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Welcome to ECL Essentials! Here you’ll find a concise guide on how the European Championship League (ECL) operates. This includes important information on scheduling and reporting games, transfer rules, and communication best practices. Whether you’re a new team or a seasoned player, these guidelines will help ensure smooth participation in the league. Dive in and get familiar with the essentials! Game Scheduling & Reporting Guidelines Scheduling Games Contacting Opponents: Mandatory: Reach out to your opponents 12-24 hours before the default scheduled game time. Use the SportsGamer.gg Private Message system or, if necessary, other platforms like Discord. Default Schedule: The default schedule is set by the league. DO NOT schedule games on top of your default opponent without prior agreement with said opponent to move the games. Rescheduling: After agreement, use the rescheduling tool on SportsGamer to update the schedule. Only one postponement is allowed per matchup. If you need to move a matchup a second time, please contact support with an explanation and a suggested date immediately. Deadline for Postponements: Notify the opponent by 12:00 CET on the game day if rescheduling is required. Reporting Games Winning Team’s Responsibility: Use the API Reporting Tool for normal games. For disconnected games, use the manual reporting tool for accurate stats submission. Submission Deadline: Reports must be submitted immediately after the games due to EA’s limited game history available online (5 most recent games). Accurate Stats: Maintain screenshots of all stats (overview, events, and individual stats) for the entire tournament for verification. Contacting Opponents Essential Communication: Do not assume opponents will show up without prior communication - always reach out well ahead of the scheduled games, at the very latest before 12 CET of the scheduled gameday Always confirm the game time and servers in advance. Missed Communication: If opponents are unresponsive, notify League Administration (LA). For advice on how to write Support, please read this article. Transfer Rules Transfer Deadline: The deadline for all player transfers is April 23rd at the end of the day. Licenses Basic Requirements: Every team must have 6 licenses to be eligible. Teams are allowed to hold up to 3 backup licenses. A backup license can be used for up to 10 games total across ECL '26: Winter and Spring — including Qualification, Regular Season, and Playoffs combined. Do not play a game if a player has a ❌ next to their name on the roster page. Are you still missing your license? A valid license is required before stepping on the ice. Purchase your license here. Need help with your license? Please contact Support. Season start & Information When does the season start? The season for ECL Pro, Lite and Core starts on Tuesday, April 7 The season for ECL Elite and Neo starts on Wednesday, April 8 For more specifics on the dates of the ECL '26: Spring season, see this post. Did we miss something? Please see our Frequently Asked Questions. Still need help? Please contact Support.
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
juntti42 replied to Robsom's topic in EASHL Teams
Free D , LW / RW. PSN: juntti42 -
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
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Community scouts have now been given access to give feedback. If you didn't receive a notification, please reach out to me.
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EU Clubs looking for players - PlayStation 5 & Xbox Series X|S
Meloni88 replied to Robsom's topic in EASHL Teams
Hiljainen Pikkukaupunki (Core) is looking for a starting G and D, preferably RD but it can be discussed. Message me here or on discord (Meloni88) asap for tryouts this week😄 -
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