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Popular Content

Showing content with the highest reputation since 10/05/25 in News Records

  1. Hello, ECL Community! The debate around X-Factors, abilities, and player builds in competitive EASHL continues to be one of the most discussed topics within our community. Over the past month after the NHL 26 release, we’ve followed your conversations closely — in Discord threads, party chats, and private messages — and we want to thank everyone who has contributed to this discussion. This season, our goal has been twofold: To maintain a fair and consistent competitive environment for all divisions, and To strengthen alignment with our North American counterparts so that competitive 6v6 hockey moves forward together on both sides of the Atlantic. We’ve been in regular contact with our North American counterparts to share experiences, discuss balancing, and explore ways to create a more unified competitive environment. In addition, SportsGamer and other league representatives will take part in an upcoming conversation with EA SPORTS to exchange insights on gameplay balance, abilities, and the overall direction of EASHL. These discussions are part of an ongoing effort to ensure that community feedback from both regions is heard and considered as the game continues to evolve. We believe that sharing unified feedback and experiences from both regions will help shape the next steps for the entire EASHL ecosystem. ECL ’26: Winter Restrictions (updated October 29th) After extensive discussion and testing, the League Administration has decided to continue restricting several player Abilities and Builds that were found to have a disproportionate impact on gameplay. The following restrictions apply across all ECL divisions for the ECL ’26: Winter season. 🛑 Banned Abilities All tiers (Gold, Blue, and Red) of the following abilities are banned: Big Rig Big Tipper Elite Edges Hipster No Contest Pressure+ Spark Plug Truculence Unstoppable Warrior (Added October 29th) Wheels These abilities have shown to create unbalanced or unintended gameplay advantages, reducing the importance of player skill and positioning. Specifically, as a category, we have wanted to slow down the gameplay by prohibiting abilities that add significant speed boosts. The bans help ensure that all players compete on an even playing field, where awareness and execution matter most. ⚔️ Position-Based Build Restrictions To further preserve role balance and gameplay authenticity: Forwards cannot use defensive classes: Defensive Defender, Enforcer Defender, Offensive Defender, Two-Way Defender, Puck Moving Defender Defenders cannot use forward classes: Dangler, Enforcer, Grinder, Playmaker, Power Forward, Sniper, Two-Way Forward Additionally, skaters and goalies cannot use special characters or custom character builds. 🧾 Enforcement Violations of the above bans will be handled as follows: 1st Infraction – Team captain warning + player suspended for 2 games + potential WO loss* 2nd Infraction – Second captain warning + full lineup warning + player suspended for 4 games + potential WO loss* 3rd Infraction – Captain suspended for 2 games + player suspended for 4 games + 2-point deduction + potential WO loss* *A Walkover (WO) loss will only apply if the offending team was clearly informed and continued to use banned Abilities or Builds afterward. Clear video evidence is required when reporting violations. You can view the full ECL '26: Winter - Official Rules here. Looking Forward While the overall ability structure remains similar to previous seasons, the addition of position-based build restrictions represents another step toward a stronger global standard. As always, we’ll continue to monitor gameplay trends and community feedback throughout the Winter season and forward your feedback directly to EA SPORTS. Thank you once again for your ongoing passion and input — it’s what continues to drive the ECL forward. Best regards, League Administration
    8 points
  2. Hey Gamers, After community feedback, and internal testing, we have decided to add Warrior to the list of banned traits. This decision is based on the idea that using Warrior leads to situations where players are unfairly given an advantage, for example where a player is hit and recovers faster than the player who made the hit. Additionally, there is the possible meta interaction to consider where banning Truculence, but leaving Warrior available could, and from observation of recent games has, lead to a large increase in Warrior use due to it not having a natural 'counter' available to players – tilting the scales in favour of forwards vs. defenders. As stated previously, we have been monitoring the community discussion and while there is an active ongoing discussion about the banning of other traits, especially Sponge, at this time we have only received concrete evidence of Warrior exhibiting game-altering behaviour, and as such we have elected to not include any additional traits in this latest ban update. Our intention by implementing this change before the start of the ECL pre-season is to provide teams with as stable a base as possible in their ongoing preparations for the upcoming ECL ’26: Winter season. As far as other traits go, we will of course continue to examine community feedback, as well as gameplay balance, and revisit if need be, but at present the evidence in front of us leads us to believe that no other remaining unbanned traits are in the game altering position that Warriors holds. ECL ’26: Winter Restrictions After extensive discussion and testing, the League Administration has decided to continue restricting several player Abilities and Builds that were found to have a disproportionate impact on gameplay. The following restrictions apply across all ECL divisions for the ECL ’26: Winter season. 🛑 Banned Abilities All tiers (Gold, Blue, and Red) of the following abilities are banned: Big Rig Big Tipper Elite Edges Hipster No Contest Pressure+ Spark Plug Truculence Unstoppable Warrior Wheels These abilities have shown to create unbalanced or unintended gameplay advantages, reducing the importance of player skill and positioning. Specifically, as a category, we have wanted to slow down the gameplay by prohibiting abilities that add significant speed boosts. The bans help ensure that all players compete on an even playing field, where awareness and execution matter most. ⚔️ Position-Based Build Restrictions To further preserve role balance and gameplay authenticity: Forwards cannot use defensive classes: Defensive Defender, Enforcer Defender, Offensive Defender, Two-Way Defender, Puck Moving Defender Defenders cannot use forward classes: Dangler, Enforcer, Grinder, Playmaker, Power Forward, Sniper, Two-Way Forward Additionally, skaters and goalies cannot use special characters or custom character builds. 🧾 Enforcement Violations of the above bans will be handled as follows: 1st Infraction – Team captain warning + player suspended for 2 games + potential WO loss* 2nd Infraction – Second captain warning + full lineup warning + player suspended for 4 games + potential WO loss* 3rd Infraction – Captain suspended for 2 games + player suspended for 4 games + 2-point deduction + potential WO loss* *A Walkover (WO) loss will only apply if the offending team was clearly informed and continued to use banned Abilities or Builds afterward. Clear video evidence is required when reporting violations. You can view the full ECL '26: Winter - Official Rules here. Looking Forward While the overall ability structure remains similar to previous seasons, the addition of position-based build restrictions represents another step toward a stronger global standard. As always, we’ll continue to monitor gameplay trends and community feedback throughout the Winter season and forward your feedback directly to EA SPORTS. Thank you once again for your ongoing passion and input — it’s what continues to drive the ECL forward. Best regards, League Administration
    7 points
  3. Hello everyone, We’ve received a number of questions about the private game passwords that have been used in recent years for organizing competitive training games within the community. As we head into the upcoming tournaments, we’d like to share a quick reminder of the current passwords to use when applying for daily competitive training games: ECLPro – for Elite / Pro and Pro / Elite Qualifying teams ECLLite – for Lite / Core teams ECLNeo – for Neo teams While we understand the desire to challenge yourself and want to play tougher teams, please respect the divisions as mentioned above for use with each password. The whole point of the password system is diminished if, for example, Core teams use the Pro password, and so on. Please also remember to use only the currently permitted abilities and builds when playing these training games. This helps ensure fair and consistent gameplay across all divisions. Thank you for your cooperation — and have fun out there!
    6 points
  4. Hey Gamers, The wait is over — it’s time to kick off the NHL 26 season with the ECL ‘26 Pre-Season Tournament. This friendly event gives teams the chance to warm up for the upcoming ECL season in a relaxed and flexible setting. With three competitive tiers, there’s something for everyone — from top contenders fine-tuning their play to new teams getting their first taste of ECL action. Each tier features its own playoffs, offering every team a chance to compete, improve, and prepare for the season ahead. Get your lineups ready and hit the ice — the ECL ‘26 Pre-Season starts now. The ECL is the pinnacle of European NHL esports. The abbreviation stands for the European Championship League and it features NHL 6v6 esports in five divisions aimed at various skill levels. Every player, including the goalies, is controlled by a human. League games are played in the EASHL mode and the platform is PlayStation and Xbox. ECL has been played since 2015. Basic information/requirements of ECL: The tournament will be played on the NHL 26 (PlayStation 5 & Xbox Series X/S) Regional restrictions: ECL is a European tournament format, however, we do not necessarily exclude players located in North America or Asia. A European server will always be used. We reserve the right to exclude teams or players in case of severe connection issues. Individual requirements: Each player needs to have an account at SportsGamer.GG and create their personal player card. ECL licenses: Teams in ECL Elite & ECL Pro, ECL Lite, and ECL Core will require their respective ECL ‘26: Winter team licenses in order to play. In addition, every player in the above-mentioned divisions needs to have a valid ECL ‘26: Player License or ECL ‘26: Winter Player License before taking the ice. Players in ECL Neo require only an ECL '26: Winter Neo Player License. The ECL '26 Pre-Season tournament does not require the license, Rules: ECL '26: Winter Official Rules | Also see ECL ’26: Winter - Ability & Build Bans ECL Pre-Season As stated, the tournament will be hosted in three tiers without any major restrictions except for the ones mentioned below. Elite & Pro See schedule here Only ECL Elite & ECL Pro teams, and by special request wildcard & qualifier teams This is a friendly warmup tournament, no need to argue (=no League Admin cases) Regular season 30.10-10.11 Teams are divided into two groups Top 4 from each group makes it into the playoffs Playoffs (BO5) 13.-16.11 (Quarterfinals) 17.-20.11 (Semifinals) 23-25.11 (Finals) 👉 Note: This Pre-Season will overlap with the ECL Winter Qualifiers. If you know or expect to participate in the Elite or Pro Qualifiers, you should skip the Pre-Season to avoid schedule conflicts. Sign-ups are open until 12:00 CET, October 28th. SIGN UP HERE Lite & Core See schedule here Only ECL Lite & ECL Core teams, and by special request wildcard teams & qualifier teams This is a friendly warmup tournament, no need to argue (=no League Admin cases) Regular season 30.10-10.11 Teams are divided into ten groups Top 3 from each group, plus the best two #4 teams make it into the playoffs Playoffs (BO3) 12-13.11 (RO32) 16.-17.11 (RO16) 19.-20.11 (Quarterfinals) 23-25.11 (Semifinals) 27.11 (Finals) Sign-ups are open until 12:00 CET, October 28th. SIGN UP HERE Neo & Newcomers See schedule here Only ECL Neo & Newcomer teams This is a friendly warmup tournament, no need to argue (=no League Admin cases) Regular season 30.10-12.11 Teams are divided into six groups Top 2 from each group, plus the best four #3 teams make it into the playoffs. Playoffs (BO3) 13-14.11 (RO16) 16.-17.11 (Quarterfinals) 19.-20.11 (Semifinals) 23-24.11 (Finals) Sign-ups are open until 12:00 CET, October 28th. SIGN UP HERE Uniform and logo unlocks for organizations This form is intended for organizations associated with SportsGamer to request primarily uniform and logo unlocks in order to represent their team appropriately. Here is a link for the unlocks form: https://forms.gle/3RezYrzCm1yZFFdU9 Rules Although the Pre-Season Tournament will not be under as strict scrutiny as the ECL, we want to remind you to respect your opponents and go about the games just as you would when playing real ECL league matchups. Rules: ECL '26: Winter Official Rules | Also see ECL ’26: Winter - Ability & Build Bans If teams are tied in points after the group stage, we will utilize these usual tie-breakers: Wins (including OT-wins) Head-to-head record (points in mutual games) Goal difference (across all games played) Scored goals (across all games played) We hope you're as excited as we are to get back into the action - build your team, sign up, and have fun!
    3 points
  5.   The ECL is the pinnacle of European NHL esports. The abbreviation stands for the European Championship League and it features NHL 6v6 esports in five divisions aimed at various skill levels. Every player, including the goalies, is controlled by a human. League games are played in the EASHL mode and the platform is PlayStation and Xbox. ECL has been played since 2015, so the upcoming season is already the 21st. The latest addition to the ECL product family is a 1v1 tournament, where Europe's best solo players fight for the championship. ECL 1v1 has been played since the ECL '23 Winter season.   Basic information/requirements of ECL: Regional restrictions: ECL is a European tournament format, however, we do not necessarily exclude players located in North America or Asia. A European server will always be used. We reserve the right to exclude teams or players in case of severe connection issues.   Individual requirements: Each player needs to have an account at SportsGamer.GG and create their personal player card.   ECL licenses: Teams in ECL Elite & ECL Pro, ECL Lite, and ECL Core will require their respective ECL ‘26: Winter team licenses in order to play. In addition, every player in the above-mentioned divisions needs to have a valid ECL ‘26: Player License or ECL ‘26: Winter Player License before taking the ice. Players in ECL Neo require only an ECL '26: Winter Neo Player License. More information about licenses will be available closer to the season start.   Rules: The ECL '26: Winter rulebook will be an updated version of the '25 Spring rulebook and will be shared soon.    The divisions framework for the ECL ‘26 season will follow the same logic as for previous seasons. We will have a total of five divisions with the following team allocation: Elite 16 teams Pro 32 teams Lite 64 teams Core (up to) 128 teams and Neo 32+ teams.   Please refer to  this ECL Ranking  in order to understand which teams are eligible to sign up for each division. Generally speaking, teams that are new to the ECL will start in the Neo or Core division. However, it is possible to apply for the ECL Lite qualifications to prove that you can compete at that level.   Don't have a team yet? Team looking for additions to your roster? If you are a free agent looking to be picked up,   please head over here  . If you are representing a team looking for players,  please head over here .     Hall of Fame: The ECL Champions so far ECL 6v6: ECL 1: Nordic Blizzard ECL 2: Mukimiehet ECL 3: X Factor ECL 4: Laser HT ECL 5: Aapon Taikasauva ECL 6: Carlsberg HC ECL 7: FILADELPHIA ECL 8: Written In the Stars ECL 9: Linköping HC ECL 10: HAVU Gaming ECL 11: FILADELPHIA ECL 12: hREDS ECL '22: Grand Champion: hREDS ECL '22 Winter: hREDS ECL '22 Spring: hREDS ECL '23: Grand Champion: Tunnel Vision ECL '23 Winter: Tunnel Vision ECL '23 Spring: Tunnel Vision ECL '24: Winter Champion: hREDS ECL '24: Spring Champion: Tunnel Vision ECL '25: Winter Champion: Parasite ECL '26: Spring Champion: Last Dance   ECL 1v1: ECL '23: Winter: Sisu "sisu33_" Nurminen ECL '23: Spring: Väinö "Pikkarii" Pikkarainen ECL '24: Grand Champion: Teemu "Temppanen" Karvonen ECL '24: Winter: Erik "EkiOriginal" Tammenpää ECL '24: Spring: Väinö "Pikkarii" Pikkarainen ECL '25: Spring: Teemu "Teemuyy" Polttila
    3 points
  6. SportsGamers, This news story is intended to help understand the ECL Ranking for teams at the end of the ECL '25: Spring season. This ranking determines the eligibility for teams entering various divisions this upcoming ECL '26: Winter season.  Below you will find a list of teams that have secured a division spot at the Elite, Pro, or Lite league level. If you didn't find your team on the list, don't worry! You can apply for a wildcard spot for your team in the Pro qualifiers or apply to the Lite, Core or Neo divisions, which are open to everyone. Please note that the Qualifiers will be starting very soon and the registration time will be short, so start mentally and psychologically preparing for them as we look to release the ECL '26: Winter registrations later this week. Elite 1 Elite 🏆 Last Dance 2 Elite 🥈 Mythix 3 Elite 3 Parasite 4 Elite 4 EXEN 5 Elite 5 Mustaa Kultaa 6 Elite 6 Heimo 7 Elite 7 SSK ESPORTS 8 Elite 8 Tohtorit 9 Elite 9 Polski Boys 10 Elite 10 The Black Jacks 11 Elite 11 vNexs 12 Elite 12 GOONS 13 ▶ Elite 15 ONSE Esports 14 ▲ Pro 🥇 ROBE Esports 15 ▲ Pro 3 Golden Buffalos 16 ▲ Pro 4 AFTERLIFE   Elite Qualifiers (if needed) 1 ▼ Elite 13 Blackbirds 2 ▼ Elite 14 NOVA 3 ▼ Elite 16 Vapor 4 Pro 2 Vizio 5 Pro 5 Almost Famous 6 Pro 6 Pirates eSports 7 Pro 7 Otukset 8 Pro 8 Falun Coal Miners   Pro 1 ▼ Elite 13 Blackbirds 2 ▼ Elite 14 NOVA 3 ▼ Elite 16 Vapor 4 Pro 2 Vizio 5 Pro 5 Almost Famous 6 Pro 6 Pirates eSports 7 Pro 7 Otukset 8 Pro 8 Falun Coal Miners 9 Pro 9 Three Stars 10 Pro 10 F U R Y 11 Pro 11 Aspyre 12 Pro 12 Sawolanche 13 Pro 13 POGGERS 14 Pro 14 Carnages 15 Pro 15 REALISTIC 16 Pro 16 Setelikerho 17 Pro 17 HC Lugano eSports 18 Pro 18 Herlev Eagles 19 Pro 19 Sunne IK Esport 20 Pro 20 Puck Over Glass 21 Pro 21 Nurnberg IceTigers eSport 22 Pro 22 SSK Prospects 23 ▲ Lite 🥇 MoDo Hockey 24 ▲ Lite 🥈 Deadly Phantoms 25 ▲ Lite 🥉 Lemmenvelhot   Pro Qualifier Wildcard requirements Three former Elite starters or four former Pro starters A starter is defined as having played 16 or more games in the ECL '25: Spring season, or 16 or more games in the ECL '25: Winter season If there are more players from the same team that were relegated out of the division Pro (in the same season) in the team applying for a wildcard, they may be counted as one player. The League Administration reserves the right to interpretations of this depending on the specific circumstances of the situation.   What if all Pro Qualifier positions are not filled? Teams will not be promoted straight and all open spots will be filled through qualifiers (excluding automatically relegated/promoted teams). If there happens to be more open spots than anticipated (e.g. from teams disbanding which would have been invited to play in the qualifier) spots are filled as follows: Pro relegated teams Wildcard teams Lite #17-32 The League Administration reserves the right to make adjustments to both the promotion process and the final promotions if deemed necessary.   Pro Qualifiers 1 Pro 23 Golden Sticks 2 Pro 24 Brynäs IF Esport 3 Pro 25 Unique 4 Pro 26 BLEGI 5 Pro 27 Pivto4ka 6 Pro 28 The Oldtimers 7 Pro 29 vNexs Academy 8 Lite 4 Turun Gasellit 9 Lite 5 Kikkakirja 10 Lite 6 Six Sticks Misfits 11 Lite 7 Seinäjoki Noms 12 Lite 8 Including Me 13 Lite 9 MISSCLICK 14 Lite 10 Rusty X 15 Lite 11 Jurricanes 16 Lite 12 Silver Sword Griffins 17 Lite 13 DEG eSports 18 Lite 14 Lucky Strikers 19 Lite 15 Carolus Icemen 20 Lite 16 Hokurit 21 Wildcard   22 Wildcard   23 Wildcard   24 Wildcard     Lite 1 ▼ Pro 29 Chiubigigle 2 ▼ Pro 30 Owned Hexa 3 ▼ Pro 31 UnderRated 4 ▼ Pro 32 Kertoimia Vastaan 5 Lite 17 Kokemus Puuttuu 6 Lite 18 Powerhouse Hockey 7 Lite 19 SIX MAN AVALANCHE 8 Lite 20 Red Bull Munich eSports 9 Lite 21 German Ice Gladiators 10 Lite 22 Tikitaka 11 Lite 23 Wida 12 Lite 24 Saucer Hockey 13 Lite 25 HC VADELMA 14 Lite 26 Pata Hellalla 15 Lite 27 TROJANS 16 Lite 28 Macho HC 17 Lite 29 HC Last Resort 18 Lite 30 Iserlohn Roosters eSports 19 Lite 31 Eisbaeren Lauf Gaming 20 Lite 32 Hockeyholics 21 Lite 33 KOST Wolves 22 Lite 34 KohKae Esports 23 Lite 35 Dark Energy HC 24 Lite 36 Toukokuu 25 Lite 37 Woodhands 26 Lite 38 Kiekko Rainers 27 Lite 39 SSK Adepts 28 Lite 40 HC Pustertal eSports 29 Lite 41 Karmadillos 30 Lite 42 HC NAMOTKA 31 Lite 43 SCB eSports 32 Lite 44 Goodvibes Hockey Group 33 Lite 45 Hiljainen Pikkukaupunki 34 Lite 46 KALMARUNIONEN 35 Lite 47 Game Over Esports 36 Lite 48   37 Lite 49   38 Lite 50   39 Lite 51   40 ▲ Core🥇 ARMEIJAN KURI 41 ▲ Core 🥈 Conexion 42 ▲ Core 🥉 Nordic Nosebleed 43 ▲ Core 4 Dynamo Hc 44 ▲ Core 5 VBO STARS 45 ▲ Core 6 Fallen Rangers 46 ▲ Core 7 CapeTown Kings 47 ▲ Core 8 MIESKISSAT All teams without an Elite, Pro, or Lite league spot can participate and choose to apply for ECL Lite without restrictions. There will be no ECL Lite qualifier for ECL '26: Winter, but a maximum of 64 teams can participate in the season, so signing up on time is encouraged. Spots will be filled in the order of registration. As always, League Administration will monitor sign-ups and reserve the right to step in to make sure teams don't sign up too high or low compared to their perceived skill level.
    3 points
  7. SportsGamers, the Player Spotlight series is making its return with the objective of showcasing gamers that would perhaps otherwise fall outside normal reporting, but that we want to get to know better. Our strength is this community, so let's get to know each other! You asked for it, so we'll provide! This time we had a chat with Santeri @Sanezh Maanselkä, who has spent all of his virtual hockey career with Hokurit. The defenseman hailing from Mikkeli in southeastern Finland has come a long way together with his team, with their sights set on consistent improvement, one step at a time. 1.    What was your first experience with the EASHL mode in NHL? I think it was back in NHL 13 when I first played EASHL with a couple of friends, quite casually. The fire for playing competitively was ignited somewhere around NHL 16, when Hokurit was founded. 2. What’s the best part of playing for your current club Hokurit? I've played for Hokurit for my entire career and several of my teammates have become great friends for me even outside of the virtual rinks. The best part though is the way the core players have been committed to our long project that started already in 2015. Naturally we've had some roster turnover over the years, but it's been great to see how each player has grown through the years and with each iteration of the game. 3. What is your greatest NHL gaming memory? There's so many and it's tough to pick just one. I think one of the most memorable moments was our ECL 8 debut when every player was so nervous and some shaky hands were evident! Another more recent memory was our promotion to ECL '22 Winter Pro through the qualifiers. The five season grind finally paid off and the feeling was incredible when we managed to secure our spot at the second highest tier in the final matchup of the qualifiers. 4. Describe your perfect breakfast! I'm not a big breakfast person and often tend to skip it, but a true and tested combo I've stuck with is a few slices of rye bread with ham and cheese, washed down with a couple glasses of cold milk. 5. You're GM for a day and get to pick any player for your 6v6 team but none of your current teammates. Who's in your starting six and why? I could easily pick a player each from the top 3 teams, but I'll go with players I've played with over the years and that have made an impression on me: @jouni29 - @MozjaTG (Mozjayh) - @vepdsssss (Werppi) @Maestroffi - @ripKeisari @burban26 I started my career playing with Mozja so he is an easy pick for center. He is a very skilled player and I'd say he is one of the best centermen in Elite right now. Flanking him I've got Jouni, who I've played with for several years. He's a guy who handles his defensive duties with care and backs his teammates regardless of the situation. On the right flank I've picked a rather unknown name, Werppi. Be on the lookout for his skill. On defense I've picked my former defensive partners. Maestroffi is a very good player in his own zone and also handles scoring when some backup is needed on that front. ripKeisari is a guy I've known for over ten years and he is a high-skill defenseman who is great with the puck.  In net, I've got the Swiss beard king, Burban. I had the honor of playing an FCL tournament with him and he made an impression as a very nice person with a passion and fire for the game. 6. What was your dream job growing up and what do you currently do? As a kid I always wanted to be a police officer, but later on I've dreamt about a job in sports. A marketing job for a hockey team could be very cool. Right now I'm working at the fresh meat counter of a supermarket. 7. Do you play or have you played hockey? I've never played for a team although I wanted to do so as a kid. 8. What’s your best hockey memory? The best memory is from 2015 and it's not even close. That's when my hometown team Mikkelin Jukurit secured the Mestis championship, which sealed the deal for them to advance to playing at the highest level in Liiga. 9. What do you like to do in your spare time besides playing NHL? I like playing other games too, especially FIFA and Call of Duty. I'm also an avid sports fan and I can be found in the stands cheering on local football and hockey teams throughout the winter and summer. Nothing beats having a few beers in a group of friends after a tough week of work, though. 10. Pizza with three toppings, what are your choices? Pepperoni, blue cheese and paprika mayonnaise to top it off. 11. You're the locker room DJ and get one song to hype up your team. What do you play? Motörhead – The Game. 12. How did you come up with your PSN ID? My name is Santeri, and most of my friends call me Sane, which eventually transformed into Sanezh, when all other options for my PSN ID were taken. 13. Who’s the best player in the ECL according to you? @Beniittto. He's the captain and centerman for the best team in Europe. If anyone, he makes the game look easy. 14. Describe your ideal holiday! On a beach somewhere warm with good friends. 15. Now it's up to you to suggest who we should interview next. Who do you want to hear from and why? I'm gonna call out @Rytze_. I think this gentleman could provide a great interview for you! Feel free to also suggest who you'd want to see in the Player Spotlight-series. Also, if there are any questions you'd like us to add to the arsenal, let us know!
    2 points
  8. ECL ’26: Winter Sign-Ups Open – Time for a New Season of European eHockey The new ECL ’26: Winter season is approaching, and registration is now open for teams and players across Europe. The ECL is the leading European competition played in the EA SPORTS™ NHL franchise, featuring structured divisions for all skill levels. Since 2015, the European Championship League (ECL) has been the main stage for competitive eHockey in Europe, bringing together players in a 6v6 format where every position on the ice is player-controlled. With divisions suited for all levels—from newcomers to top-tier teams—the ECL continues to offer a structured and competitive environment for everyone looking to test their skills. This winter marks the start of another competitive chapter in European eHockey. As teams prepare their rosters and strategies, anticipation builds for what’s to come. With registration now open, the new season offers every team a chance to prove themselves on the ice. The European Championship League (ECL) is Europe’s premier competitive league for organized 6v6 eHockey, played in the EA SPORTS™ NHL franchise. Featuring multiple divisions from Elite to Neo, as well as a 1v1 competition, the ECL offers players of all skill levels a structured and competitive environment. Every skater and goaltender is fully human-controlled, with all games played in EASHL mode on PlayStation and Xbox. Established in 2015, the ECL now enters its 21st season with a thriving community of players. The league also features ECL 1v1, introduced in the ECL ’23 Winter season, where Europe’s best solo players compete for the championship. Basic information/requirements of ECL: Regional restrictions: ECL is a European tournament format, however, we do not necessarily exclude players located in North America or Asia. A European server will always be used. We reserve the right to exclude teams or players in case of severe connection issues. Individual requirements: Each player needs to have an account at SportsGamer.GG and create their personal player card. ECL licenses: Teams in ECL Elite & ECL Pro, ECL Lite, and ECL Core will require their respective ECL ‘26: Winter team licenses in order to play. In addition, every player in the above-mentioned divisions needs to have a valid ECL ‘26: Player License or ECL ‘26: Winter Player License before taking the ice. Players in ECL Neo require only an ECL '26: Winter Neo Player License. You will find more information about the licenses lower in this article. Teams may also register up to three backup players, who can be used as substitutes during the season. Each backup may appear in a maximum of 10 games combined across both the Winter and Spring seasons, including qualifiers, regular season, and playoffs. All backups must be listed on the team’s official roster before participating in any game. The ECL '26 Pre-Season tournament does not require the license Rules: ECL '26: Winter - Official Rules. The sign-ups close on the below-mentioned dates: ECL '26 Pre-Season: 28.10.2025 ( ℹ️ Click to read more) Pro Wildcard Battle: 3.11.2025 ECL Pro Qualifier: 9.11.2025 ECL Elite: 9.11.2025 ECL Pro: 9.11.2025 ECL Lite: 9.11.2025 ECL Core: 27.11.2025 ECL Neo: 27.11.2025 * Signups will close at 23:59 CET on the day mentioned unless otherwise specified. Schedule This section briefly describes the key dates for the ECL '26: Winter season. For a more detailed breakdown, see the ECL '26: Winter - Information & Key Dates Qualifiers: The schedule for the qualifiers will be tight - as usual, to allow the maximum time for sign-ups - so please prepare to play quite intensely during the qualifiers stage. Pro Wildcard Battle: 5.11 - 6.11 (if necessary) Pro Qualifier starts 11.11 Elite Qualifier starts: 11.11 (if necessary) The exact details will be shared once the number of teams participating is known. Regular Season duration: 30.11 - 15.1 Playoffs duration: 18.1 - 28.2* * The exact details for the playoffs and division finals will be communicated once the final number of teams per division is known. Free Agents & Teams Looking for Players Don't have a team yet? Team looking for additions to your roster? If you are a free agent looking to be picked up, please head over here. If you are representing a team looking for players, please head over here. Need more help? Check out the "How to Find a Team or Players for Your Team" article! Get a feel for the action before the official ECL ’26: Winter season begins! Our free pre-season tournament lets both new and returning teams test their chemistry, practice under competitive settings, and finalize their rosters ahead of sign-ups. Participation is open to all — no license required. It’s the perfect opportunity to warm up before the ECL ’26: Winter regular season begins! 📅 Pre-Season Tournament Sign-ups are open until 12:00 CET, October 28th ℹ️ Read more and sign-up for the Pre-Season Tournament Early Bird Offer on Player and Team Licenses Below you’ll find the upcoming pricing of the team and player licenses for ECL ‘26, available from November 16th. For the first few days, you will be able to pick up the ECL ‘26: Winter Team license and the ECL ‘26: Player License (Winter + Spring) for the Super Early Bird pricing listed below. After that, we will offer a slightly elevated Early Bird Price from November 20th and finally regular pricing from November 25th onward. If you're a team looking to use your previous winnings toward a license, please contact support for assistance. ECL '26 LICENSES WILL BE AVAILABLE FROM NOVEMBER 16, USING THIS LINK The ECL Neo division does not require a team license; however, ECL Neo players are required to have an active Player license at a cost of 10 EUR per season. Please refer to this ECL Ranking in order to understand which teams are eligible to sign up for each division. The ECL prize pool will be determined directly by community participation. Each season, a share of the collected license-fee income is distributed back to players as prize money across all divisions. How it works For the ECL ’26: Winter season, at least 35% of net license-fee income (after VAT and transaction fees) will be paid out as prize money. The initial prize pool estimate will be published before the start of the season, based on confirmed team and player registrations at that time. If additional licenses are purchased during the season, the final prize pool will be adjusted accordingly and disclosed once all registrations are complete. Full-year license fees are evenly divided between the Winter and Spring seasons. Why this structure? Prize pool shares reflect each division’s competitive level and progression within the ECL structure — ensuring that advancement through the divisions is both meaningful and rewarding. The distribution between divisions remains consistent with previous ECL seasons. For more specific information about the division-specific prize pool distribution, please see the ECL '26: Winter - Official Rules or this forum post. Rule Changes The updated ECL '26: Winter Official Rules are now available. All team captains are expected to familiarize themselves with the rulebook before the season begins. Here's a snapshot of some of the major adjustments/additions compared to ECL ‘25: Spring: 9.2.3.: Players taking the face-off are strictly forbidden from reverse hitting directly following the face-off 11.7.: Banned Player Abilities, Builds & Positional Builds section has been significantly updated Some final details, as a closer approximation of the prize pool, will be updated to the rules closer to the start of the season. Banned Player Abilities, Builds & Positional Builds You can read about and discuss player abilities and bans here. Are there some rule-related changes we’ve missed? Now is your chance to discuss and suggest what type of changes you would like to see in the rulebook. PLEASE NOTE: ECL '26: WINTER 1v1 SIGNUPS WILL LAUNCH LATER THIS YEAR. The ECL ’26: Winter season marks the next step in our ongoing commitment to structured, high-quality European eHockey competition. Whether you’re joining for the first time or returning to defend your title, we look forward to seeing you on the ice this winter. 🔗 Sign up now and be part of the action!
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