was just the deadline to Schedule the game, and you had a 2 week window to play it. It just seems to me like you turned "default game day" into "last day of the default game week". I don't see the point, so can you explain why this leads to more freedom?

    Last ECL season we increased the importance of our default game days, to the point where we had to hand out walkover losses when one team could not play on these days even though they would be available on other days. This time it won't be as strict, so every day is a default day. I think you got the concept of 'default game days' wrong here.

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    2 hours ago, gzell60 said:

    There will be some sort of mechanic to ensure that all players of a roster play a certain amount of games (because we want to get newcomers 'into the game'), and by keeping the roster size low we want to increase the importance of the draft:

    - Does it make sense to pick the overall best players in the beginning as there will be a chance you end up with unknown / less experienced players in your roster (which are required to play)?

    - Does it make sense to pick average players from the beginning which will result in a roster without stars / newcomers, but instead a solid base?

    These are the questions that team captains will have to answer for themselves :) Of course it is possible we will adjust the roster size according to the number of registrations, but this is what we aim for now.

    Are those questions for real? In what way can it be better to draft a worse player than you could? What is "a solid base"? How are average players more "solid" than elite players?

    2 hours ago, gzell60 said:

    Last ECL season we increased the importance of our default game days, to the point where we had to hand out walkover losses when one team could not play on these days even though they would be available on other days. This time it won't be as strict, so every day is a default day. I think you got the concept of 'default game days' wrong here.

    I wrote that rule. The default game day and time is first and foremost a deadline before which teams had to schedule their game, and in the event that the game would never be scheduled, it would be assumed that teams were gonna play at default game time. And since it is primarily a deadline, it is defined by an instant, not a time window. Teams were always free to play one week before default game time, or one week after if they scheduled it. Please explain to me what part of the rule I got wrong.

    Now... What happens after teams haven't played their game  after the last day of their default week? Isn't the end of that week effectively doing the same thing as the old default game time? I argue that there is no more freedom with that default week thing as there was before, you just warn team a week in advance that the deadline is in a week. Which is better, mind you, but only needed because people did not fully understand the flexibility of the old rule in the first place.

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    36 minutes ago, Billy44205 said:

    Are those questions for real? In what way can it be better to draft a worse player than you could? What is "a solid base"? How are average players more "solid" than elite players?

    Yes they are for real. You assume that only our hardcore base participates in this Draft version, but when you take a look at the registrations, this is definitely not the case.

    Would you play with 3 top attackers but 2 unknown defenders who never played a single ECL game before? It's definitely possible, but I doubt that will be more effective than having an average attacking line and an average defense. I'm certain there will be a few interesting picks.

    And as last year, this is the very first time a Draft ECL takes place. If it turns out to be different, there will be adjustments for next time 

    36 minutes ago, Billy44205 said:

    I wrote that rule. The default game day and time is first and foremost a deadline before which teams had to schedule their game, and in the event that the game would never be scheduled, it would be assumed that teams were gonna play at default game time. And since it is primarily a deadline, it is defined by an instant, not a time window. Teams were always free to play one week before default game time, or one week after if they scheduled it. Please explain to me what part of the rule I got wrong.

    This was true for Season 1, but scheduling rules had been changed for Season 2.

     

    36 minutes ago, Billy44205 said:

    Now... What happens after teams haven't played their game  after the last day of their default week? Isn't the end of that week effectively doing the same thing as the old default game time? I argue that there is no more freedom with that default week thing as there was before, you just warn team a week in advance that the deadline is in a week. Which is better, mind you, but only needed because people did not fully understand the flexibility of the old rule in the first place.

    In comparison to the changes we made in Season 2, this will be more relaxed. Also, keep in mind this Draft ECL is aimed to be finished until the NHL 17 demo - so a certain schedule will have to be in place.

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    23 hours ago, Jesus said:

    How is the team thing gonna work. I guess "private drop in" means Chicago vs San Jose etc?

     

    No, we are using EASHL drop in games (I think they are called "Quick Play", but I'm not sure... never used English language in the game before) where you can invite players to a private lobby. I think I can put up a short tutorial before the tournament starts. This way we avoid balancing issues with players like Crosby, Stamkos etc.

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    2 hours ago, gzell60 said:

    No, we are using EASHL drop in games (I think they are called "Quick Play", but I'm not sure... never used English language in the game before) where you can invite players to a private lobby. I think I can put up a short tutorial before the tournament starts. This way we avoid balancing issues with players like Crosby, Stamkos etc.

    Yeah no I understand that we wont play with the likes of Crosby and kane. 

    But I guess that the teams in the SC will have made up club names on the site? So why the need to use "private drop in" when you simply can challenge other clubs through the eashl club system?

    or maybe its the same thing? Kind of new to this game

    Edited by Jesus

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