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  2. Well last tournament was played with no abilities. EA chose to make too many abilities broken one way or another. What can we do. I don’t know if you read my whole post but I think my arguments for each one were decent.
  3. Idk if u remember but u suggested like 5 bans, so we have even smaller pool to choose what perks to use.
  4. Wouldn’t banning Wheels encourage players to use the right stick more, not less?
  5. Yes yes, lets ban all the perks so janikka can play his slow playbook hockey without right analog 👍👍👍👍
  6. Free Ld/Rd for upcoming ECL Only pro Contact discord <.dima.67> or PSN Xletsgoat
  7. Today
  8. Moikka Etsinnässä olisi tulevalle Ecl kaudelle jengi. Pelipaikkana toimii mikä vain😊. Mutta C paikkaan etsin ensisijaisesti. Olen kuitenkin avoin kaikille tarjouksille. Huumoria ja R2 löytyy. Viime kausi meni Litessä. Core/Lite mutta mieluiten Lite. Otathan yhteyttä dc tai psn: Rpaloluoto
  9. Etsinnässä maalivahti ensimmäiselle ECL -kaudelle. Joukkue pärjännyt Chellin puolella hyvin, viimeisin voittoputki 6v6 peleissä +40peliä ja sijoitus top 100. Kiekkoa tykätään liikuttaa. Pelit alkaa tyypillisesti 21-22 Suomen aikaa. Tarkoituksena lähteä tutustumaan Neo -sarjatasolla ECL:n Ota yhteyttä täällä tai Ps5 @kankimies666
  10. Hi! Does anyone know if the Finnish server will come back to the NHL26?
  11. Yes. You wrote it earlier in this same topic already. I think people understood it.
  12. For me ban 100% Truculence and Big Tipper. The rest no problem
  13. Rainers HC etsii VP-paikalle aloittavaa pelaajaa. Haemme hyvää kiekonliikuttelua, osaamista omalle paikalleen sekä hyvää pelihuumoria. Tasona meillä on tällä kaudella core. Ota yhteyttä täällä tai Discordissa @Sumuelsson
  14. Polski Boys IN: @Pikkarii from Exen @wengerii from Exen @Skumboo from Vnexs Out: @vote_10 --> FA @xSaski_ --> Reiviluola HC @Mestari tikku Reiviluola HC
  15. The abilities don’t have anything to do with player’s height or weight in this version.
  16. I vote for only ban truculence because it’s to op and the other perks is not in my opinion and perks is a part of the game. If we ban all perks everyone are just gonna play with exactly same length and weight.
  17. The following are the abities that should be banned, in my opinion: - Truculence (and Hipster). Both have the possibility of constantly knocking off opposing player’s sticks. That leads to more rng and less skill. Hitting is already strong enough. - Wheels (and Elite Edges, No Contest). There’s enough (skating) speed in the game already. These abilities take away from the passing aspect of the game and ephasize a single player carrying the puck too much. And these abilities (at least Wheels) - if not banned - also are a must-have, because you need to match up with the meta. To me, if any ability is so op that it’s basically a must-have to keep up, then it should be banned. Makes the game a lot more interesting imo if we see people using different kind of builds. Having Wheels available does the opposite: it just makes everyone pick between the two remaining abilities instead of picking three. - Big tipper. Ephasizes rng, and less skill. I know getting tip shots is a skill in itself. But this ability still puts too much focus on luck. - Ankle Breaker. Going to need more updates on this. But IF it activates the ”panic reactions” (like it says on the description) on defending human players it should be banned. It’s the same kind of mechanic than the flying sticks with Truculence: it doesn’t promote actually being good at the game. - Unstoppable and Big Rig (and maybe Warrior). If we ban Truculence then these abilities should be banned as well. And like with banning Wheels, banning these abilites promotes passing and team play instead of just carrying/holding on the puck. In addition to restricting hits Big Rig is really broken as it makes you immune to poke checks while carrying the puck with the hustle protect or L2 protect. ————— It might seem like a long list of bans compared to the past. But I think the big difference this year is that you can unlock any ability with any kind of build. Where as in the past for example if you wanted Unstoppable Force you had to sacrifice your speed among other things to meet the requirements for that. edit: Also I didn’t comment on goalie abilities at all as I haven’t done any research on them. But I wouldn’t be surprised if there’s some that should be banned there as well.
  18. Free RD looking for a tryout place from Lite team. Pref Finnish team with adult players. I can play most of the nights from around 20-23 Finnish time. Contact here or PSN: xDisauttaja
  19. I think you can play completely without perks. Because EA keeps making broken perks with super speed or you die from a tackle (Truculence). So play without perks every year so we dont have to have this discussion every year.
  20. Trucu ban, keep the rest. There are like 5 different xfactors that give speed/acc boost. No point to ban them all. at least these give speed/acc boosts: no contest, send it, ankle breaker, joukkueen sytyttäjä (Team energizer?? dunno whats it in english), wheels
  21. Honestly, it’s quite simple if the upcoming season is meant to be played primarily on player and team skill. The logical approach would be to only allow Elite Edges, regardless of tier, and perhaps Endurance. A lot of people here are reacting to X-Factors that provide speed boosts, and I agree with Jani on this: the META is something we inevitably force into existence. If forwards use abilities like Wheels, then defensemen are essentially forced to counter with the same, which ultimately leads to everyone running identical builds when ECL begins. This can be avoided by simply removing Wheels and any other X-Factors that create unnatural speed boosts, because there will always be ways to exploit them, as shown in the clips shared earlier. Elite Edges, on the other hand, provides a natural improvement to movement. Allowing the most mechanically skilled players to use it doesn’t give them free offense, it simply rewards skill in terms of what each player can execute. That’s fair, because it’s available to everyone. Different players have different ceilings, and that’s how it should be. In the end, championships are won by the best team play (Last Dance), not by one individual dominating like in the lower divisions. The criticism of Truculence is also completely valid. It’s broken in this game and frustrating to face, whether you’re a forward or a defenseman. Even body checking in general feels overtuned, no matter the attribute. But that has always been the case since NHL 09: with speed and timing, hits land. At the same time, there’s this strange culture where everyone insists on using 72.5 kg builds while expecting to be physically unbreakable. That contradiction is part of the problem. Players choose to sacrifice weight for speed, yet still expect to be rock-solid in physical battles. What strikes me most is that very few forwards in this discussion even consider banning anything other than speed boosts or physical dominance. What about Quick Release or other shooting-boosting abilities? Do we really need them? Season after season, we’ve shown that scoring rates don’t actually drop when we remove those perks. I analyzed last season to see which teams lost offensive production after losing their gold abilities in NHL 25. Only one Elite team saw a noticeable decline, and it was significant. Every other team performed better, likely because they played a different type of hockey that leaned more on team play. If the goal is to create hockey that resembles the real game and rewards teamwork, then the best model is what we had in NHL 21 and 22: let the meta be Elite Edges, not a collection of boosts to speed or shooting. I understand this will cause a reaction. Scoring goals is fun, and some players probably feel they’ve become better scorers in this version of the game thanks to Quick Release. But if forwards are allowed such handicaps in front of the net, then perhaps we should allow Truculence for defensemen—and for defensemen only. The defensive side of the game is being overlooked too. Poke checks are weak, and NHL 26 enables extremely fast passing tempos. Yet we accept that forwards can run abilities that literally reduce a goalie’s save percentage. Shouldn’t that be just as important to discuss? Too often, these debates focus only on offense, when they should be about the whole game. In a tournament played for money, at the highest level of eHockey, we should aim for as few handicaps as possible. Games should be decided by team play and individual skill, not by artificial advantages baked into the game. I genuinely don’t understand why a top player would need a shooting boost in the first place. Using Quick Release is the equivalent of running an aimbot in CS, and Truculence is like wearing reactive body armor. We should strip it back and run tournaments where the only X-Factors allowed are Elite Edges for natural movement and Endurance to maintain tempo. Everything else should be removed. That would allow players to once again use any length or weight they want without being locked into a narrow meta. It would force people to think deeply about their builds, and success would come down to skill and hockey IQ, exactly as it should.
  22. Free LW for the upcoming tournaments Lite+ Finnish teams preferably Available almost every day 20-23 fin Contact here or psn: xVi_De
  23. I'm having a bit of trouble connecting the dots between my post and this question. But no, I don't think that's ok.
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