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Showing content with the highest reputation on 03/12/26 in News Records
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Since 2015, the ECL has been the definitive stage for competitive eHockey in Europe. Now entering its 22nd season, the league continues to evolve — and ECL '26: Spring introduces a significant gameplay shift with all X-Factor and Superstar abilities banned, creating the most skill-pure environment the ECL has ever seen. ECL '26: Winter has just wrapped up — Tohtorit claimed the title, and now all eyes turn to Spring. Rosters are being rebuilt, rankings have been reset, and for many teams, this is the season to make a move. With abilities banned across the board, the ice is level. What happens next is entirely up to you. The European Championship League (ECL) is Europe’s premier competitive league for organized 6v6 eHockey, played in the EA SPORTS™ NHL franchise. Featuring multiple divisions from Elite to Neo, as well as a 1v1 competition, the ECL offers players of all skill levels a structured and competitive environment. Every skater and goaltender is fully human-controlled, with all games played in EASHL mode on PlayStation and Xbox. Established in 2015, the ECL now enters its 22nd season with a thriving community of players. The league also features ECL 1v1, introduced in the ECL ’23 Winter season, where Europe’s best solo players compete for the championship. Basic information/requirements of ECL: Regional restrictions: ECL is a European tournament format; however, we do not necessarily exclude players located in North America or Asia. A European server will always be used. We reserve the right to exclude teams or players in case of severe connection issues. Individual requirements: Each player needs to have an account at SportsGamer.GG and create their personal player card. ECL licenses: Teams in ECL Elite & ECL Pro, ECL Lite, and ECL Core will require their respective ECL ‘26: Spring team licenses in order to play. In addition, every player in the above-mentioned divisions needs to have a valid ECL ‘26: Player License or ECL ‘26: Spring Player License before taking the ice. The Player License is also required in the Qualifiers. Players in ECL Neo require only an ECL '26: Spring Neo Player License. You will find more information about the licenses below in this article. Teams may also register up to three backup players, who can be used as substitutes during the season. Each backup may appear in a maximum of 10 games combined across both the Winter and Spring seasons, including qualifiers, regular season, and playoffs. All backups must be listed on the team’s official roster before participating in any game. The sign-ups close on the below-mentioned dates: ECL Pro Qualifier: 23.3.2026 ECL Elite: 23.3.2026 ECL Pro: 23.3.2026 ECL Lite: 2.4.2026 ECL Core: 2.4.2026 ECL Neo: 2.4.2026 * Signups will close at 23:59 CET on the day mentioned unless otherwise specified. ⚠️ Please note: Failing to register for a higher-level division in time does NOT entitle registration and participation in a lower division for a team that is unfit to play at a lower level. Schedule This section briefly describes the key dates for the ECL '26: Spring season. For a more detailed breakdown, see the ECL '26: Spring - Information & Key Dates Qualifiers: The schedule for the qualifiers will be tight — as usual, to allow the maximum time for sign-ups. In most cases, you'll play on 3–4 of the evenings below. We're publishing all possible dates upfront so you can plan ahead — not because we expect to use all of them. Pro Qualifier starts 25.3.2026 | Please prepare to play on the dates below*. Gameday 1: Wednesday 25.3 | 2 Opponents, 4 games Gameday 2: Thursday 26.3 | 2 Opponents, 4 games Gameday 3: Sunday 29.3 | 2 Opponents, 4 games Gameday 4: Monday 30.3 | 2 Opponents, 4 games Gameday 5: Wednesday 1.4 | 2 Opponents, 4 games Gameday 6: Thursday 2.4 | 2 Opponents, 4 games *Please treat all dates as reserved until further notice. Most teams will not need to play on all dates, but in order to guarantee the fairest outcome, we want to have enough game days available, if necessary. Elite Qualifier starts: 25.3.2026 (if necessary) The exact details will be shared once the number of teams participating is known. Regular Season duration: 7.4 - 8.5.2026 eHockey World Cup Break: 12.-24.5.2026 (read about the eHockey World Cup) Playoffs duration: 25.5 - 28.6.2026* * The exact details for the playoffs and division finals will be communicated once the final number of teams per division is known. Free Agents & Teams Looking for Players Don't have a team yet? Team looking for additions to your roster? If you are a free agent looking to be picked up, please head over here. If you are representing a team looking for players, please head over here. Need more help? Check out the "How to Find a Team or Players for Your Team" article! Early Bird Offer on Player and Team Licenses Below you’ll find the pricing of the team and player licenses for ECL ‘26: Spring, available now. During the first few days, you will be able to pick up the ECL ‘26: Spring Team license for the Super Early Bird pricing listed below. After that, we will offer a slightly elevated Early Bird Price from March 16th, and finally regular pricing from March 23rd onward. If you're a team looking to use your previous winnings toward a license, please contact support for assistance. ECL '26: SPRING LICENSES ARE AVAILABLE - BROWSE BY USING THIS LINK The ECL Neo division does not require a team license; however, ECL Neo players are required to have an active Player license at a cost of 10 EUR per season. Please refer to this ECL Ranking in order to understand which teams are eligible to sign up for each division. The ECL prize pool will be determined directly by community participation. Each season, a share of the collected license-fee income is distributed back to players as prize money across all divisions. How it works For the ECL ’26: Spring season, at least 35% of net license-fee income (after VAT and transaction fees) will be paid out as prize money. The initial prize pool estimate will be published a bit after the start of the season, based on confirmed team and player purchases at that time. If additional licenses are purchased during the season, the final prize pool will be adjusted accordingly and disclosed once all registrations are complete. Previously purchased full-year license fees are evenly divided between the Winter and Spring seasons. Why this structure? Prize pool shares reflect each division’s competitive level and progression within the ECL structure — ensuring that advancement through the divisions is both meaningful and rewarding. The distribution between divisions remains consistent with previous ECL seasons. For more specific information about the division-specific prize pool distribution, please see this forum post. Rule Changes The updated ECL '26: Spring rules will be available soon. For now, you can refer to the ECL '26: Winter Official Rules, however, keep in mind especially the major adjustments mentioned below. All team captains are expected to familiarize themselves with the rulebook before the season begins. Here's a snapshot of some of the major adjustments/additions compared to ECL ‘26: Winter: 11.7.: Banned Player Abilities, Builds & Positional Builds section has been significantly updated - All Abilities are now banned and not to be used. Some final details, as a closer approximation of the prize pool, will be updated to the rules closer to the start of the season. League Administration will be keeping a close eye on teams and players trying to sign up for a division below their perceived skill level, and rules around this will be more clearly defined as a means of clearer transparency Banned Player Abilities, Builds & Positional Builds You can read about and discuss player abilities and bans here. Are there some rule-related changes we’ve missed? Now is your chance to discuss and suggest what type of changes you would like to see in the rulebook. PLEASE NOTE: ECL '26: SPRING 1v1 SIGNUPS WILL LAUNCH SOON. ECL '26: Spring is shaping up to be one of the most wide-open seasons in recent memory — new rules, refreshed rosters, and a fresh set of rankings. Whether you're a returning champion or signing up for the very first time, this is your shot. 🔗 Sign up now and be part of the action!3 points
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SportsGamers, This news story is intended to help understand the ECL Ranking for teams at the end of the ECL '26: Winter season. This ranking determines the eligibility for teams entering various divisions this upcoming ECL '26: Spring season. Below you will find a list of teams that have secured a division spot at the Elite, Pro, or Lite league level. If you didn't find your team on the list, don't worry! You can apply for a wildcard spot for your team in the Pro qualifiers or apply to the Lite, Core, or Neo divisions, which are open to everyone. Please note that the Qualifiers will be starting very soon, and the registration time will be short, so start mentally and psychologically preparing for them as we look to release the details regarding the ECL '26: Spring season. Season registration is now available by clicking here. Elite 1 Elite 🏆 Tohtorit 2 Elite 🥈 vNexs I 3 Elite 3 HAVU Gaming 4 Elite 4 GOONS 5 Elite 5 Mythix 6 Elite 6 Umpikuja 7 Elite 7 KUUSAMO.gg 8 Elite 8 ROBE Esports 9 Elite 9 AFTERLIFE 10 Elite 10 Polski Boys 11 Elite 11 Tiki x Pwolle 12 Elite 12 Kastikekauppa Esports 13 ▶ Elite 13 EXEN/F0CUS 14 ▶ Elite 14 SSK ESPORTS 15 ▶ Elite 15 Vizio 16 ▲ Pro 🥇 POGGERS Elite Qualifiers (if needed) 1 ▼ Elite 16 VESUVIUS ESPORTS 2 Pro 2 Unique 3 Pro 3 Finnish Roosters 4 Pro 4 EXEN/F0CUS 5 Pro 5 Puck Over Glass 6 Pro 6 GREATEST 7 Pro 7 xBots 8 Pro 8 Aspyre Pro 1 ▼ Elite 16 VESUVIUS ESPORTS 2 Pro 2 Unique 3 Pro 3 Finnish Roosters 4 Pro 4 EXEN/F0CUS 5 Pro 5 Puck Over Glass 6 Pro 6 GREATEST 7 Pro 7 xBots 8 Pro 8 Aspyre 9 Pro 9 Carpe Diem 10 Pro 10 NOSTREETSPORTS 11 Pro 11 vNexs II 12 Pro 12 MoDo Hockey 13 Pro 13 Deadly Phantoms 14 Pro 14 SSK Prospects 15 Pro 15 Otukset 16 Pro 16 Rusty X 17 Pro 17 Vesuvius Academy 18 Pro 18 Turun Gasellit 19 Pro 19 Brynäs IF Esport 20 Pro 20 The Oldtimers 21 Pro 21 REIVILUOLA 22 Pro 22 HC Lugano eSports 23 ▲ Lite 🥇 Renegade IHC 24 ▲ Lite 🥈 Wida 25 ▲ Lite 🥉 Conexion Pro Qualifier Wildcard procedure has been updated Anyone can now apply to play in the ECL '26: Spring - Pro Qualifiers by checking the appropriate box during season registration. While the Wildcard restrictions have been lifted and there are no absolute requirements for applying, League Administration will still review Qualifier Applications (identified by PRO QUAL REQ on the registered teams page). As such, teams with more experience still have a better chance of making the cut and playing in the Qualifiers. All teams will be notified once the decisions have been made. To be properly evaluated for the Qualifier spot, please have your full roster in your SportsGamer ECL '26: Spring roster as early as possible. The number of available Wildcard spots may vary depending on the quality of the applications. What if all Pro Qualifier positions are not filled? Teams will not be promoted straight, and all open spots will be filled through qualifiers (excluding automatically relegated/promoted teams). If there happen to be more open spots than anticipated (e.g., from teams disbanding, which would have been invited to play in the qualifier), spots are filled as follows: Pro relegated teams Wildcard teams Lite #17-32 Pro Qualifiers 1 Pro 23 Golden Sticks 2 Pro 24 DEG eSports 3 Pro 25 Lemmenvelhot 4 Pro 26 NOVA 5 Pro 27 Pasilan SKA 6 Pro 28 Including Me 7 Lite 4 Tinted Visors 8 Lite 5 vNexs Vipers 9 Lite 6 Fallen Rangers 10 Lite 7 Kokemus Puuttuu 11 Lite 8 Hockeyholics 12 Lite 9 Veterankraft 13 Lite 10 Supernatural 14 Lite 11 Pata Hellalla 15 Lite 12 HC KOROBKA 16 Lite 13 HC VADELMA 17 Lite 14 M3 Esports 18 Lite 15 SSK Academy 19 Lite 16 Bladerunners HC 20 Wildcard 21 Wildcard 22 Wildcard 23 Wildcard 24 Wildcard Lite 1 ▼ Pro 29 Saucer Hockey 2 ▼ Pro 30 Sunne IK Esport 3 ▼ Pro 31 Jagrs in Paradise 4 ▼ Pro 32 6 MAN AVALANCHE (DNF) 5 Lite 17 VBO STARS 6 Lite 18 Sopranos 7 Lite 19 KELAGOLDCARD HC 8 Lite 20 HC Nova Hut 9 Lite 21 ARMEIJAN KURI 10 Lite 22 TROJANS 11 Lite 23 Jurricanes 12 Lite 24 SSK Adepts 13 Lite 25 Invasion Hockey 14 Lite 26 Macho HC 15 Lite 27 Nordic Nosebleed 16 Lite 28 Hc Kasapallo 17 Lite 29 German Ice Gladiators 18 Lite 30 Eisbaeren Gaming 19 Lite 31 MIELENSAPAHOITTAJAT 20 Lite 32 MIESKISSAT 21 Lite 33 Game Over Esports 22 Lite 34 Silver Sword Griffins 23 Lite 35 TeNo 24 Lite 36 Dynamo IHC 25 Lite 37 FatBurritos 26 Lite 38 Iserlohn Roosters eSports 27 ▲ Core🥇 HC Lisko 28 ▲ Core 🥈 HC Punishers 29 ▲ Core 🥉 German Elite Hockey 30 ▲ Core 4 Chlastpumpy 31 ▲ Core 5 Torspot 32 ▲ Core 6 Hungry Bears 33 ▲ Core 7 HCP eSports 34 ▲ Core 8 Pullasorsat HC All teams without an Elite, Pro, or Lite league spot can participate and choose to apply for ECL Lite without restrictions. There will be no ECL Lite qualifier for ECL '26: Spring, but a maximum of 64 teams can participate in the season, so signing up on time is encouraged. Spots will be filled in the order of registration. As always, League Administration will monitor sign-ups and reserve the right to step in to make sure teams don't sign up too high or low compared to their perceived skill level.1 point
