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With the holidays now behind us and most of the division having officially reached the halfway point of the season, let's take a look at how each team has done, where they stand, and what their outlook could be as we head into the final stretch of the regular season. We will go in order of standings as of January 1st, as well as give the calculated odds for where each team could finish at the end of the season. Also, please remember that these are all just opinions and are all just for the sake of conversation and to provide the league with fun content. If you don’t agree with any of them, then that is fine, just be respectful! Now with that out of the way, let’s get into each of the 16 teams. Tohtorit Playoffs: 99.7% 1st: 41% Top 1–4: 82% 4–8: 18% 9–12: <1% One Quick Storyline: Key Transfers Have Tohtorit Back On Top This team is a great example of how just one or two key transfers can take a team from a middle-of-the-pack playoff team to a legitimate championship contender. Though Tohtorit isn’t unfamiliar with being in the Top 4, they took a significant step back last season, making the playoffs by just one point and being knocked out in 5 games in the Quarterfinals vs the eventual champions Last Dance. So how do they respond? By adding in two former teammates and multi-time Elite champions in @Patzlaf and @FlyerKungen. Though Tohtorit were a team that long benefitted from keeping the same six guys in the lineup over the years and making a shift from guys who you are long familiar in playing with is never easy, but they saw teams who were previously behind them in the Elite division pecking order, surpass them last season, so though the group didn’t need a complete overhaul, a fresh look was always going to do them a lot of good. As of now, it could have them in position to be at the top of the league come playoff time. GOONS Playoffs: 97% 1st: 29% Top 1–4: 68% 4–8: 29% 9–12: 3% One Quick Storyline: New-Look GOONS Gives Newfound Results I think after multiple seasons of waiting, we can officially say it now. GOONS are back, and they might be better than ever. This team underwent a significant roster revamp over the offseason after a disappointing 12th in the standings and narrowly avoiding a relegation series. The additions of @xrikardo55 and @x-_-BoBi-_-x (OsquuG), the league’s two leading point-getters as of this writing, may go down as the most important of the offseason. These two have helped to completely rejuvenate this team offensively and have given it a much different look than what many had become accustomed to from this club over the years. They are currently the division’s third-highest scoring offense at 3.83 GF/GP, while last season they were ranked 10th at 2.87 GF/GP. Their only two returning starters from last season were @tkantola and @Sakkem, with Kantola moving back to defense with Sakkem to make room for their three new forwards. The move has clearly paid off, as GOONS, who last season gave up more goals than any team in the division at 3.87, have slimmed that GA/GP down to 2.83. It remains to be seen if this team can carry it over into the playoffs, but at the very least, they should be a lock to make it there. Considering where this club's trajectory had been over the past 5-6 seasons, which included them even being relegated out of Elite for a short time before being saved by a preseason qualifier, I think they’ll be quite pleased with the progress they’ve made thus far. Umpikuja Playoffs: 92% 1st: 12% Top 1–4: 48% 4–8: 44% 9–12: 8% One Quick Storyline: Umpikuja Continues To Take Strides After Spring Momentum For those who didn’t keep up with the many name changes that happened over the offseason, Umpikuja was formerly Heimo. This group made a long-awaited return to the playoffs after a multi-season hiatus last season, and were even able to push the defending champions, Parasite, to a hard-fought six-game series in the Quarterfinals. The question for ECL 26 was going to be, how could they follow it up? Especially after losing multiple key pieces to that team in @KingOfApes_ and @Mozjayh. So far, Umpikuja has shown that they aren’t just a stable playoff contender now, but they may even be better than they were last season. They still have to play multiple other playoff contenders, including HAVU Gaming, Mythix, and vNexs, but as of now, they are currently on pace to finish 2nd in the standings and have the tiebreaker over Tohtorit for the #1 seed if they can get there. It’ll take a lot, and I personally wouldn’t be shocked to see this team finish outside of the Top 2, but Top 4 is definitely in play, and it's another step up for a team that continues to rise despite different names being in and out of the lineup over the past 9 months. HAVU Gaming Playoffs: 94% 1st: 14% Top 1–4: 55% 4–8: 39% 9–12: 6% One Quick Storyline: Preseason Favorite Flexes Muscle In Regular Season First and foremost, I just want to say how nice it is to have the HAVU Gaming brand back in the ECL. Things just didn’t feel the same without seeing the green and black this time of year. Now that we’ve got the formalities out of the way, let’s talk about the team that many believed were the favorites to win it all coming into the season. So far, HAVU have been about as good as expected. After all, most of this group is the same roster that had the most dominant season of all time in the ECL 25 Winter campaign as Parasite. @Beniittto , @NikkeDangles and @Vattuyy picked up right where they left off after just one season away as a trio, as they’re averaging a ridiculous 5.31 GF/GP, which is currently on pace to shatter the Elite Division record of 5 GF/GP that they set a year ago. Meanwhile, @Teemuyy and @txmbo999 continue to be one of, if not the best defensive pairing in all of Europe. I wish that I had more of a hard-hitting analysis for this team, but they’re just exactly what everyone thought they would be coming into this season. They’re dominant, they’re fun to watch, and there aren’t many teams who seem to have an answer for them. Though they currently sit 4th in the standings due to playing just 16 games, I’d be stunned to not see them in the Top 2 at the end of the regular season. vNexs I Playoffs: 78% 1st: 3% Top 1–4: 22% 4–8: 56% 9–12: 18% Relegation Series: 4% One Quick Storyline: Is This The Season That vNexs I Breaks Its Playoff Drought? Oddly enough, it's been a while since we’ve seen vNexs I in the playoffs; two years to be exact. A lot of things in the league have changed since that ECL 24 Winter Season. Only three of the teams from that season still go by the same name, and seven of the teams from that season are either no longer in Elite or no longer exist at all. This group has stuck around in Elite and endured a bit of a rebuild during that time, but they’re finally seeing the fruits of the labor pay off this season, and it’s resulted in one of their best campaigns in years. Though they still need to play some heavy hitters such as HAVU and GOONS, and other playoff contenders like ROBE Esports, Mythix and AFTERLIFE, vNexs has put itself in a position that they haven’t been in during the finals weeks of recent seasons. They control their own playoff destiny. Avoiding a rough start like they’d seen in past seasons was the key to this; now it’s up to them to take advantage by following it up with a strong finish. ROBE Esports Playoffs: 55% 1st: 1% Top 1–4: 10% 4–8: 45% 9–12: 35% Relegation Series: 10% One Quick Storyline: ROBE Esports Continues To Thrive In Underdog Role There are a few teams that I’ve seen the ECL community rally around the way it did with ROBE Esports last season. This team was a total underdog throughout much of its playoff run, and they ended that run by knocking out two of the Top 3 overall seeds, who were both loaded with Elite-caliber talent, and culminating that into one of the more memorable Pro titles in recent memory. We’ve seen many stories like ROBE in the past, though, a team that got hot at the right time in Pro, made it up to Elite, and didn't prove to be good enough to hang with the big dogs. Obviously, ROBE didn’t get that memo, because so far, they seem to be fitting right in with Europe’s best teams. Though their offensive output is middle of the pack, their defensive work and goaltending have been amongst the division’s best, as ROBE currently ranks 4th in GA/GP with 2.4. This ranks higher than multiple notable teams, including GOONS, Umpikuja, and Mythix. Though they only have 10 games remaining, eight of those are against teams currently out of the playoffs and six are against teams that are currently 13th or lower in the standings. If ROBE can take care of business by winning the games that they should, they could very well find themselves in position to hold on to a spot in the Top 8 and potentially avoid facing one of the top two or three teams. Mythix Playoffs: 46% 1st: <1% Top 1–4: 6% 4–8: 40% 9–12: 38% Relegation Series: 16% One Quick Storyline: Is Mythix Experiencing A Finals Hangover? This team was tantalizingly close to championship gold in the Spring season, falling in the Finals to Last Dance in a thrilling, seven-game series that would be decided by a game-winning goal in overtime. Coming that close just to fall short is one of the worst feelings you can experience, no matter what the situation may be, because you never know for certain if you’ll ever be able to get that close again. Though I do think that Mythix can do it, they’re going to have to find a better run of consistency than what they displayed during their first 14 games. They started off the season by winning their first three games, but then followed that up with a five-game losing streak where they only earned 2 points in the standings. On the positive side, though, they ended 2025 by winning each of their last six games, though none of these wins were against current playoff teams, and four of them were against teams that are ranked 13th or lower currently. Mythix only made one change to their lineup this offseason, adding @Mozjayh to their defense corps, who is a former champion and has proven to be a valuable defenseman in the past. I think that’s why it's so surprising to see them look so unconvincing this season. They haven’t been bad, but I just don’t think we’ve seen this team play to the same level that we saw from them in the Spring season. Again, this is mostly the same group that went toe-to-toe with a Last Dance team that featured some of the best ECL players of all time on its roster, yet they are currently on pace to just barely make the playoffs, as they rank 6th in P/G. Personally, I fully believe that Mythix are still amongst the title favorites despite a slower start. They’ve lost most of their games close and are too talented not to figure it out. Hopefully for them, the holiday break will give them some time to reset and readjust. If they do return to form, the rest of the division will have to look out closely. AFTERLIFE Playoffs: 42% 1st: <1% Top 1–4: 5% 4–8: 37% 9–12: 41% Relegation Series: 17% One Quick Storyline: Another Newcomer Shows They Belong in Elite Similarly to ROBE Esports, AFTERLIFE have shown what a successful promotion to the Elite Division can look like. Despite a slow start to the season, losing five of their first six games in regulation, AFTERLIFE have begun to come to life as they continue to get adjusted to the higher level of competition. Since that rough start, they’re 6-3-1 and have put themselves right in the thick of the playoff hunt with 14 games remaining. They have some critical series coming up with some of the division’s most experienced clubs, as they still have games against Tohtorit, EXEN, Mythix, and KUUSAMO.gg, with the latter two teams being one spot ahead and one spot behind them in the standings currently. They also suffered a sweep vs ROBE Esports during that early-season losing skid that resulted in zero points, something that could come back to haunt them at the end of the season, as these two could very well be battling for one of the final playoff spots. Regardless of this, AFTERLIFE should at be able to see themselves finish Top 12 barring another bad run of form, but if they can capitalize on some of those series against teams around them in the standings, then their ambitions could be even higher. Kuusamo.gg Playoffs: 34% Top 1–4: 3% 4–8: 31% 9–12: 44% Relegation Series: 22% One Quick Storyline: Is It Time To Worry About KUUSAMO.gg? Maybe the headline is me projecting my own personal concerns, but for the first time since this team burst onto the scene back in ECL 23 Spring in the Lite Division as Mustaa Kultaa, I am legitimately concerned about where this team stands. Now, before you say that I’m being over reactionary, allow me to take you all the way back to around this time of the ECL 25 Spring season. At the time, Mustaa Kultaa was sitting pretty. They were 3rd in the standings and looked primed for another potential Finals appearance. It seems like ever since that point, this team has quietly fallen off a bit. They ended the regular season losing 8 of their last 12 games, and were bounced by EXEN in the Quarterfinals in six games. Sure, it was a step back from their Winter campaign that saw them just two wins away from an Elite title, but surely they were going to be back in contention this season, especially with @xAaro89x rejoining the team after spending one season with Parasite. They even got a well-deserved sponsorship for the season as well. Unfortunately, that optimism hasn’t materialized 16 games in, and it's clear that this group is a good bit away from where they were 365 days ago. They rank around the middle of the pack in just about every team stat, and even their most reliable stars have seen down seasons individually. They’re 3-6-1 in their last 10 games, and they have multiple key series coming up vs the likes of AFTERLIFE, SSK ESPORTS Umpikuja, and HAVU. KUUSAMO desperately needs to pick up points in all of these series. If they don’t, then their path to the playoffs becomes much merkier. If they do happen to miss the Top 8, don’t be surprised if we see some significant adjustments made over the offseason. SSK Esports Playoffs: 28% Top 1–4: 2% 4–8: 26% 9–12: 46% Relegation Series: 26% One Quick Storyline: SSK Still Hanging Around Despite Poor Run of Form The shock of the Elite Division a season ago, SSK ESPORTS found themselves not only making the playoffs a season ago, but they were never in much danger of not making it at any point of the season. This was a team that many, including myself, had written off prior to the Spring campaign and had even predicted them to be relegated in the process. Instead, they consistently found themselves on the positive side of the table and gave Mythix a competitive run in their playoff series despite bowing out in five games. It was always going to be a question of whether their Spring campaign was just a magical run or something sustainable, and though this season has not been as high-flying for the Swedish contingent, I do think they have proven that they are a solidified team in this division who can compete with anyone when they’re playing to their capabilities. SSK Esports are still very much alive in the playoff race, and they have some series coming up against ROBE Esports, Polski Boys, and EXEN that could directly swing their chances. The biggest concern is that they were arguably one of the coldest teams in the division prior to the holiday break, having lost 8 of their last 9 games. This is disappointing considering that they started out the season 5-2-0 and looked well on their way to being a playoff lock, but what’s done is done, and they'll now how to earn their way into the right side of the table over the next two weeks, all while also trying to avoid falling below 12th. Polski Boys Playoffs: 25% Top 1–4: 1% 4–8: 24% 9–12: 47% Relegation Series: 28% One Quick Storyline: New Season, Same Story For Polski Boys I’ll be honest. I don’t think there is a team in this division that confuses me more than the Polski Boys. Every single season I find myself fully believing that they’re a team that are capable of making the playoffs, and they always find themselves directly in the hunt, but no matter what they do, or what moves they make, they just can’t seem to get over the hump. So far, things look no different for this team despite their roster seeing multiple key transfers added to the team. This offseason was probably the most significant that we’ve seen from this team in terms of roster moves, as they brought in former Tunnel Vision teammates and Elite division champions in @Pikkarii, @wengerii and @benuh_. All three of these players were starters and key contributors to that Tunnel Vision team, so it would’ve been fair to assume that their experience, skill and familiarity with each other would elevate this team. Yet the moves haven’t seemed to move the needle at all, and in all honesty, it's just puzzling to me. They’re the third-lowest scoring team in the division at 2.14 GF/GP, but as per usual, are a very sound team in their own end, ranking 6th in GA/GP with 2.57. This is Polski Boys’ fifth season in the Elite division, and they are still looking to make the playoffs for the first time at this level. They've again been mired by the same issues that have kept them out in the past: Inconsistency and a lack of scoring punch. They still have a chance to make it in, as they’ve only played in 14 games, but they’ve only got 9 out of a possible 27 points against playoff teams so far, and their current form won’t cut it. I’d really love to see them turn things around, but it currently is trending to be another season in No Man’s Land for this club. Vizio Playoffs: 14% Top 1–4: <1% 4–8: 13% 9–12: 38% Relegation Series: 41% Auto-relegation: 7% One Quick Storyline: Vizio Hoping To Solidify Elite Status In Debut Season After finishing as runner-ups in the Pro Division in the Springand winning their way into Elite through the Qualifier prior to this season, Vizio is in position to maintain their spot for the Spring if they can finish the rest of the season strong. Though I’m sure that they would love to be in the position that their fellow newcomers are in ROBE Esports and AFTERLIFE, not every team walks the same path, and for Vizio, they haven’t been able to adjust to the Elite level as quickly. Their 22 games played are the second-most of any team in the division, which is why their playoff chances are so slim according to the math. They’ve unfortunately been hampered by lengthy losing streaks, including a nine-game and seven-game losing streak this season, while also not being able to string together any win streaks to counteract that, as they’ve only won three games so far this season. Luckily for Vizio, they only have one more series against a current playoff team, and that’s AFTERLIFE who are currently the last team in the field. They also have gotten some phenomenal play from their goaltender @SakkeTheEngineer, who leads the division in saves made with 346, while managing a respectable 78.1SV%. If they can steal a few wins from the likes of Tiki x Pwoile, EXEN, and Polski Boys, then they may be able to avoid a relegation series, but they will need to figure out their winning ways quickly to do so. Tiki x Pwoile Playoffs: 9% Top 1–4: 0% 4–8: 9% 9–12: 32% Relegation Series: 48% Auto-relegation: 11% One Quick Storyline: Things Are Not All Well In Tiki Land Similarly to HAVU, it’s really nice to see the TIKI TALK branding back in the Elite Division. The club has played 1,009 games in the ECL during its time, which is amongst the most in ECL history across all divisions. This club was actually one on the rise a year ago, as they finished 10th in Elite but had a Top 5 scoring offense. Unfortunately, some roster and leadership changes saw them go away for the Spring campaign, ultimately becoming Vapor who finished 16th and were relegated down to the Pro Division. Tiki x Pwoile ended up taking over the Vapor team and earned their way back into the Elite division via the Qualifier. Unfortunately, like many of the teams around them in this part of the standings, Tiki x Pwoile have struggled to find any winning form. They don’t suffer long losing streaks, with their longest of the season being just four games, but they also don’t string together wins either, as they’ve had just one win streak that lasted two games. Additionally, this team has the second-lowest GF/GP (2.06) while also having the third-highest GA/GP (4.44). This isn’t a recipe for success, and it’s directly led to this team simply fighting to stay out of relegation, barring a miraculous comeback. EXEN Playoffs: 6% Top 1–4: 0% 4–8: 6% 9–12: 27% Relegation Series: 52% Auto-relegation: 15% One Quick Storyline: Own-End Struggles Doom What Could’ve Been For EXEN It’s crazy to think that just seven months ago, EXEN was playing in the Elite semifinals against the eventual champions. Now, they currently find themselves 14th in the division, barely alive in the playoff hunt, and in serious danger of being out of the Elite division altogether. This to me, without question, is both the biggest surprise and biggest disappointment of the season. Though I didn’t feel like this team had as high a floor as some of the EXEN teams of past years, they undoubtedly felt like a team that would finish Top 10 at worst. Two of their players, @Puantso and @Lxndstrom, just won the Elite division championship last season with Last Dance. They also saw two long-time linemates make their return to the team in @tbnantti and @indi969, who bring plenty of chemistry and experience into the lineup. Taking a look at the stats, they are actually a pretty respectable team offensively, as they rank in the top half of the division GF/GP and powerplay percentage. The problem is that they have been one of the worst teams in Elite in every defensive category. EXEN is dead-last in the Elite Division in GA/GP (4.67) and penalty kill percentage (54.5%). There’s technically still time for them to turn it around, as they have more games remaining than any other team in the league and all but two of their games have been against playoff teams, but this team has been simply dreadful at anything that isn’t offense. I promise that I don’t mean to be rude in saying that, but there isn’t another way to describe it other than what it is. I think they’ll find themselves in the 9–12 range despite what the numbers say, but the hole is likely too deep for them to have a realistic shot at the playoffs at this point. Vesuvius Esports Playoffs: 2% 4–8: 2% 9–12: 18% Relegation Series: 56% Auto-relegation: 24% One Quick Storyline: Star Names In An Unfamiliar Position for Vesuvius Esports Though this team is new to the Elite Division, many of the names on its roster are not. In fact, multiple of them are former champions, former individual award winners, or both. The fact that a team that as @Laiitinen, @KingOfApes_ and @kriketski17 on its roster is sitting one spot away from automatic relegation, is shocking to me. This doesn’t even include @AdriF_23, who was one of the best players in the Pro Division last season and someone that I would’ve had locked in as a Rookie of the Season contender prior to the season, as he was coming off of a 116 point and 70 assist campaign with Pirates Esports, leading the Pro Division in both stats. This team’s biggest issue has been its defensive struggles, as they have the second-highest GA/GP in the division at 4.45. Despite the stats, I think that their goaltender @Brainrovsky deserves a shoutout, as he has still managed very respectable individual stats with a 78.2SV%. This team will likely be harmed by losing to some of the teams ahead of them that aren’t in the playoffs, such as Vizio, Tiki x Pwolle, and others. Though they aren’t mathematically out, their chances at making the playoffs are close to none with just 10 games remaining, and they will likely just be fighting to stay out of 16th, as they are currently tied with Kastikauppa Esports at 11 points while having six more games played. These two teams have yet to meet head-to-head, so that series could very well decide which team sees themselves automatically relegated at the end of the season. Kastikauppa Esports Playoffs: <1% 4–8: <1% 9–12: 12% Relegation Series: 44% Auto-relegation: 44% One Quick Storyline: Kastikauppa Esports Looks To Stay Alive For Second-Straight Season Formerly under the ONSE Esports name, Kastikauppa Esports did just enough to maintain their place in the Elite Division. They finished above last-place Vapor by four points in the regular season, and then had a Game 7 victory in their relegation series vs Vapor to secure their place for ECL 26 Winter. Wildly enough the difference in them getting in and earning 5 points in the final three games of the season. In other words, they were dangerously close to being bumped down a season ago, and they now find themselves in almost the exact same position in their second Elite season. Though the math seems to favor EXEN and Vesuvius Esports to avoid finishing 16th compared to Kastikauppa, I would actually suggest that Kastikauppa has the more favorable route to points. They still play multiple non-playoff teams ahead of them, including Tiki x Pwoile, EXEN, and Vesuvius Esports, who each rank 13–15th. The most interesting part is that this team is actually respectable defensively, as they rank 10th in GA/GP at 2.93. What is hindering them is that their offense just hasn’t been able to produce, as Kastikauppa ranks last in Elite in GF/GP at 1.93. They are also the only team in the division that has yet to score a powerplay goal. Maybe this is just personal preference, but I would favor the team with reliable defense and goaltending that has struggles scoring, than the team that can score, but can’t find their way defensively or get enough saves from the goaltending to make up for it. They have some extremely tough series to go along with those series that we mentioned earlier, including games against both Tohtorit and HAVU, Mythix and vNexs I, so I would be surprised to see them avoid a relegation series, but if they can avoid the automatic relegation that comes with finishing 16th, then this team has shown that it can handle the pressures of playing with their spot in Elite on the line. We’ll see if they can do it again this season.
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As the ECL Lite and Core regular seasons approach their conclusion, the focus naturally turns to the playoffs. While the top teams continue their journey toward the championship, we also want to make sure that the season doesn’t simply end for those who fall just short of playoff qualification. For that reason, we’re introducing a new post-season competition for ECL Lite and ECL Core: The Post-Season Cooldown Tournament The Post-Season Cooldown Tournament is designed specifically for teams that do not qualify for the playoffs, giving them the opportunity to continue playing meaningful, competitive matches while the main playoffs are being played. Rather than the season ending abruptly, the Cooldown Tournament offers a structured and level-appropriate way to close out the season. How it works The Cooldown Tournament will be held separately for Lite and Core - one for each division Eligible teams are those that do not qualify for the playoffs Teams are allowed to opt out, with the default expectation that teams will participate. The tournament will run parallel to the playoff phase All Cooldown Tournaments will be played in a group stage format Group stage format – more games, better matchups The Cooldown Tournament will be played in a group stage format, ensuring that all participating teams get multiple games against opponents of a similar level. This format was chosen intentionally to: Guarantee more games for every team Avoid one-and-done eliminations Create closer, more balanced matchups Give teams a chance to build momentum and confidence toward the end of the season For teams that may have struggled during parts of the regular season, this structure provides the opportunity to play several competitive series against teams with comparable results — often leading to tighter games and a more enjoyable experience. What’s next? Further details — including group sizes, match counts, and scheduling — will be shared closer to the playoff phase once final standings are confirmed. We’re excited to introduce the Post-Season Cooldown Tournament as a new part of the ECL Lite and Core season structure and look forward to seeing more great games played right through to the end of the season.
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SportsGamers, We would like to remind every team that the transfer window for all ECL '26: Winter divisions expires tomorrow Sunday, January 4th at 23:59:59 CEST. Please remember to make sure your trades are in line with the rulebook before making them, and check with support if you aren't sure. Remember, only one transfer per player is allowed per season - unless the player has played 0 games (overall, for any team) the entire season, which is covered in rule 14.6. If you're a player still looking for a team or a team still looking to add to your roster, please head to the Free Agents section or the Clubs Looking For Players section on our forum. Please post any last-minute transfers in the comments section below so everyone can enjoy them.
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Mikael.34 started following You want new player? Okay⏬⏬
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hi, i'm a finnish player looking for a new team. i've played the game a lot and i need a new team. if you want a new player, take me on as a trial. i promise to be true to my word. thank you if you share and understand!
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There is problem, that league administration dont take more serious looks in to teams rosters who enter division championship. there need to be more restrictions, so pros dont go lite, and elites dont go pro because easier to cash out. And teams who afk in quals or do other stupid things to get lower and cash out, should be banned from tournament. And thats all. Then teams gonna be forced to make roster changes or play higher. Like if you are elite, why you are in lite? If you pro why go core? or something like that. like last year Golden buffalos was full of elites in the pro division, how it was allowed? like you should allow maybe 2 guys from higher division, so teams dont take like best players in the world and then go pro or lite to cash out money. If you elite, then play elite. if you pro you can play not lower then lite. Also in lites lot of time i see full pro contender team, need to allow only 2 guys from higher divison or so, its gonna need guys to skipp tournament or build up rosters so they meet restrictions. thats the biggest issue not that money, its realy funny to talk about this amount of money - only elites money is worth even mention lower division its like 500$ to team is funny to cry about, like 100 to player funny. problem that guys ruin games and cash out money on lower division because its not controlled. and yeah like veterankraft - played pro quals deep shit, now dominate lite like crazy, its should not be allowed. This going on for long time and player exploit it. my opinion
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Interesting points. But we also have to be realistic. Elite teams has higher entry fees indeed ... but the prize pool is also €5861/16 while Pro has €3031/32. So Elite players already have more than double the return on their investment compared to Pro. So looking at the statistics, nothing is unfair towards Elite. Especially since the pro division is Sportsgamers most important league in terms of revenue. It brings in €11,200 from team fees alone (based on standard fee), plus double the player fees compared to Elite. Same goes for Lite. So no elite tears needed please. The fact that sponsors don't see the value in awarding higher prizes to Elite teams speaks volumes. In what other sport should smaller teams support the big clubs? It should be the other way around. Of course, no sane person wants their money to go to another division that you have no interest in ... That said, yes ... The division system was outdated five years ago, and there are indeed, no incentives to thrive for the top which is a problem. So here’s the solution and it should have been done years ago tbh. The future lies in removing divisions and splitting the league into a competitive (God League) and a casual league. Each team in the competitive league could pay a flat entry fee of around €250. This way, Sportsgamer can retain the same revenue while allowing us to offer higher prizes to the top 3 and especially the winner. Sportsgamer will also not be restricted to the number of spots in each division, meaning that with good marketing they can expand their business. Currently, 118 paying teams are divided into four divisions, with only eight teams winning or receiving some form of refund from each division. You do the math... Naturally the smart move is to keep 32 winners in one pot under one roof, which would allow for better prize contribution. Implement two group stages. That way, the best teams will still compete in the second group phase, while eliminated teams will play in a secondary league making sure they get value for their money. Everyone is happy. Ask any Pro or Lite team if they can reach the top 32 in the world to win their money back, and the answer is yes. This, of course, also applies to top core teams. This structure is what will save this scene. But whatever you do, do not move money between the divisions. It's a huuuuuge mistake. You’re welcome
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Well couple of thoughts run through my mind that might be the reason for that " rewarding failure "... Everyone knows that most of the finalists or top4-5 teams are the same teams there each year... So if you take away price positions that also might mean that it cuts teams away from participating and that means less money from team licences 🤷 if you wnat truly competetive league you also want to make it enjoyable for teams that never gonna see top 4 place , and that way keep them playing and spending money for the licences.. Just my thought
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sMiiga started following ECL System Imbalances: Cost vs Prize Pool Distribution
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Why are we paying prize money to teams that finish 5th–8th? What is the actual reasoning behind this? Those teams did not win. They did not reach the podium. They did not achieve anything noteworthy. They showed up, failed to compete for the top, and still get rewarded. Why is mediocrity being incentivized in a competitive league? If payouts for 5th–8th were removed entirely, the prize money for 1st–3rd would increase "MaSsIvElY". Suddenly, winning would matter. And in the higher divisions (Elite and Pro), this would lead to genuine competition for the top spots. There may already be some of that, but assuming this system, it would play out exactly as explained here. And then for sure also, podium finishes (1.-3.) would mean something in lower divisions. And as stated in this post: if the license costs, for example, €49, and I win €51, then honestly this feels rather trivial and borderline ridiculous. Two euros of “profit” is hardly a meaningful reward for competing in a so-called competitive league. Right now the prize pool is being fragmented into small, meaningless payouts just so everyone can leave with something. That weakens competition. That removes prestige. That undermines the entire purpose of having an any division in the first place. A serious competitive system should be topheavy by design. You perform at the highest level, or you do not get paid. That is how pressure is created. That is how excellence is rewarded. When a team can finish 6th and still earn money, there is no real incentive to push harder. No real risk. No real reward for being better than everyone else. Stop spreading the prize pool thin Stop rewarding failure Reward the winners properly Make the top 3 actually worth fighting for Otherwise, this is not a serious competitive league 🤔
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Hey everyone, In this post, I’ll break down the current imbalances in the ECL system. Before I get into specifics, credit where it’s due: Sportsgamer and Kenu have done a ton great of great work for ECL, and I´ve always been grateful for it. But right now, the system feels unsustainable, and if nothing changes, I don’t think it will last much longer. Last weekend, Sportsgamer published the current prize pools. My conclusion is simple: this isn’t acceptable relative to what we pay for the licences. Especially for Elite. The prize pools we had in Elite last season before the reduction were just about acceptable. Again, for the money we spend. This leads to the main flaw in the current system: the total amount players pay is too high compared to the total prize pools. A big reason is that the lower divisions have prize pools that are too large relative to Elite. And before someone says, “we don’t want to pay Elite players prizes”. Yeah, I get that. But the mistake happened back when the licence fees were introduced through every division. To a working system back then where players wanted to play as high as possible. Elite and Pro at that time were the toughest they have been. I believe introducing the licence fees like that worked for a while before people saw that the lower you play the easier it is to get prize money. Or not to lose money, however you want to see it. I will now explain what I mean and I’ll use the super early bird prizes to be as fair as possible to Sportsgamer here. Examples if per team 6 players pay the team licence and everyone pays 15e for their own licence per season: 3rd best team in Europe You pay 98.33€ per season. You get back 97.69€. So you are losing money while being one of the best teams in Europe. 19th best team in Europe (Pro 3rd) You pay 65€ per season. You get back 65.69€. 51st best team in Europe (Lite 3rd) You pay 48.33€ per season. You get back 51.88€. 91st best team in Europe (Core 3rd) You pay 31.67€ per season. You get back 36.16€ If you’re the 91st team you get more back than the 3rd best team… And due to this imbalance, teams want to play lower than their level is. The lower you play, the less risky it is to lose money. And even make some money if you win the league you´re in. We have seen the extreme in teams with mostly elite players(from 1-2 seasons prior) go play lite due to this... Sportsgamer can force them to “play” qualifiers, but they can´t force them to actually play. We saw this from one team as they were skating to the boards or even just being AFK for like half of the game... There’s a lot of comparisons you could do to show the imbalances. I´ll throw one more in. You get to the playoffs in Elite and lose in a tight game seven series to a team that goes on to be the champion. Congrats, you played a great season, and your team was one of the best in EU. You still lost 59.25€ in total this season. And must pay the 98.33€ again for the upcoming season to maybe play as good. You have a team of players that don´t have or want to put extra money into ECL. So you go play in Lite due to it being less risky to lose your money. Even though you could compete in pro if everything clicks. Your team wins lite. You get 40.60€ to celebrate for being the 49th best team in EU. So even though your team was 44 spots lower that the 5th best team in the same league that season. Each player in your team made 100€ more than them. This isn´t how a competitive league works, as you should always want to play as high as possible, and be motivated to do so. How to fix it then? I have one suggestion, which would be at least better than how things are now. Casual and Competitive leagues. Casual league Only player licence (same as now) First team get back 150€(licence amount for 1 season per player x6) Competitive league Elite 16 Teams Pro 16 Teams Lite Rest divided into groups of teams so that everyone gets 30 games. For example 200€ licence per team + player licence. with 64 teams the prize pool would be 9536€ after taxes. With most of it going to the top division, as it should be in a competitive division. Divided for example(this is just a example, dont get too tied to it): Lite 1st 350€ Pro 2nd 350€ Pro 1st 550€ Elite 4.-8. 350€ Elite 3.-4. 550€ Elite 2nd 750€ Elite 1st 5000€ Elite would every season have open qualifiers for 1 spot, so everyone would have a fair chance to play in their own level. I will not spell the whole system here but this gives a good picture of it. If Sportsgamer is open to it, I’m happy to walk through the full concept in more detail and help refine it.
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