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Popular Content

Showing content with the highest reputation on 08/26/19 in News Record Comments

  1. An update: The fundraising if now closed. Im so very proud of you guys. we managed to raise 28504 swedish crowns (2654 euros). Feels good to be able to say that we, the community financed Daniels funeral. It should give his family some comfort to know how much love we had for him here. The funeral will be this friday, keep Daniel in your thoughts then. From the bottom of my heart, a sincere thank you.
    19 points
  2. Since the game is moving more to esports will spectator mode, unlimited pauses to challenge mode and possibility to reconnect to a game implemented in near future?
    9 points
  3. Spectator mode, when and why not now already? Ability to get back to dc game. When, and why not now? Will there always be random charging penalties, injuries etc. In 6v6?
    8 points
  4. Three years same question maybe this time, will the practice mode come back to eashl
    7 points
  5. 1. more of a suggestion than a question but please let us manually choose which server to connect to when matchmaking. 2. what determines if a high sticking penalty is 2 or 4 minutes? 3. could we get a precise description of what every player stat (off. awareness, discipline, etc.) does? 4. to quote tanski, goalie pull 6th player controlled by human. When, and why not now? 5. occasionally the idea that you should go to the bench to recharge your energy gets brought up. What does the dev team think of this concept? bonus question: what do devs think of the state of stick lift right now? at times the game looks more like star wars than hockey
    4 points
  6. Q1. Players have asked about training room availibility in eashl mode for years. In 6vs6 mode it would be really good if you could train specific plays with your teammates. The common idea is coded into free practice mode. Why can't there be a selection to choose your eashl player for it and invite friends to it (or it to have same kind of dressing room as in for team division matches?) Why hasn't this been brought to the game yet? Q2. Also we have asked for the GM connected mode where you could have fun with your friends in GM mode. Years have passed from the first request of the game mode and the GM connected is still absent. Addition because of @Mannheimer1938 pointed it out Q3 2. Was it 4 or 5 years ago that the community wants to have the goalie as a 6 manually played player on the ice if he leaves for the extra player? Why it's not implemented, what's the problem and when do you think it's not completely impossible to fulfill this "dream"? Nowdays in 6v6 games it seems pointless to pull the goalie on incoming penalty or in the end if you are looking for the game tying goal because the AI players do not have any sense on playing on top level 6v6. They usually give a poor pass or shoot the puck in a position that won't go in a million years. --> Teams usually don't take goalies out in such situations. If the 6th player was a human player (goalie --> on ice player) there would be so many more possibilities in these situations and teams would actually use the option to pull the goalie like in real hockey. If you are thinking about the class of the player that comes to the ice: - Have each goalie have it as personal preset with class selection or like perk selection (goalie pull class --> Select one of your builds or select) - Have it standard preset for everyone. Teams are usually searching for goal scoring ability in these situations. This could also go with perk selection (Possible options: Goal scorer, playmaker, powerforward) - Or just have it as the goalie will always come as one class. For example the build that the current sixth player (AI) has
    4 points
  7. 1. Is it possible to implement the number of teams who are currently searching on the different servers instead of this buggy "low, medium and high" garbage which basically is irrelevant? 2. Was it 4 or 5 years ago that the community wants to have the goalie as a 6 manually played player on the ice if he leaves for the extra player? Why it's not implemented, what's the problem and when do you think it's not completely impossible to fulfill this "dream"? 3. Can we please be displayed on our correct positions? It really makes me wondering why we are all centers since DAY ONE OF NHL 19?! 4. Can we get an explanation why the formation during a defensive zone faceoff was changed midseason in NHL 19, that the defender is ahead of the winger? It was still the case in the Beta. Is that fixed? Why was it there in the first place? Will there be soon some chances of creating some own faceoff buildups for some variation? 5. Are you able to give us some insights why sometimes a brutal hit with 500 foot fullspeed skating ahead into the boards results in nothing or a 2 minute penalty, while the player fly 2 miles away and sometimes a small bump into the boards results in a major penalty and the opponent player is hurt but doesn't even flinch? 6. I guess the dressing room is fixed so you can actually see straight away who you matched and not like the 5-10 seconds freeze? I mean this should be a no brainer but since the dressing room fiasco in NHL 19 it's worth a question. 7. EDIT: Is it possible to add a kind of logic where it's not goaltending interference when the goalie is the active guy on the contact by performing kamikaze outside the blue crease? 8. Some stuff was already mentioned: Spectator mode, unlimited/three pauses inside challenge games, rejoining a disconnected game?
    3 points
  8. Goalie skillstick, when and why not now? All human goalies should force to put autocover off and use it manually. New engine? Next year?
    2 points
  9. Frostbite? PC release? Crossplay against other platforms like Fortnite, Rocket League and CODMW is doing already?
    1 point
  10. hey, can you put mini-games in NHL 21 like NHL 2k7 it was so nice play it on the ps3 Thank you
    0 points
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