Hi NHLGamers!
Thanks for all the constructive feedback provided during the NHL 19 Beta tuner rollback. The devs have been working hard at improving the experience for us and announced that a new tuner will be out ASAP. The original release time was on Friday, January 25th at approximately 11 CET. Due to a problem with the new update, the team made a choice not to yet release a potentially problematic tuner. No new time has been announced, but we will be awaiting more information. The new tuner update, somewhat confusingly named 1.03 will be applied to online modes first and rolled out to offline modes in the coming weeks after that.
Here is a changelog of what will have changed:
Lainaa
- AI skaters will not perform defensive actions against active puck carriers
- The Beta Tuner Rollback allowed this for the first 2-4 frames, which is why people saw the change in the AI
Note: the AI will maintain their skating aggression and positioning from the roll back as people preferred it as opposed to the past gameplay tuner
- AI skaters will not commit penalties in Online VS or HUT
- Reduced the chance ai skaters will put the puck over the glass for delay of game penalties in World of Chel
- Added back in the forehand stick lift faceoff win speed increase
- Added in the fix to the energy regained at the whistle so that we see more realistic rolling of lines
Many players commented that they felt they were able to stack their lines to use their top players more frequently, which provided less of a realistic experience.
- Tuning fixes for AI Goalie logic for when to play the puck out of their net
Sometimes goalies were getting a little too aggressive; this will help prevent that
- Added back in consistency for user goalies to transition to post hug at extreme facing directions
- Tuned back in the penalty logic changes around trips
- Tuned back in the pokecheck accuracy improvements
- Split the difference on the stick lift penalty tuning so it will be between Tuner 1.00 and Tuner 1.03
A majority of the community mentioned that while stick lifts were too strong in the Beta Tuner, they were also causing too many penalties in 1.03 which made them less effective. This change should help find the proper balance for them.
- Added back in puck pickup tuning fixes
- Tuning out dropped and broken sticks again in online modes
- Added back in the tuning to increase loose puck deke success
- Tuned back in the changes to lower goalies’ ability to react to passes as quickly when they aren’t reading pass
- Tuned back in fix to lower assistance on goalie passes
- Finally, we split the difference between Tuner 1.00 and Tuner 1.03 on the incidental puck loss distance tuning but keeping the low relative speed hitting tuning from 1.00
This will help address the complaints we saw in Tuner 1.03 around players being unable to bump players off the puck at low speeds in the corner, but reduce the amount of incidental contact puck loss that we also saw complaints about from Tuner 1.00
Source: https://forums.ea.com/en/nhl/discussion/239282/gameplay-updates-based-on-beta-tuner-rollback-feedback/
On behalf of the NHLGamer staff,
@jahajaha93
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