ECL '23: Player License
ECL ‘23 Player License
The ECL ‘23 Player License allows for participation in both the ECL 6v6 and 1v1 leagues for the full ECL ‘23 year including both the ECL ‘23 Winter and Spring leagues. This license will grant you access to compete in the most prestigious and biggest competitive NHL esports league in Europe. An ECL league spans over the course of two to three months and guarantees a minimum of roughly 20 games of competition on the 6v6 side*, whereas the 1v1 league adds - at the very least - the opportunity to participate in four single-elimination qualifier events that are used to qualify the top 128 players that move forward to the group stage.
*Based on the minimum amount of games played in a starting role in the ECL '22 Spring: Core regular season.
ECL Neo will continue being available at no license fee for teams wishing to get a taste of competitive virtual hockey, whereas all other divisions are subject to a team license fee. The license is exponentially higher at higher levels of competition, given the increased spotlight and additional content around the divisions in question.
Each team can name up to 3 backup players (outside of the primary 6) that can help the team out and play up to 10 games without having to own the player license.
The ECL ‘23 Player License can be purchased during the season if a backup wants to play more games than expected.
ECL Neo will remain free to play, with no player license required to compete, however
To uphold the integrity of ECL Neo as the beginner level, we reserve the right to deny teams to participate in cases where they are clearly above the amateur level, as it could significantly impact the experience of what ECL Neo is intended for. The ECL ‘23 Player License can be purchased by an ECL Neo player if they want to participate in ECL 1v1, benefit from the additional advantages that come with the license (more on this later), or simply as a form of supporting the league.
License fees will be allocated to fund prize pools and developing operations, such as our broadcasts, live productions and promoting the league.
The following terms and conditions apply to the ECL ‘23 Player License:
PURCHASE
The ECL ‘23 Player License costs 20 € per player. For teams wishing to pay all of their player’s licenses at once instead of purchasing individually, please contact [email protected] The license must be paid before starting your first ECL ‘23 game. Teams can pay via bank transfer, credit card (service fees apply) or PayPal (service fees apply)
PAYMENTS OF ECL 1v1 PRIZE POOL
Winnings will be paid within 90 days of the end of the ECL '23 Spring season.
Any prize money must be collected within 365 days of the specific season’s first payments being paid. Failure to provide the requested information within this time period will result in the forfeit of the prize.
By participating in the league, players accept the terms of payment of prize money
For information about the payments regarding ECL 6v6 divisions, please see the license information of the relevant division license.
REFUNDS
In the case of a team folding, being disqualified or for any other reason not finishing the ECL 1v1 or 6v6 season, there will be no refunds.
In the improbable event of the ECL season not being finished at all due to SportsGamer not taking care of their responsibilities, the teams have the option to request a refund.
About ECL '23: Player License
NOTE - If you already bought the ECL '23 Player License for ECL '23 Winter, you already have an active player license.
ECL ‘23 Player License
The ECL ‘23 Player License allows for participation in both the ECL 6v6 and 1v1 leagues for the full ECL ‘23 year including both the ECL ‘23 Winter and Spring leagues. This license will grant you access to compete in the most prestigious and biggest competitive NHL esports league in Europe. An ECL league spans over the course of two to three months and guarantees a minimum of roughly 20 games of competition on the 6v6 side*, whereas the 1v1 league adds - at the very least - the opportunity to participate in four single-elimination qualifier events that are used to qualify the top 128 players that move forward to the group stage.
*Based on the minimum amount of games played in a starting role in the ECL '22 Spring: Core regular season.
ECL Neo will continue being available at no license fee for teams wishing to get a taste of competitive virtual hockey, whereas all other divisions are subject to a team license fee. The license is exponentially higher at higher levels of competition, given the increased spotlight and additional content around the divisions in question.
Each team can name up to 3 backup players (outside of the primary 6) that can help the team out and play up to 10 games without having to own the player license.
The ECL ‘23 Player License can be purchased during the season if a backup wants to play more games than expected.
ECL Neo will remain free to play, with no player license required to compete, however
- To uphold the integrity of ECL Neo as the beginner level, we reserve the right to deny teams to participate in cases where they are clearly above the amateur level, as it could significantly impact the experience of what ECL Neo is intended for.
- The ECL ‘23 Player License can be purchased by an ECL Neo player if they want to participate in ECL 1v1, benefit from the additional advantages that come with the license (more on this later), or simply as a form of supporting the league.
License fees will be allocated to fund prize pools and developing operations, such as our broadcasts, live productions and promoting the league.
The following terms and conditions apply to the ECL ‘23 Player License:
PURCHASE
- The ECL ‘23 Player License costs 20 € per player. For teams wishing to pay all of their player’s licenses at once instead of purchasing individually, please contact [email protected]
- The license must be paid before starting your first ECL ‘23 game.
- Teams can pay via bank transfer, credit card (service fees apply) or PayPal (service fees apply)
PAYMENTS OF ECL 1v1 PRIZE POOL
Winnings will be paid within 90 days of the end of the ECL '23 Spring season.
Any prize money must be collected within 365 days of the specific season’s first payments being paid. Failure to provide the requested information within this time period will result in the forfeit of the prize.
By participating in the league, players accept the terms of payment of prize money
For information about the payments regarding ECL 6v6 divisions, please see the license information of the relevant division license.
REFUNDS
In the case of a team folding, being disqualified or for any other reason not finishing the ECL 1v1 or 6v6 season, there will be no refunds.
In the improbable event of the ECL season not being finished at all due to SportsGamer not taking care of their responsibilities, the teams have the option to request a refund.