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The ECL is constantly evolving, and each season brings new rosters, returning veterans, and shifting team dynamics. To help us seed divisions as accurately as possible, we’re opening applications for Community Scouts. What Is a Community Scout? A Community Scout is a knowledgeable, experienced member of the NHL community who helps us assess the relative strength of teams within a division. Scouts are not judges, officials, or league staff — instead, they provide valuable insight to support our internal seeding process. It's worth noting that the Community Scout does not need to know all divisions - even being knowledgeable within just one division is helpful. This allows us to combine: administrative data past season results roster changes and community expertise …to create the most competitive, balanced, and enjoyable ECL experience possible. Who Are We Looking For? We’re inviting players, captains, staff, content creators — or any long-time followers of the scene — who feel they have a solid understanding of: the relative skill levels of teams in a division roster strengths and weaknesses past performances and trends the “real” level of teams beyond just their results You do not need to be a current or former Elite/Pro player. What matters most is knowledge, fairness, and familiarity with the community and the level of play that you are providing your feedback on. What Will Community Scouts Do? Ahead of the group draw, Community Scouts will be asked to: Review the list of teams in a specific division Share their opinion on how strong each team is Provide optional short comments explaining their reasoning Your input will be used as one of several data points in our seeding process. The goal is simple: Better information → Better groups → Better games. How Much Time Does It Take? Very little — usually just a few minutes per division you follow, however, we will need you to be able to submit the feedback within a few hours of getting the list, as we wish to get the groups and schedules communicated as early as possible. Sign-ups close on Thursday night, and we expect might reach out very soon after that. This is a completely voluntary, community-driven role. How to Apply If you’re interested in contributing to the competitive integrity of the ECL and helping shape the upcoming season, fill out the short form below: 👉 Apply here: https://forms.gle/DDWq8wiKo478zSER6
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HC Nilkkaralli (neo) looking for 50/50 or backup Goalie for next ecl season! Only finnish peoples! Dm me on discord : mrjomppex -
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Remember to sign up your team by the end of the day, Thursday, April 2nd, 20026, to secure your spot in the ECL '26: Spring season! The new ECL '26: Spring season is approaching, and registrations are open for teams and players across Europe for one final stretch. The ECL is the leading European competition played in the EA SPORTS™ NHL franchise, featuring structured divisions for all skill levels. Since 2015, the ECL has been the definitive stage for competitive eHockey in Europe. Now entering its 22nd season, the league continues to evolve — and ECL '26: Spring introduces a significant gameplay shift with all X-Factor and Superstar abilities banned, creating the most skill-pure environment the ECL has ever seen. The European Championship League (ECL) is Europe’s premier competitive league for organized 6v6 eHockey, played in the EA SPORTS™ NHL franchise. Featuring multiple divisions from Elite to Neo, as well as a 1v1 competition, the ECL offers players of all skill levels a structured and competitive environment. Every skater and goaltender is fully human-controlled, with all games played in EASHL mode on PlayStation and Xbox. Established in 2015, the ECL now enters its 22nd season with a thriving community of players. The league also features ECL 1v1, introduced in the ECL ’23 Winter season, where Europe’s best solo players compete for the championship. Basic information/requirements of ECL: Regional restrictions: ECL is a European tournament format; however, we do not necessarily exclude players located in North America or Asia. A European server will always be used. We reserve the right to exclude teams or players in case of severe connection issues. Individual requirements: Each player needs to have an account at SportsGamer.GG and create their personal player card. ECL licenses: Teams in ECL Elite & ECL Pro, ECL Lite, and ECL Core will require their respective ECL ‘26: Spring team licenses in order to play. In addition, every player in the above-mentioned divisions needs to have a valid ECL ‘26: Player License or ECL ‘26: Spring Player License before taking the ice. The Player License is also required in the Qualifiers. Players in ECL Neo require only an ECL '26: Spring Neo Player License. You will find more information about the licenses below in this article. Teams may also register up to three backup players, who can be used as substitutes during the season. Each backup may appear in a maximum of 10 games combined across both the Winter and Spring seasons, including qualifiers, regular season, and playoffs. All backups must be listed on the team’s official roster before participating in any game. The sign-ups close on the below-mentioned dates: ECL Pro Qualifier: 23.3.2026 ECL Elite: 23.3.2026 ECL Pro: 23.3.2026 ECL Lite: 2.4.2026 ⚠️ ECL Core: 2.4.2026 ⚠️ ECL Neo: 2.4.2026 ⚠️ * Signups will close at 23:59 CET on the day mentioned unless otherwise specified. ⚠️ Please note: Failing to register for a higher-level division in time does NOT entitle registration and participation in a lower division for a team that is unfit to play at a lower level. This section briefly describes the key dates for the ECL '26: Spring season. For a more detailed breakdown, see the ECL '26: Spring - Information & Key Dates Regular Season duration: 7.4 - 8.5.2026 eHockey World Cup Break: 12.-24.5.2026 (read about the eHockey World Cup) Playoffs duration: 25.5 - 28.6.2026* * The exact details for the playoffs and division finals will be communicated once the final number of teams per division is known. Free Agents & Teams Looking for Players Don't have a team yet? Team looking for additions to your roster? If you are a free agent looking to be picked up, please head over here. If you are representing a team looking for players, please head over here. Need more help? Check out the "How to Find a Team or Players for Your Team" article! Player and Team Licenses If you're a team looking to use your previous winnings toward a license, please contact support for assistance. ECL '26: SPRING LICENSES ARE AVAILABLE - BROWSE BY USING THIS LINK The ECL Neo division does not require a team license; however, ECL Neo players are required to have an active Player license at a cost of 10 EUR per season. Please refer to this ECL Ranking in order to understand which teams are eligible to sign up for each division. The ECL prize pool will be determined directly by community participation. Each season, a share of the collected license-fee income is distributed back to players as prize money across all divisions. How it works For the ECL ’26: Spring season, at least 35% of net license-fee income (after VAT and transaction fees) will be paid out as prize money. The initial prize pool estimate will be published a bit after the start of the season, based on confirmed team and player purchases at that time. If additional licenses are purchased during the season, the final prize pool will be adjusted accordingly and disclosed once all registrations are complete. Previously purchased full-year license fees are evenly divided between the Winter and Spring seasons. Why this structure? Prize pool shares reflect each division’s competitive level and progression within the ECL structure — ensuring that advancement through the divisions is both meaningful and rewarding. The distribution between divisions remains consistent with previous ECL seasons. For more specific information about the division-specific prize pool distribution, please see this forum post. Rule Changes The updated ECL '26: Spring rules will be available soon. For now, you can refer to the ECL '26: Winter Official Rules, however, keep in mind especially the major adjustments mentioned below. All team captains are expected to familiarize themselves with the rulebook before the season begins. Here's a snapshot of some of the major adjustments/additions compared to ECL ‘26: Winter: 11.7.: Banned Player Abilities, Builds & Positional Builds section has been significantly updated - All Abilities are now banned and not to be used. Some final details, as a closer approximation of the prize pool, will be updated to the rules closer to the start of the season. League Administration will be keeping a close eye on teams and players trying to sign up for a division below their perceived skill level, and rules around this will be more clearly defined as a means of clearer transparency Banned Player Abilities, Builds & Positional Builds You can read about and discuss player abilities and bans here. Are there some rule-related changes we’ve missed? Now is your chance to discuss and suggest what type of changes you would like to see in the rulebook. PLEASE NOTE: ECL '26: SPRING 1v1 SIGNUPS WILL LAUNCH LATER THIS YEAR. ECL '26: Spring is shaping up to be one of the most wide-open seasons in recent memory — new rules, refreshed rosters, and a fresh set of rankings. Whether you're a returning champion or signing up for the very first time, this is your shot. 🔗 Sign up now and be part of the action!
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SAMPO(lite) looking for -back up player -back up goalie Contact me here or Discord Jercee_ -
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