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Popular Content

Showing content with the highest reputation on 07/30/19 in News Record Comments

  1. This is the idea behind suggestion #1.
    5 points
  2. Let the golie play the 6 men on the ice on powerplay , empty net .. why must the human golie look how bad the cpu is -.-
    4 points
  3. Please let this game be as it is!!!. Ofcourse its few things that can be fixed but last year when we had a beta that was really fun to play we complained so much that they fucked up the game instead.
    3 points
  4. There is... ECL SCL FCL GCL RCL eSM NACL Spring League. whats common with all of these leagues? You can play with who ever you want to (with some limitations on nationalities). now we have an idea. Make summer cup exactly the same because those leagues aint enough.🤭
    2 points
  5. I think a system like in suggestion 1 serves the purpose better, a COMMUNITY event that aims to bring everybody closer to each other. Is it perfect? Maybe not, but big step in the right direction. Some kind of system where you have clear ´divisions´ could be even better for the ultimate goal where as many players get to play as much as possible, lite division and pro/elite together, something like that? Or could just be Lite and the normal SC, users can then choose where they sign up. (Some rules might be needed on who can join the lite version, normal is open to everyone) ´Newer´ players more than likely have a better time - more games, against similar skill level teams/players or at least closer to it. Pro/Elite division players same thing, higher quality games and maybe you see more movement between divisions when new connections are being made. Unfortunately, kinda pointless at least in my opinion to take part if it´s the same setup as in previous years, it´s more like European Championship - summer edition than something that is made to bring new users into bigger spotlight and promote positive community vibes. Don´t have to take the magic eight ball out to guess what will happen - it´s the top-level players together and rest play the minimum. Of course, there are only so many positions, only so many can play at once and not everybody can play a lot even if they wanted to, but more could be done to make the whole SC experience more enjoyable for all parties involved. At the moment the idea is great, lets have good time and meet new players from all over and with different experience levels on EASHL, but in reality it´s bit like beer league football on Sunday, you have the group that is all about that - to have fun and just play, maybe new players come in every Sunday to try it out, but then when Sunday comes, the other group you play against is out there running as fast as they can, slide tackling and playing like the championship is on the line. What happened, I thought this was beer league football? ´Oh yea - I can´t hear you, we are winning´. It´s not that you should not take it seriously and play for the win, but that same ´try hard´ mentality can be seen here on how the teams are built, who plays and how much.
    2 points
  6. Yeah it's pretty even right now, 19 for 1 and 13 for 2. The rest not commenting dont care, I dunno? Both are fine because well, the SC is not that serious hockey after all. But personally I'd like to see some change after three, same kind of tournaments. Obviously it's not changing the whole format but I really think that the Elite/Pro/Lite system would bring new taste for the SC and make the tournament even more balanced than before, which would be nice. Some (mostly elite) players reached me during the previous Cups (even though I wasn't in the NG Staff) about the bullshit that happens when he gets drafted to the team where the captain is maybe not that aware of the community. Result? They saw their team in the draft -> rip moti. And this is no bullshit, this has happened to lots of guys, and you dont have to be even Elite player to get into this situation. Option #2 is not an end of the world but... it's Summer Cup. Like, it's not hurting anyone to try something new once a year. If there's any and I mean any kind of new ideas, bring em to the table.
    2 points
  7. I like suggestion 1. Not sure about the numbers, but there might be plenty of elite players left in round 3 as well. Think this system will improve the dynamic of the tournament greatly. Captains also needs to find the best pro and lite players rather than just picking the biggest names in the first rounds.
    1 point
  8. Love it! Please don't Change as much from the Beta to full Game as last year 🙏
    1 point
  9. 2 if im cap, 1 if not. Easy 😉.
    1 point
  10. Maybe the captains should choose players from different divisions. So after 2 rounds every team would have 1 elite, 1 pro and 1 lite player 🤔
    1 point
  11. 2, 1 just sounds unfair for elite captains and I think u should ask the elite captains option not the community. They are the ones who this rule is going to hurt Edit: maybe I go captain and vote nr 1 so I can get 2 elite players ez
    1 point
  12. Same old. Tested it, but not my favourite. N/A N/A N/A Regular passes to short distance are better than last year. Longer distance passes don`t correlate with the time you are pressing the R2. Saucer worked. Half of the goals were bounces, from own player (bad pick-up animations) or just randoms. N/A N/A N/A All the ”bigger D-man classes” were not as good. Twd was slow, bad agility even at the smallest build. Changing that to puck moving D did not change that much. Checking/hitting is difficult as a Dman. Going closer to opponent with a left stick and making the hit from the side often does not work, player hits bords. You had to be really precise with the hitting, and when you managed to hit, it did not necessarily lead to anything. Opponent just bumped and continued. Poke was ok, but it is annoying when you hit the puck with a good poke and the puck bounces back to same opponent. In some positions you could also poke from behind, which sucks. More than half of the times one-timer did not work instantly. Also pass interception animations were a bit weard. F. Ex Since when you actually cut off a pass, when your back is towards the puck? Overall the gameplay felt like ”mailaviidakko”. Players I tried felt a bit clumsy. Now I think if you cover your goal front with your players, there is non pass coming through, at all. So if you just wait and be passive, no more nice one-timers. Vice versa, Good thing is no more L2 + X. I couldn’t care less. N/A Online Vs. Depending on your opponents ping, behaviour was something between good to hilarious. Depending on your opponents ping, behaviour was something between good to hilarious. Skating N/A Hitting (Collision Physics), somehow easier than in 6vs6 with no AI. Pokechecking pretty much same as in 6vs6 Shooting, pretty much same as in 6vs6 Offensive Play (i.e. how did it feel to play offense? How easy was it? Was there a skill gap? Were there limitations?) N/A Defensive Play (i.e. how did it feel to play defense? How easy was it? Was there a skill gap? Were there limitations?) N/A, regarding eashl, read para 9 and 23. Human Goalies in EASHL..N/A The new presentation and scoreboard (if you're having problems with it, let us know if you did the configuration properly when starting the beta for the first time) scoreboard location...and it`s blinking.....bad. Other (anything not covered here) liked beta 19 much more than this. I’m not Elite-level, but not X- or poke spammer either. Somehow it felt useless as a D-man to try to be active in own end with hitting and stuff. Passive Area defence seemed to be better alternative. And It felt partly like you are basically ”trying to run with your rubberboots on”.
    1 point
  13. 1 point
  14. 1 Also any league after beta is not a good idea. People don't want to open the old version after seeing new and better.
    1 point
  15. We should have more captains who have knowledge of players in this community, mostly elite people i guess. Ive seen that many of those players wont be a captain because of dutys. At the same time they will be watching whole 6h live draft stream and being daily active on the forums. You could handle those dutys without taking extra time from yourself, step in guys, this tourney needs you.
    1 point
  16. I feel like summercup is more to have fun and get to know with other players than your own ECL teammates, atleast this is how i have taken it, but also everyone can understand the other side of this, everyone wants to get picked by elite player rather than lite. I do hope that someday we can have all of the captains from 1 division (elite or pro) and then there would be more knowledge about players within captains, but this would require activity from high tier players.
    1 point
  17. Alternative options? I have one. There are four categories: others(who did no play last ECL), Lite, Pro and Elite. First is drafted others and lite. These should be drafted fast using pre-draft orders from captains. Then one by one picking from pro category, the ones relegated from pro and promoted from lite included. After this it is turn for ECL Elite players and Pro promoted to Elite. Noticed there are some players from Elite for example who are away lot or playing "wrong" position. These players are still in their category based on level. Captains duty to make sure who are playing what pos and how much. This way the whole draft is interesting to follow for majority ofcthe players. No offence on the ones regulary going in last rounds, but in that point everyone is already chatting on whatsapp/discord with their new team mates, not really following draft anymore. And this way there would be evenly "top", "middle" and "lower" level players in every team. But still the captains who know what they are doing will be able to gather a good team easily. And less chance to "Fuck up" things. I dunno, just an alternative idea.
    1 point
  18. Already better than NHL 19 in every aspect.
    1 point
  19. 50% of the rebounds going over the glas. Think we had 3 in our first period tonight.
    1 point
  20. EASHL 6vs6 Boost goalies. Especially near post wtf? Tho I like that some of the direct shots go in now. -For some reason dressing room wont update in real time. You have to hit unready->ready to refresh and see that everyones is rdy or editing build etc. -Sometimes when editing build/opening bags in the dressing room and returning back to the room, you see only blank boxes and cant leave room or push ready. This is fixed when the room leader leaves the dressingroom. -when the intermission is on, there's something wrong with the audience voice settings. Its like 20 mental patients are shouting. - there should be an option to skip "play of the period" highlight. (long x push for example) - why is the scoreboard flashing when the powerplay is on or penalty coming 🙄. Maybe give option to make it stable. Theres lots of positive things. I like that the gamespeed feels faster now, play is more direct like in real nhl hockey and passes are better when u get to used to it. Shooting animations are working well and you cant pump speed with L2. Only thing im really worried about is the goalies. Otherwise it's fun to play. Hope they won't change it too much 😊.
    1 point
  21. I like the short distance passing. Works much better than in previous titles. That's about it. Rest is pretty, pretty shitty tbh lol
    0 points
  22. Could you please make other defencemen playable than the smallest ones? Unable to tackle, lift stick or pokecheck. And remove holes of goalies chests? Onceagain, made only for attackers, and matches with 10+ goals a game easy. More buggygoals than ever. EASHL more unbalanced than ever. Yeas its pretty as young Crosby, but thats about most icehockey it gets.
    0 points
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