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    Introducing - ECL Divisions

    Hello NHLGamers,

     

    It’s been rumored, it’s been talked about… we even hinted at it earlier during the season but tonight we are finally making the official announcement: moving forward after ECL 3, the European Championship League will take on a skill and merit-based divisional format. This is your post to find out everything about this new system and the next step in Online Competitive EASHL gaming before it is launched in ECL 4.


    ECL_divisions_art_news.jpg
     


    Divisions
    First thing’s first, the divisions. The idea behind creating these divisions will be expanded upon in the text but the short version is this:

    We are continually working to improve the site, the leagues and the overall NHLGamer experience for everyone. Some might say this development process is moving too slow and does not reach far enough, some might say the website is expanding in ways that it should not. The community is special in many ways, not just because parts of it has stayed together for years (including previous websites, the community is now more than half a decade old) but also because it is continually expanding. NHLGamer has almost doubled its membership in less than a year while still maintaining its core, which is all of you in the community.

    It creates a tough balancing act when trying to create a fun place for EASHL rookies that want to experience the thrill of playing competitively for the first time while trying to give the hardened tournament veterans what they want, which is the best tournament possible where the stakes are high and winner takes all.

    Still, in an attempt to achieve this, we will be creating a divisions system where the hope is that teams will be better matched against each other – something we hope will lead to tighter games, more fun for everyone involved all the while creating a stronger foundation for the tournament to stand on. Our hope is also that more teams will be inclined to stay together and build longer lasting franchises.

    We’ve structured this post so that we should be able to answer as many of your questions as possible by getting to them one by one – a FAQ (Frequently Asked Questions) if you will. This FAQ will be available for future reference when the actual division based leagues come around.

    Despite this, if you feel something is unclear or just plain weird, feel free to sound off in the comment section with questions like: “Well, what if this happens..?” and we will do our best and elaborate.

     

    Let’s get to it:


    Q: How many divisions will there be?
    The short answer is 3 – a total of 3 separate divisions. The longer answer is that we set off to create an environment where all the top teams face off in the prestigious ECL Elite, up and coming franchises battle with veteran teams in the competitive ECL Pro and all newly entered or learning teams start off in ECL Amateur to hone their skills.

    This prevents teams with years of experience and chemistry from numerous EASHL competitions,  from facing off with teams new to the site who are just learning what it takes to play EASHL at the ECL level.



    Q: How many teams will there be in each division?
    We are looking at a total of 16 teams for ECL Elite, 16 teams for ECL Pro and, depending on the amount of registrations, 16-24 (or more) teams in ECL Amateur.

    The goal is to keep ECL Elite and ECL Pro consistently the same size (16 teams each), which means if teams completely drop out of the division system or inactive teams return (read on), there will be balancing measures - meaning increased amounts of promotions or relegations. During extraordinary circumstances, ECL Pro can deviate from its 16-team baseline but ECL Elite has a hard cap of 16 teams. This part, much like inactive teams, is specified further down in the text.

    In case ECL Amateur sees an extraordinary amount of registrations, the staff will then decide if the division can be split up into two “conferences” (like ECL 3) or if registrations will have to be closed for the tournament in question. As a rule of thumb, we always do our best to include all registered teams in our leagues, as long as it’s reasonable.


    Q: How many games will there be in a season?
    The amount of games will, as per usual, be 2 games against each opponent – meaning 30 games (15 opponents) each season for ECL Elite & ECL Pro and somewhere around the same for ECL Amateur depending on the amount of teams.

    This ensures lean, hard-fought seasons with what we hope is the perfect amount of games – you get a sense of both the regular season grind while at the same time reaching the playoff threshold in just 5 short weeks: this by playing 3 opponents per week, just like during the last few seasons.


    Q: How will promotion and relegation work?
    First off, we will have promotions and relegations. Having closed divisions is not something we are considering at the moment so we are going with the European hockey model where teams can be both promoted and relegated in the different divisions.

    For ECL Elite:

    • 8 out of 16 teams will make the ECL Elite Playoffs where the Top 8 teams start off in quarterfinals, then proceed to semi-finals and finally the ECL Finals where the league winner will be crowned.
    • The teams that finish #15 and 16 in ECL Elite will instantly be relegated and play in ECL Pro the following season. Teams that finish #13 and 14 will not be instantly relegated, but will have to play two teams (one each) from ECL Pro in a Best of 7- ECL Relegation/Promotion Round.
    • Teams that finish in places 9-12 will not play in the playoffs nor be subject to relegation.
    • In summary, this means a minimum of 2 and a maximum of 4 teams are relegated each season. It also means 10 out of 16 teams will see some form of post-season play and ensure that every team will be fighting all season, either to make the playoffs or avoid elimination.


    For ECL Pro:

    • 8 out of 16 teams will make the ECL Pro Playoffs where the Top 8 teams start off in quarterfinals, then proceed to semi-finals and finally the ECL Pro Finals where the league winner will be crowned.
    • The top two teams (finalists) of ECL Pro are instantly promoted and will play the season after in ECL Elite.
    • The teams finishing in spots #3 and 4 (the losers of the semi-final round) will then move on to face teams #13 and 14 (one each) from ECL Elite in the Relegation/Promotion Round (7 games).
    • As far as relegations go, teams that finish #15 and 16 will be instantly relegated to ECL Amateur for the following season. Teams that finish #13 and 14 will follow the same model mentioned earlier and play two teams from ECL Amateur (one each) in a best-out-of 7 battle.
    • In summary, this means 10 out of 16 teams in ECL Pro sees some form of post-season play.

     

    For ECL Amateur:

    • 8 out of 16 teams (depending on the size of the division) will make the ECL Amateur Playoffs where the Top 8 teams start off in quarterfinals, then proceed to semi-finals and finally the ECL Amateur Finals where the league winner will be crowned.
    • The top two teams (finalists) of ECL Amateur are instantly promoted and will play the next season in ECL Pro.
    • The teams that finish in spots #3 and 4 will then move on to face teams #13 and 14 from ECL Pro in the Relegation/Promotion Round (7 games).
    • In summary, this means a total of 4 teams in ECL Amateur will be given the chance to advance to ECL Pro, something that we hope will be a welcome addition for all our new members looking to make their way up.

     

     

    Q: What teams will play where when the Divisional system starts up in ECL Season 4?
    We said before ECL 3 that the new format (bigger conferences, more games) was mainly for two reasons; 1. To try out the format and see what the benefits and disadvantages were and 2. To make sure all teams truly got the opportunity to distinguish themselves over a long season before we introduced divisions.

    Therefore, the teams that finish this long, grinding regular season in the Top 4 in each of the ECL 3 conferences will have guaranteed spots in ECL Elite, locking up the first 8 spots.

    The next 8 spots will be decided by the ECL 3 playoffs. This gives the remaining 24 playoff-bound teams (seeds 5-16) a chance to – outside of battling for the title in our biggest tournament yet – use the playoffs to get their hands on the final 8 spots.

    The deciding factor will be wins. Out of the 24 teams who make the playoffs but are not directly qualified for ECL Elite, the 8 who manages to collect the most playoff wins will be the ones to claim the final spots. In a situation where two or more teams have the same amount of playoff wins, the regular season rank will act as a tie-breaker. The third tie-breaker is PPG in the playoffs and the fourth is PPG in the regular season.

    This naturally means the 8 teams who aren’t directly qualified to ECL Elite and make it the farthest in the playoffs are the final 8 to be added to the top division.

    This could theoretically mean that, if there is an upset and a #16 seed beats a #1 seed right away in the first round – they could both be playing in ECL Elite the following season.

    The teams that made the playoffs in ECL 3, but didn’t make the cut for ECL Elite, will start ECL Season 4 in ECL Pro.

    Teams that do not qualify for the ECL 3 playoffs will start in ECL Amateur next season.



    Q: Can a team pause/be inactive for a season?

    In ECL Elite and ECL Pro, teams can apply to “pause” for one season (in ECL Amateur this is not necessary). This turns them into an inactive team, and they will not participate during that season. They cannot be promoted nor relegated. An inactive team is however expected to play during the following season, otherwise they will lose their current divisional spot. A need for a longer inactivity would have to be brought up with the NHLGamer staff and will be handled on a case-by-case basis.

    To fulfill the inactive status, the team needs to keep at least their captain and one assistant captain, as well as 2 other players (for a total of 4) on the inactive roster – these players are not allowed to participate with another team in said season, where the team is marked as inactive. Special cases where, for example, 6-7 players outside of the captaincy squad cannot play and will stay inactive but the Captain wants to play for another team and still keep the divisional spot will be handled on an individual basis by the staff.


    If an inactive team is not able to keep the amount of necessary players on the inactive roster (4), they will lose their inactive status and drop to division 3 for the next season.

     

     

    Q: What if teams split up? Who keeps the divisional spot?

    On NHLGamer, just like in real life, drama is to be expected. Sometimes it even finds its way into individual teams. But if teams split up, who keeps the spot?

    The staff will look at each individual case but, as a rule of thumb, the captain is considered the owner of the team.

    If a team has disagreements where, for example, the captain has lost the faith of his teammates and kicked most of them – he will have to explain his case to the staff. If both assistant captains and at least 3 other members that played for the team the season before applies ownership of the team, they will have a strong case to claim the team (however not the name of the team, unless agreed on with the captain). If a team is completely dismantled, they will not keep their spot in the division.

     


    Q: What about newly created teams that consist of established ECL players from several different teams? Do they have to start in ECL Amateur?

    To have highly skilled, established, experienced EASHL players form a new team only to play in ECL Amateur and be unevenly matched with completely new teams goes against what we’re trying to accomplish with this system. That said, we are aiming to create an environment where longevity, stability and consistency are some of the key factors moving forward. What follows is an attempt to balance these mindsets.

    Let us use a team from this season as an example; Laser HT. Laser, for those of you who don’t know, has been an established franchise in EASHL tournaments for years.

    Yet, they had not played in either ECL season 1 nor 2, but the players that today form Laser had. Many of them had even been a part of teams that made the finals, even won the tournaments. Now, ECL 3 was not based on divisions but if it had been – like in the future – Laser could have applied for Exceptional Team Status.

    This term is drawn from the OHL (Ontario Hockey League) where certain special players (lately John Tavares, Aaron Ekblad and Connor McDavid) have been granted Exceptional Player Status where they were allowed to “skip” one year of waiting to be drafted and were approved to be drafted to the OHL at age 15 instead of age 16.

    Similarly, new teams can apply for Exceptional Team Status in the ECL where they will be allowed to skip ECL Amateur and start in ECL Pro. At this point, new teams cannot apply directly for ECL Elite as it would undermine the idea of working your way up the divisions and staying there based on ECL results.


    Anyway, back to Laser. Had Laser applied the Staff would have granted them this status due to a few factors;

    • Longevity and reputation (Several top tournament finishes in their history, always considered a top team when participating)
    • Quality of players (most, if not all, players on the current Laser squad have been leading members and top point producers of teams that finished in the top-4 of both previous tournaments)
    • EASHL 6vs6 ranking (they are ranked in the Top-10 of all European teams)

     

    When deciding Exceptional status, there will always be a subjective factor involved but bullet points like the ones in the example above will form the basis of any decision made on whether to grant exceptional status or not.

     

    Finally, the term “exceptional status” is there for a reason. These applications will only be granted under very special circumstances.

     

     

    Q: Will there be an ECL Season 5? Will it be played during NHL 17? When will the leagues start for NHL 18?

    The below are subject to change, but provide an overlook of our plans and what our suggestions are for

    the upcoming leagues:

     

    NHL 17:

    • ECL Season 3 ends by 29.1.2017
    • ECL Season 4 starts 13.2.2017 and ends 2.4.2017
    • ECL Season 5 starts 24.4.2017 and ends 18.6.2017
    • Summer Cup specifics to be determined. (This is a draft-type league)

     

    NHL 18: releases 14.9.2017 (estimate)

    • ECL Season 6 starts 16.10.2017 and ends 10.12.2017
    • ECL Season 7 starts 8.1.2018 and ends 4.3.2018
    • ECL Season 8 starts 2.4.2018 and ends 27.5.2018
    • Summer Cup specifics to be determined. (This is a draft-type league)

     

     

    Q: Are you guys out of your minds? This concept/detail x will never work!

    First of all, this is a proposition that we have set up for the community and we look forward to hearing your feedback. While we have a strong belief in that the plans we propose will be a good step for the community, we don’t blindly believe our plans to be perfect (nor that there is a perfect one-solution-fits-all solution) and we are open to discuss the subject as a whole or the smaller details as long as the discussion and feedback is constructive and respectful. Please elaborate on your own ideas.

    Verbally attacking the staff, or other community members will not be tolerated and may lead to disciplinary actions.

     

     

    That is all for now. Please feel free to share any and all thoughts you might have in the comment section below.

     

    On behalf of the NHLGamer.com Staff,

     

    kenu.png

    Edited by Kenu




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    9 hours ago, vSilenttio said:

    @Jesus, I get it mostly, but how it's going to be different with top players playing only in top divisions. When this have happened before? When some superstar player has just decided to get some low tier team to the playoffs, or anything like that? Unknown did it with NOR but Unknown didn't have full team that season, and "half" of them got NOR to next level. Cool story but not the one we're looking for here. They could still make stories like this happen though.

    ...And @cHIIMEERa, I think they have amateur leagues, teams and players in real life as well and they're not mad about what their called of...

    You make it sound as though the NOR players were just along for the ride, but what do I know?

     

    Yes, you are correct in there being amateur leagues irl, but irl however there is a gargantuan skill gap. If you set a team of nhlers against an amateur team they'd win 99/100 (barring some insanely crazy shit, think Gudlevskis vs Canada a few years ago). 

    Can you say the same about nhl game teams? I'd say no. If you set a team that is placed in division 3 against one on division 1, sure the division 1 team would win more often than not, they certainly wouldn't go 99/100. 

    I get you want an esport out of this game but it just simply isn't balanced for it. There's too many rng elements, too many scenarios where you can't control the outcome (eg: your guy decided to just miss shit randomly). You can't just set up arbitrary divisions, make a pay wall and call it a job. The game has to be ready for it, are you really gonna say with a straight face that this nhl is esport ready?

    Current esports (I'm gonna list the main ones): CSGO, LoL, DOTA and Overwatch I suppose although it suffers from blizzard trying to force it.

    A recurrent theme within all of them is that a.) the player base is insane b.) the skill gap between an actual pro and someone is huge c.) each and every game has limited rng elements (in csgo there are rng aspects but they're not large enough to confound together and allow one team to win because of them). 

    Nhl doesn't have a.), I'll concede that player base doesn't necessarily mean it couldn't be an 'esport' but it's a correlating factor. B.), I stand by this, the skill gap in nhl really isn't that large , atleast if we're talking in comparison to actual esports. C.) This game has more rng than hearthstone...

     

     

     

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    I understand some of the concern in here, however I want to add to two of the points mentioned here:

    3 instead of 2 divisions

    It is an important factor when it comes to timing. In my opinion (which does not represent the whole staff), it is important to create a dynamic environment which can only be achieved if it is possible to make noticeable leaps within one year (here: go from Div 3 to Div 1 within one year). With 2 divisions, I'm not sure if we meet the purpose of a division system. It would be no different to the current system if we break it down to the basics.

    Player base / available players

    32 teams in Div 1/2 will not bloat their roster with an infinite amount of players (it does not work). In fact, if we compare the amount of players (32 x 10 = 320) with the amount of registered members, we end up with lots of free agents. On top of that, I have a feeling the general EASHL player base grew slightly compared to last year. Also, don't underestimate the effect we as a community can have to draw existing NHL players into the EASHL mode if we do exciting stuff.

     

    36 minutes ago, debi_85 said:

    Were are not even a close of those biggames like CS:GO, etc.  and still you trying to make this something like that in this system. its not possiple with this community side.

    I agree about the community size so far, but what is your alternative? Wait and see until it's crumbling down?

    I'm not that kind of guy. And I know Kenu and the other staff guys aren't either. Let's just act and do new things instead of shutting down, eh?

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    I would actually agree with debi about the playoff spots. If there is 20 teams for example, would be better to have a 16 in the playoffs! Trying to keep everyone in the battle is a perfect solution!

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    11 hours ago, cHIIMEERa said:

    Do not name the third division "amateur". A whole lot of experienced players will have to start out in that div. Spare them some dignity, they're not amateurs :P

    Regarding the division system: Not a day to soon. Great news!

    I agree. Name it "Challenger division" or something instead.

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    6 minutes ago, Sandstrom said:

    I agree. Name it "Challenger division" or something instead.

     

    2 minutes ago, The_Alpha_Furyan said:

    Great suggestion, I like it!

    I dont wanna be a sourpuss but,  League of Legends highest achievable tier (progamers basicly) is called challenger. 

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    1 minute ago, cHIIMEERa said:

     

    I dont wanna be a sourpuss but,  League of Legends highest achievable tier (progamers basicly) is called challenger. 

    Pfft, what does League of Legends know of eSports anyways? ;) 

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    32 minutes ago, gzell60 said:

    With 2 divisions, I'm not sure if we meet the purpose of a division system. It would be no different to the current system if we break it down to the basics.

    I'm not even against a 3-division system but you're either lying or wrong here. Even 2 divisions are fundamentally different from a group based tournament.

     

    Anyway I am still waiting for a rationale for making the least enjoyable part of your league, the 3rd division, the biggest part of it, and probably trending up. I would at the very least balance that out by offering a lot more spots in the balance between D2 and D3. I'd be cool with this:

    - Start D3 playoffs at round of 16.

    - D3 playoff winner takes D2 last place in D2

    - other 7 D3 quarter finalists do relegation stage vs D2 #9 to #15

    Before anyone says that's too much turnover, it's justified turnover if teams win their promotion, right? But more importantly, I want to say it again coz I don't want it to be lost in the other shit I write, the middle division should be the bigger division imo.

     

    By the way...I vote for naming divisions Hobbit division, LOTR division and Silmarillion division, from worst to best obviously. Another Tolkien book joke. I'm on (secret) fire!

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    8 hours ago, Egyptologen said:

    Or practise. If you are a division 3 club then maybe you are right that it will exclude some players from joining...but will also open up spots for newcomers. Teach them, practise, get better. 

    I don't like subjective opinions at all when it comes to placing teams in divisions, seeding groups or whatever so I agree with you.

    I didn't mean to patronize but you guys sound like its an eternity to be placed in division 3. When the fact is that neither you or Jesus have been very active for a long time. So 2 months is nothing. 

    And we are still just debating your side of it as one of the better division 3 teams. When creating divisions someone will feel they deserve to be higher up in the rank. And in that case they get to prove it during 2 months :)

    Whether we have been active or not is irelevant to the point of having 2 divisions instead of 3.

    It will be 2 months for some, but for most ok teams it will rather be a year. Most ok teams will never continue trying to reach div 2 and div 3 will be killed off whether you like it or not. It also depends on how much this exceptional status-thing is abused. If rarely used the top of division 3 will be tougher than people expect, which also will kill the fun for lesser teams. In the end however, the staff will be forced to be more liberal in the ruling if they don't want to see to many good players stop playing. History tells us that not many players stick with each other for long. We should give them a natural plattform to start over.

    To me it's also kind of weird talking about taking NHL to a e-sport level, and then talk about exceptional status for certain teams. How is this e-sport worthy? Again. This wouldn't be a problem with two divisions.

    I don't like the fact that all new teams will be crippled from the start. My perspective is actually kind of important here, since I represent someone who was thinking about starting a new club. This system award players who instead of starting a new club, tries to get themselfs traded to another team. The community will really hurt from this. There is no growing potential with this system.

     

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    Same guys complaining every year  that we need changes and this site is lacking stuff and staff.

     Now that there is coming big changes, they complain about that as well. 

    Good job boys! 

     

     

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    2 minutes ago, imosi said:

    Same guys complaining every year  that we need changes and this site is lacking stuff and staff.

     Now that there is coming big changes, they complain about that as well. 

    Good job boys! 

     

     

    Same guy complaining about the guys complaining every year. 

    Good job Imosi! :D

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    Why there is 2 guaranteed promotion and relegation spots? IMO there should always be promotion/relegation series. If theres guarenteed promotions then there is huge chance that there is NOT 16 best teams in elite division. Just plain stupid.

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    13 minutes ago, cHIIMEERa said:

    Same guy complaining about the guys complaining every year. 

    Good job Imosi! :D

    My point.

    You can never make everyone happy, whatever decision we make:D

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    2 hours ago, gzell60 said:

    I understand some of the concern in here, however I want to add to two of the points mentioned here:

    3 instead of 2 divisions

    It is an important factor when it comes to timing. In my opinion (which does not represent the whole staff), it is important to create a dynamic environment which can only be achieved if it is possible to make noticeable leaps within one year (here: go from Div 3 to Div 1 within one year). With 2 divisions, I'm not sure if we meet the purpose of a division system. It would be no different to the current system if we break it down to the basics.

    Player base / available players

    32 teams in Div 1/2 will not bloat their roster with an infinite amount of players (it does not work). In fact, if we compare the amount of players (32 x 10 = 320) with the amount of registered members, we end up with lots of free agents. On top of that, I have a feeling the general EASHL player base grew slightly compared to last year. Also, don't underestimate the effect we as a community can have to draw existing NHL players into the EASHL mode if we do exciting stuff.

     

    I agree about the community size so far, but what is your alternative? Wait and see until it's crumbling down?

    I'm not that kind of guy. And I know Kenu and the other staff guys aren't either. Let's just act and do new things instead of shutting down, eh?

    No, there won't be many good players available. In this tournament, there was perhaps 300 players who played more than 20 games. The player pool will also be smaller with this system. The best we can hope for is bigger rosters in already existing teams. However, since most GMs will only front 6-8 guys, most guys will lose interest and stop playing.

    Reality is that even guy #10 on a div 1 or div 2 team, will not get himself traded to a division 3 team. You also talk about a growing EASHL. Well, it dosen't matter. You will not be able to sell NHLgamer with the argument "Come and play in division 3". EASHL-teams is already dead and tired of divisions and the road to division 1. Now you make them go through more divisions again, in order for them to compete.

    In fact, you use the old Rammjagsingh-tactic of not making things accessible.

    You talk about a dynamic league. Well, there will still be leaps between divisions every tournament with two divisions. How dynamic is it to have a lot of ok teams in division 3? For most div 3 teams, there won't be any leaps anyhow. So there is nothing dynamic about it.

    Let's focus on making div 1 and 2 dynamic and more fun instead.

     

    Edited by Jesus
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    14 minutes ago, Jnmxxx said:

    Why there is 2 guaranteed promotion and relegation spots? IMO there should always be promotion/relegation series. If theres guarenteed promotions then there is huge chance that there is NOT 16 best teams in elite division. Just plain stupid.

    You've got a point. But on the other hand you're one step closer to a closed division if you dont. And we're trying to avoid that

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    23 minutes ago, imosi said:

    Same guys complaining every year  that we need changes and this site is lacking stuff and staff.

     Now that there is coming big changes, they complain about that as well. 

    Good job boys! 

     

     

    I don't complain about staff and stuff. I don't complain about divisions either. Only the choice of having 3 divisions.

    I do this, because I asked myself ... what will hurt this community the most.

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    10 minutes ago, cHIIMEERa said:

    You've got a point. But on the other hand you're one step closer to a closed division if you dont. And we're trying to avoid that

    It's far from closed division since every team still will have a chance to get promoted to elite division. If they are not good enough to beat #15 and #16 in relegation series then they are not good enough to play in elite division. It's really simple and im actually amazed that somebody will talk about "competitive" divisions and still leaves a chance that actually elite division does not have the top 16 teams in there. 

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    1 minute ago, Jesus said:

    I don't complain about staff and stuff. I don't complain about divisions either. Only the choice of having 3 divisions.

    I do this, because I asked myself ... what will hurt this community the most.

    I didn't say any names. 

    And NOW is the time to discuss  about the changes.

    I hope we get as many opinions as possible.

     

    I understand your fear about teams and players stops playing but this is a good start and I think we should try it.

    I'm sorry, I haven't had the time to read all the posts. But few guys have good ideas for making the 2nd division wider, but in the end  we are in the same situation as we are now.

     I'm sure people thinks 2 division is bad. It is not I can assure you.

    It's gonna be really really tough in both upper divisions and you will have 3 (3 ecls) opportunities to be promoted to division 2 and the to) division one.

     Summarum. It's gonna be a lots of drama in upcoming tournament  and good teams/top teams will get relegated and good teams will get promoted. 

    I also really like that there is gonna be tournaments all around the year in the future.

     But what's in it for I'm gonna retire anyway some day AGAIN;)... 

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    2 minutes ago, Jnmxxx said:

    It's far from closed division since every team still will have a chance to get promoted to elite division. If they are not good enough to beat #15 and #16 in relegation series then they are not good enough to play in elite division. It's really simple and im actually amazed that somebody will talk about "competitive" divisions and still leaves a chance that actually elite division does not have the top 16 teams in there. 

    More battles, more games! Very good, isnt it? :)

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    3 minutes ago, Jnmxxx said:

    It's far from closed division since every team still will have a chance to get promoted to elite division. If they are not good enough to beat #15 and #16 in relegation series then they are not good enough to play in elite division. It's really simple and im actually amazed that somebody will talk about "competitive" divisions and still leaves a chance that actually elite division does not have the top 16 teams in there. 

    Thats the thing. I dont think there are enough "PRO" teams that can contest "The Elites" in a BO7

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    You cannot play NHL games competitive, there are just so much random elemets, bugs and errors. Period.

    What about players of those teams? Do you want be #8 - #10 (Many teams have even more) players of Div 1 team or active rooster player in Div 2? Will this be a problem for those who want just play versus those who want just be part of team? I assume there will be some trades made because of this...

     

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    3 minutes ago, Jnmxxx said:

    It's far from closed division since every team still will have a chance to get promoted to elite division. If they are not good enough to beat #15 and #16 in relegation series then they are not good enough to play in elite division. It's really simple and im actually amazed that somebody will talk about "competitive" divisions and still leaves a chance that actually elite division does not have the top 16 teams in there. 

    It's not that simple. One reason why most leagues have 2 spots open for the newcomers is the fact that div 2 teams rarely competes with div 1 fairly. Div 2 usually, don't have the resources of attracting as good players. They can only start building, when they reach division 1.

    So in fact. To only have play in will always be in favor of the div 1 team. Not fair play.

     

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    Should we try the Swedish system? Or I'm not quite sure if it goes exactly like this but.. 

    Division 1 #15 and 16 gets automatically relegated to division number two and #13,14,15 plays a small group stage versus division 2 #3,4,5? Or a best of 7 series.

    Two top teams from that group will play in division 1 or the winners from the best of 7 series. 

    #1 and #2 from division 2 gets promoted automatically ofc

     

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    2 minutes ago, cHIIMEERa said:

    Thats the thing. I dont think there are enough "PRO" teams that can contest "The Elites" in a BO7

    So instead you want that next season, 2 of elite category teams destroy pro division and 2 pro division teams are punchbags in elite division? I for example dont believe that would be the case since #15-#18 teams skill gap isnt that wide but you seem to think so?

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    4 minutes ago, Jesus said:

    It's not that simple. One reason why most leagues have 2 spots open for the newcomers is the fact that div 2 teams rarely competes with div 1 fairly. Div 2 usually, don't have the resources of attracting as good players. They can only start building, when they reach division 1.

    So in fact. To only have play in will always be in favor of the div 1 team. Not fair play.

     

    This is not real life where teams has player budget and shit. This doesnt apply in this community.

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    4 minutes ago, Jnmxxx said:

    This is not real life where teams has player budget and shit. This doesnt apply in this community.

    But most top players will still wanna play in div 1. You don't believe that a div 2 team that reaches the highest division will trade new div 1 players to their team?

     

    Edited by Jesus

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    5 minutes ago, Jesus said:

    But most top players will still wanna play in div 1. You don't believe that a div 2 team that reaches the highest division will trade new div 1 players to their team?

     

    For example i wouldnt. I play in a team with full of players i want to play with. If we get promoted to elite division i wouldnt change a thing and to be honest, who would? Isnt that sign of good players and team play if you manage to reach the elite division?

    But maybe that is difference between me and you, you like to sell your friends for "succes".

    And is it any different if they get promoted straight or through series?

    Edited by Jnmxxx
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    11 minutes ago, Jnmxxx said:

    So instead you want that next season, 2 of elite category teams destroy pro division and 2 pro division teams are punchbags in elite division? I for example dont believe that would be the case since #15-#18 teams skill gap isnt that wide but you seem to think so?

    Can u imagine that some top players wouldnt re-create a teams so they would have to battle from 3rd division?! Just an opinion

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    14 minutes ago, Jnmxxx said:

    So instead you want that next season, 2 of elite category teams destroy pro division and 2 pro division teams are punchbags in elite division? I for example dont believe that would be the case since #15-#18 teams skill gap isnt that wide but you seem to think so?

    Well since your asking me for my opinion.  I dont believe there are more than 12 truly elite teams. Bottom 4 Elite and Top 4 Pro doesnt have much of a skillgap. Which is why it makes sense having all of those 8 teams involved in promotion/demotion.

    Edited by cHIIMEERa

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    1 minute ago, cHIIMEERa said:

    Well since your asking me for my opinion.  I dont believe there are more than 12 truly elite teams. Bottom 4 Elite and Top 4 Pro doesnt have much of a skillgap. Which is why it makes sense having all of those 8 teams involved in promotion/demotion.

    This is something i can agree with you. And by the way if we would put those 12 "elite" teams in regular season, there would still be few punching bags who would most likely finish the tournament only with few wins.

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